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SexoutBreeder [v5.9.3] New Data Pack [v12] and experimental plugin


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Posted

boy, I wish I had any feedback on that stealth update :P

Posted

 

 


This isn't an official update. DO NOT SAVE at any part of the super mutant episode.

This is for people who want to take a look at what I've done so far and offer ideas/suggestions.

There is a super mutant tribe map marker added just north west of Poseidon Gas Station. Obviously a lot of stuff there is WIP. I won't give instructions since anyone who decides to test this is also testing the intuitiveness of the scenario.

The end of what I have now is when the unnamed leader says that you'll fit in nicely here.


bumping from last page. Haven't gotten any feedback on this yet.
http://www.loverslab.com/showthread.php?tid=12081&pid=313847#pid313847

Seems buggier then all hell to me I tried it on my save from when I am in the riverside area I got tired of trying to get past all of the glitches so tried the super mutant one out first time there all seemed to go well took something from the one danced here and there they keep giving you more and more pretty soon you can't see your hand in front of your face and nothing else happens other then them giving more drugs and the wip one saying something. If there isn't a limit on that drug there should be unless you like using the map/people markers to try to figure out what is going on.

2nd time and rest of times after that once past the opening all they fricken do is open fire on me and nothing more the slaves are outside of the place they start punching the mutants till they get shot.

Posted

This isn't an official update. DO NOT SAVE at any part of the super mutant episode.

 

This is for people who want to take a look at what I've done so far and offer ideas/suggestions.

 

There is a super mutant tribe map marker added just north west of Poseidon Gas Station. Obviously a lot of stuff there is WIP. I won't give instructions since anyone who decides to test this is also testing the intuitiveness of the scenario.

 

The end of what I have now is when the unnamed leader says that you'll fit in nicely here.

 

bumping from last page. Haven't gotten any feedback on this yet.

http://www.loverslab.com/showthread.php?tid=12081&pid=313847#pid313847

 

Not a big fan of super muties for the most part but I went ahead and tried out what you have so far.

 

 

 

Seemed to work well didnt have any real hitches far as the scripting went, actors were on que pregnancies happend as intended and roofies were had.

 

That being said I dunno if the 'mutant frat party gone bad' is a good launching pad for a episode especially compared to deathclaw and even coyote. Instead you could shortchange the start and launch people into it (Albeit in a even more non-consensual manner) my idea is rather then a open party where the player gets drugged instead there could be a spiked nuka-cola or sasparila stratigicly placed where prospectors would find it.

 

Once the trap is sprung (IE the player drinks said roofi-cola) they wake up in a bunker cell or locked room in a Vault (especially the ones with windows). I dont know how much a pain it would be to create a vault themed area but that would probably be the neatest route, underground mutant breeding factory :P

 

I'll prattle out some more if you think you'd like to continue reading my grammatically challenged thoughts of mischief.

 

 

Posted

You should only be drugged once.

Posted

This isn't an official update. DO NOT SAVE at any part of the super mutant episode.

 

This is for people who want to take a look at what I've done so far and offer ideas/suggestions.

 

There is a super mutant tribe map marker added just north west of Poseidon Gas Station. Obviously a lot of stuff there is WIP. I won't give instructions since anyone who decides to test this is also testing the intuitiveness of the scenario.

 

The end of what I have now is when the unnamed leader says that you'll fit in nicely here.

 

bumping from last page. Haven't gotten any feedback on this yet.

http://www.loverslab.com/showthread.php?tid=12081&pid=313847#pid313847

 

Not a big fan of super muties for the most part but I went ahead and tried out what you have so far.

 

 

 

Seemed to work well didnt have any real hitches far as the scripting went' date=' actors were on que pregnancies happend as intended and roofies were had.

 

That being said I dunno if the 'mutant frat party gone bad' is a good launching pad for a episode especially compared to deathclaw and even coyote. Instead you could shortchange the start and launch people into it (Albeit in a even more non-consensual manner) my idea is rather then a open party where the player gets drugged instead there could be a spiked nuka-cola or sasparila stratigicly placed where prospectors would find it.

 

Once the trap is sprung (IE the player drinks said roofi-cola) they wake up in a bunker cell or locked room in a Vault (especially the ones with windows). I dont know how much a pain it would be to create a vault themed area but that would probably be the neatest route, underground mutant breeding factory :P

 

I'll prattle out some more if you think you'd like to continue reading my grammatically challenged thoughts of mischief.

 

 

[/quote']

 

I asked for a couple days, and no better ideas were given. The party isn't the meat of the episode, it's just a more interesting way of getting captured, other than a one time thing where you instantly black out and end up captured like all the other one's have been.

 

I'm still open to ideas if you all don't like the premise, I'd prefer them to include the base where it is now so I won't have wasted time on it.

Posted

They do have a Pregnant CHSBHC body www.loverslab.com/showthread.php?tid=10780 There is also a cbbe version somewhere as well. There is also a pregnancy mod for skyrim as well but that one is only great if you like the look of your desktop.

Posted

 

I asked for a couple days' date=' and no better ideas were given. The party isn't the meat of the episode, it's just a more interesting way of getting captured, other than a one time thing where you instantly black out and end up captured like all the other one's have been.

 

I'm still open to ideas if you all don't like the premise, I'd prefer them to include the base where it is now so I won't have wasted time on it.

[/quote']

 

 

Yeah I dont know what everyone else is using for an excuse *Stares at the lurkers for a long moment* but as I mentioned im not a big fan of super mutants I figured someone else would take up that mantle. For me they are just overgrown humans with gangreen and a the best damn dentists in the wasteland so I assumed someone better qualified would step up to the idea plate. :(

Posted

Any known conflicts with mods coming out here lately? Deathclaw portion is starting... I get to Jes and it freezes me in place then nothing...

Posted

The only thing that can freeze that up is if you don't have all the requirements up to date.

Posted

the plant episode is waiting for spore plant animations. It ends after your plant grows up right now.

Posted

Tbh its about time someone did something with supermutants as those awesome animations from beck11 are kinda underused with the lack of sm content.

 

As for the episode itself, seemed to work fine. Here's hoping for more noncons episode like ranch/deathclaw ep1 :P

Posted

They kept giving it to me after the wip guy would say something then I would talk to then again and when you came to the guy that gives it he would have the option for more.

 

The coyote den one went pretty good other then one glitch when I met the girl the guys attacked and once they were done and it went to the cut scene when it came back I my player was still in hands and knees position sex sounds still going and it never stopped had to re load it and try again this time it worked. Haven't done the bloatfly one again since it worked good the last time I tried it awhile back.

 

The deathclaw one I tried on a new game install things kept glitching finally got inside then couldn't get past some dialouge that wouldn't seem to appear and couldn't get the weapons. Tried a old save and everything went great got inside got to the part where you had to talk to Samantha then had to seduce Lucy to help you get out. First attempt Samantha attacked me sexing me up then fell through the floor 2nd attempt seduced Lucy 1 time she fell through the floor 3rd attempt got to door leading out of cave Samantha goes into labor and falls through the fricken floor. Finally get out and see something coming everyone opens fire killing all my pups that I dropped on the floor of the cave though no one killed the kid I also dropped in the cave with them that was also with the pups.

 

Went to the ncr's they did nothing went back into cave and since my kid was now with me I had to open fire on all deathclaws finally killing the alpha male to advance the quest.

 

Then hard saved and went back to cave found the mutated one and then started the take over Riverside quest. I did notice one spelling error in the mutated ones dialog the one after you have sex with it and it says that it deposited into the word deposited is spelled wrong I think it was spelled depsiting when you go back to cave and talk to Lucy or when you see her in the basement she gets the old dialog Lucy how's it going. I have tried this area a few times now to get Lucy's to appear when she first appears I have to kill the mole twice kill she appears then resurrect then kill it again for her to talk.

 

I havfe had part of the Miranda part glitch when she introduced the shady guy and I went to talk to him nothing happened and couldn't clean the house sheriff came over seduced him nothing happened people would knock anyone down nothing would happen Miranda would say you have a repeat customer but still nothing. Reloaded a ways back tried again. Miranda whenever you talk to her to lure her to your house she goes out the door and but appears outside the fence by the militia spot and runs to the entrance area and stands there 2 or so days later she will appear in the house console killing her and dragging her ass to the house then clicking the door while holding her then leave and renter works quite well though. Now after she leaves she appears in the militia box over by her house.

 

I can get Clair Ashley and Miranda only Sara seems to glitch on days that she heads out she walks to the inside part of the fence straight behind the militia box and sits there trying to walk through it played enough of Bethesda games to know what to do to get rid of a obstacle so used disable she moves forwards when she gets to the end and I get close is where I get a error/glitch/bug or something is missing I get frozen in place nothing happens and looking at the console shows sexoutngsan aborting due to 9.2.

Posted

It sounds like you don't have everything installed correctly. The leader should talk to you, then that should trigger a series of events. In fact, most of your problems aren't problems with the mod, but your install of sexout.

Posted

Ugh... as far as I can tell I'm up to date.

Posted

Tbh its about time someone did something with supermutants as those awesome animations from beck11 are kinda underused with the lack of sm content.

 

As for the episode itself' date=' seemed to work fine. Here's hoping for more noncons episode like ranch/deathclaw ep1 :P

[/quote']

 

Yeah, while testing I was amazed at how many animations there were. And they're really well done.

Posted

Ugh... as far as I can tell I'm up to date.

 

Post your load order and tell me everything that happens before you freeze.

 

Scratch that. Disable everything but breeder and the mods breeder requires and try it. If it still freezes tell me exactly what happens before.

Posted

Figured out why they were opening fire on me seems you have to wait till he lets you in first time must of been at the right time and I think I figured out why I keep getting drugs once let in and I take the drug talk around mutant wip comes over and says time to repay the favor then turns around and leaves and more drugs for me. Looking at console shows sexout.actorB changed to super mutant wip sexout.actorB changed to player sexoutNGSAN aborted due to 9.2 sexout.actorA/B changed to

 

Though my player seems to start dancing after the 2nd hit and my vanilla Asian female player seems to look a lot nicer looking at her in the haze glow.

Posted

I already know if I disable everything but Breeder and Req. it won't load. Tryout Kennel seems to fuck up everything. As far as Deathclaw... I get up to Jessica talk to her, the screen blacks out, then I'm on top of the box and frozen in place... Sam gets raped off to the side for maybe 3 secs and that's it.

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

ClassicPack.esm

Lings.esm

rePopulated Wasteland.esm

Sexout.esm

SexoutCommonResources.esm

SexoutPregnancyV3.esm

SexoutSlavery.esm

SexoutLegion.esm

SexOutCheyenneReplacer.esm

SexoutStore.esm

LingsPrettyThings.esp

MojaveDelight.esp

populatedcasino-medium.esp

AsharasLightningItems_ForNV.esp

Veronica_Redux_Type3_Alice_Lings.esp

Cass_Redux.esp

SunnyCompanion.esp

The Mod Configuration Menu.esp

SexoutPowderGangers.esp

Tryout-PG Kennel.esp

SexoutWorkingGirl.esp

SexoutNCR.esp

SexoutKhans.esp

SexoutKings.esp

SexoutFiends.esp

SexoutFadeToBlack(10.01.2013 UPDATE).esp

SexoutStraponSex.esp

SexoutSS_C.esp

SexoutSex.esp

SexoutBrutalRapers.esp

SexoutZAZ.esp

SexoutBreeder.esp

SexoutLust.esp

SmallerTalk.esp

Honjo Masamune Katana.esp

Posted

Until you reduce your load order to

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

ClassicPack.esm

Lings.esm

Sexout.esm

SexoutCommonResources.esm

SexoutPregnancyV3.esm

SexoutSlavery.esm

SexoutLegion.esm

SexoutBreeder.esp

 

And try it, I can't help you. I'm not going to waste my time trying to help when the problem potentially lies in a conflict with another mod.

Posted

I now have sexout DATA: 1.3.0 but there no longer seems to be a link for the CORE: 2.6.71 anymore on prideslayers web page so looks like I can't check the mutant part out till I can get it but I was able to download 2.5.71 for now. If anyone knows a link for the new core one please let me know. Thank you.

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