Bnk3rr Posted December 6, 2020 Posted December 6, 2020 Hey so im missing textures but only for humans not for creatures can anyone help me with this maby? If so thank u very much 1
Sandatharius Posted December 6, 2020 Posted December 6, 2020 It's likely a load order issue or you need to update the XPMSSE Skeleton. Your load order should be: SoS loads first, any male texture skins should overwrite SoS, and XPMSSE should load LAST. Nothing should be overwriting it. Check to make sure you have the latest version of XPMSSE as well. 1
4nk8r Posted December 7, 2020 Posted December 7, 2020 8 hours ago, Bnk3rr said: Hey so im missing textures but only for humans not for creatures can anyone help me with this maby? If so thank u very much You haven't installed SOS correctly/completely. You're still using the vanilla game textures. The discoloration around the pelvis and the lack of schlong textures means you didn't install the included SOS textures. Reinstall SOS. If you're an MO2 user, check your overwrites for the missing files. If using Vortex, make sure you've resolved any file conflicts correctly (SOS should overwrite everything except XMPSSE).
Bnk3rr Posted December 7, 2020 Posted December 7, 2020 10 hours ago, 4nk8r said: You haven't installed SOS correctly/completely. You're still using the vanilla game textures. The discoloration around the pelvis and the lack of schlong textures means you didn't install the included SOS textures. Reinstall SOS. If you're an MO2 user, check your overwrites for the missing files. If using Vortex, make sure you've resolved any file conflicts correctly (SOS should overwrite everything except XMPSSE). Hi so ive tried to reinstall sos wich didnt really do anything and cant figure out what light be overwriting sos can i somehow paste my loadorder in here so you can see maby? I use vortex and in manage rules the only thing that sos is overwriting (after) is amorous adventures extended and mighty beasts. do i need to look somewhere else maby idk
Sandatharius Posted December 7, 2020 Posted December 7, 2020 58 minutes ago, Bnk3rr said: Hi so ive tried to reinstall sos wich didnt really do anything and cant figure out what light be overwriting sos can i somehow paste my loadorder in here so you can see maby? I use vortex and in manage rules the only thing that sos is overwriting (after) is amorous adventures extended and mighty beasts. do i need to look somewhere else maby idk Where in your load order is XPMSSE Skeleton? And do you have any male skins installed? As I mentioned in my previous post: It's likely a load order issue or you need to update the XPMSSE Skeleton. Your load order should be: SoS loads first, any male texture skins should overwrite SoS, and XPMSSE should load LAST. Nothing should be overwriting it. Check to make sure you have the latest version of XPMSSE as well.
Bnk3rr Posted December 8, 2020 Posted December 8, 2020 22 hours ago, Sandatharius said: Where in your load order is XPMSSE Skeleton? And do you have any male skins installed? As I mentioned in my previous post: this is my load order with LOOT after xmpse its basically at the end,those are the last files. 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 Schlongs of Skyrim - Core.esm 7 7 CreatureFramework.esm 8 8 FlowerGirls SE.esm 9 9 SexLab.esm 10 a SexLabAroused.esm 11 b ZaZAnimationPack.esm 12 c SkyUI_SE.esp 13 d SMIM-SE-Merged-All.esp 14 e ELFX - Exteriors.esp 15 f Immersive Sounds - Compendium.esp ELFX - Weathers.esp 16 10 Immersive Wenches.esp 17 11 Vivid WeathersSE.esp 254 FE 0 aMidianBorn_Book of Silence.esp 18 12 SOS - VectorPlexus Regular Addon.esp 19 13 Schlongs of Skyrim.esp 20 14 CommunityOverlays2_31T50.esp 21 15 CommunityOverlays1_0T30.esp 22 16 CommunityOverlays3.esp 23 17 HPObjects.esp 24 18 IcePenguinWorldMap.esp 25 19 EnhancedLightsandFX.esp 26 1a Jinxxed Followers - Albedo.esp 27 1b Relationship Dialogue Overhaul.esp 28 1c AmazingFollowerTweaks.esp 29 1d SexLab-AmorousAdventures.esp 30 1e AmorAdvExtended.esp 31 1f MrissiTailOfTroubles.esp 32 20 YurianaWench.esp 33 21 SexSlavesForVanillaBandits.esp 34 22 Inigo.esp 35 23 MoreNastyCritters.esp 36 24 Skyrim Flora Overhaul.esp 37 25 Convenient Horses.esp 38 26 TheAmazingWorldOfBikiniArmor.esp 39 27 Maxine - Zombie Follower.esp 40 28 MF_RadiantProstitution.esp 41 29 Bijin NPCs.esp 42 2a Bijin Wives.esp 43 2b LABikiniSSE.esp 44 2c Bikini Armors.esp 254 FE 1 BikiniRobesStandalone.esp 254 FE 2 3BBB.esp 45 2d TouchedbyDibella.esp 46 2e CBBE.esp 47 2f DSHg - DragonPriest Masks.esp 48 30 PAN_FollowerPack1.esp 49 31 My Home Is Your Home.esp 50 32 RosaFollower.esp 51 33 Daedric Bitchs.esp 52 34 WNozomi.esp 53 35 TaberuAnimation.esp 54 36 FNIS.esp 55 37 FNISspells.esp 56 38 FNISSexyMove.esp 57 39 OneWithNature.esp 58 3a HornyCreatures.esp 59 3b Immersive Wenches -Enslaved Wenches patch-.esp 60 3c KS Hairdo's.esp 61 3d Luna_GoV.esp 62 3e BW Lydia.esp 63 3f SmoothCam.esp 64 40 MassMatchMakerSE.esp 65 41 MeseFollower.esp 66 42 PAN_NPCs_DG.esp 67 43 PAN_NPCs_DB.esp 68 44 PAN_NPCs.esp 69 45 SexLabTools.esp 70 46 InigoPerkPointGiver.esp 71 47 RaceMenuHH.esp 72 48 RaceMenu.esp 73 49 raeza.esp 74 4a SexLabDefeat.esp 75 4b SLACS.esp 76 4c SexLab Aroused Creatures.esp 77 4d SLAnimLoader.esp 78 4e SexyVest.esp 79 4f FNIS - Shocky Creature Sex Poses.esp.esp 80 50 SlaveTats.esp 81 51 COW_Girl.esp 82 52 The Eyes Of Beauty - Elves Edition.esp 83 53 TheEyesOfBeauty.esp 84 54 RaceMenuMorphsTBD.esp 85 55 UIExtensions.esp 86 56 UNP Undies.esp 87 57 Vivid Weathers SE - Classic.esp 88 58 WetFunction.esp 89 59 XPMSE.esp 90 5a YurianaWench -expansion-.esp 91 5b RaceMenuPlugin.esp 92 5c RaceMenuMorphsCBBE.esp 93 5d DSHg - Hats.esp 94 5e FNIS - Shocky Poses Humans.esp 95 5f Vivid Weathers SE - Summer Season.esp 96 60 DSHg - Helmets.esp 97 61 FNIS - Shocky Poses Misc.esp 98 62 DSHg - Hoods.esp 99 63 DSHg - UpdateDB.esp 100 64 DSHg - UpdateDG.esp 101 65 Alternate Start - Live Another Life.esp
Sandatharius Posted December 8, 2020 Posted December 8, 2020 1 hour ago, Bnk3rr said: this is my load order with LOOT after xmpse its basically at the end,those are the last files. Well, it all seems fine. The only other thing I can think of is to make sure that you have the most current version of XPMSSE. Sorry, can't think of anything else it could be.
4nk8r Posted December 11, 2020 Posted December 11, 2020 On 12/8/2020 at 8:31 AM, Bnk3rr said: This is what my SOS Install looks like in my Vortex staging folder: F:\Vortex\SkyrimSE\Schlongs_of_Skyrim_SE - v1.1.4>tree /f Folder PATH listing for volume Games - SSD Volume serial number is 34C0-5C05 F:. │ Schlongs of Skyrim - Core.esm │ Schlongs of Skyrim.bsa │ Schlongs of Skyrim.esp │ SOS - Shop.esp │ SOS - VectorPlexus Muscular Addon.esp │ SOS - VectorPlexus Regular Addon.esp │ ├───interface │ ├───SOS │ │ logo.dds │ │ │ └───translations │ Schlongs of Skyrim - Core_CZECH.txt │ Schlongs of Skyrim - Core_ENGLISH.txt │ Schlongs of Skyrim - Core_FRENCH.txt │ Schlongs of Skyrim - Core_GERMAN.txt │ Schlongs of Skyrim - Core_ITALIAN.txt │ Schlongs of Skyrim - Core_JAPANESE.txt │ Schlongs of Skyrim - Core_POLISH.txt │ Schlongs of Skyrim - Core_RUSSIAN.txt │ Schlongs of Skyrim - Core_SPANISH.txt │ ├───meshes │ ├───actors │ │ ├───character │ │ │ ├───character assets │ │ │ │ │ malebody_0.nif │ │ │ │ │ malebody_1.nif │ │ │ │ │ malefeet_0.nif │ │ │ │ │ malefeet_1.nif │ │ │ │ │ malehandsargonian_0.nif │ │ │ │ │ malehandsargonian_1.nif │ │ │ │ │ malehands_0.nif │ │ │ │ │ malehands_1.nif │ │ │ │ │ maleunderwear_0.nif │ │ │ │ │ maleunderwear_1.nif │ │ │ │ │ maleunderwear_gnd.nif │ │ │ │ │ SOSskeleton.nif │ │ │ │ │ │ │ │ │ └───SOS │ │ │ │ ├───VectorPlexus Muscular │ │ │ │ │ malegenitals_0.nif │ │ │ │ │ malegenitals_1.nif │ │ │ │ │ werewolfgenitals_0.nif │ │ │ │ │ werewolfgenitals_1.nif │ │ │ │ │ │ │ │ │ └───VectorPlexus Regular │ │ │ │ malegenitals_0.nif │ │ │ │ malegenitals_1.nif │ │ │ │ werewolfgenitals_0.nif │ │ │ │ werewolfgenitals_1.nif │ │ │ │ │ │ │ └───facegendata │ │ │ └───facegeom │ │ │ └───SOS - Shop.esp │ │ │ 00002886.NIF │ │ │ │ │ └───werewolfbeast │ │ └───character assets │ │ skeleton.nif │ │ │ └───auxbones │ └───SOS │ │ SOSFemale.hkx │ │ SOSMale.hkx │ │ SOSVampireLord.hkx │ │ SOSWerewolf.hkx │ │ │ ├───Animations │ │ SOSBendDown.HKX │ │ SOSBendUp.HKX │ │ SOSErect.hkx │ │ SOSFastErect.hkx │ │ SOSFlaccid.hkx │ │ SOSSlowErect.HKX │ │ │ ├───Behaviors │ │ SOSFemaleBehavior.hkx │ │ SOSMaleBehavior.hkx │ │ SOSVampireLordBehavior.hkx │ │ SOSWerewolfBehavior.hkx │ │ │ ├───Character Assets │ │ SOSSkeleton.HKX │ │ │ ├───Characters │ │ SOSFemaleCharacter.hkx │ │ SOSMaleCharacter.hkx │ │ SOSVampireLordCharacter.hkx │ │ SOSWerewolfCharacter.hkx │ │ │ ├───Female │ │ SOSOffset.HKX │ │ │ ├───Male │ │ SOSOffset.HKX │ │ │ ├───VampireLord │ │ SOSOffset.HKX │ │ │ └───Werewolf │ SOSOffset.hkx │ ├───scripts │ │ SOS_ActorMagicEffect_Script.pex │ │ SOS_AddonQuest_Script.pex │ │ SOS_API.pex │ │ SOS_Config.pex │ │ SOS_Data.pex │ │ SOS_Debug.pex │ │ SOS_DecreaseSizeMagicEffect_Script.pex │ │ SOS_ErectionMagicEffect_Script.pex │ │ SOS_IncreaseSizeMagicEffect_Script.pex │ │ SOS_IO.pex │ │ SOS_Maintenance.pex │ │ SOS_Maintenance_Alias.pex │ │ SOS_PlayerAliasScript.pex │ │ SOS_RevealingArmorMagicEffect_Script.pex │ │ SOS_SetupNPCMagicEffect_Script.pex │ │ SOS_SetupQuest_Script.pex │ │ SOS_SKSE.pex │ │ SOS_TIF_Erection.pex │ │ SOS_TIF_Growth.pex │ │ SOS_TIF_Shrink.pex │ │ SOS_TrollololScript.pex │ │ │ └───source │ SOS_ActorMagicEffect_Script.psc │ SOS_AddonQuest_Script.psc │ SOS_API.psc │ SOS_Config.psc │ SOS_Data.psc │ SOS_Debug.psc │ SOS_DecreaseSizeMagicEffect_Script.psc │ SOS_ErectionMagicEffect_Script.psc │ SOS_IncreaseSizeMagicEffect_Script.psc │ SOS_IO.psc │ SOS_Maintenance.psc │ SOS_Maintenance_Alias.psc │ SOS_PlayerAliasScript.psc │ SOS_RevealingArmorMagicEffect_Script.psc │ SOS_SetupNPCMagicEffect_Script.psc │ SOS_SetupQuest_Script.psc │ SOS_SKSE.psc │ SOS_TIF_Erection.psc │ SOS_TIF_Growth.psc │ SOS_TIF_Shrink.psc │ SOS_TrollololScript.psc │ ├───SEQ │ Schlongs of Skyrim.seq │ ├───SKSE │ └───Plugins │ SchlongsOfSkyrim.dll │ SchlongsOfSkyrim.ini │ └───textures └───actors └───character ├───argonianmale │ argonianmalebody.dds │ argonianmalebody_msn.dds │ ├───facegendata │ └───facetint │ └───SOS - Shop.esp │ 00002886.dds │ ├───khajiitmale │ bodymale.dds │ bodymale_msn.dds │ ├───male │ malebody_1.dds │ malebody_1_msn.dds │ malebody_1_s.dds │ malehands_1.dds │ malehands_1_msn.dds │ malehands_1_s.dds │ maleunderwear.dds │ maleunderwear_n.dds │ └───SOS ├───VectorPlexus Muscular │ malegenitals_1_msn.dds │ malegenitals_argonian_1_msn.dds │ malegenitals_khajiit_1_msn.dds │ malegenitals_old_1_msn.dds │ werewolfgenitals_1_n.dds │ └───VectorPlexus Regular malegenitals_1.dds malegenitals_1_msn.dds malegenitals_1_s.dds malegenitals_1_sk.dds malegenitals_afflicted_1.dds malegenitals_argonian_1.dds malegenitals_argonian_1_msn.dds malegenitals_argonian_1_s.dds malegenitals_khajiit_1.dds malegenitals_khajiit_1_msn.dds malegenitals_khajiit_1_s.dds malegenitals_old_1_msn.dds werewolfgenitals_1.dds werewolfgenitals_1_n.dds
Neravus Posted December 11, 2020 Posted December 11, 2020 Please Help! Having what I believe is a load order issue and I have spent two days trying to figure it out. I have tried so many things I'm afraid to do more, as I can feel Im right on the edge of breaking this playthrough. Where the cocks are supposed to be there is only a hole. Here is a pic to visually represent whats happening though I'm fairly sure this is a common problem with mod users instead of creators. Also, I have a bulge on my PC that I can't get rid of, tried resetting Fill Her UP and Fertility Mode but it stays there like duck tape. It doesn't happen with any other characters or npc's. If you could tell me how to get rid of that bulge or the void cocks that would be AWESOME! Anyhow here is the pic and my load order. Any help would be very much appreciated!! Load Order.txt
Sandatharius Posted December 11, 2020 Posted December 11, 2020 9 hours ago, Neravus said: Please Help! Having what I believe is a load order issue and I have spent two days trying to figure it out. I have tried so many things I'm afraid to do more, as I can feel Im right on the edge of breaking this playthrough. Where the cocks are supposed to be there is only a hole. Here is a pic to visually represent whats happening though I'm fairly sure this is a common problem with mod users instead of creators. Also, I have a bulge on my PC that I can't get rid of, tried resetting Fill Her UP and Fertility Mode but it stays there like duck tape. It doesn't happen with any other characters or npc's. If you could tell me how to get rid of that bulge or the void cocks that would be AWESOME! Anyhow here is the pic and my load order. Any help would be very much appreciated!! You don't seem to have the XP32 Maximum Skeleton installed.
Neravus Posted December 11, 2020 Posted December 11, 2020 2 hours ago, Sandatharius said: You don't seem to have the XP32 Maximum Skeleton installed. I did have it installed, but I reinstalled it just to be sure that it wasn't something I did in the initial install. Updated the profile by installing from the original files through the vortex mod manager and then wrye bashed and fnis'ed. But still the same problem, Don't know if I mentioned this in the previous post, but there are still collisions with the vagina like there is a cock there and present, but it only shows the hole, this is why I have come to believe it is a load order issue, where something is blocking its appearance for some reason. Here is a pic of my character assets files, maybe that will help someone pick out the problem.
Daruam Posted December 13, 2020 Posted December 13, 2020 Can any kind soul port the Predator schlong patch to SE, please? I don;t know how to do it myself because SoS requires SKSE and that kind of stuff is way beyond my knowledge. Here's the LE mod I'm talking about: https://www.nexusmods.com/skyrim/mods/85541?tab=description
Usethis Posted December 13, 2020 Posted December 13, 2020 On 9/5/2020 at 12:12 PM, Just Don't said: I don't know which mod manager you use (fine detail to share when you ask for help), but as an example when I get an incompatible dll reported by MO2 I need to fix it, then launch the game as usual (skse loader through MO) in order to see if the incompatible dll notification goes away or not. This is because MO will check the last skse64.log to gather that info. So it could be that (listed in order of likelihood) you have everything installed correctly but you're not attempting to start the game after fixing it. you have multiple instances of the mod installed and some are old versions (applies to MO, perhaps to Vortex too). Your installed SKSE version is not the one you think (you can quickly check in game by typing getskseversion in the console). your mod manager is incorrectly detecting the sos dll as incompatible. you live in another universe where version checks and mod rules don't apply as we (in this thread) know. Hi! i've been trying to solve SOS missing .dll and i'm about to start pulling my hair off ? I followed your guide: [From zero to "Hey Sexlab is working!"] Using: Mod Organizer 2 SKSE ver. 2.0.17 (checked in-game with getskseversion console command) This SOS mod Schlongs of Skyrim SE Version 1.1.4 SexLab Framework SE 1.63 - BETA 8 At first i was using SKSE 2.0.19 but downgraded to .17 just in case; also sometimes i get the error "Outdated or missing 'SexLabUtil' SKSE plugin dectected" but i can fix that by reinstalling mods. Here's my mod order! Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 SexLab.esm 6 6 Schlongs of Skyrim - Core.esm 7 7 SkyUI_SE.esp 8 8 RaceMenu.esp 9 9 RaceMenuPlugin.esp 10 a FNIS.esp 11 b CBBE.esp 12 c RaceMenuMorphsCBBE.esp 13 d SOSRaceMenu.esp 14 e XPMSE.esp 15 f SexlabAmmoUnequip.esp 254 FE 0 SexlabLightMeUp.esp 16 10 SLAnimLoader.esp 17 11 AnubAnimObj.esp 18 12 SexLabMatchMaker.esp 19 13 Schlongs of Skyrim.esp 20 14 SOS - Shop.esp 21 15 SOS - Smurf Average Addon.esp 22 16 SOS - VectorPlexus Muscular Addon.esp 23 17 SOS - VectorPlexus Regular Addon.esp 24 18 Alternate Start - Live Another Life.esp Picture of mod organizer: Spoiler I hope anyone can help this dummy out ?
Just Don't Posted December 13, 2020 Posted December 13, 2020 11 minutes ago, Usethis said: Hi! i've been trying to solve SOS missing .dll and i'm about to start pulling my hair off ? Can you verify the dll is in the right folder? If you double click your Schlongs of Skyrim SE in the left panel and go to the Filetree tab, expand the SKSE\Plugins folder you should see the dll there. Verify this to discard an incomplete/wrong install of SOS (note that there are two files available for download, you need the "Schlongs_of_Skyrim_SE - v1.1.4.rar" and not the "Schlongs_of_Skyrim_SE_VR - v1.0.7z"). Spoiler 18 minutes ago, Usethis said: At first i was using SKSE 2.0.19 but downgraded to .17 just in case; also sometimes i get the error "Outdated or missing 'SexLabUtil' SKSE plugin dectected" but i can fix that by reinstalling mods. 2.0.19 is fine. I've been using it for several weeks now without issues. Just make sure all your mods are compatible with it (all the mods covered in my guide work fine with 2.0.19 if you install the latest version). The outdated or missing sexlabutil is weird. I don't see any mod conflicting with Sexlab framework, and if you have the version 163 beta 8 this shouldn't be a problem. When do you get that message? what do you reinstall to solve this? PS: you have 1 notification, check what it is and ideally try to fix it.
Usethis Posted December 14, 2020 Posted December 14, 2020 Thanks for taking the time to reply! 8 hours ago, Just Don't said: Can you verify the dll is in the right folder? I checked, the .dll is there and also have the 1.1.4 version of SOS (not the VR one) I wish i could tell you exactly what fixed my "SexLabUtil" bug, i reinstalled a bunch of them in a furry the following are the ones i know i reinstalled: SKSE, skse64 ini, Address Library for SKSE, SexLab Framework SE BETA 8 Right now (as in last i opened the game with SKSE) i didn't get the SexLabUtil prompt, but i DO get the missing SOS .dll 8 hours ago, Just Don't said: PS: you have 1 notification, check what it is and ideally try to fix it. I didn't notice that! it's that i reinstalled everything before posting (to no avail) about files on the Overwrite mod directory that i'll get to cleaning up next. Here's screenshots of the .dll in the folder and the Overwrites: Spoiler
Just Don't Posted December 14, 2020 Posted December 14, 2020 9 hours ago, Usethis said: Right now (as in last i opened the game with SKSE) i didn't get the SexLabUtil prompt, but i DO get the missing SOS .dll That's weird, I don't see anything out of the ordinary in your modlist. You have SOS light but it's disabled so this shouldn't be an issue. You could check the Conflicts tab (just like you went to the Filetree tab) and see which mods are overwriting SOS just to be sure. Textures and meshes are fine, but other conflicts shouldn't be there. Also does this message appear when you attempt to start a new game or just when you load a save? (and does it happen with other saves or just some?). And just to be completely sure, if you go in game and type in the console getskseversion does it return you a line telling you SKSE 2.0.17 or 2.0.19 is detected? (this can be done as soon as you reach the main menu, you don't need to load a save to open the console and type this command). I can't think of any reason for SOS complaining about a missing dll file with all these steps checked. I guess you already reinstalled SOS. As for your Notification that's harmless. These are files generated by using SSE Edit. You can keep them there (you'll have a permanent notification tho...) delete them (the backup from cleaning Update.esm shouldn't be needed, and the cache files are there just to speed up the SSE Edit initialization process) move them to a dedicated mod (right click in Overwrite and select the option to create a mod from the files in there) to keep those files (calling it SSE Edit Cache or something like that).
Usethis Posted December 14, 2020 Posted December 14, 2020 1 hour ago, Just Don't said: You could check the Conflicts tab The Conflicts tab came clean, when starting a new save i immediatly get the missing .dll error and when loading a save i got the missing .dll AND the SexLabUtil outdated... I had downloaded SOS Light just to see if it would work (it didn't) i keep it disabled. Here's the screenshots: Spoiler Overwrites: Error prompt when loading a save: getskeversion: Just to add some info: Skyrim is installed on "D:\Steam\steamapps\common\Skyrim Special Edition" And everything else in "D:\SD\Skyrim modtools\Mod Organizer 2" I'll try tinkering around next when i get the chance, would getting another sos.dll fix it, could it be a windows 10 permission thing or antivirus? just some guesses. Maybe it's time for a full reinstall...
Just Don't Posted December 14, 2020 Posted December 14, 2020 1 hour ago, Usethis said: I'll try tinkering around next when i get the chance, would getting another sos.dll fix it, could it be a windows 10 permission thing or antivirus? just some guesses. The fact that both sexlabutil and the sos dll are detected as missing/outdated tells me there is something preventing MO2 to properly initialize or add these plugins. I wonder if other dll based mods (for example CBPC or Racemenu) work as intended or are also having issues to start. I don't think a reinstall would change anything here. You could try adding the MO2 folder as an exception to your antivirus + running it as admin (this shouldn't be needed if your windows account already has admin rights and given that these folders are outside the default \program files). Also make sure MO2 is the latest version. Other than that I'm out of ideas, I haven't had this issue ever and our install paths and MO2 setups are fairly similar.
Usethis Posted December 15, 2020 Posted December 15, 2020 12 hours ago, Just Don't said: I don't think a reinstall would change anything here. I went nuclear, resetted windows, steam and redownloaded skyrim. IT WORKS NOW I'M SO HAPPY. I'm sorry to whoever has this problem in the future and stumbles upon my series of posts but i couldn't tell you >exactly< what was broken and that my solution is so heavy-handed. My guess is if this is happening to you: redownload the whole game from steam to directly get the lastest version (1.5.97.0 as of this post) don't get it patched via steam if you've had the game installed for a while. In the now working install i noticed that in-game i got the green OK checks in SexLab settings whereas i didn't get anything at all on the borked one. Spoiler SexLab installed, animations registered successfully, boob physics are working, SOS let me select a donger. I'm happy. I'm currently on SKSE ver. 2.0.17 with sexlab BETA 8 and SOS 1.1.4, might update the SKSE for futue compatability. Thank you Just Don't for helping me out ? now, i have a game to mod out ? 2
Kage777 Posted December 16, 2020 Posted December 16, 2020 Made a thread but im getting desperate here. Figured this would kinda be the best place for it. Using MO2 for mod installation; I did a custom merge with Zedit to help with the 255 plugin limit. I have 37 plugins active on the right tab(mostly the essential esm and sexlab esms) and 7 active on the left panel. Do I need RacemenuSMMB and SOS to be active on the left; wont that defeat the purpose of the merge? i have tried it for ref, and it still will not show up in menu. With XMPSE at the bottom and its overwriting all the mods its supposed to in conflicts I believe. My preset body does, I just cant make changes to it. All my other plugins seem ok, aside from something that keeps giving a SUM error about sexlab. I have the character creation things like racemenu, races, and custom hair an shit in one merge. I have it so Racemenu is first, then any required patches are after. However, when i go into RM in anew game, the tab that has SMMb morphs is completely blank. Same with SOS menu, and I've been googling for days looking for the issue. It now for some reason givers me the "SOS is verion -1 should be version whatever" even though its active in both pane s. My chargen presets is not loading either though the json files are where they are supposed to be; i even put them in MO's overwrite folder to be double sure but nothing shows up. Saving them doesn't show anything either. I can't figure out where they are being stored. Running LOOT doesn't fix it as it shows no errors. I can provide the merge file I'm using; but I'm not sure if its allowed because its technically distributing mods that are not lime. Papyrus log and MO2 logs don't show anything; I bet I'm probably looking in the wrong place. Sorry if this is simple and i'm just dumb; i cant figure it out tho.
4nk8r Posted December 17, 2020 Posted December 17, 2020 6 hours ago, Kage777 said: Made a thread but im getting desperate here. Figured this would kinda be the best place for it. Using MO2 for mod installation; I did a custom merge with Zedit to help with the 255 plugin limit. I have 37 plugins active on the right tab(mostly the essential esm and sexlab esms) and 7 active on the left panel. Do I need RacemenuSMMB and SOS to be active on the left; wont that defeat the purpose of the merge? i have tried it for ref, and it still will not show up in menu. With XMPSE at the bottom and its overwriting all the mods its supposed to in conflicts I believe. My preset body does, I just cant make changes to it. All my other plugins seem ok, aside from something that keeps giving a SUM error about sexlab. I have the character creation things like racemenu, races, and custom hair an shit in one merge. I have it so Racemenu is first, then any required patches are after. However, when i go into RM in anew game, the tab that has SMMb morphs is completely blank. Same with SOS menu, and I've been googling for days looking for the issue. It now for some reason givers me the "SOS is verion -1 should be version whatever" even though its active in both pane s. My chargen presets is not loading either though the json files are where they are supposed to be; i even put them in MO's overwrite folder to be double sure but nothing shows up. Saving them doesn't show anything either. I can't figure out where they are being stored. Running LOOT doesn't fix it as it shows no errors. I can provide the merge file I'm using; but I'm not sure if its allowed because its technically distributing mods that are not lime. Papyrus log and MO2 logs don't show anything; I bet I'm probably looking in the wrong place. Sorry if this is simple and i'm just dumb; i cant figure it out tho. Most people are going to stop reading after "custom merge with Zedit". This is SE. You should investigate what you can turn into ESL's to keep you under the plugin limit. Compact and ESLify simple mods that aren't a master for something else. Clothing mod, weapon mods, etc.. Merge mods as a last resort. Look into using Wrye Bash to help with the identification and conversion process. You'll need xEdit to compact non-ESL-compliant mods down to size, but Wrye Bash can otherwise ID and enable you to flag ESL-compatible plugins as such (or remove the flag, add other flags like ESM). You'll probably find that a lot of what you're using is already ESL-friendly. Edit: It's generally not a good idea to ESL-ify core LE/SE crossover mods like Racemenu and SkyUI (as they will appear they can be) for maximum compatibility with older/noncompliant mods. When you ESLify mods, the place in the load order is always inside the FE range, older non-ESL-aware code won't detect ESL mods in your load order. I'm not totally up on what is and isn't ESL-safe in the scripted variety lately. 1
Kage777 Posted December 17, 2020 Posted December 17, 2020 8 hours ago, 4nk8r said: Most people are going to stop reading after "custom merge with Zedit". This is SE. You should investigate what you can turn into ESL's to keep you under the plugin limit. Compact and ESLify simple mods that aren't a master for something else. Clothing mod, weapon mods, etc.. Merge mods as a last resort. Look into using Wrye Bash to help with the identification and conversion process. You'll need xEdit to compact non-ESL-compliant mods down to size, but Wrye Bash can otherwise ID and enable you to flag ESL-compatible plugins as such (or remove the flag, add other flags like ESM). You'll probably find that a lot of what you're using is already ESL-friendly. Edit: It's generally not a good idea to ESL-ify core LE/SE crossover mods like Racemenu and SkyUI (as they will appear they can be) for maximum compatibility with older/noncompliant mods. When you ESLify mods, the place in the load order is always inside the FE range, older non-ESL-aware code won't detect ESL mods in your load order. I'm not totally up on what is and isn't ESL-safe in the scripted variety lately. I think I meant Zmerge, not Zedit specifically since merge plugins inst helping me. Ok I have already done so using the guide on Nexus from Nordic(??). Though I haven't combined any of the FormIDs since that seems to be trouble and I'm not sure what that would screw up. Even with that , after enabling all my plugins they come down to 300 and something; most of them seem to need Form IDs Compacted and quite a few of them are masters so I don't want to touch them. Quite a few of them are just like texture mods for insignificant things so right now I only have the essentials enabled so I can see whats going on and whats causing issues. Wyre Bash obviously cant load all of them because of the 255 plugin limit. But most of those issues are just things like DD overwriting some other DD records and such. its mostly green and yellow issues. Aside from some stupid plugins that wont remove themselves for mods im not gonna use anymore.
4nk8r Posted December 19, 2020 Posted December 19, 2020 On 12/17/2020 at 5:32 AM, Kage777 said: I think I meant Zmerge, not Zedit specifically since merge plugins inst helping me. Ok I have already done so using the guide on Nexus from Nordic(??). Though I haven't combined any of the FormIDs since that seems to be trouble and I'm not sure what that would screw up. Even with that , after enabling all my plugins they come down to 300 and something; most of them seem to need Form IDs Compacted and quite a few of them are masters so I don't want to touch them. Quite a few of them are just like texture mods for insignificant things so right now I only have the essentials enabled so I can see whats going on and whats causing issues. Wyre Bash obviously cant load all of them because of the 255 plugin limit. But most of those issues are just things like DD overwriting some other DD records and such. its mostly green and yellow issues. Aside from some stupid plugins that wont remove themselves for mods im not gonna use anymore. Well, if you're using too many non-ESL plugins, either you have to merge or not use them (yeah right). Texture and mesh overhauls don't always have a plugin, and Wrye Bash won't have any issues loading 254 normal plugins and a couple hundred more ESL activated plugins, though I like it less for installing plugins. I just use it like a utility knife for some fringe features and the ability to drag/drop my load order. I'm otherwise a Vortex heretic. For those mod you decide to compact ID's, the CK is one way, but I don't know the process nor am I suggesting or recommending using that unless you're more familiar with it already. Just being clear it is an avenue. xEdit is what I'd suggest. It can compact form ID's if the plugin is small enough (less than 1024 objects)...well, you have to activate a special flag ( -IKnowWhatImDoing ) during startup to get the full 1024 range, but either way it is a right-click option to compact from the plugin view list in xEdit. It won't let you compact something that isn't small enough. Compacting doesn't automatically make it an ESL. That is a flag you have to toggle via xEdit in the Record Flags of the File Header of the plugin, or with Wrye Bash. You might have to have Wrye Bash run a detection scan on your plugin order to find all the ESL compatible plugins. The plugin names will show up as green. Don't ESLify any mods that add new cells to the game unless you can name them .esl and they are the very 1st ESL that loads in your load order. If you end up doing it, temporary items defined (if any) in the mod could fail to appear in game should another plugin overrides anything (like a patch). Bug or limitation. Edit: Start with making already-compatible files ESL. Nearly all "patches" are going to be just a simple toggle to stop wasting a load order slot. Don't compact any plugin that is used as a master by another plugin, or references objects in it...Unless you don't use those other mods, because then it doesn't matter. You can break soft dependencies, mapped item ID lists used by other mods, etc. Don't compact what you would avoid merging. 1
Boris Biker Posted December 20, 2020 Posted December 20, 2020 Hi, I'm having problems with rendering females in depence with SOS SSE. It occurs only, when SOS is activated. I've tried to install also CBBE. But it is persistent. If I start the same save without SOS all works fine. What's this signmark for? #Mod_Priority,#Mod_Status,#Mod_Name "0000","+","DLC: HearthFires" "0001","+","DLC: Dragonborn" "0002","+","DLC: Dawnguard" "0003","+","Unofficial Skyrim Special Edition Patch - Deutsche Version (Englische Sprachausgabe)" "0004","+","Unofficial Skyrim Special Edition Patch (Deutsche Sprachausgabe)" "0005","+","Static Mesh Improvement Mod" "0006","+","SkyUI_5_2_SE" "0007","+","Lightning During Storms Sse (Minty lightning)" "0008","+","Masculinized Level Lists" "0009","+","JContainers SE" "0010","+","Creature Framework 1.1.0-pre2A-SE" "0011","+","Fores New Idles in Skyrim SE - FNIS SE" "0012","+","FNIS Creature Pack SE 7.6" "0013","+","FNIS Spells SE 7.0" "0014","+","FNIS Logs" "0015","+","Leviathan Animations Male Idle Walk and Run" "0016","+","RaceMenu Special Edition" "0017","+","Expressive Facial Animation - Male Edition" "0018","+","Schlongs of Skyrim SE" "0019","+","Schlongs of Skyrim SE HDT-SMP files" "0020","+","Tempered Skins for Males - SOS Full Version" "0021","+","Caliente's Beautiful Bodies Enhancer -CBBE-" "0022","+","XP32 Maximum Skeleton Special Extended" "0023","+","High Poly Head v1.4 (SE)" "0024","+","MoreNastyCritters_v12_5SE" "0025","+","Expressive Facegen Morphs SE-35785-1-0-1595174141" "0026","+","EFA Mouth SSE" "0027","+","KS Hairdos SSE" "0028","+","ApachiiSkyHair SSE" "0029","+","Battle Hardened Warpaints SE" "0030","+","Skin Feature Overlays SE - Freckles Scars Birthmarks Stretch Marks Moles and More for Face and Body RaceMenu Overlays" "0031","+","The Eyes Of Beauty SSE" "0032","+","Kala's Eyes" "0033","+","Hvergelmir's Aesthetics - Brows" "0034","+","Better Khajiit textures for SOS body" "0035","+","PA44_NPC_AllinOne" "0036","+","SOS - Revealing Armors-36903-1-03 Conversion SSE" "0037","+","SOS - DLC1 Dawnguard Conversion Custom ver.2.2_no_underwear_release SSE" "0038","+","SOS - DLC2 Dragonborn Conversion Custom ver.2.3_no_underwear_release" "0039","+","SOS - Male Vanila Armor Cloths Conversion Custom ver.2.1_no_underwear_release" "0040","+","Bad_Dog_Skimpy_Clothes_SE" "0041","-","Yarl Clothes 02 v1.5.1C conversion SSE" "0042","+","Caliente's Vanilla Outfits for CBBE" "0043","+","SOS - B3lisario Horsecock Addon - Hairy v0.5" "0044","+","SexLabFrameworkSE" "0045","+","SLAL_SE" "0046","+","MYSLALPACK v12.0" "0047","+","ZAZ 7.0SE-Rev1" "0048","+","Amazing Follower Tweaks SE" "0049","+","SexLabArousedSSELoose-29" "0050","+","SexLab Adventures SE v0.74.0" "0051","+","SL_Pleasure_SE" "0052","+","SexLab EagerNPCSERev" "0053","+","Cumshot 2.3 - Installer for LE and SE" "0054","+","Immersive HUD - iHUD Special Edition" "0055","+","Alternate Start - Live Another Life - SSE" "0056","+","Alternate Start - Live Another Life - Deutsch"
Sandatharius Posted December 20, 2020 Posted December 20, 2020 42 minutes ago, Boris Biker said: Hi, I'm having problems with rendering females in depence with SOS SSE. It occurs only, when SOS is activated. I've tried to install also CBBE. But it is persistent. If I start the same save without SOS all works fine. What's this signmark for? #Mod_Priority,#Mod_Status,#Mod_Name "0000","+","DLC: HearthFires" "0001","+","DLC: Dragonborn" "0002","+","DLC: Dawnguard" "0003","+","Unofficial Skyrim Special Edition Patch - Deutsche Version (Englische Sprachausgabe)" "0004","+","Unofficial Skyrim Special Edition Patch (Deutsche Sprachausgabe)" "0005","+","Static Mesh Improvement Mod" "0006","+","SkyUI_5_2_SE" "0007","+","Lightning During Storms Sse (Minty lightning)" "0008","+","Masculinized Level Lists" "0009","+","JContainers SE" "0010","+","Creature Framework 1.1.0-pre2A-SE" "0011","+","Fores New Idles in Skyrim SE - FNIS SE" "0012","+","FNIS Creature Pack SE 7.6" "0013","+","FNIS Spells SE 7.0" "0014","+","FNIS Logs" "0015","+","Leviathan Animations Male Idle Walk and Run" "0016","+","RaceMenu Special Edition" "0017","+","Expressive Facial Animation - Male Edition" "0018","+","Schlongs of Skyrim SE" "0019","+","Schlongs of Skyrim SE HDT-SMP files" "0020","+","Tempered Skins for Males - SOS Full Version" "0021","+","Caliente's Beautiful Bodies Enhancer -CBBE-" "0022","+","XP32 Maximum Skeleton Special Extended" "0023","+","High Poly Head v1.4 (SE)" "0024","+","MoreNastyCritters_v12_5SE" "0025","+","Expressive Facegen Morphs SE-35785-1-0-1595174141" "0026","+","EFA Mouth SSE" "0027","+","KS Hairdos SSE" "0028","+","ApachiiSkyHair SSE" "0029","+","Battle Hardened Warpaints SE" "0030","+","Skin Feature Overlays SE - Freckles Scars Birthmarks Stretch Marks Moles and More for Face and Body RaceMenu Overlays" "0031","+","The Eyes Of Beauty SSE" "0032","+","Kala's Eyes" "0033","+","Hvergelmir's Aesthetics - Brows" "0034","+","Better Khajiit textures for SOS body" "0035","+","PA44_NPC_AllinOne" "0036","+","SOS - Revealing Armors-36903-1-03 Conversion SSE" "0037","+","SOS - DLC1 Dawnguard Conversion Custom ver.2.2_no_underwear_release SSE" "0038","+","SOS - DLC2 Dragonborn Conversion Custom ver.2.3_no_underwear_release" "0039","+","SOS - Male Vanila Armor Cloths Conversion Custom ver.2.1_no_underwear_release" "0040","+","Bad_Dog_Skimpy_Clothes_SE" "0041","-","Yarl Clothes 02 v1.5.1C conversion SSE" "0042","+","Caliente's Vanilla Outfits for CBBE" "0043","+","SOS - B3lisario Horsecock Addon - Hairy v0.5" "0044","+","SexLabFrameworkSE" "0045","+","SLAL_SE" "0046","+","MYSLALPACK v12.0" "0047","+","ZAZ 7.0SE-Rev1" "0048","+","Amazing Follower Tweaks SE" "0049","+","SexLabArousedSSELoose-29" "0050","+","SexLab Adventures SE v0.74.0" "0051","+","SL_Pleasure_SE" "0052","+","SexLab EagerNPCSERev" "0053","+","Cumshot 2.3 - Installer for LE and SE" "0054","+","Immersive HUD - iHUD Special Edition" "0055","+","Alternate Start - Live Another Life - SSE" "0056","+","Alternate Start - Live Another Life - Deutsch" The exclamation mark usually means that you have a mod installed that isn't for SE. So, look for something that you've installed that was for LE. Could be anything. Check to make sure that you've downloaded and installed the correct game versions of mods. From the looks of things, it's possibly a texture mod. But, as I said, it could be anything.
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