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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted
9 hours ago, Tsukinotaku said:

I used it with vortex but it s asy that all the sexlab mods are missing the "sexlab.esm" master

Then the mod has not been installed correctly or the mod download is corrupt. Try again.

 

8 hours ago, Caithness said:

Just tried out "Wearable Lanterns" mod https://www.nexusmods.com/skyrimspecialedition/mods/7560 with it's MCM fix patch - and ran into problems - it overwrites JsonUtil used by Sexlab and is not compatible.

Make sure SexLab overwrites everything or install the stand-alone version of PapyrusUtil and make sure that overwrites everything.

Posted
2 hours ago, Sailing Rebel said:

 

Make sure SexLab overwrites everything or install the stand-alone version of PapyrusUtil and make sure that overwrites everything.

Thx - I am able to live without the mod pretty easily - given that Sexlab loads so early getting it to overwrite other mods would put them up in "esm and esl" territory wouldn't it?

Posted
2 hours ago, Sailing Rebel said:

Then the mod has not been installed correctly or the mod download is corrupt. Try again.

 

Make sure SexLab overwrites everything or install the stand-alone version of PapyrusUtil and make sure that overwrites everything.

 

I've just downloaded it again and ran it through Vortex once again and it's still giving me the same problem

Posted
28 minutes ago, Caithness said:

Thx - I am able to live without the mod pretty easily - given that Sexlab loads so early getting it to overwrite other mods would put them up in "esm and esl" territory wouldn't it?

This is about overwriting the files in the mod rather than the plugin load order. SexLab includes the files for the latest version of PapyrusUtil but some other mods may contain older, incompatible versions. So make sure that the files in either SexLab or the latest stand-alone version of PapyrusUtil overwrite the files of all other mods.

 

22 minutes ago, Tsukinotaku said:

I've just downloaded it again and ran it through Vortex once again and it's still giving me the same problem

Make sure you are installing the full beta 8 mod and not beta 7->8 Upgrade patch which you will not need.

Posted
3 hours ago, Sailing Rebel said:

This is about overwriting the files in the mod rather than the plugin load order. SexLab includes the files for the latest version of PapyrusUtil but some other mods may contain older, incompatible versions. So make sure that the files in either SexLab or the latest stand-alone version of PapyrusUtil overwrite the files of all other mods.

 

Make sure you are installing the full beta 8 mod and not beta 7->8 Upgrade patch which you will not need.

The file I use is "SexLabFrameworkSE_v163_BETA8" so it's not the problem, and I did deploy it but the plugin "sexlab.esm" isn't even among the list of plugins so it's absent from the mod for some reason..

Posted
1 hour ago, Tsukinotaku said:

The file I use is "SexLabFrameworkSE_v163_BETA8" so it's not the problem, and I did deploy it but the plugin "sexlab.esm" isn't even among the list of plugins so it's absent from the mod for some reason..

 

Continuing the discussion here since this isn't an issue with any of DBF's mods. No reason for you to keep repeating yourself twice.

 

That sounds like a bad download or bad install then. I just downloaded the full beta 8 from the attachment and the esm is there. Uninstall and delete what you have. Redownload and try installing again.

 

This is what I see when I open the downloaded zip:

image.png.7fb47adca4a463193d3eddbc236f0130.png

Posted
15 minutes ago, zarantha said:

 

Continuing the discussion here since this isn't an issue with any of DBF's mods. No reason for you to keep repeating yourself twice.

 

That sounds like a bad download or bad install then. I just downloaded the full beta 8 from the attachment and the esm is there. Uninstall and delete what you have. Redownload and try installing again.

 

This is what I see when I open the downloaded zip:

image.png.7fb47adca4a463193d3eddbc236f0130.png

Yeah I checked the zip file and it does have the sexlab.esm so it's not a bad download.

 

At this point I'm starting to think that vortex just isn't doing a good job with installing it. I rarely ever do manual install so should I do so ? Was it ever required ?

I even went to check the data folder and as expected the sexlab.esm file is absent. I might just try to manually pastethe file there since Vortex won't do it...

Posted
31 minutes ago, Tsukinotaku said:

At this point I'm starting to think that vortex just isn't doing a good job with installing it. I rarely ever do manual install so should I do so ? Was it ever required ?

Is not the first time Vortex kill some Mod.

Just manually install it and problem solved.

Posted
30 minutes ago, Tsukinotaku said:

Yeah I checked the zip file and it does have the sexlab.esm so it's not a bad download.

 

At this point I'm starting to think that vortex just isn't doing a good job with installing it. I rarely ever do manual install so should I do so ? Was it ever required ?

I even went to check the data folder and as expected the sexlab.esm file is absent. I might just try to manually pastethe file there since Vortex won't do it...

 

It's been a while since I used vortex. I'd try reinstalling it normally again, then open up the mod staging folder and see how it looks in there. If everything looks right in the staging folder (it should look exactly like the contents of the zip minus the readme - there's no fomod) then try deploying again.

 

If it doesn't look like the zip, then extract the .7z file directly into the staging folder. When you go to deploy, vortex should bitch about the files being manually changed, select the option to keep the files. You should see the esm in the plugins if this works.

 

While you're doing this, keep an eye out for system messages to make sure it isn't your antivirus eating the file. If the esm disappears after manually extracting, it's probably this.

Posted

 

On 5/20/2021 at 8:26 AM, osmelmc said:

the bumping air issue is caused by the "SL Animation Load" and not by the "SexLab Framework".

The SexLab as default set the Strap-on for all the females on the male position when the option is enabled but allow you define on the Animation if you don't want the Strap-on on some of the stages for some of the Actors.

The SL Animation Load set this value as false as default instead of true like was supposed. So at less the author manually set the option as True when is making the JSON file, the Animation will have the bumping air issue.

Firstly, thank you for your informative response.

 

Here is my configuration:

1. Calyps Strapon is registered. I have tried to find a way to register the other two but can't get it done. Either I'm mistaken and they do not exist, or SexLab refuses to find them when I click "Rebuild Strap-on list."

20210521204809_1.jpg

 

2. I already had "Restrict Strapons use" enabled, and after reading your response, I additionally enabled "Females Use Strap-ons." I could not find an option for "Female in male role," although I do remember seeing it somewhere- was it removed in the Dev versions?

20210521205644_1.jpg

 

3. Here is my in-game test result:

Poor Adrianne is doing her best to pleasure me, but sadly, something in my game is depriving her of the necessary tool! I even have the "large dick inside" belly bulge, but there is no strap-on in sight, large or small. None. Zero. Zip. Nada. Strap-on content is nil. Also, because I hit "No" when it asked me if I was the dominant female, please note that Adrianne is definitely acting as a "female in male role" as she does her best to hammer me without a nail. ?:classic_tongue::classic_biggrin:

 

I will continue testing and see if I'm getting "bumping air" (I would've said "humping air" but to each his own.) :classic_heart:

Posted
8 hours ago, zarantha said:
8 hours ago, Tsukinotaku said:

Yeah I checked the zip file and it does have the sexlab.esm so it's not a bad download.

 

At this point I'm starting to think that vortex just isn't doing a good job with installing it. I rarely ever do manual install so should I do so ? Was it ever required ?

I even went to check the data folder and as expected the sexlab.esm file is absent. I might just try to manually pastethe file there since Vortex won't do it...

 

It's been a while since I used vortex. I'd try reinstalling it normally again, then open up the mod staging folder and see how it looks in there. If everything looks right in the staging folder (it should look exactly like the contents of the zip minus the readme - there's no fomod) then try deploying again.

 

If it doesn't look like the zip, then extract the .7z file directly into the staging folder. When you go to deploy, vortex should bitch about the files being manually changed, select the option to keep the files. You should see the esm in the plugins if this works.

 

While you're doing this, keep an eye out for system messages to make sure it isn't your antivirus eating the file. If the esm disappears after manually extracting, it's probably this.

Guys, there's nothing wrong with Vortex's ability to install SexLab Framework or any other files including huge ones like Apachii Divine Elegance Store at 1.7GB. I have used Vortex to install 300+ mods and counting. The only ones it didn't get right automatically are ENB Presets, which did not install correctly when I ticked File Type "ENB" but installed perfectly when I selected File Type "Engine Injector." It DID get the ENB Binaries right automatically, as well as SKSE64- automatically.

 

That said, I have experienced a Vortex failure to update its own display on the Plugins page, such that a freshly-installed mod's plugin did not show up at all (neither Enabled nor Disabled) when I switched to the Plugins tab to verify it. Closing and restarting Vortex revealed the "missing" plugin, which had been there in my Data folder all along, just not displayed correctly in Vortex. Another issue I have noticed is that it is not always obvious when a filter is applied, causing "unexplained" display anomalies until I learned to ALWAYS hit the "Clear All Filters" button any time something seems to be missing or otherwise not as expected.

 

As Zarantha implies, I would suspect user issues (forgetting to Deploy if it's not set on automatic, etc.) or system issues (Windows is notorious for UAC overreach, especially if your games are installed in C:\Program Files (x86)) or AV false alarms (several ppl have reported AV alerts/blocks on SL installations) before throwing Vortex under the bus.

 

Also, Vortex keeps a log- what does it say after (apparently) failing to install Sexlab.esm?

Posted
9 hours ago, osmelmc said:

Is not the first time Vortex kill some Mod.

Just manually install it and problem solved.

Vortex doesn't "kill mods" in my experience. Other than the first few builds of Vortex, which had their share of bugs like most new alpha/beta releases, most reports of current versions "killing mods" are instead PEBCAK.

 

Manually installing SexLab Framework is not "problem solved" because it deprives you of the ability to easily and cleanly uninstall it later- it contains content that merges with other mods' content in several subfolders of the Data folder, such as the crap-ton of SL scripts that get intermingled with scripts from other mods. The same goes for updating it if/when it turns out that every file in the new version does not have an existing 1:1 matched counterpart in the old version or vice-versa.

 

In my humble opinion, the only mods that can reasonably be installed manually are mods that contain only Meshes and/or Textures in their own discrete subfolders (e.g. Data\Meshes\Armor\Scarlet Dawn\), plus an obviously-named plugin (e.g. "Scarlet Dawn Armor.esp" and not "Vyxenne's SD Armor Mashup and Recolors.esp" which gives not a clue what the name of the armor is.) Any mod more complex than that should absolutely be installed using a mod manager- even clunky old NMM would be better than manual installation. This is the reason that YouTube Bethesda modding tutorial gurus like GamerPoet and Gopher all recommend that users zip up the SKSE64 Scripts folder and install the resulting archive as a normal mod using a mod manager instead of just manually copying them into the Data\Scripts folder.

 

Yes, manually installing SexLab might solve the problem of getting it working TODAY (but it also may not, but by the time "we" figure out that it didn't, SexLab is impossible to remove in less than several hours of manual file-by-file comparison with the Archive), but even if it gets SL working, it does so by creating new problems for TOMORROW which is not good practice.

 

It would be far better for this user to either figure out what's going wrong with the Vortex installation process and fix it, or switch to MO2 or NMM or any other mod manager IMHO. Installing SexLab manually is not a good solution.

Posted
On 5/20/2021 at 5:07 PM, osmelmc said:

Some Mod is taking the control of the player and applying some idle. Is hard to tell what mod is doing this because you can only see when the idle is reset back to the default one. Apparently you can't adjust the alignment of the Actors because the same or some other Mod is removing the SexLab Animating Faction from the player ( probably by mistake at use the ValidateActor function out of context.

 

The ValidateActor function issue is fixed on the SexLab GitHub version on development and  in the "SexLab Utility Plus" so you can try any of both

Where can I find the Sexlab GitHub version? Or the other one? I looked it up but just in case its the wrong one I dont want to download anything unless I know for sure ? 
I could link my load order if that would help.
 

 

On 5/20/2021 at 10:28 PM, arshesney said:

Do you use Character Behavior Enhanced? If so, get rid of it.

And no, I'm not using that mod

loadorder.txt

Posted

Actually, I think I found the culprit, whenever my character has sex with someone, they do this hand covering thing on their pussy, and thats what always plays when she stands up, which mod could this be? ScreenShot64.png.b7ad231b84511dad0e4b1c15fbd9e4ed.pngScreenShot63.png.1a85b54781bd29725613cfc482e61f27.png

Posted
22 minutes ago, DevilForce said:

Actually, I think I found the culprit, whenever my character has sex with someone, they do this hand covering thing on their pussy, and thats what always plays when she stands up, which mod could this be? ScreenShot64.png.b7ad231b84511dad0e4b1c15fbd9e4ed.pngScreenShot63.png.1a85b54781bd29725613cfc482e61f27.png

That seems to be the Aroused Idle and in the Animation you posted I also got the impression that was that. But that Idle is already forbidden for the Actors on the SexLab scene so like I said something is removing the "SexLab Animation Faction" from the player and probably also the NPC'S even if don't show issues. In which case the recommendation is the same.

 

You can get the SexLab Utility Plus from my Tweaks.

 

 

Posted
45 minutes ago, osmelmc said:

That seems to be the Aroused Idle and in the Animation you posted I also got the impression that was that. But that Idle is already forbidden for the Actors on the SexLab scene so like I said something is removing the "SexLab Animation Faction" from the player and probably also the NPC'S even if don't show issues. In which case the recommendation is the same.

 

You can get the SexLab Utility Plus from my Tweaks.

 

 

I already have that installed and I cleaned the system as well. Sexlab Aroused doesnt have animations enabled either way.. I think a whole bunch of mods have that idle but I just have no clue what mod does it because the mods might not even have an obvious setting that just disables that animation.. 

Posted

@Vyxenne 

About the Vortex: Every time some user report me problems with missing files on the installation they also report be using Vortex and  at less one user also report that the same installation file in other PC of the same house but using another Mod manager do the installation without issues. So the problem is real and probably is just with one specific version since not everyone keeps updated or just about configuration. I can't tell for sure because I always used MO2.

 

 

 

Well now the subject I really care: 

The Strap-on

12 hours ago, Vyxenne said:

Here is my configuration:

1. Calyps Strapon is registered. I have tried to find a way to register the other two but can't get it done. Either I'm mistaken and they do not exist, or SexLab refuses to find them when I click "Rebuild Strap-on list."

That's a common issue because the modders are supposed to use his own Scripts to include his new Strap-on to the SexLab list is really easy but mostly they modified the SexLab scripts instead. Causing incompatibility with new SexLab versions. The SexLab already detect few external Strap-on but is not possible keep track of all the Strap-on Mods and for that reason the Mod author's can and have to make his own Scripts to include his Strap-on.

You can send me the link to the Strap-on Mod you are using and that way I can try to do something about.

 

 

13 hours ago, Vyxenne said:

 

2. I already had "Restrict Strapons use" enabled, and after reading your response, I additionally enabled "Females Use Strap-ons." I could not find an option for "Female in male role," although I do remember seeing it somewhere- was it removed in the Dev versions?

 "Females Use Strap-ons" and "Female in male role" are the same option, I just don't remember the name and write both names just in case.

The important thing is, that's the option that have to be Enabled to allow the auto equip Strap-on and like I supposed you have it disabled before.

 

 

13 hours ago, Vyxenne said:

3. Here is my in-game test result:

Poor Adrianne is doing her best to pleasure me, but sadly, something in my game is depriving her of the necessary tool! I even have the "large dick inside" belly bulge, but there is no strap-on in sight, large or small. None. Zero. Zip. Nada. Strap-on content is nil. Also, because I hit "No" when it asked me if I was the dominant female, please note that Adrianne is definitely acting as a "female in male role" as she does her best to hammer me without a nail. ?:classic_tongue::classic_biggrin:

Funny thing... That is for I noticed a "Scissors Animation" and don't involve penises or vaginal penetration. Is a Lesbian Animation that is about rub both pussy each other or the pussy with the other Actor leg. In this case the Animation is misaligned and looks like vaginal but is in fact a scissors with one of the Actors kneeling instead of laying.

For obvious reasons the "Lesbian" tagged Animations (FF) are not filtered out. By the way the Gay Animations are basically the (MM) and Straight are basically the (FM). Also if the same Actor in the Animation receives vaginal penetration and penis Animation the Animation is considered "Futa" and the Futa actor don't get equipped the Strap-on.

 

I recommend you to do more test with the current configuration and let me know.

Posted
13 minutes ago, DevilForce said:

I fixed it, it was Alive Peeing making that animation cause the bladder was full ?

My Tweak for the "Private Need Discreet" have that fixed. Is not the same Mod but do the same and also use that Idle.

Posted
11 hours ago, osmelmc said:

You can send me the link to the Strap-on Mod you are using and that way I can try to do something about.

I'm not using any strap-on mod... I thought SL included 3 of them, not just the Calyps. If this is not true, I must be remembering one of my earlier installations in Oldrim and forgetting if it was some strap-on mod that provided the other two.

 

11 hours ago, osmelmc said:

I recommend you to do more test with the current configuration and let me know.

Well, I did that, and somewhere along the way I got this hilarious result- it's difficult to see it clearly, but BOTH of the girls on the right are wearing strapons. I was laughing so hard (I expected a foursome but instead got two twosomes) I forgot to take better pictures:

20210522030045_1.jpg

As you suggested, I will keep testing. Thank you. :classic_heart:

Posted
12 hours ago, osmelmc said:

@Vyxenne 

About the Vortex: Every time some user report me problems with missing files on the installation they also report be using Vortex and  at less one user also report that the same installation file in other PC of the same house but using another Mod manager do the installation without issues. So the problem is real and probably is just with one specific version since not everyone keeps updated or just about configuration. I can't tell for sure because I always used MO2.

 

 

There could certainly be an issue with a particular Vortex version, but likely the error you describe is related to user-controlled file conflict resolution (when 2+ mods want to commit the same file).  Vortex users have to pick which mod overwrites which in these cases.  If they ignore the conflict or misinterpret this setting, the 1st mod installed/deployed wins.

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