Jump to content

Recommended Posts

Posted

reinstalled skse64 (the latest one) and double checked the files in the root folder, still getting the dll error on sos and the other mod.  can  anyone assist in this?

Posted

How can I add HDT-SMP to SOS addons like ERF Highpoly? I've tried exporting the collision NIFs then adding and weighting them to the ERF schlong mesh with no luck. 

Sorry about the nooby question in advance. 

 

EDIT: I got it to work with some tinkering and copypaste in NIFskope. I was alot easier than I thought it would be.

Posted

I turn off the auto update for Skyrim but of course every once in a while I accidentally launch it with Steam closed and that makes the game update.

 

After updating the skse I'm getting the pop ups too. reinstall did not work.  I tried a new game and still had the pop up.

Posted
On 6/30/2019 at 6:34 AM, Satsuki-chan said:

How can I add HDT-SMP to SOS addons like ERF Highpoly? I've tried exporting the collision NIFs then adding and weighting them to the ERF schlong mesh with no luck. 

Sorry about the nooby question in advance. 

 

EDIT: I got it to work with some tinkering and copypaste in NIFskope. I was alot easier than I thought it would be.

 

Can you please tell me how you did this?

Or, by a chance, share edited files somewhere (which is much better as I am total noob when it comes to nifskope)

I have HDT SMP installed and working so just need whatever SOS files you SMPfied

Posted

Thank you for the latest release of SoS.

 

I like the added Min Schlong Size option, not sure when it was added as I hadn't updated Skyrim since about 4~5 patches ago.

Notice you haven't added the Translation for it to the text file yet.

 

 

 

Posted
4 hours ago, smashly said:

Thank you for the latest release of SoS.

 

I like the added Min Schlong Size option, not sure when it was added as I hadn't updated Skyrim since about 4~5 patches ago.

Notice you haven't added the Translation for it to the text file yet.

 

 

 

Thanks for reminding me about the translations, others have mentioned it and I wanted to fix it but I kept forgetting.... Anyway it's fixed in v1.1.3

Posted
On 7/1/2019 at 5:53 AM, darksynth0 said:

 

Can you please tell me how you did this?

Or, by a chance, share edited files somewhere (which is much better as I am total noob when it comes to nifskope)

I have HDT SMP installed and working so just need whatever SOS files you SMPfied

(This is my first time posting a "tutorial" of sort so here goes.)

 

How to add HDT SMP to an SOS schlong add-on.

 

1. Open one of the schlong meshes from the HDT-SMP conversion in Outfit Studio. File should be Meshes\actors\character\character assets\SOS\(...)\malegenitals_0.nif if you installed it.

 

2. Once loaded, highlight "SchlongCollision" and "VesicleCollision" under the Meshes window on the right side. Right click, select export, and NIF. 

 

3. Unload the current project and load up the slider set of the schlong you wish to convert. In Outfit Studio, select File> load project> find the slider set for your prefered schlong add-on. Files should be located at Data\CalienteTools\BodySlide\SliderSets.

 

4. Once the slider set is loaded, make sure the schlong mesh is set as reference if it isn't already. Go ahead and import the collision NIFs you exported a few steps ago. Select File> Import> from NIF. ~NOTE: you won't be able to see the collision meshes once you load them in. Highlight the imported collision NIFs under the "Meshes" window and hit the pencil button on the toolbar so you can see the verticles from said NIFs.

 

5. (Optional?) You may find that when highlighted, the collision meshes may not be lined up with the schlong mesh. Simply highlight the meshes in the Meshes window, right-click, and select Move. Line up the collision mesh as best as possible. You'll only need to adjust the Z and Y axes. Hit the "eye" button twice next to the schlong mesh under the mesh window to make the collision meshes visible through the schlong mesh. 

 

6. Once again, make sure the schlong mesh is set as reference. Next, click on the "Bones" tab. Highlight everything, click on the "meshes" tab, right-click on on "SchlongCollision", then "Copy Selected Weights". It will open a tab, just hit ok. Repeat step 6 for "VesicleCollision" as well.

 

7. (Optional) Click on the "Slider" button at the top left, then "set base shape". After that, hit the "Slider" button again, but this time select "conform all." This will allow you to shape the collision meshes along with the schlong if you use bodyslide to modify your schlong meshes. 

 

8. Save the project. Click on File> Save Project As... Change the Display name ( I just added HDT to the end of the original name) and MAKE SURE TO CHANGE "Shape Data File" to something else, i.e. "ERF High Poly SOS SE HDTSMP.nif" Build the newly created mesh project in Bodyslide.

 

9. You are done with Outfit Studio and Bodyslide. Open up NIFSkope.

 

10. In NIFSkope, open the schlong mesh you just used Bodyslide on.

 

11. Once open, right click on "0 NiNode" under the "Names" window. Select Node>Attach Extra Data, select "yes" when the window opens. This will open a big list of stuff. Find "NiStringExtraData" and select that one. Warning, there is an option called NiStringsExtraData, don't select that one. Select String not Strings.

 

12. Once that is done, the new NiStingExtraData should be selected for you. Just below that window, there should be another. 

 

13. Under the Name section, right click, and select "edit string index" , then add "HDT Skinned Mesh Physics Object" ,without the quotes, as the value and hit enter.

 

14. Under the String Data section, right click, and select "edit string index", then add "SKSE\Plugins\hdtSkinnedMeshConfigs\MaleSchlong.xml" ,without the quotes, as the value and hit enter. This references the xml that defines? the schlong physics.

 

15. Save the NIF file as "(addonschlongname)_0.nif and _1.nif."

 

16. Test in game. If physics don't work, make sure "MaleSchlong.xml" is in SKSE\Plugins\hdtSkinnedMeshConfigs\. When I installed the conversion with NMM, it placed the file in the SKSE folder.

 

Few closing notes,

- This is how I converted ERF's High Poly to HDT-SMP. There may be some steps that are not needed. It may not work for other schlongs.

- You may need to add the "NiStringExtraData" using nifskope EVERYTIME you build the Schlong in bodyslide. I have to do it every time. One of the reasons I can't upload a converted file, as I use bodyslide to modify the schlong shape. It may not fit your character. PM me of you want the file anyway.

- Feel free to correct anything or ask for clarification. I tried my best to make it as clear as I could.

Posted

Sorry to bother you all, but I've got crotch holes.

 

My npc's schlongs are missing. When they wear revealing clothes I can see right through their crotches. I've tried uninstalling all irrelevant mods and keeping only SOS and it's requirements and I'm still getting holes when I strip male npcs naked. I'm at a loss as to what to do. Any ideas would be greatly appreciated thank you.

Posted

A question, if someone can shred a light: I have installed mod with custom race (Chiss) which is fun to play, it adds bunch of new NPC, quests and such - makes the game more fun to play... I tried to make add-on for the male genitals for the Chiss race and got it working at some stage, but editing the mod ended with messed facegen data which I tried to rebuild with CK but at the end I concluded it's not worth the efforts... Playing trough the game I noticed that some of the NPC's do get schlonged by SOS even the race is not supported by it (most of the NPC are in underwear - dickless :) )...

Is there a catch or something? All the NPC's are flagged as Chiss race and I can't find why some do get the willies and most don't... If someone can explain this, it would be great. Thank's.   

Posted
On 7/3/2019 at 9:17 AM, stumbleduck said:

Sorry to bother you all, but I've got crotch holes.

 

My npc's schlongs are missing. When they wear revealing clothes I can see right through their crotches. I've tried uninstalling all irrelevant mods and keeping only SOS and it's requirements and I'm still getting holes when I strip male npcs naked. I'm at a loss as to what to do. Any ideas would be greatly appreciated thank you.

Did you go to the player/npc tab on SoS menu and click that the clothes/armor are revealing? You'll have to do that for some outfits. Just mouse over the npc, go to SoS menu, click the box. Easy peasy.

Posted

Dibella must of had a bad day or something, as I am also getting the bug were a large hole takes the place of the schlong. Certain NPCs also seem to want to appease Dibella, as they refuse to equip their clothes/armor. The clothes/armor will be in their inventory, but it won't be equipped. Happens for both males and females of all races, and stops happening if I disable the mod.

 

Figured it out. Apparently Dibella is really against NPC's having bags/pouches/bandoliers on them. Disabling "Bandolier - bags and pouches for NPCs" fixed it.

Posted
8 hours ago, Superin7enden7 said:

Dibella must of had a bad day or something, as I am also getting the bug were a large hole takes the place of the schlong.

Move the esp files of the revealing armors after the esp of this mod in your load order. Alternatively you can mark the outfits as revealing in the MCM of SOS.

Posted
16 hours ago, AnInsaneMoose said:

Are there any other schlong addons out there that work for SE? ive tried searching but i cant find them (im probably just searching wrong). could somebody link to them?

What's wrong with SoS?  What version of the game are you running?  Because the mod works fine for me.

Posted
On 7/4/2019 at 4:48 PM, pburnt said:

Did you go to the player/npc tab on SoS menu and click that the clothes/armor are revealing? You'll have to do that for some outfits. Just mouse over the npc, go to SoS menu, click the box. Easy peasy.

Thank you soo much! I could kiss you! I can't believe I missed that. Thank you once again! 

Posted
3 hours ago, Kain82 said:

What's wrong with SoS?  What version of the game are you running?  Because the mod works fine for me.

Oh, nothings wrong with it, i just cant find any other schlong types. like ones for female characters

Posted

hi, after i got this mod xmpse isnt working right, when i got styles in mod menu nothing is there, it worked before getting this mod, can i have help.

 

 

Posted

I'm getting a texture issue... Everything is invisible except the hands/feet/head and dong. I've tried all kinds of different load orders, other texture mods, everything. I updated to the latest everything, doing a new playthrough so everything is fresh. But still no matter what, invisible bodies...

 

EDIT: I've narrowed it down to my smashed patch. Switching to bashed/merge patch combo fixed it. Something's up with mator smash it seems, or maybe I wasn't using it right? I dunno.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...