vaultbait Posted June 17, 2022 Posted June 17, 2022 20 minutes ago, Slorm said: You can do it via the console for each individual NPC you don't want to approach. See the OP for the command Though on a related note, I'd love to see an inverse of fpsh_noteligible, to allow me to set specific NPCs as always eligible for approaches even if their gender or race is not selected as generally eligible in the MCM. My use case is that I'm working on a location and lightweight quest mod with some unique semi-intelligent non-aggressive super mutants (think Strong, Virgil, Dog/God, Fawkes, et al), and I'd like for people combining with Harassment to be able to optionally have them as harassers without needing to allow all super mutants or toggle something constantly.
Boceifus Posted June 17, 2022 Posted June 17, 2022 3 hours ago, Slorm said: You can do it via the console for each individual NPC you don't want to approach. See the OP for the command Ok thanks, I must have missed that
Nuka Cherry Posted June 17, 2022 Posted June 17, 2022 Devious helpers conflicts with NPC approaches in my experience. I find that DH prevents SH from activating, which is not noticeable until you have a device on. 1
deathmorph Posted June 17, 2022 Posted June 17, 2022 Devious helpers also uninstalled again since the collar was removed from SH with it. Which is not the case with DD bench unlock. However, I turned DDBU to the highest settings in order to only use this in an emergency. 1
DTESSurvivor Posted June 17, 2022 Posted June 17, 2022 6 hours ago, vaultbait said: Though on a related note, I'd love to see an inverse of fpsh_noteligible, to allow me to set specific NPCs as always eligible for approaches even if their gender or race is not selected as generally eligible in the MCM. My use case is that I'm working on a location and lightweight quest mod with some unique semi-intelligent non-aggressive super mutants (think Strong, Virgil, Dog/God, Fawkes, et al), and I'd like for people combining with Harassment to be able to optionally have them as harassers without needing to allow all super mutants or toggle something constantly. Or a ring or something, but not only "eligible", but completely aggressively evil as well. Both Strong and MacCready turned out to be perfect gentlemen in this last playthrough and I won't stand for it.
DTESSurvivor Posted June 17, 2022 Posted June 17, 2022 (edited) On 6/16/2022 at 12:02 PM, Spaceguest991 said: So I had an idea for approach ripped-off inspired by the dangerous nights mod where a approach can happen while the player is sleeping. maybe on the lower end of things the npcs just masturbate over the player leaving a cum overlay on them or leaves a lewd marking from tats after rape? but doesn't have as much chance of waking the player. mid range the npc would just kinda molest and grope the player kinda playing like the fan massage where the player has a chance to either wake up and confront the npc or just pass it off as a dream maybe the might plant a devious device on the player after they're done or give them the bimbo serum and or shock collar. and on the high end the npc trys to just assault the player which is very likely to wake the player up unless maybe the have the deep sleeper trait from the idea I had in the SA post or something else that makes them a deep sleeper like having a high Alcohol Intoxication Level from SA when the player went to bed. oh and maybe the approach is more likely to happen if the player goes to sleep when not wearing anything, has the slut Reputation or goes to sleep while drunk I am using the mod "Sleep Intimate" from the Nexus that allows the character to lay down on the bed and sleep through the night as everything else carries on. (They accelerate the time while sleeping but it's still about 5 mins (maybe less) of sleeping still as the camp continues around you. (1) Weather and random events still occur, some forcing the character to wake and deal with the situation. (2) NPCs still approach the character while sleeping. SH was not built for such encounters, but you can get the gist and I suggest building your own private room if you actually want to get some sleep. I thought that maybe this too eager for a sleeping character, but then I remembered post-apocalyptic uncivilized men and the living state and yea... you would need your own private room if you wanted sleep. Oh, and as a bonus, all those conditions you just mentioned (drunk, naked, ect) still do apply on their approaches. Technically we would need some sort of mod to attach the two, something replacing the encounters to ones focused on finding the player in bed, with maybe additional considerations for sleeping clothes if that option is taken. The problem with this is that new animations need to be made and I don't know what software that would be. I would also like some additional animations with post beds as well (tie-downs) but that would be another story. Edited June 17, 2022 by BHAitken Forgot the bonuses of pt.1 2
WandererZero Posted June 17, 2022 Posted June 17, 2022 15 minutes ago, BHAitken said: The problem with this is that new animations need to be made and I don't know what software that would be. You don't even want to know what creating new anims for Bethesda games entails. This information has been known to melt people's faces. 19 minutes ago, BHAitken said: I would also like some additional animations with post beds as well (tie-downs) but that would be another story. Now, that said...your best bet here is to ask someone who does anims: make a request, or see if they'll take a commission. It's not impossible; this is probably the best route to take here. 1
Freedom563 Posted June 17, 2022 Posted June 17, 2022 I'm not sure if this has been asked before, but is there any debug options? In the sense of manually triggering a certain approacher specifically.
vaultbait Posted June 18, 2022 Posted June 18, 2022 1 hour ago, BHAitken said: Or a ring or something, but not only "eligible", but completely aggressively evil as well. Both Strong and MacCready turned out to be perfect gentlemen in this last playthrough and I won't stand for it. Not necessary for my case because there are already actor variables for things like morality and confidence, so those are already easy enough to set.
vaultbait Posted June 18, 2022 Posted June 18, 2022 42 minutes ago, Freedom563 said: I'm not sure if this has been asked before, but is there any debug options? In the sense of manually triggering a certain approacher specifically. No, but you can stand right next to an eligible approacher and fire one of the MCM debug options to initiate an approach, which will typically select that NPC anyway. You can probably pass specific actor references to some of the mod's Papyrus script functions from the console, but I haven't looked into that (most I've bothered with so far is calling the general start approach functions which handle actor selection on their own). 1
deathmorph Posted June 18, 2022 Posted June 18, 2022 9 hours ago, BHAitken said: Sleep Intimate OT// Spoiler I also use SI, unfortunately the quick sleep never worked for me in such a way that the character wakes up refreshed (by using AN2). That's why I was in contact with Draco for a long time, who supported me very well in that regard. But since I was only interested in seeing my character wake up after sleep, I didn't use fast sleep and it works great.
Physxcore Posted June 18, 2022 Posted June 18, 2022 On 3/6/2021 at 8:54 PM, delete1618 said: Just in case anyone wants this, you can add this to your SH MCM config file to get an option to reset your player's body. My player got stuck with an exaggerated morph (even after waiting a million days), so I definitely needed it. Don't forget the commas before/after the braces where needed. If it doesn't work for you, try adding this: "params": [] { "text": "Reset Body Morphs", "type": "button", "help": "Resets the player's body morphs.", "action": { "type": "CallFunction", "form": "FP_SexualHarassment.esp|0x000F99", "function": "RemoveMorph" } } So I tried this, but it seems I have at some point changed my character hair or something during my playthrough (i havent installed or uninstalled mods). And Even though I had fusion girl installed, I didn't have the looksmenu sliders from ZeX_ZBG. This seems to have confused your mod and how the bimbo serum works and now I am stuck with oversized morphs even though the serum has been cured long ago. Ingame days while playing (not sleeping or waiting) have passed way above the 2 days value it is by default configured. I cant reset morphs in any way. I have tried calling f4ee and f4se and similar script extender functions via console to erase the bodymorphs but nothing happens. Should I perhaps change the Form ID in the code delete1618 provided, or if there is another way to reset my morphs that would be great. Any help is greatly appreciated.
Boceifus Posted June 18, 2022 Posted June 18, 2022 (edited) On 6/17/2022 at 10:56 AM, Slorm said: You can do it via the console for each individual NPC you don't want to approach. See the OP for the command I found it, thanks Sometimes when there is a wall of text (which is needed to explain things in as much detail as possible), you miss things <.< No more Mama Murphy ass slaps or trying to hold down a fit, strong young woman,, Thanks for your help Edited June 18, 2022 by Boceifus 1
OlafOlafOlaf2 Posted June 18, 2022 Posted June 18, 2022 Is there any way to get the code for the shock collar? I know it works with Violate. Eg I got a collar after drinking a spiked drink but no one has any notes Or how can I unlock it?
deathmorph Posted June 18, 2022 Posted June 18, 2022 31 minutes ago, OlafOlafOlaf2 said: Is there any way to get the code for the shock collar? I know it works with Violate. Eg I got a collar after drinking a spiked drink but no one has any notes Or how can I unlock it? If you have a conversation with your master, he will explain it to you. When asked the right question, of course. If you want to keep up the excitement, don't read this now: Spoiler No, there are no notes, just the possibility about the colleague in Bobrov's pub. 1
Spaceguest991 Posted June 18, 2022 Posted June 18, 2022 19 hours ago, BHAitken said: I am using the mod "Sleep Intimate" from the Nexus that allows the character to lay down on the bed and sleep through the night as everything else carries on. (They accelerate the time while sleeping but it's still about 5 mins (maybe less) of sleeping still as the camp continues around you. (1) Weather and random events still occur, some forcing the character to wake and deal with the situation. (2) NPCs still approach the character while sleeping. SH was not built for such encounters, but you can get the gist and I suggest building your own private room if you actually want to get some sleep. I thought that maybe this too eager for a sleeping character, but then I remembered post-apocalyptic uncivilized men and the living state and yea... you would need your own private room if you wanted sleep. Oh, and as a bonus, all those conditions you just mentioned (drunk, naked, ect) still do apply on their approaches. Technically we would need some sort of mod to attach the two, something replacing the encounters to ones focused on finding the player in bed, with maybe additional considerations for sleeping clothes if that option is taken. The problem with this is that new animations need to be made and I don't know what software that would be. I would also like some additional animations with post beds as well (tie-downs) but that would be another story. I didn't know about such a mod but looking for a mod called Sleep Intimate doesn't bring up any results, maybe it was set to hidden? While animations might be nice I wasn't thinking of that, I mostly saw it using text boxes to tell you want happened at least if you didn't wake up. (you are asleep after all, it was probably just a dream anyway) or would just use animations that have already been made. Buy yeah... I don't know anything about modding so I have no idea how much work it would take to make my idea work other than perhaps using that sleep intimate mod
WandererZero Posted June 18, 2022 Posted June 18, 2022 17 minutes ago, Spaceguest991 said: I didn't know about such a mod but looking for a mod called Sleep Intimate doesn't bring up any results, maybe it was set to hidden? Try searching via Google. Sleep Intimate isn't on Nexus or LL. It's privately hosted, except for the XBox version which is on Bethesda. 1
Spaceguest991 Posted June 18, 2022 Posted June 18, 2022 20 minutes ago, WandererZero said: Try searching via Google. Sleep Intimate isn't on Nexus or LL. It's privately hosted, except for the XBox version which is on Bethesda. Ah yup there it is, thanks for telling me.
vaultbait Posted June 18, 2022 Posted June 18, 2022 2 hours ago, Physxcore said: Even though I had fusion girl installed, I didn't have the looksmenu sliders from ZeX_ZBG. All mods I'm aware of which apply in-game morphs rely on the BodyGen API, and without ZBG I don't think the latest FG and BT versions will have the necessary slider data for that. 1
deathmorph Posted June 18, 2022 Posted June 18, 2022 (edited) ah, I see SI has already been found Edited June 18, 2022 by deathmorph
Nuka Cherry Posted June 19, 2022 Posted June 19, 2022 (edited) Heya, Question about Morphs and the bimbo drink. Are there specific sliders you target for the morphs in SH? I would like to set up rad morphing redux so it is not fighting with SH over which slider to change (as I presume the morphs get overwritten from different mods when they are the same slider or am I incorrect?) Edited June 19, 2022 by Nuka Cherry
teddy.heretic Posted June 19, 2022 Posted June 19, 2022 Great Mod, always use it. but sad harassment not include with friendly animal or creature
maddadicusrex Posted June 20, 2022 Posted June 20, 2022 (edited) With the latest versions, has anyone had issues with the mod not functioning proper? For example, blackmail has me submitting and my character being let off the sexual hook given the photo given back ( last 5 approaches). With sex consequences to the various approches, AAF does not trigger at all. NPC just walks away. The ass slaps stopped working. Almost as if most of mod suddenly disabled itself ,now. I have redownloaded, reset mod any number of times. My AAF works fine as always, but this has only started with the latest versions. Had everything working prior. Also are the Attribute versions specific to Harrassment ones? Would mixing versions cause disruptions? Thanks. Edited June 20, 2022 by maddadicusrex 1
deathmorph Posted June 20, 2022 Posted June 20, 2022 2 hours ago, maddadicusrex said: ... For example, blackmail has me submitting and my character being let off the sexual hook given the photo given back ( last 5 approaches). With sex consequences to the various approches, AAF does not trigger at all. ... I did once. In an earlier version. It was a seamless fit, though, so I consider it a feature. On other occasions things continued "normally". In the current version, I haven't had to give up sex with the harasser. 2
Boceifus Posted June 20, 2022 Posted June 20, 2022 10 hours ago, maddadicusrex said: With the latest versions, has anyone had issues with the mod not functioning proper? For example, blackmail has me submitting and my character being let off the sexual hook given the photo given back ( last 5 approaches). With sex consequences to the various approches, AAF does not trigger at all. NPC just walks away. The ass slaps stopped working. Almost as if most of mod suddenly disabled itself ,now. I have redownloaded, reset mod any number of times. My AAF works fine as always, but this has only started with the latest versions. Had everything working prior. Also are the Attribute versions specific to Harrassment ones? Would mixing versions cause disruptions? Thanks. If you wait a bit the harasser will come back or you will be TP to them, but it takes a bit, for some reason scripts running slow but it does happen, I think the slow scripts on on AAF side but the people running off could be related to this mod. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now