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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
1 hour ago, tasairis said:

Enable "Play Ending Orgasm Effects" and "Apply Cum Effects".

FFS... Thank you!

I had disabled "Play Ending Orgasm Effects", because I have SLSO and didn't want the guaranteed orgasm, whenever I hit the final stage. Did not know it disabled cum effects all together. I have another issue; I don't suppose you'd know why facial animations are getting stuck, after a Sexlab scene? I am using Expressive Facial animations and SexLab Facial Expressions. I've mostly modded and played LE until now and never seen the bug before. Searches result in people merely saying save and load to fix, but no real solutions offered.

Posted
2 hours ago, Du8i0us said:

I have another issue; I don't suppose you'd know why facial animations are getting stuck, after a Sexlab scene? I am using Expressive Facial animations and SexLab Facial Expressions. I've mostly modded and played LE until now and never seen the bug before. Searches result in people merely saying save and load to fix, but no real solutions offered.

Scroll up on this page until you find a post quoting my answer to this exact problem.

Posted
8 hours ago, tasairis said:

Scroll up on this page until you find a post quoting my answer to this exact problem.

Thanks,

Couldn't find much referencing exactly what's causing the issue, though. Is it a conflict with another mod or a quirk with the vanilla expression system? Because this doesn't appear to be an issue on LE. Just curious to know what's causing it and what - if anything - can be done to remedy it.

 

Apologies, if your frustrated having to repeat yourself

Posted
7 hours ago, Du8i0us said:

Couldn't find much referencing exactly what's causing the issue, though. Is it a conflict with another mod or a quirk with the vanilla expression system? Because this doesn't appear to be an issue on LE. Just curious to know what's causing it and what - if anything - can be done to remedy it.

I'm not sure anyone knows why it's like that. I mean, last I checked, SexLab does try to reset expressions.

Posted
On 5/9/2020 at 10:37 AM, Vyxenne said:

Personally, I have found Vortex to be stone-reliable, feature-rich and trouble-free... and easy (intuitive) to learn and use. I transitioned from NMM to Vortex mid-playthrough without a hitch after only a few minutes of reading the Vortex documentation

I have considered switching from NMM to Vortex but have hesitated just 'cause. I wonder if that import from NMM feature is reliable. I have tried to determine whether, if that feature is used, Vortex copies literally everything in the NMM mods folder or just the archives that are active. Googling that question has not been revealing . Mostly I see suggestions like "start from scratch" which I am not motivated to do since NMM is working Ok. I have a lot of archives in that folder that I will never, ever activate. Did you use the import feature?

Posted

So has anybody else had issues with their character sometimes being animated in a scene and not in others? The console keeps saying that my character is already being animated when they're not even in a animation, and occasionally it'll say the same thing about the other actor (NPC or creature) instead.

Posted
14 hours ago, Thenryb said:

I have considered switching from NMM to Vortex but have hesitated just 'cause. I wonder if that import from NMM feature is reliable. I have tried to determine whether, if that feature is used, Vortex copies literally everything in the NMM mods folder or just the archives that are active. Googling that question has not been revealing . Mostly I see suggestions like "start from scratch" which I am not motivated to do since NMM is working Ok. I have a lot of archives in that folder that I will never, ever activate. Did you use the import feature?

If you are happy with NMM - keep using it. Vortex is great, and there are a lot of good reasons to use it. But not at the expense of a working system.

I do not recommend using Import from NMM. It is always problematic.

Starting from scratch is not that bad. If you have all your mods in a download folder - just drag them to Vortex.

(After uninstalling everything from NMM and cleaning your game directory)

Posted

Hello, Been using flowergirls for my runs so far, but this time thinking of switching over due to lack of expansions for FG.

 

How much load/Impact would SexLabFramework and its components would have on game? Running a 600 Mods+ heavy load order with lots of quest mods (inluding LOTD), LOTD does warn a bit about SL is script heavy so could cause issues, but I would like to know if anyone has ran them or in general impact this framework and accompanying basic mods would make on game

Posted
4 hours ago, ArkPlays11 said:

Hello, Been using flowergirls for my runs so far, but this time thinking of switching over due to lack of expansions for FG.

 

How much load/Impact would SexLabFramework and its components would have on game? Running a 600 Mods+ heavy load order with lots of quest mods (inluding LOTD), LOTD does warn a bit about SL is script heavy so could cause issues, but I would like to know if anyone has ran them or in general impact this framework and accompanying basic mods would make on game

SexLab itself isn't very heavy - a small bit of load for each animation running, and that can pile up if there are many, but that's to be expected. Virtually nothing when it's not running.

 

Posted
On 5/11/2020 at 7:00 PM, Thenryb said:

I have considered switching from NMM to Vortex but have hesitated just 'cause. I wonder if that import from NMM feature is reliable. [...] Did you use the import feature?

Yes, I did. However, I cheated- I refreshed my full archival backup of my SSE folder first. :classic_biggrin: Also, at that time, I only had ~120 mods total, not counting SKSE64 and a couple of other dll mods that had to be manually installed when using NMM (but not any more with Vortex!!) Now I'm up to 298 mods including SKSE64.

 

The only issue I had when I switched from NMM to Vortex was self-inflicted: I failed to configure FNIS correctly and so it didn't work right (Vortex can be set to run FNIS on Deployment whenever you have installed or uninstalled any mod that requires it.)

Posted
1 hour ago, Azzhat said:

I have two issues: Facial expressions stuck after scene, no cum textures. 

To improve (but not quite fix) facial expressions, install Mfg Fix and Expressive Facial Animation.

 

To fix stuck expressions:

  • For the Player Character, open the console and enter mfg reset with no NPC targeted so it will default to the Player Character
  • For any NPC, move close to the NPC, switch to first person view, open the console, click on the NPC and enter mfg reset

 

To fix missing cum textures, go to the Animation Settings tab of the SexLab MCM and enable "Play ending orgasm effects" and "Apply cum effects." BOTH must be enabled to see the cum decal.

20200430153325_1.jpg

Posted
8 minutes ago, Vyxenne said:

To improve (but not quite fix) facial expressions, install Mfg Fix and Expressive Facial Animation.

 

To fix missing cum textures, go to the SexLab MCM and enable "Use cum effects" and "Use ending orgasm effects." BOTH must be enabled to see the cum decal.

I'm pretty sure I have both of those enabled... Yup just checked. Both are enabled already.

Posted
5 hours ago, tasairis said:

SexLab itself isn't very heavy - a small bit of load for each animation running, and that can pile up if there are many, but that's to be expected. Virtually nothing when it's not running.

 

Yea I dont mind drop during sex scenes itself or when Im actively using sexlab stuff

 

I was more worried about passive permanent effect on save

 

If I get it right to get it work properly

I would need

SLF

Slal

SexLab tools, and then w.e. animation pack and extras I want right? ( For human sex)

Posted
15 minutes ago, ArkPlays11 said:

I was more worried about passive permanent effect on save

Can't be that much: my current save, with a lot of hours on it, is only 20MB.

 

Quote

I would need

SLF

Slal

SexLab tools, and then w.e. animation pack and extras I want right? ( For human sex)

SL (if you call it SLF it looks like you mean SLIF) and SLAL, definitely. SL Tools is optional. Definitely animation packs and whatever other mods.

 

Look at @MadMansGun's installation guide; ignore the creatures stuff.

Posted
1 hour ago, nIn nIn nIn said:

Not sure if Ashal is aware, but someone has posted sexlab to nexus (as a Portugese translation). There is no mention anywhere in that "mods" description that he/she has permission from Ashal.

https://www.nexusmods.com/skyrimspecialedition/mods/35965?tab=description

It's just MCM translation files, not the full mod: SexLab_ENGLISH.txt and SexLab_SPANISH.txt.

 

The only people even looking for this will already have the framework downloaded from here. No single developer is going to be able to generate translations for ten different languages so having others do this themselves and share the result is a useful service.

Posted
2 hours ago, nIn nIn nIn said:

Not sure if Ashal is aware, but someone has posted sexlab to nexus (as a Portugese translation). There is no mention anywhere in that "mods" description that he/she has permission from Ashal.

https://www.nexusmods.com/skyrimspecialedition/mods/35965?tab=description

I must admit, I was weirded out by that post on Nexus as well. I'm not sure that SexLab is supposed to be on Nexus in any shape or form. Why not post the translation here?

Posted
1 hour ago, ApolloXYZ said:

Say, In which order should i install "OSA, Sexlab, Papyrus" as Sexlab tries to overwrite OSA and Papyrus. I am confused ?

Well assume since SexLab has been updated and OSA hasn't been in years.  I think you should install SL over OSA.  If you use Vortex you can put it to load SL after OSA.

Posted
42 minutes ago, Kain82 said:

Well assume since SexLab has been updated and OSA hasn't been in years.  I think you should install SL over OSA.  If you use Vortex you can put it to load SL after OSA.

Just what i needed. Thanks

Posted
2 hours ago, ApolloXYZ said:

Just what i needed. Thanks

Critical note: Sexlab SE includes a very broken PapyrusUtil. You must download PapyrusUtil 3.9 separately, and load it after Sexlab.

Posted
1 hour ago, fred200 said:

Critical note: Sexlab SE includes a very broken PapyrusUtil. You must download PapyrusUtil 3.9 separately, and load it after Sexlab.

But everywhere it says to load PapyrusUtil first, then Sexlab.

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