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Posted

I've just got the Skyrim closed and had this message on the SKSE logs:

[12/23/2020 - 01:55:16PM] Error: Cannot divide by zero
stack:
	[HentaiPregnancyQuest (160012C7)].hentaipregnancy.getSoulGemSize() - "HentaiPregnancy.psc" Line 767
	[HentaiPregnancyQuest (160012C7)].hentaipregnancyconfig.OnPageReset() - "HentaiPregnancyConfig.psc" Line 475
	[HentaiPregnancyQuest (160012C7)].hentaipregnancyconfig.SetPage() - "SKI_ConfigBase.psc" Line 865
	[SKI_ConfigManagerInstance (FE005802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148
[12/23/2020 - 01:55:16PM] Error: Cannot divide by zero
stack:
	[HentaiPregnancyQuest (160012C7)].hentaipregnancy.getSoulGemSize() - "HentaiPregnancy.psc" Line 767
	[HentaiPregnancyQuest (160012C7)].hentaipregnancyconfig.OnPageReset() - "HentaiPregnancyConfig.psc" Line 475
	[HentaiPregnancyQuest (160012C7)].hentaipregnancyconfig.SetPage() - "SKI_ConfigBase.psc" Line 865
	[SKI_ConfigManagerInstance (FE005802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148
[12/23/2020 - 01:55:16PM] Error: Cannot divide by zero
stack:
	[HentaiPregnancyQuest (160012C7)].hentaipregnancy.getSoulGemSize() - "HentaiPregnancy.psc" Line 767
	[HentaiPregnancyQuest (160012C7)].hentaipregnancyconfig.OnPageReset() - "HentaiPregnancyConfig.psc" Line 475
	[HentaiPregnancyQuest (160012C7)].hentaipregnancyconfig.SetPage() - "SKI_ConfigBase.psc" Line 865
	[SKI_ConfigManagerInstance (FE005802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148
[12/23/2020 - 01:55:16PM] Error: Cannot divide by zero
stack:
	[HentaiPregnancyQuest (160012C7)].hentaipregnancy.getSoulGemSize() - "HentaiPregnancy.psc" Line 767
	[HentaiPregnancyQuest (160012C7)].hentaipregnancyconfig.OnPageReset() - "HentaiPregnancyConfig.psc" Line 475
	[HentaiPregnancyQuest (160012C7)].hentaipregnancyconfig.SetPage() - "SKI_ConfigBase.psc" Line 865
	[SKI_ConfigManagerInstance (FE005802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148
[12/23/2020 - 01:57:13PM] SEXLAB - Thread[0]  - Returning to thread pool...
[12/23/2020 - 01:57:22PM] Error: File "MilkModNew Zaz.esp" does not exist or is not currently loaded.
stack:
	<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
	[alias HentiaPregnantActor04 on quest HentaiPregnancyQuest (160012C7)].hentaipregnantactoralias.OnSit() - "HentaiPregnantActorAlias.psc" Line 829
[12/23/2020 - 01:57:22PM] Error: File "MilkModNew Zaz Sandbox.esp" does not exist or is not currently loaded.
stack:
	<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
	[alias HentiaPregnantActor04 on quest HentaiPregnancyQuest (160012C7)].hentaipregnantactoralias.OnSit() - "HentaiPregnantActorAlias.psc" Line 830

There is no MilkModNew Zaz.esp on my loadorder, but the MilkModNew Zaz Sandbox.esp is there.
Did I mess it?

 

Other than this single case, I'm really enjoying the mod!!

Papyrus.0.logloadorder.txt

Posted

using this mode and 3ba , it work , but change of belly and breats is not Progressive , it jump to max value after i wait for short time

add mcm/ini sliders for body change like soulgem /bodymoprh ( using sliders morph ) , animation birth ( zaz ?)

Posted

just curious ive seen some where you need more than one file you have 7 in the download area just trying to see if they all go together for the 1 mod new to modding skyrim

Posted

Hello i have SLIF and 3BBB and want to use Bodymorphs, what Settings in the MCM? Bodyscaling and Sceleton override?

Or gives a Patch or something?

 

sorry, bad english I know :)

  • 2 weeks later...
Posted

Heya Ed! Are you still taking patches? I'd like to offer a suggestion, if I may:

 

SlaveTats, by default, disables player controls when it makes a change to an actor's tats. It's intended to stop the player fiddling with MCM while tats are still applying. The trouble starts when the commands are called from a script, since the player gets locked out of the UI, and chucked out of menus and maps. Not a huge problem if there's only one or two actors involved, but if someone happens to be running Paradise Halls with literally dozens of pregnant slaves, it can get to be a serious issue.

 

Solution seems to be to run the commands in silent mode. That gets rid of of the Notification at the top of the screen, but then HP has its own anyway.

 

This should work. I say should because I'm currently having problems compiling scripts for SE, but basically all I've done is added "silent=true" to the four SlaveTats calls

 


Function slhp_add_tattoo(Actor akActor, string tattoo) global
	HentaiPregnancy HentaiP = Quest.GetQuest("HentaiPregnancyQuest") as HentaiPregnancy
	string File = "/HentaiPregnancy/Slavetats.json"
	string tattoo_section
	string tattoo_select
	string tattoo_color
	
	if (JsonUtil.GetIntValue(File, "enable_tattoo") == 1)
		tattoo_section = JsonUtil.StringListGet(File, tattoo, 0)
		tattoo_select = JsonUtil.StringListGet(File, tattoo, 1)
		tattoo_color = JsonUtil.StringListGet(File, tattoo, 2)
		;HentaiP.sexlab.log(tattoo)
		;HentaiP.sexlab.log(akActor.GetLeveledActorBase().GetName())
		;HentaiP.sexlab.log(" tattoo_section: " + tattoo_section)
		;HentaiP.sexlab.log(" tattoo_select: " + tattoo_select)
		;HentaiP.sexlab.log(" tattoo_color: " + tattoo_color)
		SlaveTats.simple_add_tattoo(akActor, tattoo_section, tattoo_select, tattoo_color as int, silent=true)
	endif
EndFunction

Function slhp_remove_tattoo(Actor akActor) global
	string File = "/HentaiPregnancy/Slavetats.json"
	string tattoo_section
	string tattoo_select
	
	if (JsonUtil.GetIntValue(File, "enable_tattoo") == 1)
		tattoo_section = JsonUtil.StringListGet(File, "empty", 0)
		tattoo_select = JsonUtil.StringListGet(File, "empty", 1)
		SlaveTats.simple_remove_tattoo(akActor, tattoo_section, tattoo_select, silent=true)
		
		tattoo_section = JsonUtil.StringListGet(File, "normalpregnancy", 0)
		tattoo_select = JsonUtil.StringListGet(File, "normalpregnancy", 1)
		SlaveTats.simple_remove_tattoo(akActor, tattoo_section, tattoo_select, silent=true)
		
		tattoo_section = JsonUtil.StringListGet(File, "soulgempregnancy", 0)
		tattoo_select = JsonUtil.StringListGet(File, "soulgempregnancy", 1)
		SlaveTats.simple_remove_tattoo(akActor, tattoo_section, tattoo_select, silent=true)
	endif
EndFunction

 

 

 

Posted

Everything seems to work fine for me, but my belly scaling comes out looking like a mushroom. ? Anyone have an idea on where to start looking to fix this? I've tried re-batch building in BodySlide, but no dice. Using CBBE 3BBB with CBPC and SMP. The fix on page 16 (regarding enabling body morphs only) did not work for me unfortunately. 

 

edit- turns out the fix on that page actually did help! If anyone else finds this comment after running into the same situation, return to a save where your character isn't pregnant before testing out your new scaling options. For whatever reason even clearing your actors doesn't always change your morphs, so that might be why your character doesn't appear to be affected by the fix, such was the case with mine. 

Posted

I have some questions about the MCM menu. I'm somewhat of a noob when it comes to modding, so please bear with me.
I'm using CBBE 3BBB body and I understand this mod only works with body morphs in this case. Everything works great (except occasionally failing to register new NPCs) but I don't honestly understand how to make the most of the MCM options.

Like, what's the purpose of Body Scaling and Body Morphing?

What does Skeleton Check Override do?

What do the Body Morphing fields do when I set them between 0.0 and 1.0?

Is Cum Inflation effect suppose to inflate instantly and not update over time like pregnancy?

Posted
On 1/10/2021 at 8:04 PM, DocClox said:

Heya Ed! Are you still taking patches? I'd like to offer a suggestion, if I may:

 

SlaveTats, by default, disables player controls when it makes a change to an actor's tats. It's intended to stop the player fiddling with MCM while tats are still applying. The trouble starts when the commands are called from a script, since the player gets locked out of the UI, and chucked out of menus and maps. Not a huge problem if there's only one or two actors involved, but if someone happens to be running Paradise Halls with literally dozens of pregnant slaves, it can get to be a serious issue.

 

Solution seems to be to run the commands in silent mode. That gets rid of of the Notification at the top of the screen, but then HP has its own anyway.

 

This should work. I say should because I'm currently having problems compiling scripts for SE, but basically all I've done is added "silent=true" to the four SlaveTats calls

 



Function slhp_add_tattoo(Actor akActor, string tattoo) global
	HentaiPregnancy HentaiP = Quest.GetQuest("HentaiPregnancyQuest") as HentaiPregnancy
	string File = "/HentaiPregnancy/Slavetats.json"
	string tattoo_section
	string tattoo_select
	string tattoo_color
	
	if (JsonUtil.GetIntValue(File, "enable_tattoo") == 1)
		tattoo_section = JsonUtil.StringListGet(File, tattoo, 0)
		tattoo_select = JsonUtil.StringListGet(File, tattoo, 1)
		tattoo_color = JsonUtil.StringListGet(File, tattoo, 2)
		;HentaiP.sexlab.log(tattoo)
		;HentaiP.sexlab.log(akActor.GetLeveledActorBase().GetName())
		;HentaiP.sexlab.log(" tattoo_section: " + tattoo_section)
		;HentaiP.sexlab.log(" tattoo_select: " + tattoo_select)
		;HentaiP.sexlab.log(" tattoo_color: " + tattoo_color)
		SlaveTats.simple_add_tattoo(akActor, tattoo_section, tattoo_select, tattoo_color as int, silent=true)
	endif
EndFunction

Function slhp_remove_tattoo(Actor akActor) global
	string File = "/HentaiPregnancy/Slavetats.json"
	string tattoo_section
	string tattoo_select
	
	if (JsonUtil.GetIntValue(File, "enable_tattoo") == 1)
		tattoo_section = JsonUtil.StringListGet(File, "empty", 0)
		tattoo_select = JsonUtil.StringListGet(File, "empty", 1)
		SlaveTats.simple_remove_tattoo(akActor, tattoo_section, tattoo_select, silent=true)
		
		tattoo_section = JsonUtil.StringListGet(File, "normalpregnancy", 0)
		tattoo_select = JsonUtil.StringListGet(File, "normalpregnancy", 1)
		SlaveTats.simple_remove_tattoo(akActor, tattoo_section, tattoo_select, silent=true)
		
		tattoo_section = JsonUtil.StringListGet(File, "soulgempregnancy", 0)
		tattoo_select = JsonUtil.StringListGet(File, "soulgempregnancy", 1)
		SlaveTats.simple_remove_tattoo(akActor, tattoo_section, tattoo_select, silent=true)
	endif
EndFunction

 

 

 

i havent tried it but it did compile, feel free to try

HentaiPregnancy_Slavetats.7z

Posted
5 hours ago, Ed86 said:

i havent tried it but it did compile, feel free to try

 

That's very decent of you. I've tried it out and it seems to work. Didn't realize it was doing anything at all, until I noticed there was no momentary lockout when reporting impregnation. I haven't have a case yet where I have several NPCs all reporting childbirth at once, but I imagine that's going to be a lot easier.

 

Thanks for that!

 

[edit]

 

Attaching the same file, but formatted so it can be installed as an override with MO2 or similar.

 

SexLabHentaiPregnancy_SlaveTats_Silent.7z

  • 3 weeks later...
Posted

The tattoos refuse to appear after a pregnancy occurs.

 

Is it supposed to only work on PC ?

Can there be a conflict with other mods ? (SoulGemOven III and IV, Kangmina, rapetats, fadetats, SL triggers ?)

  • 2 weeks later...
Posted
On 1/11/2021 at 9:00 AM, manafai said:

I have some questions about the MCM menu. I'm somewhat of a noob when it comes to modding, so please bear with me.
I'm using CBBE 3BBB body and I understand this mod only works with body morphs in this case. Everything works great (except occasionally failing to register new NPCs) but I don't honestly understand how to make the most of the MCM options.

Like, what's the purpose of Body Scaling and Body Morphing?

What does Skeleton Check Override do?

What do the Body Morphing fields do when I set them between 0.0 and 1.0?

Is Cum Inflation effect suppose to inflate instantly and not update over time like pregnancy?

Body morphing is for growing breasts and belly for pregnancy and milking

not sure what skeleton override you are referring too

the body morphing fields change how much different parts of the body grow, but SLIF (SexLab Inflation Flamework) has to be setup

cum inflation is supposed to be inflate slowly but you need to set the cum amount high to see any effect.

 

Posted

How do the slavetats get applied? I don't see any MCM option. Nothing gets applied? I installed the support file and the actual tat textures, and I can see the tats in Slavetats MCM and apply them manually.  I looked through the scripts and I see calls to HentaiPregnancy_Slavetats.slhp_add_tattoo(ActorRef, tattoo), but don't see how the HentaiPregnancy_Slavetats property is defined any where to be filled in the CK?

Posted
9 hours ago, gooser said:

How do the slavetats get applied? I don't see any MCM option. Nothing gets applied? I installed the support file and the actual tat textures, and I can see the tats in Slavetats MCM and apply them manually.  I looked through the scripts and I see calls to HentaiPregnancy_Slavetats.slhp_add_tattoo(ActorRef, tattoo), but don't see how the HentaiPregnancy_Slavetats property is defined any where to be filled in the CK?

it applies when pregnancy stat changes

why should it be filled in CK?

Posted
4 hours ago, Ed86 said:

it applies when pregnancy stat changes

why should it be filled in CK?

 

I'm probably forgetting my Papyrus rules. Where do you instantiate HentaiPregnancy_Slavetats script? I thought creating a Quest object in CK and assigning it the script file, and then plugging that into your main HentaiPregnancyQuest object via property assignment is how you reach the script at runtime? The .esm in the archive has a mod date of March 2018. I'm just confused how this is working.

Posted
1 hour ago, gooser said:

 

I'm probably forgetting my Papyrus rules. Where do you instantiate HentaiPregnancy_Slavetats script? I thought creating a Quest object in CK and assigning it the script file, and then plugging that into your main HentaiPregnancyQuest object via property assignment is how you reach the script at runtime? The .esm in the archive has a mod date of March 2018. I'm just confused how this is working.

its a global function that can be called by anything

Posted

do u actualy have children and if u dont is there a sse mod that does

Posted
10 minutes ago, wrath89dragon said:

do u actualy have children and if u dont is there a sse mod that does

 there is patches for it for this mod tho they are from the le version of  it and doesnt seem to work for se sadly

Posted

For me, the belly inflation during pregnancy period worked fine. However, the other inflation caused by semen amount doesn't work well.

I have set "cum amount" in 1000 ml and "semen absorb amount" in 1000 ml per hour as well. But it still doesn't work.

Do I misunderstand or omit something? 

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