Jump to content

Recommended Posts

Posted
42 minutes ago, Mahabyn said:

hi i have a bug. when the blackmail is run i have no devious (i have the dialog) in other harassment i have devious but in blackmail no

 

There's a slider in the MCM Blackmail Approach section to set the chance so you may have just been unlucky with the RNG. Try increasing the chance and see if that works

Posted

This has been asked about the anime race already but how would I go about adding other races to the harassers "pool" if you will?  I'm new to editing mods and don't really know what I'm doing...

Thanks In Advance!

Posted
On 8/21/2020 at 11:12 PM, Slorm said:

There's a slider in the MCM Blackmail Approach section to set the chance so you may have just been unlucky with the RNG. Try increasing the chance and see if that works

i set the chance on 100% but i still have problem

Posted

So im having this weird problem that at a random moment of playtrough, the mod just stops working..
Even the show status of the pipboy menu stops working.

A reinstall of the mod solves it for who knows how long.
When Cleaning the save by removing the FP scrips, it partly works exept for the wear system not slowing down the character

Is there a way to force some sort of reload ingame without the need of reinstall?

Posted

ScreenShot5.jpg.4432a7b55f93b8983e981b6789dc9dcc.jpgQuick question: are the "vulnerable" and "helpless" chances additive or exclusive?  I.E.. if my character qualifies as helpless, and I'm using the above values, is the additional rape chance for DD only 30%, or is it 40% because I'm past both thresholds?  Same question for prostitute/slut reputation.

Posted
On 8/28/2020 at 4:04 AM, Mybroface said:

This has been asked about the anime race already but how would I go about adding other races to the harassers "pool" if you will?  I'm new to editing mods and don't really know what I'm doing...

Thanks In Advance!

Check the MCM for Harassment, one of the submenus lets you set which races should participate (I forget what the menu is named, and don't have the game up to pop you a screenshot just now).

Posted

Hello.  Noticed something when playing this mod and the CC Sentinel power armor.  The power armor gave me a mikey, then opened up to reveal a headless human male.  Makes you wonder if the entire Sentinel project was a by-product of Vault 118....

Full disclaimer: I don't know how you would make a patch for that, is there anyone you know modifying the character inside the Sentinel?

Posted
1 hour ago, BHAitken said:

Hello.  Noticed something when playing this mod and the CC Sentinel power armor.  The power armor gave me a mikey, then opened up to reveal a headless human male.  Makes you wonder if the entire Sentinel project was a by-product of Vault 118....

Full disclaimer: I don't know how you would make a patch for that, is there anyone you know modifying the character inside the Sentinel?

The entirety of the Creation Club was conceived within Vault 118.

Posted
54 minutes ago, randomnumbersandletters said:

So I guess I'm a bit confused, are the Hypnotist or Fan approaches supposed to trigger sex encounters? 

 

They seem like they're meant to make the player get hypnoed into sex, or drugged through the drink, but it's only ever something nice.

It can go either way so depends on the RNG. Looks like you've just been (un)lucky so far. I think the Hypno sex happens after you've been hynotised a number of times first

Posted
10 hours ago, randomnumbersandletters said:

So I guess I'm a bit confused, are the Hypnotist or Fan approaches supposed to trigger sex encounters? 

 

They seem like they're meant to make the player get hypnoed into sex, or drugged through the drink, but it's only ever something nice.

Chances are somewhat configurable, but also depend on your attributes to some degree. I'll put the rest in a spoiler because it sort of is...

Spoiler

Basically hypnotists might take advantage of you while hypnotized, and can also force you into a hypnotic state against your will if you become more prone to suggestion. Flirt approaches may also sometimes accidentally trigger implanted suggestions too, once your suggestibility has progressed far enough.

 

Fans will ocasionally be psychotic stalkers who give you drugged wine, and then rape you while you're unconscious. Depending on the state of your attributes they may be very convincing: even if you think drinking it could be a bad idea, you might just succumb to their  seemingly innocent charm and take the risk rather than offend an adoring fan.

Posted

Having an issue idk if its been had before but I updated to the newest version of (AAF, Looks menu, F4SE, Sexual Harrassment, Sexattributes) now (AAF IS WORKING WITH NO ERRORS) when the encounters escelate into a sex scene, both actors just stand there and get locked up nothing happens, cant open the aaf menu [home key] anymore and the only way out of it is to load a save. Any ideas?

Posted
6 hours ago, LordComfy said:

when the encounters escelate into a sex scene, both actors just stand there and get locked up nothing happens, cant open the aaf menu [home key] anymore and the only way out of it is to load a save.

6 hours ago, LordComfy said:

(AAF IS WORKING WITH NO ERRORS)

You said no — the lie detector determined that was a lie — or was it? | by  Alison Crawford | Psyc 406–2015 | Medium

Posted

According to AAF debug mode yes AAF is working correctly, It was perfect before updating.  As far as i remember theres not like a Fores new idles thing like in Skyrim or FO3 right?

 

Posted

Ive done some more digging, Violate and Sexual Harrassment will not trigger animations via AAF violate just cuts to black screen and no anim plays, stripping works as well as SH but sh just locks up and the aggressive actor walks off. 

I am able to create sexual encounters using the AAF [Home] Menu and the animations are perfect with no issues, Its just seeming that plugins arent able to interact with my AAF for some reason.

 

EDIT: Violate now correctly enters animations, SH sill does not. I turned on AAF debugging and fixed all dependency issues with animations (SSEX and Homemaker) were missing but these didnt fix SH...

 

Edit 2: Starting new game fixes it.

Posted

It seems fairly un-immersive for this mod to operate on the player when she is wearing power armor. There should be a switch or setting where Harrassment simply doesn't run when the PC is in power armor. I noticed one scene where some of the armor pieces were unequipped and the player is left in a Power Armor Frame.

  • 2 weeks later...
Posted

trying this mod, very cool so far. On feature I'd like to suggest is that an approacher won't approach if they themselves are in DD or handcuffs

Posted

a thing came up; during a RSE capture situation, when an AAF scene was setting up, I saw approach dialog from my own character.

Could it be that the real me is interacting with the AAF clone of me? If it is that, is there a way to block it?

Posted
2 hours ago, Merlin Wizzard said:

Not sure if this is a common issue or if it has been addressed already, but my companions, specifically from Depravity mod, keep harassing me regardless of the MCM settings. Great mod btw.

I'm guessing here, but I would think it's because the NPC's from Depravity have their own faction which isn't in the list covered in this mod. You'll have to live with it or add it yourself unless @twistedtrebla adds it in some future update.

 

There was a brief discussion on a similar issue with BoS NPC's further back in this thread

 

Posted

Perhaps the reason is not at his mod, but does anyone have an idea why I seem to CTD after a short time whenever I am in the MCM menu of Harassment? Either I have figments or it's as soon as I change a value in Flirt or General menu...

 

EDIT: Downgraded from 1.6.3 to 1.6.2 with Resaver-cleaning. In between, it indeed did not crash while without this mod, going through other MCM mod entries.

After starting with 1.6.2 I start configuring it in MCM and it CTD again. I get this in Papyrus:

[09/30/2020 - 05:37:39PM] error: [FPSH:FPSH_Main <FPSH_Player (41000F99)>] cannot register for aaf:aaf_api_OnSceneInit events, because it cannot handle them
stack:
    [FPSH_Player (41000F99)].FPSH:FPSH_Main.RegisterForCustomEvent() - "<native>" Line ?
    [FPSH_Player (41000F99)].FPSH:FPSH_Main.InitializeMod() - "<unknown file>" Line ?
    [FPSH_Player (41000F99)].FPSH:FPSH_Main.OnTimer() - "<unknown file>" Line ?
[09/30/2020 - 05:37:39PM] error: [FPSH:FPSH_Main <FPSH_Player (41000F99)>] cannot register for aaf:aaf_api_OnAnimationChange events, because it cannot handle them
stack:
    [FPSH_Player (41000F99)].FPSH:FPSH_Main.RegisterForCustomEvent() - "<native>" Line ?
    [FPSH_Player (41000F99)].FPSH:FPSH_Main.InitializeMod() - "<unknown file>" Line ?
    [FPSH_Player (41000F99)].FPSH:FPSH_Main.OnTimer() - "<unknown file>" Line ?
 

My AAF is up to date (147b). Attributes is version 2.4.3 .

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...