Nymra Posted July 2, 2019 Posted July 2, 2019 15 minutes ago, t.ara said: ' --- TEPI ANIMATIONS --- ' ' These are animations originally made for the Maria Eden mod. ' ' Dominant movement, pointing directions, and so on ' b -a ZapPointDown TepiPointGround.hkx b -a ZapPointLeft TepiPointLeft.hkx b -a ZapPointRight TepiPointRight.hkx b -a ZapPointAt TepiPointAt.hkx b ZapDomHandHips TepiHandsHip.hkx b -a ZapDomYes TepiFingYes.hkx b -a ZapDomNo TepiFingNo.hkx b -a ZapAddGag TepiRestHead.hkx ' submissive movement and positions ' b ZapLickFeet TepiAllFour.hkx b -a,md ZapSurrender ZapSurrender.hkx ' Same as IdleSurrender b ZapSitSpread TepiSitSpread.hkx b ZapBedTied TepiTiedBed.hkx ' submissive presenting ' b ZapStandShowArs TepiShowArs.hkx b ZapStandShowVagina TepiShowVagina.hkx b ZapLieShowVagina TepiOnBackShowVagina.hkx b ZapKneelDisplay TepiKneelHandsHead.hkx ' Redressing, after sex b -a ZapRedress01 TepiRedressLow.hkx b -a ZapRedress02 TepiRedressUp.hkx ' Slave auction ' b -a ZapBid01 TepiAucH1.hkx b -a ZapBid02 TepiAucH2.hkx Maybe something around in this block...normal animations which are called by script i guess. I could maybe have a look later and create some idle-markers which could show them. Depends on their length if that would work fine or not. that would be awesome. I think they are perfect for some mods to use and add some variety that is not available otherwise.
t.ara Posted July 3, 2019 Author Posted July 3, 2019 22 hours ago, Nymra said: that would be awesome. I think they are perfect for some mods to use and add some variety that is not available otherwise. Sadly this animations are not compatible with my set-up in use. It´s often, that compressed animations are lost for all future during their build. I personally don´t compress animations to have a way back into my setup later again, if needed. And this animations are too short for an idle marker, because I can not set loop-play (FNIS - build stuff is mostly one shot only on IDLE markers, not depending, what you choose inside of the IDLE-window of CK). In this case you can call them and loop them only by scripts. 1
t.ara Posted July 5, 2019 Author Posted July 5, 2019 Again, i´m little working with BodySlide Functionallity: My first time now to create successful custom REFERENCE bodies for all BS-versions, UUNP/CBBE and Skyrim SE)...means I feed the software with a different body, away from UUNP or CBBE. If it´s allowed, I can later share some new reference-bodies in the BODYSLIDE-CLUB. I specially work on LEGS-shape and ARM-To-BREAST-curves and form of the butt and breast. Pics show the SKYRIM SE body-slide-system inside of old-skyrim, the body is shape-customized. That´s a first test. I´m on the way with the overall idea to decrease the diameters of ankles and wrists. 3
Nymra Posted July 5, 2019 Posted July 5, 2019 On 7/3/2019 at 4:25 PM, t.ara said: Sadly this animations are not compatible with my set-up in use. It´s often, that compressed animations are lost for all future during their build. I personally don´t compress animations to have a way back into my setup later again, if needed. And this animations are too short for an idle marker, because I can not set loop-play (FNIS - build stuff is mostly one shot only on IDLE markers, not depending, what you choose inside of the IDLE-window of CK). In this case you can call them and loop them only by scripts. thank you verymuch still for the effort!
DonQuiWho Posted July 5, 2019 Posted July 5, 2019 Hi @t.ara I do hope v9 makes it to production quickly, as I get nearer to my DoD every day ? But, if you are still doing any nice simple bits of furniture, though, this could be entertaining. With or without Action Man ? Meantime, looking forward to V9 hitting Skyrim soon 2
t.ara Posted July 5, 2019 Author Posted July 5, 2019 3 minutes ago, donkeywho said: Hi @t.ara I do hope v9 makes it to production quickly, as I get nearer to my DoD every day ? But, if you are still doing any nice simple bits of furniture, though, this could be entertaining. With or without Action Man ? Meantime, looking forward to V9 hitting Skyrim soon *smile: you want this like three or four times beside each other?...or do you want me to create single, dual, tripple and quad?.... 1
DonQuiWho Posted July 5, 2019 Posted July 5, 2019 5 minutes ago, t.ara said: *smile: you want this like three or four times beside each other?...or do you want me to create single, dual, tripple and quad?.... The more the merrier. Again, ideal for the travelling Brothel Keeper Just think what @Musje could do with it in HSH - eg the multiple training facility people would like, and AYGAS - egs travelling slavemasters need to earn money for their stock of slaves' daily living expenses, as food etc isn't cheap. And it's a good 'Try Before You Buy' facility too ? ? ? And a single version for all those travelling farmers with the mouthy wives ?
t.ara Posted July 5, 2019 Author Posted July 5, 2019 23 minutes ago, donkeywho said: The more the merrier. Again, ideal for the travelling Brothel Keeper Just think what @Musje could do with it in HSH - eg the multiple training facility people would like, and AYGAS - egs travelling slavemasters need to earn money for their stock of slaves' daily living expenses, as food etc isn't cheap. And it's a good 'Try Before You Buy' facility too ? ? ? And a single version for all those travelling farmers with the mouthy wives ? OK, donkey, that idea looks pretty perfect for skyrim, it´s likewise a nice pillory-stock-combination, I´ll do that in the evening-I need some sleep before.
EinarrTheRed Posted July 5, 2019 Posted July 5, 2019 I can almost hear the requests for this to be added to certain home dungeon addon. 3
DonQuiWho Posted July 6, 2019 Posted July 6, 2019 17 hours ago, EinarrTheRed said: I can almost hear the requests for this to be added to certain home dungeon addon. I did nearly use you name in vain when writing up the suggested uses ?
EinarrTheRed Posted July 6, 2019 Posted July 6, 2019 LOL... I had that feeling. I'm sure I could find a spot.... somewhere... ? 1
Lamadi Posted July 7, 2019 Posted July 7, 2019 On 7/5/2019 at 2:31 PM, t.ara said: *smile: you want this like three or four times beside each other?...or do you want me to create single, dual, tripple and quad?.... You could just make a single one, and it could be placed side by side to appear dual / triple / quad. Saves you more object / animation slots, and the hassle of making objects interactable by multiple npc's, essentially creating several contraptions for the effort of making just one. 1
t.ara Posted July 7, 2019 Author Posted July 7, 2019 55 minutes ago, Lamadi said: You could just make a single one, and it could be placed side by side to appear dual / triple / quad. Saves you more object / animation slots, and the hassle of making objects interactable by multiple npc's, essentially creating several contraptions for the effort of making just one. This item is ready-have a look at the new ZAP 9 thread...I´m sure you will find that in some seconfs:-)
t.ara Posted July 7, 2019 Author Posted July 7, 2019 THIS THREAD IS BEING CONTINUED FOR QUESTIONS CONCERNING V 8 and 8 plus. MY SHOWROOM FOR THE NEXT VERSION IS HERE : "ZAP 9 - ZaZ Animation Pack Version 9" on this page inside of the ADULT AREA.
Lamadi Posted July 10, 2019 Posted July 10, 2019 Link to the new topic: ZAP 9.0 - ZaZ Animation Pack Version 9 (in progress) 1
Londo101 Posted July 11, 2019 Posted July 11, 2019 On 6/14/2019 at 4:44 PM, poblivion said: Try this Sadly, it does not work. I can't get rid of devices such as zbf cuffs front, once my PC had put it on... I don't know which mod does this...
Londo101 Posted July 11, 2019 Posted July 11, 2019 Does anyone know how to increase the lifetime of whipmarks? I knew it once, but I forgot...
WaxenFigure Posted July 12, 2019 Posted July 12, 2019 9 hours ago, Londo101 said: Does anyone know how to increase the lifetime of whipmarks? I knew it once, but I forgot... Look for "Decals" in the ini files.
t.ara Posted July 14, 2019 Author Posted July 14, 2019 On 7/12/2019 at 3:45 AM, yyjddgr3 said: You can look here for some progress:
Aki K Posted July 24, 2019 Posted July 24, 2019 Having trouble. All of my gags look like this basket thing some distance from the face, even in other mods (except ones from DD assets, expansion, or integration.) It will look the normal in the inventory menu but then I equip it and I get this damned basket! What is causing this and how do I fix it?
Im_The_Real_Deal Posted July 26, 2019 Posted July 26, 2019 Is zaz extension pack included in this mod? I mean is there any reason to keep extension pack over updating to this? Also how do I use heritical resources it says missing masters after upgrading from 7.0.
t.ara Posted July 26, 2019 Author Posted July 26, 2019 On 7/24/2019 at 8:17 PM, Aki K said: Having trouble. All of my gags look like this basket thing some distance from the face, even in other mods (except ones from DD assets, expansion, or integration.) It will look the normal in the inventory menu but then I equip it and I get this damned basket! What is causing this and how do I fix it? hi, seems not to be an error caused by zap8. Maybe an error of the loading of some mods, which have this items overwritten with others..load-order-maybe.
t.ara Posted July 26, 2019 Author Posted July 26, 2019 2 hours ago, Im_The_Real_Deal said: Is zaz extension pack included in this mod? I mean is there any reason to keep extension pack over updating to this? Also how do I use heritical resources it says missing masters after upgrading from 7.0. No ZEP is mostly an add on for ZAP 7. It changes it´s framework to be compatible for maria eden prostitude and adds some mechanics to zap7-ONLY. It doesn´t work with my versions. Heraetic resources is a mod of HDT assets-in simple words, clothing-likewise all other body-bondage-stuff is. I can not imagine, tha HR is depending on zap7. IF this is correct like this, it should be standing in the guide of that mod. I do not think that heraetic would made zap a dependency for his assets. No logical reason to do so. If i´m correct with this, you can try to reinstall HR again and look if that error still persists.
DonQuiWho Posted July 26, 2019 Posted July 26, 2019 On 7/24/2019 at 7:17 PM, Aki K said: Having trouble. All of my gags look like this basket thing some distance from the face, even in other mods (except ones from DD assets, expansion, or integration.) It will look the normal in the inventory menu but then I equip it and I get this damned basket! What is causing this and how do I fix it? On 6/18/2019 at 8:32 PM, donkeywho said: 3 - What's the source of the miniature shopping basket that my follower suddenly wears when a gag seems appropriate, please? Getting ready for a game of hockey? That is a fallback gag in ZAP (beast race gag). Usually happens if the race cannot be determined correctly. Custom follower? ++++++++++++++++ That was @inte's feedback when I asked the same question on Prison Overhaul Patched thread. Think I posted Here's the pic in the orig question if you want to check it's the same thing
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