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Posted
6 hours ago, Rocker9898 said:

Ok thanks it worked! But i've got another issue: the face remain normal i.e. the cow face does not appear, does somebony knows how to fix it? P.S. I'm using racemenu with CBBE and no skin mod.

 

Ok, how far along has your transformation progressed? It takes time for the face to start getting affected. A lot of the facial affects are also mutations, so if they aren't immediately there, you can start spamming the mutagen potions to get them to show up. Otherwise, it may just be a matter of not being far along enough in the transformation - they're later changes. You can check how far along you are in the MCM menu, under like, "Cows" or something.

Posted

I wish to have more freedom with the mutations. Maybe make the "Hardcore mode" so that you have limits. The reason is that I am trying to get "blush when aroused" working on Skyrim SE but I had limited the face tattoos so that my character does not get the cow nose. Does someone know how to prevent BAC from using the texture for the cow nose?

Posted
Spoiler

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Another cow ;)

 

A lot of work on this one to get some nice heavy, thick hips and legs, and an idle where her arms arent clipping. Time to start milking and adventuring.

Posted

Any reason my skin texture would turn solid blue after hitting 40% transformation? I'm assuming i missed something but idk what.

Nvm im dumb... see above about slavetats pack causing that sometimes, I will try to fix it."

Edit: after install Slavetats, with Being a Cow noting that it sees the mod, I still have blue skin...

Edit2: Found that the body paint keeps giving it a blue shade everytime the Being a Cow mod checks stats (transformation%) and it doesn't have any texture besides default... and it just paints it solid blue...

 

at what transformation % are udders supposed to appear?

Posted

Hey there, I was curious since it wasn't totally clear (to me anyway) from the profile but I was curious if in the last few stages if the face stretches into a cow like muzzle like an anthro (or if that could possibly be added as a bone for hardcore transformation fans). Just curious, and figured I may as well ask.

Posted
On 9/16/2019 at 1:32 PM, Deimos said:

Is there a Static Tail, or something that doesn't spazz out everytime you do anything or move.

You have to download Hdt Physics Extension from the Nexus

Posted

Figured I'd share my character, Ream. ?

 

She lost her arms but defends herself by blasting milk from her nipples to either heal companions or hurt enemies. That's from a mod I'm making called Martial Milk.

character portrait

Spoiler

character three quarter viewcharacter silhouettecharacter from belowcharacter casting ready

 

 

 

Posted

i downloaded the mod and all requeriments, and i can make it to the transofrmation, have milked some times, drank dummer milk and meet wiht the  guy in riverwood, yet nothing, no horns nada, can i get a explanation of why its not working=

Posted
22 minutes ago, qwfwefe said:

with the transformation of the body becomes blue, why is that?

A blue body is generally a missing overlay. It is assigning the body overlay, but that file can't be found. Have you downloaded and installed the Tats files in addition to the main mod?

Posted
5 hours ago, AberRational said:

A blue body is generally a missing overlay. It is assigning the body overlay, but that file can't be found. Have you downloaded and installed the Tats files in addition to the main mod?


Yes, I already solved the problem I would like to overlay the tattoo could be transformed into a cow that is to hoof horn and tail but no fur cow

Posted
21 hours ago, SilentOption said:

You have to download Hdt Physics Extension from the Nexus

I've tried various HDT Physics extensions, locking the max fps at 60, and even changing the cow tail.nif to a different tail (all I learned from that is tail 1.nif doesnt spazz out all the time vs tail 2.nif from the BSA).  Its also worth noting that my characters breasts sometimes stretch out aswell but usually return to normal (I'm using the COSHD body).  Thought to be fair the tail always spazzed out no matter what I did, even when I used the tail resources from years back (not with this mod) that tail would occasionally spazz out aswell.

Posted
On 9/16/2019 at 4:11 AM, Sam19823 said:

the hooves have no sound !! 

Do i miss any mods for this one or my game is broken

Can some one help me about that ; )

Do you have a mod like "sexy walk animations" installed? Some of these animations/walks styles can stop the hooves sound

Posted
1 hour ago, ZI0MATRIX said:

Do you have a mod like "sexy walk animations" installed? Some of these animations/walks styles can stop the hooves sound

no but i have Realistic Animation Project - Movement

can u give me the link 

Posted
2 hours ago, Deimos said:

I've tried various HDT Physics extensions, locking the max fps at 60, and even changing the cow tail.nif to a different tail (all I learned from that is tail 1.nif doesnt spazz out all the time vs tail 2.nif from the BSA).  Its also worth noting that my characters breasts sometimes stretch out aswell but usually return to normal (I'm using the COSHD body).  Thought to be fair the tail always spazzed out no matter what I did, even when I used the tail resources from years back (not with this mod) that tail would occasionally spazz out aswell.

For me the second tail spazzed out at a weird fps range that no other hdt object would. About 45-48 fps. Once I limited the fps just below that range it never spazzed out again. Not really a fix and it sucks that I have to limit the game to use this mod. I'm guessing those that never dip below 60 ever get this problem.

Posted
Spoiler
On 9/18/2019 at 4:22 AM, AberRational said:

Figured I'd share my character, Ream. ?

 

She lost her arms but defends herself by blasting milk from her nipples to either heal companions or hurt enemies. That's from a mod I'm making called Martial Milk.

character portrait

  Hide contents

character three quarter viewcharacter silhouettecharacter from belowcharacter casting ready

 

 

 

 


I'm astonished by those face morphs! ? 
I'm horrible at face sculpting... Any chance you could share the face gen / face morph preset?

Posted
12 hours ago, scarebear2403 said:

For me the second tail spazzed out at a weird fps range that no other hdt object would. About 45-48 fps. Once I limited the fps just below that range it never spazzed out again. Not really a fix and it sucks that I have to limit the game to use this mod. I'm guessing those that never dip below 60 ever get this problem.

The second tail is just too big. For me making it smaller limited how often it spazzed out to pretty-much-never... But HDT is HDT and I wouldn't bet my head on this to work every time.

Posted
On 9/19/2019 at 7:48 AM, TheSpirit said:
  Reveal hidden contents

 


I'm astonished by those face morphs! ? 
I'm horrible at face sculpting... Any chance you could share the face gen / face morph preset?

Thank you, and I surely can!

 

As for how I made it (and other cow/animalistic morphs), I mainly use my general knowledge of creature anatomy, my memory of movies and games that have done similar deformations (like in Willow when the soldiers turn into pigs), then mess with the morphs to reimagine the underlying bone and muscle structure. I'm no expert, just an enthusiast! ??


Also, I have never shared data like that before- I basically use full character presets via racemenu for new games and transfers between LE and SE.

I cleaned up and linked my racemenu preset- I reset SLIF, disabled BaC, switched off milk maid status, and defaulted the racemenu body sliders. It should be her underlying face. I can share the fully transformed version if you prefer that, though. It'll have all the BaC stuff baked into it- bigger lips and whatnot.

Ream_BaseMorphs.jslot

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