LeFlemard Posted May 7, 2018 Posted May 7, 2018 mmm, is it not compatible with ECE? can't seem to be able to load the MCM menu...
Kaarinah Posted May 11, 2018 Posted May 11, 2018 On 2018-05-07 at 4:30 PM, LeFlemard said: mmm, is it not compatible with ECE? can't seem to be able to load the MCM menu... I have ECE and this running with no trouble.
LeFlemard Posted May 11, 2018 Posted May 11, 2018 5 hours ago, Kaarinah said: I have ECE and this running with no trouble. mmm... welp I can't find why the mcm menu don't properly work then ;_; edit: Found the cause: I had too many animation loaded and SLAL was just not fast enough to prompt before I thought it didn't worked. 1
ZincTO Posted May 31, 2018 Posted May 31, 2018 Can anyone help me with the animations not working correctly, my player will do the actions but the creature wont do the animations? Yes I have more nasty critters, the framework, animation loader and animation packs, etc. Thanks in advance.
xxxLutzlisbelt Posted May 31, 2018 Posted May 31, 2018 Stupid Question, but if i install an Animation pack and the modlaeder asks me if i want to replace files that where alraedy added by SLAL, should i replace them or leave them as they are?
khumak Posted June 6, 2018 Posted June 6, 2018 Not sure where the best place to ask this is, but is there a setting that tells Sexlab to never put a male in the female role in an MF animation? I had no problems registering specifically which animations I want and excluding the ones I don't in SLAL, but it still sometimes puts males on the receiving end in MF animations. This happens even when I have my PC gender set up as forced Male instead of letting Sexlab assign it. It most often happens in MFF animations but I do occasionally run across it in MF animations as well. This happens even with all animations that include the anal tag removed. There are still scenes where a female will fuck my male PC with a strapon.
Daymarr Posted June 15, 2018 Author Posted June 15, 2018 On 5/30/2018 at 11:29 PM, logiczinc said: Can anyone help me with the animations not working correctly, my player will do the actions but the creature wont do the animations? Yes I have more nasty critters, the framework, animation loader and animation packs, etc. Thanks in advance. You may need to reload the animations, go to the Animation Loader's MCM and then: Click on the "Disable All" button. Click on "Rebuild Animation Registry", then Wait for the message to pop up*. Click on "Reload JSON". Click on "Enable All". Click on "Register Animations", then Wait for the message to pop up*. On 5/31/2018 at 6:38 PM, xxxLutzlisbelt said: Stupid Question, but if i install an Animation pack and the modlaeder asks me if i want to replace files that where alraedy added by SLAL, should i replace them or leave them as they are? It's best to ask the creator of whatever pack that you installed this question. On 6/6/2018 at 6:19 PM, khumak said: Not sure where the best place to ask this is, but is there a setting that tells Sexlab to never put a male in the female role in an MF animation? I had no problems registering specifically which animations I want and excluding the ones I don't in SLAL, but it still sometimes puts males on the receiving end in MF animations. This happens even when I have my PC gender set up as forced Male instead of letting Sexlab assign it. It most often happens in MFF animations but I do occasionally run across it in MF animations as well. This happens even with all animations that include the anal tag removed. There are still scenes where a female will fuck my male PC with a strapon. I suggest asking that question here,
myhouseatl Posted June 18, 2018 Posted June 18, 2018 The Slal esp is still form 43. Can you please save in CK to change to form 44?
LukeDuke Posted June 25, 2018 Posted June 25, 2018 On 6/18/2018 at 11:34 AM, myhouseatl said: The Slal esp is still form 43. Can you please save in CK to change to form 44? Are you trolling? It's 44 for me. Only mods I had to change to 44 in CK was SOS Light and More Nasty Critters conversion for SE.
Camila Posted July 12, 2018 Posted July 12, 2018 Hey guys I have a problem but I'm not quite sure if it's SexLab Animation Loader or SexLab Framework itself. Sometimes (most times) when I register a bunch of animations in SLAL, they get registered into SexLab (and even appear in the enable/disble menu) but they are not available for me to actually play them. Then I tried to register each animator page alone, save and test if all animations were selectable in-game, and then it worked most of the times, but still failed a few times. Does anyone know about this problem?
Daymarr Posted July 18, 2018 Author Posted July 18, 2018 On 7/11/2018 at 10:42 PM, Camila said: Hey guys I have a problem but I'm not quite sure if it's SexLab Animation Loader or SexLab Framework itself. Sometimes (most times) when I register a bunch of animations in SLAL, they get registered into SexLab (and even appear in the enable/disble menu) but they are not available for me to actually play them. Then I tried to register each animator page alone, save and test if all animations were selectable in-game, and then it worked most of the times, but still failed a few times. Does anyone know about this problem? It seem more like a SexLab Framework related issue, tbh. I suggest checking the SL SE beta thread out and see if anybody have a similar issue. 1
cobme Posted July 22, 2018 Posted July 22, 2018 On 3/25/2018 at 10:01 PM, Pfiffy said: first: deinstall it and make the conversion in a seperate folder. To make sure the installation is clean: run fins with enabled hkx compatibility check and check for errors. start the game and see if there are T-poses. Also Run Nif optimizer on that folder. (leito has some anim objects, that have to be converted to) After running Nifoptimizer and converting the hkx files repack the folder and install this new package. If you run fins, make sure you have the hkx compatibility check enabled again. I can tell you that if you do it right, Leito, FunnyBiz, Anub, K4, Billyy, SirNiblbes, MasterMike, and RohZima Anim packs work. Same for More Nasty Critters and HCOS. EDIT: The instructions on the Nexuspage may work... But it is no good idea to do this in the insallation folder. I followed those instructions and covnverted the animations.hkx files, optimized the meshes, opened and saved in CK to convert to form 44... And when I run FNIS and launch the game I get frozen characters \ T - poses \ no animations whatsoever. According to FNIS, the behavior is also incompatible. How do I convert the Behavior.hkx file? ?
Pfiffy Posted July 22, 2018 Posted July 22, 2018 2 hours ago, cobme said: I followed those instructions and covnverted the animations.hkx files, optimized the meshes, opened and saved in CK to convert to form 44... And when I run FNIS and launch the game I get frozen characters \ T - poses \ no animations whatsoever. According to FNIS, the behavior is also incompatible. How do I convert the Behavior.hkx file? ? same way as the other hkx files... 1
NeatLL Posted August 5, 2018 Posted August 5, 2018 Does anyone know how to convert SexLab animations to work with OSex (https://www.nexusmods.com/skyrimspecialedition/mods/17209, http://www.loverslab.com/topic/51365-0sex-skyrim-sex-sim-other-0s-content-wip/, https://github.com/CE0)? I'm wondering if anyone would be interested in doing this.
duzellx Posted September 15, 2018 Posted September 15, 2018 cant seem to load in animation from before 2.0.8 skse edit: to clarify i can see it in MCM menu and i have hit rebuilt , but when count or addinging animations says there are 0 when infact i know there are at least 100 so im unsure whats going on as i finally just got everything else stable on my save
Daymarr Posted September 15, 2018 Author Posted September 15, 2018 2 hours ago, duzellx said: cant seem to load in animation from before 2.0.8 skse edit: to clarify i can see it in MCM menu and i have hit rebuilt , but when count or addinging animations says there are 0 when infact i know there are at least 100 so im unsure whats going on as i finally just got everything else stable on my save You need to select the animations that you want to register, then click "Register" for them to be added.
duzellx Posted September 15, 2018 Posted September 15, 2018 5 minutes ago, Andreis said: You need to select the animations that you want to register, then click "Register" for them to be added. tried that but i did not work upon investigating seems my jcplug was out of date after updated its working as intended so no worries and thanks for the help
sharonasbar12 Posted September 24, 2018 Posted September 24, 2018 Some of the anims do not play. They are there and I can choose them, but all I get is this with a rocking back and forth movement. Ran FNIS several times with no problems. Please help
Daymarr Posted September 29, 2018 Author Posted September 29, 2018 On 9/23/2018 at 10:45 PM, sharonasbar12 said: Some of the anims do not play. They are there and I can choose them, but all I get is this with a rocking back and forth movement. Ran FNIS several times with no problems. Please help You may need to reload the animations, go to the Animation Loader's MCM and then: Click on the "Disable All" button. Click on "Rebuild Animation Registry", then Wait for the message to pop up*. Click on "Reload JSON". Click on "Enable All". Click on "Register Animations", then Wait for the message to pop up*.
sharonasbar12 Posted September 30, 2018 Posted September 30, 2018 3 hours ago, Andreis said: You may need to reload the animations, go to the Animation Loader's MCM and then: Click on the "Disable All" button. Click on "Rebuild Animation Registry", then Wait for the message to pop up*. Click on "Reload JSON". Click on "Enable All". Click on "Register Animations", then Wait for the message to pop up*. Yes I did that. It helped some, but still have a few.
mralex21323 Posted October 2, 2018 Posted October 2, 2018 Hey guys! I have a problem my animation packs are not in the SLAL MCM menu I tried for hours Yesterday and couldn't find an answer. This is exactly what Im doing: I downloaded SLAL for Skyrim SE (the newest one) then I installed JC Containers (same thing the newest one) then I installed the Funnybizness SLAL pack (https://www.loverslab.com/topic/58240-funnybizness-v25-slal-pack-by-shashankie/) and the Komotor Animation pack (https://drive.google.com/file/d/1MECG3faIuyfAer1CAwHPOW1b3uEgy2b3/view?usp=sharing) using NMM then I use FNIS and all the animations load correctly without warnings, then I open the game go to MCM SLAL menu and I have no animations there. Thanks in advance
TheJeet11 Posted October 4, 2018 Posted October 4, 2018 Ever since I updated the sexlab to 1.63 beta 3..... The SLAL list has been showing me empty except for options of SLAL... 1. I did generate the FNIS properly and it too listed all the custom animations I installed. 2. In MCM, only the settings to register, Apply json etc is visible and not the actual animation list
TheDarkMind Posted October 9, 2018 Posted October 9, 2018 On 10/4/2018 at 9:53 AM, TheJeet11 said: Ever since I updated the sexlab to 1.63 beta 3..... The SLAL list has been showing me empty except for options of SLAL... 1. I did generate the FNIS properly and it too listed all the custom animations I installed. 2. In MCM, only the settings to register, Apply json etc is visible and not the actual animation list Update J Containers .... https://github.com/ryobg/jcontainers/releases
Wonko486 Posted October 11, 2018 Posted October 11, 2018 On 10/4/2018 at 3:53 AM, TheJeet11 said: Ever since I updated the sexlab to 1.63 beta 3..... The SLAL list has been showing me empty except for options of SLAL... 1. I did generate the FNIS properly and it too listed all the custom animations I installed. 2. In MCM, only the settings to register, Apply json etc is visible and not the actual animation list On 10/9/2018 at 12:47 PM, TheDarkMind said: Update J Containers .... https://github.com/ryobg/jcontainers/releases Okay, This kind of worked. But I did get it working properly. Here was the process: 1.) install jcontainer and remove the old version. 2.) reinstall all your anim packs again. 3.) Run FNIS. 4.) you can now register them all under SLAL.
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