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SexoutBreeder [v5.9.3] New Data Pack [v12] and experimental plugin


Guest user29

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Guest user29
Posted

Update47:

Changelog

>Added combat checks to the events in Riverside.

>Ashley, Miranda, CLaire, and Sara all have post Riverside takeover dialogue now.

>The riverside girls now have lots of dialogue while they're pregnant now thanks to vane000. They each have a couple different random things they can talk to you about and different conversations depending on how far along they are.

>Added a sorta random scanner to novac after you've taken it over. You'll find NPC's are having sex without you now. Talk to lucy to set their frequency.

>Made Incolas bigger again.

>Added a missing door and fixed a sloppy navmesh in riverside.

>Took the riverside molerat out of the animal friends faction.

>Riverside now has a suspicion game to play while eveyrone's pregnant with deathclaws. If you completely ignore your suspicion level the mob will get angry.

>After the Riverside takeover you can get revenge on miranda. If you continue to punish Miranda she can become a "follower." NOTE: You should not take away her offspring if you want some bonus content.

>Fixed a nightmare level navmesh mess in front of riverside. The residents will no longer get confused and get stuck over there.

>Claire's regular dialogue won't be available after the takeover.

>Made changes to how I gimp the player both at the start of the Coyote Den and Deathclaw Promontory. It's no longer permanent. This change won't fix you if you've already played through those parts. You can try to reset your character using player.RestoreActorValue RightMobilityCondition 100 , but I don't know if it'll work.

>After your bloatfly queen mutation wears off, reentering the bloatfly cave will give it back to you again. There was a script that got broken when pregnancy updated that I forgot to fix a while back.

>Miranda got a face lift of sorts. Kept her punk hair though.

>Fixed Santa outfit has been added to the data pack.

>Added a "Deathclaw mutation outfit register" to your inventory upone completion of riverside. This'll allow you to approve outfits to wear alongside your mutation.

>User29 in front of riverside has been updated to allow you to properly test the post Riverside content.

>Sam now properly gets rid of her old rags upon completion of the promontory if she's corrupt. If you've already recruited her, she'll have a topic you can use once to properly reset her.

>Added the p7 body to the list of approved bodies for mutation.

>Various script improvements.

 

o_O

Have fun. Report bugs. Don't abuse the Deathclaw mutation register, and when asked, you really shouldn't take Miranda's new offspring away, there's a little something special if you don't.

 

Make sure you update pregnancy, scr, and breeder data pack,

 

Also uploading a couple images for the OP here.

post-14910-13597882246328_thumb.jpg

post-14910-13597882246763_thumb.jpg

Posted
WHAT have I created!

Hmm was that something you did or something screwed up in the growth scripts?

If it's my issue was it an Adult or young Offspring?

 

where can i find Fenris and what to do with dog puppy in inventory? if their to throw in a floor from inventory they become are purple square.

We are using the purple squares till someone makes models for the Offspring' date=' no luck so far.

[/quote']

 

You should really just stop answering that question. You added a note to their inventory. If they aren't bothered to read that then they can stay confused.

Well, I foolishly have the vain hope that maybe if we're lucky somone will take an interest and create some meshes for us :)

Guest user29
Posted

No, I was messing around with setscale on a bighorner of my own.

Guest user29
Posted

No' date=' I was messing around with setscale on a bighorner of my own.

[/quote']

 

ooohhhh runs off to test new content ......... :D

 

Or Miranda's own. I guess.

Posted

You might want to change you update notice to recommend an update to 20130104.1 only or put "Tested using 20130104.1" in your OP as that's the stable version you've been testing on, I'm releasing 20130105.1beta SCR & Pregnancy now now so if it's got issues you don't want it making it more difficult for you to bug hunt.

Guest user29
Posted

I'd rather they update to whatever your latest version is, and if there is any issues I'll fix breeder.

Posted
I'd rather they update to whatever your latest version is' date=' and if there is any issues I'll fix breeder.[/quote']

Well, I just didn't want anything that was my issue looking like your issues, I've released SCR update, that doesn't contain anything that should cause issues, I'll leave the Pregnancy update for a couple of hours time so I can see if any chaos & mahem is created by my update as I haven't done a lot of testing on it yet :)

Posted

I jumped on new content like a cat on a pile of catnip. Found one little problem so far. When updating Sam's outfit using a post riverside takeover save her body vanishes from the neck down as if there where missing textures. I redownloaded the data pack and outfit packs just to be sure. Perhaps I'm missing something from maternity wear?

Posted

By the way, I still wonder which pregnancy could grew your belly up to P7 ?

 

And for P7, last time that I test by change some Nude pregnant Cali name, it still have some head, neck, hands and feet scheme, not sure that still happen after last SCR and breeder update or not ?

Guest user29
Posted

I jumped on new content like a cat on a pile of catnip. Found one little problem so far. When updating Sam's outfit using a post riverside takeover save her body vanishes from the neck down as if there where missing textures. I redownloaded the data pack and outfit packs just to be sure. Perhaps I'm missing something from maternity wear?

 

She wears the tribal outfits by exeter. If it's completely invisible you don't have the meshes from the maternity pack like you're suppose to. Or you need the actual non pregnant outfit that there should be a link to.

 

By the way' date=' I still wonder which pregnancy could grew your belly up to P7 ?

 

And for P7, last time that I test by change some Nude pregnant Cali name, it still have some head, neck, hands and feet scheme, not sure that still happen after last SCR and breeder update or not ?

[/quote']

 

Bighorner pregnancies get to p7.

Posted

I found a bug in riverside where lucy keeps leaving the basement and trying to go thru the building where miranda is located (i think she is trying to return to the cave across the river) it keeps causing me to have to restart from earlier saves (due to it breaking several parts of the riverside quests) everything is currently up to date and i am useing a clean save.

Posted

where can i find Fenris and what to do with dog puppy in inventory? if their to throw in a floor from inventory they become are purple square.

 

The offspring will fall out of your inventory once they mature. When that happens' date=' new coyotes/dogs will show up around your PC.

[/quote']

 

 

Fenris actually finds you in the cave 7 days after you've given the pack mother a pup or two.

 

But they dont become a mature after 10 days, and i have no idea how give the pack mother a puppies. What i doing wrong?

Posted

where can i find Fenris and what to do with dog puppy in inventory? if their to throw in a floor from inventory they become are purple square.

 

The offspring will fall out of your inventory once they mature. When that happens' date=' new coyotes/dogs will show up around your PC.

[/quote']

 

 

Fenris actually finds you in the cave 7 days after you've given the pack mother a pup or two.

 

But they dont become a mature after 10 days' date=' and i have no idea how give the pack mother a puppies. What i doing wrong?

[/quote']

 

There might be a problem in the pregnancy mod regarding the maturing of young. Halstrom said he is looking into it.

Posted
There might be a problem in the pregnancy mod regarding the maturing of young. Halstrom said he is looking into it.

I think there's something fishy with Eggs & Larve but Humans & Pups & other live births should all be ok as far as I was aware.

Guest user29
Posted

I found a bug in riverside where lucy keeps leaving the basement and trying to go thru the building where miranda is located (i think she is trying to return to the cave across the river) it keeps causing me to have to restart from earlier saves (due to it breaking several parts of the riverside quests) everything is currently up to date and i am useing a clean save.

 

Ok, I'll look into it. Are you running through the promontory first, or are you just using user29 to test riverside?

Guest user29
Posted

I found a bug in riverside where lucy keeps leaving the basement and trying to go thru the building where miranda is located (i think she is trying to return to the cave across the river) it keeps causing me to have to restart from earlier saves (due to it breaking several parts of the riverside quests) everything is currently up to date and i am useing a clean save.

 

Ok' date=' I'll look into it. Are you running through the promontory first, or are you just using user29 to test riverside?

 

where can i find Fenris and what to do with dog puppy in inventory? if their to throw in a floor from inventory they become are purple square.

 

The offspring will fall out of your inventory once they mature. When that happens' date=' new coyotes/dogs will show up around your PC.

[/quote']

 

 

Fenris actually finds you in the cave 7 days after you've given the pack mother a pup or two.

 

But they dont become a mature after 10 days' date=' and i have no idea how give the pack mother a puppies. What i doing wrong?

[/quote']

 

 

Set your offspring maturity rate to 10%. If it's at 100% it'll take a while longer. I'm also going to make it so you can turn in those pups pregnancy adds to the den mother as well.

 

There might be a problem in the pregnancy mod regarding the maturing of young. Halstrom said he is looking into it.

I think there's something fishy with Eggs & Larve but Humans & Pups & other live births should all be ok as far as I was aware.

 

pups matured fine. Last I checked. Eggs haven't ever matured for me. What are you planning exactly for larva? Because I've sort of built breeder around the idea that deathclaws make you lay eggs. If you switch it to larva I'm going to have to redo a lot of stuff.

Posted
pups matured fine. Last I checked. Eggs haven't ever matured for me. What are you planning exactly for larva? Because I've sort of built breeder around the idea that deathclaws make you lay eggs. If you switch it to larva I'm going to have to redo a lot of stuff.

Nah, no changes to DeathClaws, the Larve I'm refering too are the Bloatfly, Cazadore & Symbiote Larve, instead of an egg they birth Larve.

Guest user29
Posted

Update48:

Fixed a Lucy AI package. She'll no longer walk out on your terrible attempts to take over the town

Fixed the novac fire station, and a riverside home cell name.

 

edit: looks like I failed to mention, you'll also need to feed your baby deathclaws once the ones from your recruits hatch.

Posted

i can't seem to get the mutation in the deathclaw after episode. After sex the mutated deathclaw just stands and doesnt run off and a box doesnt pop up telling you that you have the mutation. Anyone know the problem?

 

yeah' date=' bad bethesda AI coding. At the end of the "conversation" you had with him I tick a variable to 1. He has a package that tells him to move somewhere when that variable is 1. Open up the console, click on him, then type "evp" to make him re evaluate his packages. Or, if he's standing still, try waiting one hour and that should do the same thing.

 

If that doesn't work, push him over to the door entrance there by the chest you got the key from. And by push, I mean keep running into him until he moves over there. That'll trigger it as well.

[/quote']

 

Thanks for the reply. I tried the evp in the console with the deathclaw selected and it didnt work so i pushed him over to the exit and he ran away so that worked I think. But i didnt get the mutation or the option to expand. could you help please?

Guest user29
Posted

You should have gotten little horns on your head. The mutation starts small and you get more and more of it as you play. You get the option to start riverside when you talk to the deathclaw alpha on the main floor when you're not already pregnant.

Posted

Have gone through about 5 sets of pups, never seen fenris, den mother has never had any other dialogue than Nothing at the moment.

 

How can I give her pups and at what stage can i do so?

Posted

Have gone through about 5 sets of pups' date=' never seen fenris, den mother has never had any other dialogue than Nothing at the moment.

 

How can I give her pups and at what stage can i do so?

[/quote']

 

When you give birth to the pups you must interact with one of them. You will then have an option to mark the pup to be given to the den mother. You then talk to the den mother and choose to give her the pup you marked for her. After roughly 7 days, Fenris will find you.

Posted

Have gone through about 5 sets of pups' date=' never seen fenris, den mother has never had any other dialogue than Nothing at the moment.

 

How can I give her pups and at what stage can i do so?

[/quote']

 

When you give birth to the pups you must interact with one of them. You will then have an option to mark the pup to be given to the den mother. You then talk to the den mother and choose to give her the pup you marked for her. After roughly 7 days, Fenris will find you.

Did you get the meat from the giant gecko and give it to the coyote leader.

If not then no option to turn in the pups will appear

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