achilles Posted January 6, 2013 Posted January 6, 2013 Well' date=' there's a Flyable Vertibird. I'm thinking making the player just plain fly is easier than adding the cockpit, weapons, etc. Â Ok... that does seem like a good start toward free flight. That mod looks like a major extendable mod platform for other flying objects. Only thing I see as a problem is that it may be a BEAST to implement. Â There's also the jetpack mod. Â http://newvegas.nexusmods.com/mods/37140 Â There's also the batman mod from Fallout 3 that Ashara made that has a basic glide/flight ability while using the batcape. You can use the batcape for females also. There's also a basic animation that makes your arms spread out and legs together. See the screenshots. Â http://fallout3.nexusmods.com/mods/10334
Anonymous Posted January 6, 2013 Posted January 6, 2013 @User29: It's seems I'm busted; I cannot "recruit" 4th girl - Ashley. Â I'm about to meet her "at the bar around 9" and I have no clue what to do. I'm sure by "the bar" you meant "saloon", but I still don't know which hour exactly. Â At 9AM she's sleeping in barracks, but at 9PM she's just standing in the middle of the town. Â Â Â PS. Have you really needed to bang that Riverside Militia?
Qwaar Posted January 6, 2013 Posted January 6, 2013 Well' date=' there's a Flyable Vertibird. I'm thinking making the player just plain fly is easier than adding the cockpit, weapons, etc. Â Ok... that does seem like a good start toward free flight. That mod looks like a major extendable mod platform for other flying objects. Only thing I see as a problem is that it may be a BEAST to implement. Â There's also the jetpack mod. Â http://newvegas.nexusmods.com/mods/37140 Â There's also the batman mod from Fallout 3 that Ashara made that has a basic glide/flight ability while using the batcape. You can use the batcape for females also. There's also a basic animation that makes your arms spread out and legs together. See the screenshots. Â http://fallout3.nexusmods.com/mods/10334 Â That batcape idea seems amusing for application to a radroach mut maybe, considering winged roaches can slow their decent quite well with their wings, even if they require assistance like a cliff or gust to get into the air. Â Also, I was playing FO3 and thinking during the fireant segment about the different muts and effects that should be considered. If the muts aren't compatible with one another perhaps each one should have its own balance of stats. Â Our deathclaw seems pretty geared towards killing things in large numbers, so attack-attack, with some breedability. Coyote maybe should be Sensory-attack, with better breedability. Ant maybe should be sensory-durability-maxbreed, with a penalty to speed if possible. Roach, if explored, would be sensory-mobility-breed, with a penalty to durability (except in the case of rads, also maybe a requirement to visit mates who clean you, as roaches obsessively clean themselves to make up for a terribad immune system, mantises have the same problem actually.) Â Also considering you have that ant asset, if you haven't already thought out how to start that mut line, a suggestion? The queen is old and needs an avenue for its brood to continue, an event implying it draws the player up into its abdomen before laying them as a cocoon (insect biology does not work this way, but hey, porn). Â Just throwing out a series of ideas before they disperse into the ether, thanks for the awesome mod, previously if I wanted to have a scenario I just had to spawn gecko's outside the gas station and set up a brood inside, and that was the extent of it. You have put together an enthralling game and porn experience here, if a slightly buggy one. Considering you actually care about the bugs and compatibility, I'm perfectly fine with ignoring them.
rawr22 Posted January 6, 2013 Posted January 6, 2013 I'm getting a missing mesh dotted around in the queens chambers in the deathclaw cave, nowhere else in the main part of the cave, and one outside the general store in Riverside. I've re-downloaded everything I can find to do with Breeder, Sexout, Pregnancy, and related resources but it persists. Â Anyone have any idea what may be is or where I can get it?
Capi duffman Posted January 6, 2013 Posted January 6, 2013 First of all my thanks for your awesome work, I was a really pleasant surprise to find a mod this good. Â I have a small issue in the infiltration phase of riverside. The sheriff's daughter (Miranda?) Disappeared from her home, and I can't activate more events with her. I can clean the house, but I don't think I can continue without her. Is there any console command or method to get her back? Did I miss something along the way?
Anonymous Posted January 6, 2013 Posted January 6, 2013 I have a small issue in the infiltration phase of riverside. The sheriff's daughter (Miranda?) Disappeared from her home' date=' and I can't activate more events with her. I can clean the house, but I don't think I can continue without her.Is there any console command or method to get her back? Did I miss something along the way?[/quote']If you had tricked her to be a breeder, she might be in your basement or somewhere between your house and her house. Â Â Sorry, guyse, but I suck when it comes to conditional tenses
Thelargir Posted January 6, 2013 Posted January 6, 2013 I'm having a problem. The mod seems to work fine, except this: When I'm being raped by the bloatflies or whatever, I the the "A3 impreg equipped" message, and I can see the stomach move. But when the act is over, the "A3 impreg" gets removed, so I cant see the "pregnancy"? Any idea what this could be? I've installed all the latest files. Did a clean install of the entire game just a couple of weeks ago.
Capi duffman Posted January 6, 2013 Posted January 6, 2013 I have a small issue in the infiltration phase of riverside. The sheriff's daughter (Miranda?) Disappeared from her home' date=' and I can't activate more events with her. I can clean the house, but I don't think I can continue without her.Is there any console command or method to get her back? Did I miss something along the way?[/quote']If you had tricked her to be a breeder, she might be in your basement or somewhere between your house and her house. Â Â Sorry, guyse, but I suck when it comes to conditional tenses Nope, before that, I had three encounters, and after the first "I'm bored, please me with oral sex" scene she disappeared. Right now I have recruited the nurse, and on its way to recruit the hunter.
Guest xalien Posted January 6, 2013 Posted January 6, 2013 I'm stuck in Riverside too. I was suggested to go with Sara to hunt, but she doesn't have a dialogue for that, just generic "talk later".
Nel Posted January 6, 2013 Posted January 6, 2013 Nope' date=' before that, I had three encounters, and after the first "I'm bored, please me with oral sex" scene she disappeared. Right now I have recruited the nurse, and on its way to recruit the hunter. [/quote'] Â She probably fell through the floor after sex. If that is the case she is gone and you need to reload a save from before that happened as far as I know.
rawr22 Posted January 6, 2013 Posted January 6, 2013 I'm also having a problem with miranda going missing. After selecting to lure her to the house she disappears. She is not outside, she is not between the houses, she does not appear in the house or in the basement. I've tried several times and she doesn't turn up no matter how long I wait. Â Edit: Found her standing outside the settlement, offers no further dialogue and does not move, keeps walking back to the same spot if I push her a little.
Guest xalien Posted January 6, 2013 Posted January 6, 2013 I had trouble with her too, had to ID her and then use moveto player command to get things done.
Guest user29 Posted January 6, 2013 Posted January 6, 2013 I'm also having a problem with miranda going missing. After selecting to lure her to the house she disappears. She is not outside' date=' she is not between the houses, she does not appear in the house or in the basement. I've tried several times and she doesn't turn up no matter how long I wait. Â Edit: Found her standing outside the settlement, offers no further dialogue and does not move, keeps walking back to the same spot if I push her a little. [/quote'] Â Sounds like I might have broken miranda. I'll take a look. Â I'm stuck in Riverside too. I was suggested to go with Sara to hunt' date=' but she doesn't have a dialogue for that, just generic "talk later". [/quote'] Â That's also working correctly. You need to follow her out on a hunt. She doesn't invite you. The bar keeper will tell you when her hunts are. Â First of all my thanks for your awesome work' date=' I was a really pleasant surprise to find a mod this good. Â I have a small issue in the infiltration phase of riverside. The sheriff's daughter (Miranda?) Disappeared from her home, and I can't activate more events with her. I can clean the house, but I don't think I can continue without her. Is there any console command or method to get her back? Did I miss something along the way? [/quote'] Â Does anyone know the console command to jump to miranda? Â I'm getting a missing mesh dotted around in the queens chambers in the deathclaw cave' date=' nowhere else in the main part of the cave, and one outside the general store in Riverside. I've re-downloaded everything I can find to do with Breeder, Sexout, Pregnancy, and related resources but it persists. Â Anyone have any idea what may be is or where I can get it? [/quote'] Â Give me a pic of each. Â @User29: It's seems I'm busted; I cannot "recruit" 4th girl - Ashley. Â I'm about to meet her "at the bar around 9" and I have no clue what to do. I'm sure by "the bar" you meant "saloon"' date=' but I still don't know which hour exactly. Â At 9AM she's sleeping in barracks, but at 9PM she's just standing in the middle of the town. Â Â Â PS. Have you really needed to bang that Riverside Militia? [/quote'] Â Go to the saloon anyways. She'll meet you there. Or someone else will. If you just hang out around her she won't go anywhere. You're not the first to get confused by this. Apparently "Meet you at the bar at 9" actually means, "stalk me until I go to the bar" Â I'm having a problem. The mod seems to work fine' date=' except this: When I'm being raped by the bloatflies or whatever, I the the "A3 impreg equipped" message, and I can see the stomach move. But when the act is over, the "A3 impreg" gets removed, so I cant see the "pregnancy"? Any idea what this could be? I've installed all the latest files. Did a clean install of the entire game just a couple of weeks ago. [/quote'] Â That's working correctly. The body is only equipped while you're getting impregnated. After that you'll run through a normal bloatfly pregnancy.
Guest user29 Posted January 7, 2013 Posted January 7, 2013 So, other than all the bugs you guys come across, I'm thinking I'm finished with the deathclaws. Â I'm also thinking about moving on to super mutants. Â Very briefly, here's my plan so far, There's a super mutant tribe of sorts. (will need ideas on where to stick them.) These guys like to party when the sun goes down, so if you show up around a certain time of day, they'll let you in. There'll be a few party related activities, but eventually, maybe you get drunk? They start having their way with you. Â You'll get a message about sneaking out after all the fucking and wake up in the morning outside the compound. You can come back and party a couple more nights. After so many times of not learning your lesson, instead of sneaking out after everyone's sleeping, you'll wake up with a slave shock collar on and some sort of speech about your new roll in the tribe. Â From there, you're given a "resistance" score that's determined by your intelligence. Different conversation choices will result in either that score increasing or decreasing. Different paths to escape present themselves or close off to you depending on where your resistance score is. Â I haven't decided how I'll handle it if your score reaches 0. I don't really like bad ends. Maybe I'll give you an effect that seriously decreases your stats unless you return to the tribe every so often. Â And yes, I got that idea from CoC. I think it'd work out pretty well here. Anyways, please comment.
rawr22 Posted January 7, 2013 Posted January 7, 2013 Sounds like I might have broken miranda. I'll take a look. Â Miranda was the first girl I tried to lure. Â I was also having the same problem with Sara with her staying in the same spot outside the settlement after luring her back. Â I decided to play ahead anyway and Miranda turned up at the house right after the drinking contest with Claire. Perhaps it's something to do with the order they are recruited in. I'll see if Sara fixes herself later too. Â I think the missing meshes I'm having are non-Sexout related, so I'll figure them out.
Anonymous Posted January 7, 2013 Posted January 7, 2013 Apparently "Meet you at the bar at 9" actually means' date=' "stalk me until I go to the bar" [/quote']Indeed, it does. Â Â Â And yes' date=' I got that idea from CoC. I think it'd work out pretty well here. Anyways, please comment.[/quote']That's just a filthy rip, I tell you! Â PS. We need more horsecocks.
Guest user29 Posted January 7, 2013 Posted January 7, 2013 Sounds like I might have broken miranda. I'll take a look. Â Miranda was the first girl I tried to lure. Â I was also having the same problem with Sara with her staying in the same spot outside the settlement after luring her back. Â I decided to play ahead anyway and Miranda turned up at the house right after the drinking contest with Claire. Perhaps it's something to do with the order they are recruited in. I'll see if Sara fixes herself later too. Â I think the missing meshes I'm having are non-Sexout related' date=' so I'll figure them out. [/quote'] Â If that fails, try a clean save, and then recruit miranda first and tell me if that works.
Guest user29 Posted January 7, 2013 Posted January 7, 2013 And yes' date=' I got that idea from CoC. I think it'd work out pretty well here. Anyways, please comment.[/quote']That's just a filthy rip, I tell you! Â PS. We need more horsecocks. Â Â lol, I don't like all the futa stuff, but it's got enough pregnancy stuff to keep me interested. Â If anyone has any better super mutant ideas, let me have them. I thought the party idea was good because it's not just a simple, get knocked over the head, get enslaved thing.
Halstrom Posted January 7, 2013 Posted January 7, 2013 If anyone has any better super mutant ideas' date=' let me have them. I thought the party idea was good because it's not just a simple, get knocked over the head, get enslaved thing.[/quote']Instead of a collar they bend up a chastity belt onto you that only a Supermutant can get off you again or you need to find a tech with an anglegrinder, Lust keeps bringing you back to them
Maldred Posted January 7, 2013 Posted January 7, 2013 Super Mutant plot: If you collect Raul before reactivating Rhonda, Tabitha tries to fight you(as usual) but instead, her lieutenant SM/NK suggests to use the Player as a breeder to accommodate for the lack of recruits. Tabitha thinks on it for a dialogue window and decides to put Raul in a small(added by the mod) cellblock with the player in another cell. The player is left with a tattered jumpsuit and is used day in day out to breed a new army. That is the basis for the episode, I leave the rest to you. Â On the topic of the bloatfly wings granting flight, not only would it be a BITCH to add into the mod, the wing design would have to be changed. Those flimsy pieces of run-amuck biology would not have the size needed to carry the players weight. Â I was looking forward to sometime getting a Mirelurk or Cazador episode. Muties are already taken care of for me. When I arrived in Jacobstown, one of the options I had when talking to marcus was to inquire about the frequency of visits from Female Humans, which led to him testing my character out and giving me permission to play mountaintop hooker. If you do go through with the mutie thing, I have already typed out my idea.(feel free to add on to it)
Philosoraptor Posted January 7, 2013 Posted January 7, 2013 Super mutants are sterile. It's a plot point in Fallout 1 and 3, and mentioned in 2. Also think some NPCs in NV share that information. Â Why not go the route of a super mutant scientist finally finding a cure for the sterility, but the catch is it requires a normal human female to get the non-sterile operation up and running? Awesome thing about super mutants is that with the scattering of the Master's army, you can have any kind of group of mutants you want doing anything you want.
Maldred Posted January 7, 2013 Posted January 7, 2013 Super mutants are sterile. It's a plot point in Fallout 1 and 3' date=' and mentioned in 2. Also think some NPCs in NV share that information. Â Why not go the route of a super mutant scientist finally finding a cure for the sterility, but the catch is it requires a normal human female to get the non-sterile operation up and running? Awesome thing about super mutants is that with the scattering of the Master's army, you can have any kind of group of mutants you want doing anything you want. [/quote'] Â Well fuck me with a deathclaws jawbone. I went and spent THREE WHOLE BRAIN CELLS thinking up that plot. Â EDIT: Just realized how fitting my signature is in this message.
Guest user29 Posted January 7, 2013 Posted January 7, 2013 Super mutants are sterile. It's a plot point in Fallout 1 and 3' date=' and mentioned in 2. Also think some NPCs in NV share that information. Â Why not go the route of a super mutant scientist finally finding a cure for the sterility, but the catch is it requires a normal human female to get the non-sterile operation up and running? Awesome thing about super mutants is that with the scattering of the Master's army, you can have any kind of group of mutants you want doing anything you want. [/quote'] Â The pregnancy mod isn't really lore friendly one would say. Â That idea's been suggested a number of times, but there's not really a whole lot there.
zippy57 Posted January 7, 2013 Posted January 7, 2013 The pregnancy mod isn't really lore friendly one would say. Lore is a funny thing. Anything it doesn't specifically include can be ignored on a case-by-case basis, and anything it doesn't specifically exclude can be entirely possible. Unfortunately for this concept, lore specifically states all Super Mutants are sterile. But I doubt the lore says anything about the effects of radiation on inter-species pregnancy and/or pregnancy rates, and there's precedent for intelligent deathclaws, so there's really nothing lore-unfriendly in Breeder. Unless I'm forgetting something?
Guest user29 Posted January 7, 2013 Posted January 7, 2013 I meant, as far as pregnancy is concerned, all those super mutants can knock up the player.
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