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Posted
2 hours ago, EvaVaultGirl said:

what do i do if i get stuck and sit on the floor without being able to move

 

And if it happens consistently, you may want to use the MCM option to disable the knockdown idle. It apparently causes this problem with some mod combinations.

Posted (edited)

I really enjoy this mod, makes things more interesting

 

The only issue I have is...

in one of my play throughs, my character has slept with or prostituted her way across the commonwealth, she is a definite slut with sexual infamy of nympho

when someone comes up with a blackmail photo, I cannot imagine she would be all that shocked, angry or surprised

more likely laugh, say "I remember that one, good times" and leave, or offer sex.

 

not sure if the response could be linked to sex level or something, but it would be a nice addition

Edited by rkd13a
Posted

Thanks for this great mod. I have a problem though:

 

So I ended up with a shock collar, and unfortunately with Real Handcuffs' hardcore settings turned on.

Now I can't find the unlock code to my collar at all, after being done with all related quests (abduction, retrieval, etc.) and still couldn't find any code.

I tried paying "Johnny Hacker" the 5000 caps, but thanks to Crimes Against Nature (CaN) https://www.nexusmods.com/fallout4/mods/19040, my player race is "Pony" and not what I assume would normally be Human or similar.

After Hacker being happy about sex, and thus exiting the dialog, nothing happens.

 

image.thumb.jpeg.480fddb0d9bc5e08a3bccf4d45bc752a.jpeg

 

More specifically "Yes! Oh man, you're so smoking hot! And you're paying me to fuck you? *giggles* Ok let me get you off that collar."


So it never initiates sex and never frees me from that collar. Also never costs me caps.

Any way to properly work around it? Or even better to get that fixed?



I know that Just Business also fails with "invalid race" when trying to recruit NPCs, so this may be similar.

 




Best case would be to make that quest work,

second best would be to read the needed passcode somehow from the game save files.

 

 

Posted

if you have boston devious helper, pretty sure they'll remove it if you tell them to just remove it.. period (I think thats the mod anyway)

 

also, if you surrender and they steal your stuff, they'll take that too.

 

buuuut, to be honest, not sure about other races, so I cannot guarantee it

Posted (edited)
4 hours ago, rkd13a said:

I really enjoy this mod, makes things more interesting

 

The only issue I have is...

in one of my play throughs, my character has slept with or prostituted her way across the commonwealth, she is a definite slut with sexual infamy of nympho

when someone comes up with a blackmail photo, I cannot imagine she would be all that shocked, angry or surprised

more likely laugh, say "I remember that one, good times" and leave, or offer sex.

 

not sure if the response could be linked to sex level or something, but it would be a nice addition

I've been asking for that a while now, i mean, i play Raider Pet, then Nuka Ride, im a Pervy, Nymph, sex addict PornStar!

There a bunch of movies and im recognized everywhere, but im affraid of this guy sharing a picture?

Well... Since i cant tell him that if he promotes me with his picture and some more that i will sign for him to share, i'll give him a collection of my movies and i'll screw him until he beg and cry...

All i can do is disable that section, it seems like a strong &  dom woman isnt the most popular choice, everyone wants a sub...

Edited by Gamaramdi
Posted (edited)
50 minutes ago, Gamaramdi said:

 

not sure if the response could be linked to sex level or something, but it would be a nice addition

 

50 minutes ago, Gamaramdi said:


All i can do is disable that section, it seems like a strong &  dom woman isnt the most popular choice, everyone wants a sub...

 

Some of the subs I know in meatspace....if they're not "playing", they're some of the most direct and dryly sarcastic folks I know, a few of them would laugh in the face of someone trying to blackmail them with photos. They just don't care about anything/anyone outside of who owns them, or who they play with. It largely depends on the sub AND their other kinks; not all subs are afraid of humiliation per se.

 

Indeed, @twistedtrebla, could you maybe give us a sarcastic response option for this whether dom or sub? It would add some extra choice/dynamic play.

 

Edited to add:

 

Put another way, every sub should always be given the opportunity to mouth off. Even if it's low key.

Edited by WandererZero
Posted (edited)
1 hour ago, WandererZero said:

 

 

Some of the subs I know in meatspace....if they're not "playing", they're some of the most direct and dryly sarcastic folks I know, a few of them would laugh in the face of someone trying to blackmail them with photos. They just don't care about anything/anyone outside of who owns them, or who they play with. It largely depends on the sub AND their other kinks; not all subs are afraid of humiliation per se.

 

Indeed, @twistedtrebla, could you maybe give us a sarcastic response option for this whether dom or sub? It would add some extra choice/dynamic play.

 

Edited to add:

 

Put another way, every sub should always be given the opportunity to mouth off. Even if it's low key.

I guess something is lost in the translation... i mean sub like... pasive, conservative, traditional, old fashioned, good girl, idk, someone who worries about what the people think... and likes to have a "clean untarnished image"

WE NEED SOMETHING to reflect the personality of our BAD GIRLS ??

Edited by Gamaramdi
Posted

I understand you cannot change the values once they have been assigned, doing so would take the equivalent of developing a whole other piece of software if I understand you correctly.  But say I have a mod or a pre-designated list...  Is there a way to pre-assign the morality & aggressiveness levels in a new playthrough for vanilla and/or for a mod, say, Porn Studio or the such?

Posted
On 6/29/2022 at 5:26 PM, WandererZero said:

 

 

Some of the subs I know in meatspace....if they're not "playing", they're some of the most direct and dryly sarcastic folks I know, a few of them would laugh in the face of someone trying to blackmail them with photos. They just don't care about anything/anyone outside of who owns them, or who they play with. It largely depends on the sub AND their other kinks; not all subs are afraid of humiliation per se.

 

Indeed, @twistedtrebla, could you maybe give us a sarcastic response option for this whether dom or sub? It would add some extra choice/dynamic play.

 

Edited to add:

 

Put another way, every sub should always be given the opportunity to mouth off. Even if it's low key.

You have never met a dominate nypho before?  You sad person...

Posted
8 hours ago, BHAitken said:

I understand you cannot change the values once they have been assigned, doing so would take the equivalent of developing a whole other piece of software if I understand you correctly.  But say I have a mod or a pre-designated list...  Is there a way to pre-assign the morality & aggressiveness levels in a new playthrough for vanilla and/or for a mod, say, Porn Studio or the such?

 

You could probably script something to apply values to each NPC's ref the first time you load into its starting cell. I'm looking at doing that in a mod I'm developing, since it adds some unique NPCs who I want to have evil morality and high confidence if SH is in use.

Posted

I just found out that with the "examination by a doctor" and the sex that entails, all DD are removed. Including the Raider Pet collar. Although this should be protected.


a request: could the RP collar also be protected for this speech in the next update, please?

Posted

It seems strange that a slave from human resources constantly slaps your ass on the way, even though it is tied up. But at least there hasn't been any real harassment yet.

Posted

Is there a way to either get rid of, or at least, reduce the frequency of the notification "Nobody seems to care that you are naked around here"?

Posted (edited)
47 minutes ago, Benjy D said:

Is there a way to either get rid of, or at least, reduce the frequency of the notification "Nobody seems to care that you are naked around here"?

 

If someone doesn't know the answer  (if it can be disabled), then if you really hate it I guess you could edit the string in FPSH_Main.psc and recompile

 

From line 1154

 

        Else
            if isNaked
                debug.notification("No one here seems to care that you are naked")
            endif

 

Assuming you're comfortable using the CK

 

Hopefully there's an easier way

Edited by Slorm
typo
Posted (edited)

a long range emitter - nice ??

 

---------

 

oh my, now the tied up gunner is starting to harass my actress. reminds me of the settlers rising from the cross in commonwealth captives

 

image.png.c7552479d5b042d7fd83ee1149a3b831.png

Edited by deathmorph
Posted
On 7/1/2022 at 5:41 AM, vaultbait said:

 

You could probably script something to apply values to each NPC's ref the first time you load into its starting cell. I'm looking at doing that in a mod I'm developing, since it adds some unique NPCs who I want to have evil morality and high confidence if SH is in use.

If you're successful, can you show a sample so we can see how it's done?

Posted
16 hours ago, BHAitken said:

If you're successful, can you show a sample so we can see how it's done?

 

Sure, but I expect it's going to be a while still. This is the first significantly complex mod I've undertaken, and up to now I've been focusing on the features I can implement with just base game/DLC assets, so haven't started on any custom scripts for it yet other than exploring and planning what's possible.

Posted (edited)

Just spit-balling an idea here for future development: Companion Intervention, conditionally.  When traveling with companions, your companion can intervene with molestation... if they are inclined to it.  Based on their morality & motivation, the companion can rush to the scene and help the player remove the attacker.  However if the companion is evil, they could encourage the attacker, giving you a debuff, and even encourage others to join in depending on the motivation.

 

This can also apply to a removing restraints by the companions.  The good will help, the neutral will hum and haw, and the evil may even add a gag so you don't complain so much.  The neutral could be persuaded  with a speech check maybe, or the promise of sex or money, the evil less so with persuasion and sex, and more the idea of a collar.

 

These would disregard the list of race eligibility, allowing your non-eligible companion to help, and robot companions can be set to a default good-100 motivation because they are programed to serve... or your companion can decide that this is exactly what you deserve and make sure you get everything out if it...

 

Just tossing out ideas here...

Edited by BHAitken
Posted (edited)

Another spitball idea....  If your companion is your master, and you do something they don't like (Vanillia companion system), they can "punish" you...   LOL  Just thinking of a Codsworth punishing the player for being improper and naked...  just after an event...  

Edited by BHAitken
Posted
On 5/30/2022 at 3:14 PM, vaultbait said:

 

If by "threesome" you mean gangbang rape, then... yes.

 

In addition to the scenes already mentioned, you'll see it after you max out all the hypno approach "perks" and get approached by the same hypnotist more than once.

 

Edit: Oh, and also if you progress far enough in certain blackmail scenarios with repeat visits from the same blackmailer.

I can do the whole hypno tree until the gangbang part There I get stuck with no animation. Am I missing an  additional mod?

Posted
46 minutes ago, solra2 said:

I can do the whole hypno tree until the gangbang part There I get stuck with no animation. Am I missing an  additional mod?

 

You may be missing animation packs with gangbang scenes, or Harassment may be selecting a group of actors for whom there is collectively no available scene fitting that combination (e.g. F/F/M/M). I play a female character with the MCM set for only male harassers, so Harassment ends up selecting F/M/M/M or similar, for which there are a lot more options. If it's strictly a gender problem, you could patch your animations to make some of them genderless.

Posted

Hmm, I keep getting message

[Noone here seems to care that you are naked]

and I think its from this mod?

 

It seems to be thinking my character is just naked all the time, despite wearing vanilla armor (vault-suit or scavenger coat from the first corpse after Sanctuary bridge). What exactly is it checking my character to be wearing to come to this conclusion? I have fresh install of FO4 from yesterday, all requirements (and most optionals) installed, and this seems to be the only mod that is not acting as it should currently.

Posted
21 minutes ago, PenBoozerX said:

Hmm, I keep getting message

[Noone here seems to care that you are naked]

and I think its from this mod?

 

It seems to be thinking my character is just naked all the time, despite wearing vanilla armor (vault-suit or scavenger coat from the first corpse after Sanctuary bridge). What exactly is it checking my character to be wearing to come to this conclusion? I have fresh install of FO4 from yesterday, all requirements (and most optionals) installed, and this seems to be the only mod that is not acting as it should currently.

 

It shouldn't be saying this if you have a vanilla outfit on. Any clothing that covers the body slot should silence that. In addition, you can adjust in the MCM to make chest armor count as not naked (even if you're not wearing something covering the body slot), and there's a field to specify an additional slot you want to be treated that way as well.

Posted (edited)
On 7/8/2022 at 1:00 AM, vaultbait said:

 

It shouldn't be saying this if you have a vanilla outfit on. Any clothing that covers the body slot should silence that. In addition, you can adjust in the MCM to make chest armor count as not naked (even if you're not wearing something covering the body slot), and there's a field to specify an additional slot you want to be treated that way as well.

Damn, weird. Must be something Horizon is doing then, or atleast I cant think of anything else, too ambitious modlist. Not sure how it would manage to break vanilla armor detection, but I guess overhauls be like that. Bummer, so many other lewd mods were playing so nice with it, then something strange like this breaks :P I just gotta suck it up

 

Hm, its not from Horizon. Only detects vanilla armor if I manually put slot 3 on the slider. Weird.

Edited by PenBoozerX
Posted
On 7/1/2022 at 8:41 AM, vaultbait said:

 

You could probably script something to apply values to each NPC's ref the first time you load into its starting cell. I'm looking at doing that in a mod I'm developing, since it adds some unique NPCs who I want to have evil morality and high confidence if SH is in use.

 

On 7/4/2022 at 8:39 PM, BHAitken said:

If you're successful, can you show a sample so we can see how it's done?

 

I thought this was a neat idea so I cobbled together a demo script and plugin for fellow modders/tinkerers.  Attach the script to any NPC(s) in CK.  Just fill in the morality value where you would normally populate script properties and you're good to go.  Default value is 0 so FPSH can still take over if you forget this step.  No need to edit the script or recompile.  Your plugin won't require Sexual Harassment as a master.

 

Script text is in the spoiler.

Spoiler

Group MoralitySetting
{Set morality here. Value of 1 is evil, 2 is neutral, 3 is good}  ; NOTE: This documentation string appears in the Properties window.  Do not set a value in the psc file.
Int property MoralityValueToSet = 0 auto const
EndGroup

 

bool AlreadySetMorality = false

 

Event OnLoad()
    if AlreadySetMorality == true
        return
    EndIf
    If Game.IsPluginInstalled("FP_SexualHarassment.esp")
        ActorValue FPSH_Morality = Game.GetFormFromFile(0x000384BE,"FP_SexualHarassment.esp") as ActorValue
        Utility.wait(1.0)
        actor ThisActor = Self as actor
        if Self.WaitFor3DLoad()
            debug.trace("FPMS: Setting morality for actor " + ThisActor)
            Self.SetValue(FPSH_Morality, MoralityValueToSet)
            AlreadySetMorality = true
        Else
            debug.trace("FPMS: Actor " + ThisActor + " never loaded 3D")
        EndIf        
    Else
        debug.trace("FPMS: FPSH plugin not loaded")
    EndIf    
EndEvent

 

Demo plugin attached just to show how it's used on three NPCs.  You'll see that Arturo, Solomon, and Myrna in DC are assigned morality values of 3, 2, and 1, respectively.

FPSH Morality Setter Demo.zip

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