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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
37 minutes ago, Vyxenne said:

I'm using the GitHub version and it has controls to enable separate orgasms. I haven't tested them but now that you've brought it up, I will.

Pardon me I know this has probably already been asked a 1000 times, but I believe you created the VR patch for SL.  Do I still need the VR patch for the Github version?

Posted
1 minute ago, TopDogCat said:

Do I still need the VR patch for the Github version?

 

Just to be clear about the compatibilities:

 

All the old and new developed Mods that use the SexLab Framework as dependency but don't override any of the SexLab files, are or will be 100% compatible with the GitHub and the official version.

 

All the Patch, Fixes and Tweaks that override some of the files of the SexLab Framework won't be compatible with the official new version at less until someone make new versions of those Patch and Tweaks, the fixes not longer be required because are already included and improved.

 

So yes you will need the VR patch but the current patch is not compatible and won't be compatible until the official release. I wish that can be included as part of the official version but I know nothing about

Posted
8 hours ago, osmelmc said:

Officially the BETA 8 is the last one but the BETA 9 is being cocked for a while on the GitHub servers and soon will be ready for official release.

 

Ty for the reply ❤️ 

Posted

I have a weird question. So I use SLAL with funybizz billy anubs and few more anim packs. I use and SexLab more animations to rise the limit to 750 human 750 creature  etc.
I build all animations from SLAL and register them (console start showing new reg. damn slow from oldrim) but many animations are missing when I open the menu to choose, and in SexLab MCM I got only 5 pages of animations even im like nearly 200 animations before the 750 limit. Yes I see lots of the new pack anim. in SexLab registry but many are missing, And I can choose from, like I see, only from the ones that are showing in SexLab animation pages... which are not all as in SLAL registry. Am I doing something wrong?

Posted

Out of curiosity, for Beta 9, what is the animation cap, and is sslAnimationSlots 2000 made redundant?

 

If I'm reading the code right (and this is a BIG if), the new limit should be 3,840 using 30 "animation caches", each with 128 animations?

Posted (edited)
36 minutes ago, VeraDra said:

Out of curiosity, for Beta 9, what is the animation cap, and is sslAnimationSlots 2000 made redundant?

 

If I'm reading the code right (and this is a BIG if), the new limit should be 3,840 using 30 "animation caches", each with 128 animations?

The amount of Animation CACHE is not related with the amount of Animations.

 

Each CACHE keeps one of the most recently used scene types for example one of the CACHE will be for the Default Animations and other will be For the Oral animations with two actors, while another will be for the vaginal Animations with two Female Actors and one Male Actor. 30 is just the amount of CACHE slots that feels right to deal with the most used scenes without stress the system keeping too much information on memory.

Those are just examples, the real content of the CACHE depends of the Mods installed and the sex scenes played.

 

 

Answering the real question: the amount of Animations allowed seems to be 1000 if bad not remember, but is not sure yet because apparently some user have problems with more than 750 Animations and the Framework have to work for everyone. So at less the official setup file bring more than one option for the Animation amount, you probably will need one of the sslAnimationSlots 2000 without the Scripts because the current version already can deal with different amount of Animations without problems.

 

Edited by OsmelMC
Posted

Anyone have an idea what kind of mod can cause this problem? I press N to select actor and the notification says I selected the NPC but I can only move the Player. Press N again and it still says it selected the NPC and again I can only move the Player.

Posted
53 minutes ago, agmoyer955 said:

Anyone have an idea what kind of mod can cause this problem? I press N to select actor and the notification says I selected the NPC but I can only move the Player. Press N again and it still says it selected the NPC and again I can only move the Player.

That's the usual behavior when the selected actor is not part of some Animation. But if you are trying to select one of the Actors in middle of the sex scene it should ask you if you want to control the Animation if that not happen or happen but still the player can walk, you probably have some Mod removing the SexLabAnimatingFaction from the player or the Actors; or the Hotkey N is not longer assigned to the actor selection of the SexLab and the message you are seeing is from another mod.

Posted
17 minutes ago, OsmelMC said:

That's the usual behavior when the selected actor is not part of some Animation. But if you are trying to select one of the Actors in middle of the sex scene it should ask you if you want to control the Animation if that not happen or happen but still the player can walk, you probably have some Mod removing the SexLabAnimatingFaction from the player or the Actors; or the Hotkey N is not longer assigned to the actor selection of the SexLab and the message you are seeing is from another mod.

 

Yeah it's during the sex scene. This is the first for me so I'm trying to figure out what sort of mod could affect it because I went through around 40 mods in my load order and I couldn't fix it so far. So it's just during the sex scene I see an actor is slightly out of place so I used to just press N (default key for sexlab to select actor) to select the actor I want to move while the animation is playing but so far I can only move the Player while the notification in the top left says I selected the NPC.

 

Do you know any mods off the top of your head that can cause this to happen? I think that is the easiest way to narrow it down because my load order is too long (In my opinion) to ask anyone to look at now.

 

Also the animations work just fine, I have just lost the ability to move the NPCs position during the sex scenes.

 

Posted
3 hours ago, agmoyer955 said:

Do you know any mods off the top of your head that can cause this to happen? I think that is the easiest way to narrow it down because my load order is too long (In my opinion) to ask anyone to look at now.

 

Also the animations work just fine, I have just lost the ability to move the NPCs position during the sex scenes.

You can always go directly to the SexLab MCM and edit the Animation.

 

I'm afraid that this is really a bug of SexLab on the ValidateActor function and the older Mod deal with this checking if the Actor is on the AnimatingFaction before try to use the ValidateActor function. So any new Mod or update can have the issue.

 

I know that at less one of the Mods I'm using have this error but I use the "SexLab Utility Plus" that fix the SexLab bug so I not longer care to see what mod is because the main real big is fixed.

 

Check here for the "SexLab Utility Plus" if you want!

https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/

Posted
8 hours ago, OsmelMC said:

You can always go directly to the SexLab MCM and edit the Animation.

 

I'm afraid that this is really a bug of SexLab on the ValidateActor function and the older Mod deal with this checking if the Actor is on the AnimatingFaction before try to use the ValidateActor function. So any new Mod or update can have the issue.

 

I know that at less one of the Mods I'm using have this error but I use the "SexLab Utility Plus" that fix the SexLab bug so I not longer care to see what mod is because the main real big is fixed.

 

Check here for the "SexLab Utility Plus" if you want!

https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/

Thanks, no idea if sexlab utility plus did anything for me but since I can't narrow down what mod messed with sexlab I'll have to go with your suggestion of editing each animation as it comes up through the mcm. Then I just have to make sure I export the profile so I don't lose all my settings.

Posted

Hi OsmelMC,

 

I was wondering if I could push the animation limit to 1000 from 750 as of right now.

 

I understand there is a 2000 slots mod but I am afraid it could break my game. You have said to just copy it without script (so just the esp in the zip file?)

 

Thank you for your time, much appreciated

Posted
1 hour ago, gosuvn75 said:

Hi OsmelMC,

 

I was wondering if I could push the animation limit to 1000 from 750 as of right now.

 

I understand there is a 2000 slots mod but I am afraid it could break my game. You have said to just copy it without script (so just the esp in the zip file?)

 

Thank you for your time, much appreciated

You can try the 2000 version without big issues because if you can't handle it and you try to update it on your saved game the CTD will be on the Load Game or the first time you Reset the Animation Registry that is Required for the update. So your saved game will be fine even if CTD and you can always try with the next lesser version. The problem is only for the update because when you start new game the same version that cause CTD for the update have none problem on new games.

 

If you are using the GitHub version of the SexLab try with one of the versions that don't override the SexLab.esp file and use just the esp file. For other versions of SexLab just follow the recommendations of the author.

Posted

Some animations are not perfectly aligning and the lip/mouth moving during sex scenes looks a little mechanical (mouth closes with force each time it opens) Is there a way to fix this? Please let me know. I use FG as well from nexus. I wanted SL because I couldn't get FG to work with Serana Dialog Addon (SDA). Now the scenes get triggered perfectly but I get above mentioned issues. Can someone help me please?

Posted
36 minutes ago, Starboy2000 said:

Some animations are not perfectly aligning and the lip/mouth moving during sex scenes looks a little mechanical (mouth closes with force each time it opens) Is there a way to fix this? Please let me know. I use FG as well from nexus. I wanted SL because I couldn't get FG to work with Serana Dialog Addon (SDA). Now the scenes get triggered perfectly but I get above mentioned issues. Can someone help me please?

GitHub version or BETA 8?

 

The GitHub version allow you adjust the Actors alignment with more precision and allow you manually set the bed offsets of the Animation that is supposed to be settled by the Animation authors but the SL Animation Load don't allow it.

The Actors alignment on some Animations can be fault of the Animation author but usually is caused by the difference between the Actors scales and you can deal with this enabling the option to force the same scale for all the Actors and adjusting the Global preset of the Animation or instead keep the original scales and adjust the Animation preset of each Actor combination that take more time and effort but looks better.

 

About the lipSync issue, I'm working on that right now for the GitHub version.

Posted

So I realize that I'm rather late to the party, but is there a part in this thread where folks are talking about where the 'github' version is (think I found it, but wanted to be sure), it's compatibility with other mods (Defeat, etc...) and a readme/installation guide? I'll back track throught the thread, but there's a LOT of pages here... ?

 

Posted
On 6/17/2021 at 12:51 AM, OsmelMC said:

GitHub version or BETA 8?

 

The GitHub version allow you adjust the Actors alignment with more precision and allow you manually set the bed offsets of the Animation that is supposed to be settled by the Animation authors but the SL Animation Load don't allow it.

The Actors alignment on some Animations can be fault of the Animation author but usually is caused by the difference between the Actors scales and you can deal with this enabling the option to force the same scale for all the Actors and adjusting the Global preset of the Animation or instead keep the original scales and adjust the Animation preset of each Actor combination that take more time and effort but looks better.

 

About the lipSync issue, I'm working on that right now for the GitHub version.

 

Do we have any kind of time-frame when the Github version will be ready for a release as the next actual stable version here on sexlab?

Posted
On 6/17/2021 at 8:02 PM, personalhalo said:

is there a part in this thread where folks are talking about where the 'github' version is

Just Google "github sexlab" and it will be the first hit.

Posted
4 hours ago, Vyxenne said:

Just Google "github sexlab" and it will be the first hit.

Yup, yup... found it. Trying to find supporting documentation. I'll keep watching here and looking. Thanks, Vyxenne!

Posted (edited)
7 hours ago, LordDrakath15226 said:

I don't think the github version works as i tried using it in place of this version to see if it would fix the $ but it's not being detected in my game.

What Translation are you using?

 

 

Edited by OsmelMC
Posted (edited)
41 minutes ago, LordDrakath15226 said:

 

Can i have to choose a translation, cause when i download it here, it doesn't give me a option.

No. The Language is on the Skyrim.ini file, usually settled by the Steam configuration when you install Skyrim.

The MCM of the Mods automatically detect your Language configuration from the Skyrim.ini and use the matching Translation file. The problem is that just a few Language's are supported and even those supported are not 100% translated.

 

So which one is your Language.

Edited by OsmelMC

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