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Posted

I had a funny idea in my head now that if you get butt slap from a super mutant it would just rag doll you forward from the force of the slap.

 

Not a real idea I'm suggesting just a funny idea I had.

Posted

SexHarrassment1.15.0

 

Almost everything works perfectly.

Except - maybe one time in three, my PC winds up frozen in place where it would normally fade to black.

By frozen, I mean that I can not move, but I can rotate. Other action continues around me.

Heck - I even get approached by other harassers while frozen... I can respond to their dialogue - just not move.

I feel like I am missing required animations, but no idea what they would be. I wind up frozen with FF as well as MF.

I  do think any approach should lock out all other approaches until done plus some. That does not seem to be happening.

Suggestions?

(Thanks a lot for this mod. It is basically - great.)

Posted
42 minutes ago, fred200 said:

SexHarrassment1.15.0

 

Almost everything works perfectly.

Except - maybe one time in three, my PC winds up frozen in place where it would normally fade to black.

By frozen, I mean that I can not move, but I can rotate. Other action continues around me.

Heck - I even get approached by other harassers while frozen... I can respond to their dialogue - just not move.

I feel like I am missing required animations, but no idea what they would be. I wind up frozen with FF as well as MF.

I  do think any approach should lock out all other approaches until done plus some. That does not seem to be happening.

Suggestions?

(Thanks a lot for this mod. It is basically - great.)

Do you remember what action happened before your player was left frozen in place?

Posted
6 minutes ago, twistedtrebla said:

Do you remember what action happened before your player was left frozen in place?

 

Typically the harasser walked away, maybe out of range. I would expect them to be ported back at that point. Any variables I can check?

Posted (edited)

after the last update, I made a couple of refusals, at a time when the master of the collar was already there. But there were no punishments, he still says: well done... Also, after the diamond City task, I didn't go to the market, I wandered around the wasteland. When the collar worked, and returned to the master, he asked me about the task, honestly lied about what he had done, and again: you're good ... etc. Am I the only one whose punishments have stopped working?

It would probably be logical for the master, in case of punishment for not completing the Diamond City task, to forcibly teleport to the market

Edited by Adultman
Posted
1 hour ago, Adultman said:

after the last update, I made a couple of refusals, at a time when the master of the collar was already there. But there were no punishments, he still says: well done... Also, after the diamond City task, I didn't go to the market, I wandered around the wasteland. When the collar worked, and returned to the master, he asked me about the task, honestly lied about what he had done, and again: you're good ... etc. Am I the only one whose punishments have stopped working?

It would probably be logical for the master, in case of punishment for not completing the Diamond City task, to forcibly teleport to the market

The collar master "resourcefulness" has been nerfed a lot. It's possible that you might get one who will almost never find out about your lies. It's all randomly assigned when you get a collar master assigned

Posted
8 hours ago, twistedtrebla said:

Do you remember what action happened before your player was left frozen in place?

For me it was with the collar master's first sex scene (punishment).

There were 5 other "evil" NPC's very close at the time. Hand another approach Flirt, it finished, still stuck. ran diel>riel and manually started a scene, ended it,  2 collar master scenes then fired off fine, both gang bangs.

Posted
On 5/7/2022 at 10:44 AM, twistedtrebla said:

No problem. I appreciate the sentiment but I don't intend to have patreon. My own enjoyment is my reward. Having a patreon will just add obligation for me. I just want to update the mod at my own pace, and accommodate others needs if it isn't too much effort and I also see some value in it.

You my good man are....a.....LEGEND!!!! Hats off to you. Keep up the good work. This mod has always been my favorite (for quests and events). I absolutely LOVE the new harass/molest animation you added! Blew my mind. Again thanks for all you do.

Posted
17 hours ago, twistedtrebla said:

Oh yea totally untested with SMs. To be honest i even forgot SMs can still be harassers. I'd be curious to know what happens.

 

The good news is that it doesn't crash, the scenario itself plays out fine. The animation is obviously for the wrong skeleton on the harasser of course, so the mutie hunches down to human proportions, while his balls end up hovering mid-air over his head. Mildly hilarious, but all in all it was not as broken as I expected.

Posted
3 hours ago, vaultbait said:

 

The good news is that it doesn't crash, the scenario itself plays out fine. The animation is obviously for the wrong skeleton on the harasser of course, so the mutie hunches down to human proportions, while his balls end up hovering mid-air over his head. Mildly hilarious, but all in all it was not as broken as I expected.

Oh, yes, it reminds me that in DN, if SM comes to visit and make the kick door animation of human skeleton, that's it.

I don't even have animation resources to make SM animation. I'll find and make real SM skeleton animation.

This priority may not be so high. I'm doing spanking animation now

Posted
51 minutes ago, kziitd said:

Oh, yes, it reminds me that in DN, if SM comes to visit and make the kick door animation of human skeleton, that's it.

I don't even have animation resources to make SM animation. I'll find and make real SM skeleton animation.

This priority may not be so high. I'm doing spanking animation now

 

I'm probably one of the few people who turn on super mutant harassers anyway, though I'm working on a sort of non-hostile mutie sandbox mod to showcase the available F+SM and related animations available, and really like using SH in that cell (to the point I was contemplating patching it to have more mutant-appropriate dialogue even, though I haven't really looked into what that would entail to be honest, particularly if I still wanted to preserve the original dialogue for human harassers).

 

A quick fix in SH would probably be to just skip running the grope anim if the harasser is a super mutant, of course.

Posted

First off, I love the new harasser/molester scenario. Good stuff there. Im having issue with understanding the clothing slots available for stripping in this scenario however. It goes up to 28 but if youre wearing lots of Easy Girl stuff, it starts at 33. Is there a fix or workaround to include those slots?

Posted
1 hour ago, Olmech said:

First off, I love the new harasser/molester scenario. Good stuff there. Im having issue with understanding the clothing slots available for stripping in this scenario however. It goes up to 28 but if youre wearing lots of Easy Girl stuff, it starts at 33. Is there a fix or workaround to include those slots?

I don't know why but there's 2 item slot number system. But thankfully it's easy to convert from one to another. Just subtract 30. So your item slot number 33 would be 3

Posted
24 minutes ago, twistedtrebla said:

I don't know why but there's 2 item slot number system. But thankfully it's easy to convert from one to another. Just subtract 30. So your item slot number 33 would be 3

 

 

Thank you

Posted

Good update like always. 
Ass slaps add something new and sexy.

but a query-question . what is this new molestation mechanic? I am curious, it sounds cool but I am yet to trigger it or see it in action. 
what exactly is it and how can I have it happen?

 

Thank you. 

Posted

I've a couple of questions on the NPC morality and confidence features.

 

If the morality/confidence is fixed for the rest of the game once SH is installed do the sliders do anything as the default settings would take effect at the point of install, or is it fluid until the first save?

 

Which leads to my other question. Is there a console command to reset all NPC's confidence/morality as in my playthrough the RNG seems to have gifted me with a load of "Goody Twoshoes" who are all well behaved (except for one DC Guard)?

Posted (edited)
6 hours ago, asdfer1234 said:

but a query-question . what is this new molestation mechanic? I am curious, it sounds cool but I am yet to trigger it or see it in action. 
what exactly is it and how can I have it happen?

 

When a sex approach starts, try to resist your approacher. If you fail, they play a little game attempting to make you orgasm. It used to just be message pop-ups with lengthy scenario descriptions in three stages (where you could struggle to break away at each stage), but now a groping animation has been added and the amount of text reduced because a picture is worth a thousand words.

Edited by vaultbait
Posted
52 minutes ago, Slorm said:

If the morality/confidence is fixed for the rest of the game once SH is installed do the sliders do anything as the default settings would take effect at the point of install, or is it fluid until the first save?

 

What I've observed is that NPC-specific morality and confidence are checked when the NPC is considered for a scripted event, and if it's not set for them yet then values get assigned and those will persist for each NPCs in your save as actor values.

Posted

love ur new updates man , those molest and butt spanking is really hit the spots for me xD. love it when someone humiliate my heroine when passing by some randoms hahaha~

Posted
4 hours ago, Slorm said:

I've a couple of questions on the NPC morality and confidence features.

 

If the morality/confidence is fixed for the rest of the game once SH is installed do the sliders do anything as the default settings would take effect at the point of install, or is it fluid until the first save?

 

Which leads to my other question. Is there a console command to reset all NPC's confidence/morality as in my playthrough the RNG seems to have gifted me with a load of "Goody Twoshoes" who are all well behaved (except for one DC Guard)?

 

Every time some type of approach is triggered, it'll first scan all nearby NPCs and for those that dont have morality & confidence set, will set it for those NPCs via ActorValues. Once set, they dont get changed.

 

So the MCM setting for morality & confidence distribution wont affect NPCs that already got one assigned. It will only affect ones you havent met before.

 

There is no way right now to reset all NPC's confidence and morality, since the mod doesnt keep track of every NPC due to performance reasons. You can however use console command to change a specific NPC's morality and confidence.

Posted

I'm not sure if I'm being a bother with all my suggestions but I had a few more

 

First idea was the hypno and fan approaches could have a slider making them more likely to to happen if the player has low spirit from SA with the idea being the npcs notice the player isn't in high spirits and either try and help pick them up if they're good or see the player as a easy target to manipulation if they're evil.

 

Second idea was the fan drink from the fan approach could be alcoholic or has a chance to be and it could to be a low or high strength alcohol so the player might just get hammered from the drink if they get unlucky.

 

3rd idea I was watching a porn video and it had someone holding a wand vibrator to the women's genitals commanding her not to cum. and I was oh yeah I was into that.

So I thought in approaches where they got the player under there command they could do that and the player spends Willpower to resist cumming and if they fail to resist they get punished in somewhere (maybe they just have sex with them) But if they pass they don't get punished and gain some Self-Esteem or Spirit.

But this idea sort of does already play out like one of the approaches already in the mod so not sure if it would too redundant or not.

 

also RIP all the npcs no longer able to escape their bonds through the power of horny

Posted

a 4th idea I had later thinking about how the butt slap triggers by walking into people. maybe running into people like with the butt slap could have the npc make a sexist insult towards the player like "watch where you're going dumb bimbo" I'm not sure if that idea fits with the vibe of the mod or not or if it's something people would want but just a idea I had.

Posted
11 hours ago, vaultbait said:

When a sex approach starts, try to resist your approacher. If you fail, they play a little game attempting to make you orgasm. It used to just be message pop-ups with lengthy scenario descriptions in three stages (where you could struggle to break away at each stage), but now a groping animation has been added and the amount of text reduced because a picture is worth a thousand words.

 

It amazes me sometimes how something such as animating the struggle sequence can completely change your perception of the event. Simple things add up in big ways.

Posted (edited)

Could you add an additional option under the "Eligible NPCS" MCM section to enable/disable unique NPCs?

 

Can get pretty annoying when quest NPCs bother the player. More for custom quest mods with NPCs that aren't part of any of the factions.

Edited by NNS10
Posted
On 5/11/2022 at 5:09 PM, vaultbait said:

 

When a sex approach starts, try to resist your approacher. If you fail, they play a little game attempting to make you orgasm. It used to just be message pop-ups with lengthy scenario descriptions in three stages (where you could struggle to break away at each stage), but now a groping animation has been added and the amount of text reduced because a picture is worth a thousand words.

 

ah, so it's part of the Sex Approaches? I should really read better or not read after a nightshift. thank you OwO.

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