Badtanker Posted June 13, 2018 Posted June 13, 2018 10 minutes ago, dagobaking said: Weird. Wonder why it's taking so long this time... AAF is still uploading but Rufgt Atomic Lust is up. It can take them a while sometimes.
Rufgt Posted June 13, 2018 Posted June 13, 2018 2 hours ago, dagobaking said: Options to installer for default actor type support Does this mean I don't need my actor type XML anymore?
dagobaking Posted June 13, 2018 Author Posted June 13, 2018 53 minutes ago, Rufgt said: Does this mean I don't need my actor type XML anymore? You could put it in your docs that they need to select the actor types that your mod needs. But, a lot of people will probably skip reading and be unaware of this. So, it might be best to leave that XML in anyway.
Toddi Posted June 13, 2018 Posted June 13, 2018 After updating to v72 i got this error message. has anyone an idea what i did wrong?
Rufgt Posted June 13, 2018 Posted June 13, 2018 28 minutes ago, Toddi said: After updating to v72 i got this error message. has anyone an idea what i did wrong? I updated my files to fix that
Toddi Posted June 13, 2018 Posted June 13, 2018 my english isn´t very good. Does that mean other Animation Packs need to be updatet too. Can you see witch one causes this error? Papyrus.0.log Papyrus.1.log
CGi Posted June 13, 2018 Posted June 13, 2018 1 hour ago, Toddi said: my english isn´t very good. Does that mean other Animation Packs need to be updatet too. Can you see witch one causes this error? Papyrus.0.log Papyrus.1.log Papyrus logs aren't really helpfull when it comes to debugging AAF. Did AAF itself thrown a error? Papyrus-Protokolle sind nicht hilfreich bei der Fehlersuche in AAF. Hat AAF selbst eine Fehlermeldung gezeigt?
Toddi Posted June 13, 2018 Posted June 13, 2018 29 minutes ago, CGi said: Papyrus logs aren't really helpfull when it comes to debugging AAF. Did AAF itself thrown a error? Papyrus-Protokolle sind nicht hilfreich bei der Fehlersuche in AAF. Hat AAF selbst eine Fehlermeldung gezeigt? Ja, hat es. Ist weg nachdem ich Atomic Lust komplett deinstalliert habe. Versuche gerade Neuinstallation. ps. Ist das eigentlich ok wenn ich hier auf deutsch poste?
CGi Posted June 13, 2018 Posted June 13, 2018 15 minutes ago, Toddi said: Ja, hat es. Ist weg nachdem ich Atomic Lust komplett deinstalliert habe. Versuche gerade Neuinstallation. ps. Ist das eigentlich ok wenn ich hier auf deutsch poste? Do a degree, since others might run into the same or a similar problem so posting it in english too can be helpfull. P.s.: Atomic Lust was updated to remove the error you posted screenshots of. Nur bedingt, da andere vielleicht in das selbe oder ein ähnliches Problem laufen könnten, weshalb eine englische Version des Textes hilfreich sein kann. P.s.: Atomic Lust wurde aktualisiert, um den Fehler, von dem Du Bilder erstellt hast, zu beheben.
Toddi Posted June 13, 2018 Posted June 13, 2018 ok, i installed Rufgt's Animations and the optional file new and no error. Just when i install Atomic Lust.zip the error returns. ps. i updatet the complete Atomic Lust Mod right before AAF.
VonHelton Posted June 13, 2018 Posted June 13, 2018 14 hours ago, escrotorijo said: Where can i find it ?? https://www.nexusmods.com/fallout4/mods/31304?tab=files ??
VonHelton Posted June 13, 2018 Posted June 13, 2018 1 hour ago, Toddi said: ps. Ist das eigentlich ok wenn ich hier auf deutsch poste? Ja. Es ist sehr gut! ?
fred200 Posted June 13, 2018 Posted June 13, 2018 Dagobaking: There is a problem with the mod naming convention for 72. Every other build has been named 1_AAF V... something. This is great, although I am not fond of the 1_. Mod managers sort them all together, and we know what the mod is based on the name. 72, however, is named Alpha 72-31304-72. This gives absolutely no clue what the mod is, and sorts it far away from the other AAF downloads. Please go back to a mod name that reflects what the mod is... Have I said Thanks recently for the work you are doing? Just in case - Thanks!
CGi Posted June 13, 2018 Posted June 13, 2018 13 minutes ago, fred200 said: Dagobaking: There is a problem with the mod naming convention for 72. Every other build has been named 1_AAF V... something. This is great, although I am not fond of the 1_. Mod managers sort them all together, and we know what the mod is based on the name. 72, however, is named Alpha 72-31304-72. This gives absolutely no clue what the mod is, and sorts it far away from the other AAF downloads. Please go back to a mod name that reflects what the mod is... Have I said Thanks recently for the work you are doing? Just in case - Thanks! The prefixes "1_" and "2_" whare added to indicate the installation order but with uploading the main file to the Nexus the files takes the name of the entry in the download section so the prefix and "AAF" got removed. So for consistencies sake, the prefix will be removed from future Compatibility Patches archives. 1
fred200 Posted June 13, 2018 Posted June 13, 2018 16 minutes ago, CGi said: The prefixes "1_" and "2_" whare added to indicate the installation order but with uploading the main file to the Nexus the files takes the name of the entry in the download section so the prefix and "AAF" got removed. So for consistencies sake, the prefix will be removed from future Compatibility Patches archives. Gack - can you give us a guess as to what the Compatibility Patches will be called? I am guessing it will be something like "Patches"?
CGi Posted June 13, 2018 Posted June 13, 2018 18 minutes ago, fred200 said: Gack - can you give us a guess as to what the Compatibility Patches will be called? I am guessing it will be something like "Patches"? Nah... i'm only removing the prefix "2_" so it'll be "AAF Compatibility Patches Vx.x". And i suggested Dagobaking to name the download option "AAF Vxx alpha" on the Nexus so the generated filename will be a proper one. 1
fred200 Posted June 13, 2018 Posted June 13, 2018 39 minutes ago, CGi said: Nah... i'm only removing the prefix "2_" so it'll be "AAF Compatibility Patches Vx.x". And i suggested Dagobaking to name the download option "AAF Vxx alpha" on the Nexus so the generated filename will be a proper one. That would be absolutely - Wonderful! Thanks Cgi!
Badtanker Posted June 13, 2018 Posted June 13, 2018 I am wondering if Diverse Bodies or other mods like that wouldn't affect the morph ability of this mod or the animations with morphs or the patches? I'm getting a error in game and the next time it happens I'll take a SS and post it so you all can see what I'm talking about.
Im_The_Real_Deal Posted June 13, 2018 Posted June 13, 2018 When i press home to just open it, often times, instead of opening AAF, it teleports and strips a random npc from nearby next to me (Often times not even the npc I plan to use) and they also don't put their clothes back on. (The NPC's that I actually properly use do put theirs back on properly) Trying to use this in diamond city and before you know it there's like 5 people walking around naked, I've also noticed it can break said npc where they become unresponsive to trying to talk to them afterwards.
riot_punch Posted June 13, 2018 Posted June 13, 2018 1 hour ago, Im_The_Real_Deal said: When i press home to just open it, often times, instead of opening AAF, it teleports and strips a random npc from nearby next to me (Often times not even the npc I plan to use) and they also don't put their clothes back on. (The NPC's that I actually properly use do put theirs back on properly) Trying to use this in diamond city and before you know it there's like 5 people walking around naked, I've also noticed it can break said npc where they become unresponsive to trying to talk to them afterwards. you are using Dongs of Fallout, that mod uses the home button to toggle/choose NPCs to control. try to uninstall that mod.
dagobaking Posted June 13, 2018 Author Posted June 13, 2018 3 hours ago, fred200 said: Dagobaking: There is a problem with the mod naming convention for 72. Every other build has been named 1_AAF V... something. This is great, although I am not fond of the 1_. Mod managers sort them all together, and we know what the mod is based on the name. 72, however, is named Alpha 72-31304-72. This gives absolutely no clue what the mod is, and sorts it far away from the other AAF downloads. Please go back to a mod name that reflects what the mod is... Have I said Thanks recently for the work you are doing? Just in case - Thanks! Unfortunately, Nexus adds the full name of the mod when installing via nxm link. So, naming it this way would cause an ugly double-name for most users.
Cataclysimz Posted June 13, 2018 Posted June 13, 2018 2 hours ago, Im_The_Real_Deal said: When i press home to just open it, often times, instead of opening AAF, it teleports and strips a random npc from nearby next to me (Often times not even the npc I plan to use) and they also don't put their clothes back on. (The NPC's that I actually properly use do put theirs back on properly) Trying to use this in diamond city and before you know it there's like 5 people walking around naked, I've also noticed it can break said npc where they become unresponsive to trying to talk to them afterwards. Uninstall Dongs Of Fallout and use the body included in the Compatibility Patches here
forgets Posted June 13, 2018 Posted June 13, 2018 3 hours ago, fred200 said: Dagobaking: There is a problem with the mod naming convention for 72. Every other build has been named 1_AAF V... something. This is great, although I am not fond of the 1_. Mod managers sort them all together, and we know what the mod is based on the name. 72, however, is named Alpha 72-31304-72. This gives absolutely no clue what the mod is, and sorts it far away from the other AAF downloads. Please go back to a mod name that reflects what the mod is... 3 minutes ago, dagobaking said: Unfortunately, Nexus adds the full name of the mod when installing via nxm link. So, naming it this way would cause an ugly double-name for most users. Fred, do you need help with manual file renaming? 'Cause we're here for you, man. ? But I sympathize, I use Wrye for everything except installing fomods, so everything is just file names for me too. Usually I remember what everything is, but occasionally I do have to peek inside something because the name is just too vague and I can't remember.
Im_The_Real_Deal Posted June 14, 2018 Posted June 14, 2018 10 hours ago, riot_punch said: you are using Dongs of Fallout, that mod uses the home button to toggle/choose NPCs to control. try to uninstall that mod. Thanks. I actually noticed it stopped happening last night after i uninstalled that.
NuclearSatan Posted June 14, 2018 Posted June 14, 2018 Good evening, i have the problem, that after selecting the actors and press the arrow key to choose the animations, nothing is showing. There are the symbols for the actors, but nothing more. I followed the guide and installed some animations. Before the 72 update everything worked fine with 71. Spoiler 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm 7 7 Unofficial Fallout 4 Patch.esp 8 8 AAF.esm 9 9 ArmorKeywords.esm 10 a Homemaker.esm 11 b SimSettlements.esm 254 FE 0 CROSS_MojaveManhunter.esp 12 c Leaders Of The Commonwealth.esp 13 d ASCOCait01.esp 14 e ASCOCurie01.esp 15 f ASCODanse01.esp 16 10 ASCOPiper01.esp 17 11 BostonFPSFixAIO.esp 18 12 BetterSettlers.esp 19 13 BetterSettlersNoLollygagging.esp 20 14 Clarity.esp 21 15 Campsite.esp 22 16 KSHairdos.esp 23 17 dD-Enhanced Blood.esp 24 18 FAR.esp 25 19 Give Me That Bottle.esp 26 1a AA HotC - Standalone - SE.esp 27 1b ImmersiveScrapping.esp 28 1c LooksMenu.esp 29 1d No Aggro Impact Landing.esp 30 1e Pip-Boy Flashlight.esp 31 1f AzarPonytailHairstyles.esp 32 20 Scopes.esp 33 21 UniquePipboy.esp 34 22 Vivid Weathers - FO4.esp 35 23 Vivid Weathers - FO4 - Far Harbor.esp 36 24 Vivid Weathers - Nuka World.esp 37 25 Eli_ArmourCollection.esp 38 26 3dscopes-framework.esp 39 27 3dscopes-replacer.esp 40 28 3dscopes-replacer-addtospawn.esp 41 29 Armorsmith Extended.esp 42 2a Eli_Armour_Compendium.esp 43 2b Believable Drumlin Diner (turret).esp 44 2c Backpacks of the Commonwealth.esp 45 2d Vivid Waters.esp 46 2e FalloutWaterOverhaul.esp 47 2f HandmadeAntiMaterielRifle.esp 48 30 DrGoodneighbor.esp 49 31 LeeEnfieldNo4MkI.esp 50 32 FO4 NPCs Travel.esp 51 33 llamaCompanionHeather.esp 52 34 BetterSettlersCCAPack2.0.esp 53 35 Armorsmith All DLCs Patch.esp 54 36 CBBE.esp 55 37 OWR.esp 56 38 Prisoner Shackles.esp 57 39 Animated_Fannies.esp 58 3a DiverseBodies.esp 59 3b Vivid Fallout - All in One - Best Choice.esp 60 3c StartMeUp.esp 61 3d Atomic Lust.esp 62 3e Crazy_Animations_Gun.esp 63 3f FO4_AnimationsByLeito.esp 64 40 AAF_Four-Play_Animations_Crazy6987.esp 65 41 Rufgt's Animations.esp 66 42 SavageCabbage_Animations.esp
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