Skelletoncz Posted December 3, 2020 Posted December 3, 2020 Amazing mod. Thank you for your work on it. Just an idea. If the PC is an active hypnoslave. And he meets Hypnotist Approaches with positive morale. Couldn't this Hipnotizer, on the other hand, help the PC to reduce some of the already activated sexual attributes on the PC with the help of hypnosis?
SuicideSmurf Posted December 3, 2020 Posted December 3, 2020 14 hours ago, Ree45 said: Close enough, sometimes the NPC approaches like twice in the middle of a combat quest so I was looking for a solution. Thank you! And it sometimes breaks quest. Ran today into the Mechanist in the middle of her hideout, so the final battle couldnt happen as she somehow managed to get out of the control room and later on couldnt get back in. lul Had to deactivate SH and redo the entire thing. So yeah, optionally exclude named/unique npcs would be usefull.
vaultbait Posted December 3, 2020 Posted December 3, 2020 19 hours ago, requiredname65 said: AAF API has function to apply equipmentSets AAF:AAF_API.GetAPI().ApplyEquipmentSet(PlayerRef, "yourEquipmentSetID"), where yourEquipmentSetID could just be default unequip ruleset, this way AAF could leave items based on protected keywords untouched. As I said before, the problem is not AAF. It already knows not to remove these items. The problem comes in when mods like Harassment strip the character before calling into AAF. They don't check the same things AAF does, and so they remove things AAF knows shouldn't be removed.
requiredname65 Posted December 3, 2020 Posted December 3, 2020 1 hour ago, vaultbait said: As I said before, the problem is not AAF. It already knows not to remove these items. The problem comes in when mods like Harassment strip the character before calling into AAF. They don't check the same things AAF does, and so they remove things AAF knows shouldn't be removed. You missed my point. My suggestion was to use predefined AAF equipmentSets and api call to unequip apparel in isolation, before any scene is even started, instead of doing manual unequipping by iterating over slots. In your words: "Maybe an alternative would just be skiping removal of any equipment marked "protected" for AAF? I mean, you're already depending on AAF anyway, right? " so it make sense to call upon AAF api for this, rather than attempting to fish those keywords from xmls or whatever. I do something similar, where bruise overlays are made into AAF overlays and are applied onCripple events by calling AAF api.
vaultbait Posted December 3, 2020 Posted December 3, 2020 1 hour ago, requiredname65 said: You missed my point. My suggestion was to use predefined AAF equipmentSets and api call to unequip apparel in isolation, before any scene is even started, instead of doing manual unequipping by iterating over slots. In your words: "Maybe an alternative would just be skiping removal of any equipment marked "protected" for AAF? I mean, you're already depending on AAF anyway, right? " so it make sense to call upon AAF api for this, rather than attempting to fish those keywords from xmls or whatever. I do something similar, where bruise overlays are made into AAF overlays and are applied onCripple events by calling AAF api. It's not at all clear to me how this would prevent Harassers (using the current state of the Harassment mod) from removing those garments. Unless your suggestion was to @twistedtrebla about how to better integrate the mod with AAF's view of what should and shouldn't be stripped, rather than a suggestion to me for how I can work around Harassment's stock behavior without altering the mod itself.
requiredname65 Posted December 3, 2020 Posted December 3, 2020 Yes, it was a suggestion to be implemented in a mod. Sure you could just check for a no-strip keyword while iterating over slots but unless aaf adds a keyword in master plugin, then this would leave some users out cold. I pointed out that mod could ( atleast test ) use aaf api to unequip items. This would include items managed by no-strip manager patch v2 by Ego and any other user has a protectedEquipment ruleset for. Surely that would make sense as a more general solution, if not overengineered one?
Plorats Posted December 4, 2020 Posted December 4, 2020 Great mod, thank you @twistedtrebla! No bugs to report, but I got an idea for a new scenario, if you care for some inspiration: A doctor (real doctor npc or random one; what does it matter to a wastelander, Doc Weathers isn't a real doctor either) comes up to the player character offering experimental treatment of radiation, diseases, or whatever you can think of that might affect the player in the Commonwealth. His reasoning would be that he wants to try this new experimental method on you for some caps or for free, if you are willing to participate (as in you fail to resist because of willpower, the usual..). -> player agrees The doctor sedates the player (don't know if this is possible, just another idea: doctor npc performs syringe animation that plays when you cure the player character of diseases/rads); fade to black; bam player character wakes up with big breast implants, possible integration of INVB_BodyMorphs (Bodymorph slider variation afaik). The doctor reveals that this was his plan all along since he always wanted to be a surgeon or simply operate on somebody and the player character is left with Bigger tits, oh no! Oh yeah! There sure are some sick fs out there in the Commonwealth! The implants, which you should not be able to remove on your own, (come on you're not a surgeon) could result in some buffs (charisma, buy/sell prices, approach chances for other scenarios) and debuffs as well (reduced movement speed 100->80 possibly, reduced carryweight). FO4 Nudebasics does this already apart from the scenario integration, don't know how to manage that in the best way.. Another way this scenario might play out could be actual treatment of radiation/diseases in conjunction with temporary or permanent stat debuffs (INT or STR, whatever makes sense) as to give some incentive to agree and to make the scenario repeatable in similar fashion to the hypno stuff. It could be a rarely occuring, one-time scenario or even a string of events: Doctors offering breast reduction or they want to increase the size of the implants even. This could be expanded upon with even more plastic surgery! Thank you for coming to my TED talk, keep up the great work! 4
kharita Posted December 5, 2020 Posted December 5, 2020 @Plorats haha that idea's hilarious! I'd play that mod for sure 1
Krazyone Posted December 5, 2020 Posted December 5, 2020 17 hours ago, Plorats said: Great mod, thank you @twistedtrebla! No bugs to report, but I got an idea for a new scenario, if you care for some inspiration: A doctor (real doctor npc or random one; what does it matter to a wastelander, Doc Weathers isn't a real doctor either) comes up to the player character offering experimental treatment of radiation, diseases, or whatever you can think of that might affect the player in the Commonwealth. His reasoning would be that he wants to try this new experimental method on you for some caps or for free, if you are willing to participate (as in you fail to resist because of willpower, the usual..). -> player agrees The doctor sedates the player (don't know if this is possible, just another idea: doctor npc performs syringe animation that plays when you cure the player character of diseases/rads); fade to black; bam player character wakes up with big breast implants, possible integration of INVB_BodyMorphs (Bodymorph slider variation afaik). The doctor reveals that this was his plan all along since he always wanted to be a surgeon or simply operate on somebody and the player character is left with Bigger tits, oh no! Oh yeah! There sure are some sick fs out there in the Commonwealth! The implants, which you should not be able to remove on your own, (come on you're not a surgeon) could result in some buffs (charisma, buy/sell prices, approach chances for other scenarios) and debuffs as well (reduced movement speed 100->80 possibly, reduced carryweight). FO4 Nudebasics does this already apart from the scenario integration, don't know how to manage that in the best way.. Another way this scenario might play out could be actual treatment of radiation/diseases in conjunction with temporary or permanent stat debuffs (INT or STR, whatever makes sense) as to give some incentive to agree and to make the scenario repeatable in similar fashion to the hypno stuff. It could be a rarely occuring, one-time scenario or even a string of events: Doctors offering breast reduction or they want to increase the size of the implants even. This could be expanded upon with even more plastic surgery! Thank you for coming to my TED talk, keep up the great work! +1 to that idea... I'd add armour blocking to chest items after the surgery, until you heal up for a few months. Backpacks okay to wear... Status... Post Op Pain........ Can't wear Chest Armour, 90 days. I'd also add perversion quirks, to unlicensed doctors, big breasts, small breasts, hair colour, hair styles, slave, kinky, Liposuction = Wake up skinny or curvy. You could also find yourself dressed differently than before the procedure, or worse. Malpractice... .......................... Wake up pregnant, with god knows what inside you. ........................... Head shaved, and a Compliance Chip installed in your brain, chips 3d models already in the game. Perk... Slut. Can't say no... ........................... Head shaved, and a Quirk Chip installed in your brain. You have your own quirks now. Quirks... - Animal Lover............. Nora gets all hot and bothered around certain creatures, too much drug use, and she may decide guns aren't the only way to handle creatures. - Bondage Freak.......... Loves Kinky Boots, and other low level, visual only bondage gear. She can't resist them. Eg... Boots, Corsets and Piercings only. - Raider Slut................... Nora secretly has fantasies about dressing as a Raider Slut, checking Raider inventories she may find and try on skimpy outfits. Need sexy clothing mod, Easy Girl. Can't remove Slut items for 1 week, can't wear armour either. Adds +140 Carryweight to offset loss of Pocket 2 on removed stuff. Status... Empowered Slut...... Carryweight +140, 7 days. - Drunken Whore......... Nora has intolerance to Alcohol, she can have blackouts, and wake up in locations, and situations. Like Alcohol Effects mod. These Brain Chips, can get expensive to remove. You may have to suck it up, and embrace your new found Quirks... 2
Gamaramdi Posted December 5, 2020 Posted December 5, 2020 First of all the mod is great, BUT... What about us heathens and sodomist who don't give a crap about what other people think? LOL -"You have to do what i say or i'll show your picture to everyone" -Great! i'll be the new pornstar and saver of the Commonwealth, btw i have a full album, can you distribute it to please? -"your a slot so fuck me" -Huuu darling you don't know what your getting into... you'll be screaming for me to stop! I mean there should be a opposite side to the debuff, maybe my character like's to wear devious devices, and go around naked, know what i mean?
cadejocr Posted December 10, 2020 Posted December 10, 2020 Very nice mod and good job. Another idea : ... hey i want to sell you something , it is hidden in X place and cost N. You can finish with the item or in a gang bang 1
OlBenny Posted December 11, 2020 Posted December 11, 2020 God, I love this mod! It just keeps getting better and better! Twistedtrebla, cheers to you! 2
twistedtrebla Posted December 12, 2020 Author Posted December 12, 2020 New version! 1.9.0 Adds gangbangs, some manipulation dialogues, tweaks and bug fixes. Full changelog: v1.9.0 (Requires SexAttributes 2.3.0 or newer; Clean save not req) - NEW: Fan Gang Bang! When an "evil" NPC spikes your drink and knocks you out, theres a 50% chance that he will call on nearby evil NPCs to gang bang you! - When your reputation is "Prostitute" or "Slut", nearby "questionable" NPCs will also join in on the free sex! Also, the chance is doubled, to 100%. - Up to 12 NPCs can join in on the gang bang, and they will take turns. So if you get gang banged in a crowded place like Diamond City, well, you're in for a long rough ride. But if it's somewhere less crowded, like Drumlin Diner, then it'll probably just be 1 or 2 NPCs. - Right now it'll only work for NPCs that are same gender and race as the approacher. So if the approaching NPC is a human male, only other human males will join the gang bang. - Only supported for humans and ghouls; sorry, no mutants or synths. - NEW: Hypno Gang Bang! When you reach the "final" hypno state or "endgame", the hypnotist, knowing that you will be powerless to stop anything, will make you do a gang bang. - The mechanics are the same as fan gang bang. Only "evil" NPCs will join, unless your reputation is bad, at which point "questionable" NPCs will also join. - NEW: Blackmail Gang Bang! After the blackmailer gets you saying humiliating things on holotape, the next time he may force you to do a gang bang. - This won't happen until the "holotape" scenario is triggered. Same gang bang mechanics - NEW: NPC Manipulation Dialogue. During sex approach, if the player has a low spirit and the approaching NPC is evil, the NPC will try to manipulate the player into being raped (when the player initially refuses). - The player can resist this if they have enough willpower. But if not enough willpower, will become manipulated, agree to the NPC, and get raped. CHANGED: Doubled the chance that the blackmailer will keep the incriminating photo to keep blackmailing the player long term. CHANGED: "gradual increase" -> "chance increase per hour". Made this tweak so that it's more easy to understand. Basically, these are MCM settings that make approaches more likely to happen if it's been a while. For example, if the flirt setting is set to 0.5, and it's been 10 (game) hours since the last flirt approach, there will now be extra 5% (0.5 x 10) chance that flirt approach will occur. This extra bonus chance resets when an approach is started. FIXED: Updated hypno resist cost calculation to also take into consideration player's spirit and Dom/sub orientation. FIXED: Fixed a bug where Devious Device keys were not being removed correctly 9
akuma35 Posted December 12, 2020 Posted December 12, 2020 8 hours ago, twistedtrebla said: New version! 1.9.0 Adds gangbangs, some manipulation dialogues, tweaks and bug fixes. Full changelog: v1.9.0 (Requires SexAttributes 2.3.0 or newer; Clean save not req) - NEW: Fan Gang Bang! When an "evil" NPC spikes your drink and knocks you out, theres a 50% chance that he will call on nearby evil NPCs to gang bang you! - When your reputation is "Prostitute" or "Slut", nearby "questionable" NPCs will also join in on the free sex! Also, the chance is doubled, to 100%. - Up to 12 NPCs can join in on the gang bang, and they will take turns. So if you get gang banged in a crowded place like Diamond City, well, you're in for a long rough ride. But if it's somewhere less crowded, like Drumlin Diner, then it'll probably just be 1 or 2 NPCs. - Right now it'll only work for NPCs that are same gender and race as the approacher. So if the approaching NPC is a human male, only other human males will join the gang bang. - Only supported for humans and ghouls; sorry, no mutants or synths. - NEW: Hypno Gang Bang! When you reach the "final" hypno state or "endgame", the hypnotist, knowing that you will be powerless to stop anything, will make you do a gang bang. - The mechanics are the same as fan gang bang. Only "evil" NPCs will join, unless your reputation is bad, at which point "questionable" NPCs will also join. - NEW: Blackmail Gang Bang! After the blackmailer gets you saying humiliating things on holotape, the next time he may force you to do a gang bang. - This won't happen until the "holotape" scenario is triggered. Same gang bang mechanics - NEW: NPC Manipulation Dialogue. During sex approach, if the player has a low spirit and the approaching NPC is evil, the NPC will try to manipulate the player into being raped (when the player initially refuses). - The player can resist this if they have enough willpower. But if not enough willpower, will become manipulated, agree to the NPC, and get raped. CHANGED: Doubled the chance that the blackmailer will keep the incriminating photo to keep blackmailing the player long term. CHANGED: "gradual increase" -> "chance increase per hour". Made this tweak so that it's more easy to understand. Basically, these are MCM settings that make approaches more likely to happen if it's been a while. For example, if the flirt setting is set to 0.5, and it's been 10 (game) hours since the last flirt approach, there will now be extra 5% (0.5 x 10) chance that flirt approach will occur. This extra bonus chance resets when an approach is started. FIXED: Updated hypno resist cost calculation to also take into consideration player's spirit and Dom/sub orientation. FIXED: Fixed a bug where Devious Device keys were not being removed correctly I absolutely love your work! Can't wait to test out the new features! Thank you so much for your work!! 2
nb097 Posted December 12, 2020 Posted December 12, 2020 Getting a CTD with 1.9.0. Can't even load the game (never gets to main menu) No, nevermind... Appears to be some conflict with something else in my LO... Though not sure why that would be the case now versus the previous version. Edit: Yep, I'm an idiot, I forgot I changed another plugin and that plugin didn't like the change I made. Sorry about that!
spicydoritos Posted December 12, 2020 Posted December 12, 2020 9 hours ago, twistedtrebla said: New version! 1.9.0 Adds gangbangs, some manipulation dialogues, tweaks and bug fixes. Oh my, this version looks amazing!
xyzxyz Posted December 12, 2020 Posted December 12, 2020 Did you add new menu settings for the new content? I didn't notice them.
akuma35 Posted December 12, 2020 Posted December 12, 2020 I've got one Question/Request for the next Update: Can you add the trigger sex approach into the debug menu? That's the only one missing in the debug menu. Aside from that, like I said in my previous post, this is a fantastic update and the constant updates and fixes are very much appreciated!
spicydoritos Posted December 12, 2020 Posted December 12, 2020 1 hour ago, akuma35 said: I've got one Question/Request for the next Update: Can you add the trigger sex approach into the debug menu? That's the only one missing in the debug menu. Aside from that, like I said in my previous post, this is a fantastic update and the constant updates and fixes are very much appreciated! Isn't it called Naked Approach in the debug menu?
maddadicusrex Posted December 12, 2020 Posted December 12, 2020 16 hours ago, twistedtrebla said: New version! 1.9.0 Adds gangbangs, some manipulation dialogues, tweaks and bug fixes. Full changelog: v1.9.0 (Requires SexAttributes 2.3.0 or newer; Clean save not req) - NEW: Fan Gang Bang! When an "evil" NPC spikes your drink and knocks you out, theres a 50% chance that he will call on nearby evil NPCs to gang bang you! - When your reputation is "Prostitute" or "Slut", nearby "questionable" NPCs will also join in on the free sex! Also, the chance is doubled, to 100%. - Up to 12 NPCs can join in on the gang bang, and they will take turns. So if you get gang banged in a crowded place like Diamond City, well, you're in for a long rough ride. But if it's somewhere less crowded, like Drumlin Diner, then it'll probably just be 1 or 2 NPCs. - Right now it'll only work for NPCs that are same gender and race as the approacher. So if the approaching NPC is a human male, only other human males will join the gang bang. - Only supported for humans and ghouls; sorry, no mutants or synths. - NEW: Hypno Gang Bang! When you reach the "final" hypno state or "endgame", the hypnotist, knowing that you will be powerless to stop anything, will make you do a gang bang. - The mechanics are the same as fan gang bang. Only "evil" NPCs will join, unless your reputation is bad, at which point "questionable" NPCs will also join. - NEW: Blackmail Gang Bang! After the blackmailer gets you saying humiliating things on holotape, the next time he may force you to do a gang bang. - This won't happen until the "holotape" scenario is triggered. Same gang bang mechanics - NEW: NPC Manipulation Dialogue. During sex approach, if the player has a low spirit and the approaching NPC is evil, the NPC will try to manipulate the player into being raped (when the player initially refuses). - The player can resist this if they have enough willpower. But if not enough willpower, will become manipulated, agree to the NPC, and get raped. CHANGED: Doubled the chance that the blackmailer will keep the incriminating photo to keep blackmailing the player long term. CHANGED: "gradual increase" -> "chance increase per hour". Made this tweak so that it's more easy to understand. Basically, these are MCM settings that make approaches more likely to happen if it's been a while. For example, if the flirt setting is set to 0.5, and it's been 10 (game) hours since the last flirt approach, there will now be extra 5% (0.5 x 10) chance that flirt approach will occur. This extra bonus chance resets when an approach is started. FIXED: Updated hypno resist cost calculation to also take into consideration player's spirit and Dom/sub orientation. FIXED: Fixed a bug where Devious Device keys were not being removed correctly Just keeps getting better and better!
MrCruelJohn Posted December 13, 2020 Posted December 13, 2020 So, I installed this on a current game - naked approach, resisted - damn what an attitude, etc.... each time it popped the menu window of Do Nothing, my Eden Voice "New Location Discovered" popped off - each time... went through the act... then Princess was frozen in place not moving... load older save, used debug to push this approach, same thing, Yes, this is still my mod list I always run, lots of mods - sure a mod conflict somewhere... previous version 1.81 works fine.... I was in Diamond City - 1st time in Home Plate, 2nd time in Diamond City Market. So, starting new game and new save from beginning.... @twistedtrebla so just just wanted to see what would/could be causing this, anyone before, etc? John
LordDragon Posted December 13, 2020 Posted December 13, 2020 This is just a great mod, and even greater to see that it gets better and better. If I could ask something more, perhaps more "story" to getting more devious devices - the way the player is forced collared, cuffed and gagged could continue with plugs etc. Anyways, thank you @twistedtrebla for this work!
Krazyone Posted December 13, 2020 Posted December 13, 2020 Mod Idea... Add-On for the Bomb Collars for FO4 Nude Basics. I've been playing with the FO4 Nude Basics mod for a while now, it has an excellent bomb collar, with a code you have to come across on your journeys. So... its a long-term collar. It has many functions, depending on where the person wearing the collar is. FO4 Nude Basics Bomb Collar Features, already in that mod. - Limited Caps you can carry, in high security locations.... A bit awkward, as you can't drop Caps, in the Vanilla game. - Limited clothing options in various locations. - Limited amount of guns you can carry. - Activation Areas... High Security Areas, Wilderness, Dungeons. Sanctuary, and various other settlements. The bomb kept beeping when approaching Sanctuary, and I had to keep running away, Until I realised, I was only allowed to carry 1 weapon in Sanctuary. ... It was funny, it kept setting me on fire, instead of blowing my head off. A brilliant and fun feature, as my character ran around semi-naked and on fire... . . I though maybe a few versions of the Bomb Collar for the Sexual Harassment mod could be fun. With a few new rules... 2
MrCruelJohn Posted December 13, 2020 Posted December 13, 2020 3 hours ago, MrCruelJohn said: So, I installed this on a current game - naked approach, resisted - damn what an attitude, etc.... each time it popped the menu window of Do Nothing, my Eden Voice "New Location Discovered" popped off - each time... went through the act... then Princess was frozen in place not moving... load older save, used debug to push this approach, same thing, Yes, this is still my mod list I always run, lots of mods - sure a mod conflict somewhere... previous version 1.81 works fine.... I was in Diamond City - 1st time in Home Plate, 2nd time in Diamond City Market. So, starting new game and new save from beginning.... @twistedtrebla so just just wanted to see what would/could be causing this, anyone before, etc? John @twistedtrebla Tried new game with Nate - same issue - only with the naked approach - "new location" on every pop up "Do Nothing, Knockback. Etc." It will also start the popups before I answer "no I won't or Ok"... causes 2 sets of the "showing my attitude" adjustment - doesn't just put on restraints - in some cases asks if I want to install them - lock them on? etc... still frozen in place after completion of scene. I am going to try another new game and re-download/install 1.9 - otherwise, for me, the naked approach is broken and will go back to 1.81 which works. I appreciate the hard work you do and for me, has been the most stable of mods till now. John
MainMansrevenge Posted December 13, 2020 Posted December 13, 2020 I like the changes that I have observed so far in the newest version. I like the massage option with the Fan approach. And the insult option has me curious as well although I haven't tested it. Keep up the good work
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