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Posted

having a slight issue with the newest version, not sure why but something appears to not be triggering correctly: approachers will follow me for a long time without ever saying anything to me though my character will occasionally say 'i just want to trade a few things' as if they were attempting a dialogue, eventually they'll say something after like 10 of those 'i just want to trade a few things' conversations (if I try to talk to them myself i get the normal trade dialogue or standard fallout comment), eventually after a number of those 'i just want to trade a few things' comments it'll allow us to interact as intended by the mod, but then they'll just keep following until the next person approaches, in previous versions once an interaction had taken place (either by refusing whatever they wanted or accepting and triggering an aaf scene) they'd then wander off as intended, but currently, they just keep following so I forever have a creepy stalker that doesn't leave until another person starts following. The previous version worked fine for me and this is a new save i've not added or changed any other mods since the last working version was installed.

Posted

everytime i want to check out my willpower via hotkey the only thing it says is no resist options for this approach 

and i checked hotkey manager and nothing is overwritting said hotkey so why isnt my game giving me my willpower level?

Posted
On 4/28/2022 at 4:06 PM, twistedtrebla said:

 

Ass Slap "event" is a bit different from "approaches". "Approaches" happen by 1) rolling to see if one should be triggered, then 2) determining the outcomes, then 3) finding nearby NPC who can fulfill the role.
The Ass Slap "event" gets a roll whenever you collide with an NPC. When a collision happens, theres a roll, and if rolled, will check if the NPC that you collided with fits the role of an "ass slapper", i.e. NPC isn't a decent one and has enough confidence (decent NPCs will never slap your ass, nor will an NPC who has low confidence). If the NPC can be a slapper, then the ass slap happens

Hello, the text form in the harassment stage. Now consider using animation to improve the visual effect?

I can do animation.

I just don't know whether the game itself supports the effect you want to show

If you think you can realize the animation performance, just give me a requirement form.

Posted
13 hours ago, kziitd said:

Hello, the text form in the harassment stage. Now consider using animation to improve the visual effect?

I can do animation.

I just don't know whether the game itself supports the effect you want to show

If you think you can realize the animation performance, just give me a requirement form.

You know, I would love to have animations for those. It's just that I never knew how to make them.

 

I've always wanted an animation where the NPC is directly behind the player, with one hand on the breast and other hand in the groin and just fingering the player, with the player trying to pull the hands away. If you or someone is willing to make and donate those animations I'd be more than happy to incorporate it.

Posted

I have a problem with the hypno conditioning after I upgraded to the latest version 1.14.3 from 1.11.5.

 

After getting fully Hypno conditioned, my character normally would get high arousal after the second flirt dialogue because it mentions sex, but after upgradeing to 1.14.3 I have no seen any dialogue that will affect the arousal levels at all.

Posted
14 hours ago, twistedtrebla said:

You know, I would love to have animations for those. It's just that I never knew how to make them.

 

I've always wanted an animation where the NPC is directly behind the player, with one hand on the breast and other hand in the groin and just fingering the player, with the player trying to pull the hands away. If you or someone is willing to make and donate those animations I'd be more than happy to incorporate it.

Yes, I want to do some animation for sh. first, I'll make a content you just described for you to experiment.

Posted

Hello,

 

I have not yet used your mod so often sa I want to ask regarding the pictures from Blackmail approaches.

Are that real pictures of the player that could be viewed ingame ?

 

I found these nice modders resource on the nexus:

 

https://www.nexusmods.com/fallout4/mods/55419

 

It has a lot of functions, some of them are the possibility to take screenshots from inside a papyrus script and write a file using the DDS format.

But I do not know if this 'restricted' DDS format can be used as an image file that can be shown in a book or a note

 

Regards

 

Posted
2 hours ago, Kanlaon said:

Are that real pictures of the player that could be viewed ingame ?

 

Not currently, there's not even an item record for them as far as I recall, it's just a message letting you know you found a photo of yourself someone's been distributing, or a message that the blackmailer handed over the photo for complying. That's a really neat idea though.

Posted (edited)

Feature Request... Blackmail actual photos added to Commonwealth.

 

 

This would open open up your mod, for people to add their own adult pics, as an add-on for Sex Harassment.

 

There are some amazing magazine cover makers, adding photos, or magazine covers with Nora on it. Would be fun, to find, and devastating for Nora to find.

 

 

Edit... never noticed the above posts, asking for the same thing.

Edited by Krazyone
Posted

So for like the idea for having a item photo or such the player can pick up, I was thinking about the part of the game where you go through <Spoilers> memories in the memory den and you're able to see your character.

 

Could it be done something like with a copy of the players character set in a number of poses for the sex acts and make a item photo is of that so that why the photo does look like your character.

 

I don't have any idea how'd you go about coding that if it was meant o be add-on for SH but would mean you could have the character in the photo look like your character instead of pre-done stuff like fan art.

 

Then again if had just like adding normal image files, probably just as easy to take screenshots to add yourself so I might be over thinking things.

Posted
15 minutes ago, Spaceguest991 said:

So for like the idea for having a item photo or such the player can pick up, I was thinking about the part of the game where you go through <Spoilers> memories in the memory den and you're able to see your character.

 

Could it be done something like with a copy of the players character set in a number of poses for the sex acts and make a item photo is of that so that why the photo does look like your character.

 

I don't have any idea how'd you go about coding that if it was meant o be add-on for SH but would mean you could have the character in the photo look like your character instead of pre-done stuff like fan art.

 

Then again if had just like adding normal image files, probably just as easy to take screenshots to add yourself so I might be over thinking things.

 

I took the suggestion regarding SUP F4SE to be grabbing screenshots during an AAF scene and using those as textures for an in-game photograph object, though I have no idea how that would work out in reality given 1. there's no reliable way to automatically position the camera viewing an AAF scene involving the player (or else AAF scenes involving the player would always start with the camera looking at them instead of inconveniently placed wherever the player was prior to the gathering phase), and 2. the game engine probably wants to cache textures of objects so overwriting/replacing them during gameplay wouldn't be picked up anyway (something something material swaps maybe?).

 

But if those challenges could be overcome somehow, it would certainly be a neat idea.

Posted
14 minutes ago, vaultbait said:

 

I took the suggestion regarding SUP F4SE to be grabbing screenshots during an AAF scene and using those as textures for an in-game photograph object, though I have no idea how that would work out in reality given 1. there's no reliable way to automatically position the camera viewing an AAF scene involving the player (or else AAF scenes involving the player would always start with the camera looking at them instead of inconveniently placed wherever the player was prior to the gathering phase), and 2. the game engine probably wants to cache textures of objects so overwriting/replacing them during gameplay wouldn't be picked up anyway (something something material swaps maybe?).

 

But if those challenges could be overcome somehow, it would certainly be a neat idea.

My idea wasn't as fancy as have it take screenshots during a AFF scene more of having a bunch of pre-set poses with the player model copy and thus a set camera used as photos maybe with a way to pick up on what tag was used for the AFF scene to pull from to choose which photo is used. (maybe some custom pre made sets used as well for the photo background?). But this would have the draw back there will probably end up being mis-match between what photo is used and what the player saw in the AFF scene.

but... probably is just easier to have just take screenshots themselves to to be used.

Posted
8 hours ago, vaultbait said:

 

I took the suggestion regarding SUP F4SE to be grabbing screenshots during an AAF scene and using those as textures for an in-game photograph object, though I have no idea how that would work out in reality given 1. there's no reliable way to automatically position the camera viewing an AAF scene involving the player (or else AAF scenes involving the player would always start with the camera looking at them instead of inconveniently placed wherever the player was prior to the gathering phase), and 2. the game engine probably wants to cache textures of objects so overwriting/replacing them during gameplay wouldn't be picked up anyway (something something material swaps maybe?).

 

But if those challenges could be overcome somehow, it would certainly be a neat idea.

 

Do you  have already  taken a screenshot using this functions ? 

If yes could you please send me a copy ? I just wanted to know if it makes sense to think about it.

 

And I agree, one problem leads to the next. At the moment I do not know what camera functions are available at all.

During an AAF animation scene the camera positioning is free for the whole time. Besides that  choosing the right moment and composition could be difficult.

 

Posted

After reading the recent discussion, I think about it carefully.

It seems that the only thing close to this description is the preview of the save file

But this is far from what expected.

Posted

Hey there, I hope you haven't explained this at some point but is it possible to get rid of the "Bimbo" perk after having it applied to your character? I have slept through a few days and the perk doesn't disappear nor do the morphs. Am I the idiot and the time is rl time or is something bugged here? 

Would gladly appreciate an answer and thank you for your great mods^^

 

Posted
32 minutes ago, Cayde-7 said:

Hey there, I hope you haven't explained this at some point but is it possible to get rid of the "Bimbo" perk after having it applied to your character? I have slept through a few days and the perk doesn't disappear nor do the morphs. Am I the idiot and the time is rl time or is something bugged here? 

Would gladly appreciate an answer and thank you for your great mods^^

 

The timer pauses while sleeping and resets after having sex. Sooo.... ya might want to turn the effects time down a bit in the MCM. I have mine set to .5 (half a day game time), which can still last for days.

Posted (edited)
Quote

- CHANGED: Bimbo serum now goes on standy mode during player sleep/wait. In other words, the counter only goes down while the player is active & not waiting/sleeping. (No more sleeping for days straight to easily lose it!)

Oh fuck no. Oh shit. Oh no no no no....

I love it.

 

For context, my way of getting out of the bimbo serum was to have a far away settlement, female only, to sleep off the bimbo serum after hiking there. Guess now I have to actually muck around the settlement and work on it while I wait.

Edited by run4loki2
clarification
Posted
On 5/5/2022 at 8:22 AM, Kanlaon said:

Do you  have already  taken a screenshot using this functions ? 

If yes could you please send me a copy ? I just wanted to know if it makes sense to think about it.

 

I haven't used SUP F4SE for anything at all, I was merely attempting to interpret the earlier suggestion involving it.

 

On 5/5/2022 at 8:22 AM, Kanlaon said:

And I agree, one problem leads to the next. At the moment I do not know what camera functions are available at all.

During an AAF animation scene the camera positioning is free for the whole time. Besides that  choosing the right moment and composition could be difficult.

 

Yes, my point was if you want to have a script guess where to aim the camera in order to point it at a sex scene, that's an unsolved problem (and one many of us have wished for a solution to for years already).

Posted
On 5/6/2022 at 12:08 AM, izzyknows said:

The timer pauses while sleeping and resets after having sex. Sooo.... ya might want to turn the effects time down a bit in the MCM. I have mine set to .5 (half a day game time), which can still last for days.

But shouldn't I still be able to skip this timer if I speed up time via console? Because I let a few weeks pass with that yet nothing changed. It almost seems as if it IS dependend on the RL time even tho it shouldnt

 

Posted
32 minutes ago, Cayde-7 said:

But shouldn't I still be able to skip this timer if I speed up time via console? Because I let a few weeks pass with that yet nothing changed. It almost seems as if it IS dependend on the RL time even tho it shouldnt

 

I think theres some game instability when you set the game clock too fast. 

 

If you really want to get rid of the bimbo effects and you're willing to use console commands, do this:
set FPSH_Setting_MorphDuration to 0

 

then go to sleep, or wait in a furniture for an hour. After waking up it will be gone.

Posted (edited)
9 hours ago, vaultbait said:

 

I haven't used SUP F4SE for anything at all, I was merely attempting to interpret the earlier suggestion involving it.

 

 

Yes, my point was if you want to have a script guess where to aim the camera in order to point it at a sex scene, that's an unsolved problem (and one many of us have wished for a solution to for years already).

 

I think it's definitely not impossible.

 

I have played a lot of Skyrim. For example, there are some mods that assign an AI package (probably temporarily per quest) to the PC and force the PC to follow an other NPC at a certain minimum distance.

Now you just have to know that in Fallout 4 in a sex scene with the player character it's not the PC itself having sex, it is a CLONE of the PC!!! (with its own reference)

(In Skyrim it's really the PC having sex, that's why you can switch between first and third person during the scene)

Anyway, so you could move the player character to the running scene via AI to a specific mimimum distance, take a screenshot if the photographer  (PC) has LineofSight and only then switch on the free camera.

(The player in front of the screen will assumes it is a photographer for taking the picture)

After that you teleport the player character with Setpos etc back to the original position.

 

Maybe direct teleporting the player near to the clone could be  an option too, but it would be less immersive.

 

Unfortunately, many actions are currently either blocked by AAF violate or blocked by AAF framework.

Edited by Kanlaon
Posted
11 hours ago, twistedtrebla said:

I think theres some game instability when you set the game clock too fast. 

 

If you really want to get rid of the bimbo effects and you're willing to use console commands, do this:
set FPSH_Setting_MorphDuration to 0

 

then go to sleep, or wait in a furniture for an hour. After waking up it will be gone.


"It just works" 

But that actually managed to fix it. Thanks heaps. Do you have a patreon or anything similar by any chance?

Posted
5 hours ago, Cayde-7 said:


"It just works" 

But that actually managed to fix it. Thanks heaps. Do you have a patreon or anything similar by any chance?

No problem. I appreciate the sentiment but I don't intend to have patreon. My own enjoyment is my reward. Having a patreon will just add obligation for me. I just want to update the mod at my own pace, and accommodate others needs if it isn't too much effort and I also see some value in it.

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