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Passion [Requires patch level 1.63+]


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Posted

My active sim is always the bottom when i start a animation and i'm a top

 

...

 

When i switch the role of my 2 sims, my active sim stays the top some seconds and then became the bottom again, it's absolutely annonying

 

How am i supposed to fix that ? 

Posted
1 hour ago, Fineness said:

How am i supposed to fix that ?

Not sure how Passion reads the OKW xmls. Part of the problem is gender blurring in an effort to make animations that were hetero only to work as gay/ lesbian, so the genders in the xmls were changed to be more "inclusive". An example is hetero blowjobs were actor 0 male, actor 1 female, male. Now, inclusive has female is added to actor 0 along with a strap on option. That said, the game (mods) can read female, male, but has no way to know who you want on top or bottom in a same sex scenario. My best GUESS as to what it will do is place the initiator of the interaction as the dominant role, or top. Just a guess.

Posted
10 hours ago, LadySmoks said:

Not sure how Passion reads the OKW xmls. Part of the problem is gender blurring in an effort to make animations that were hetero only to work as gay/ lesbian, so the genders in the xmls were changed to be more "inclusive". An example is hetero blowjobs were actor 0 male, actor 1 female, male. Now, inclusive has female is added to actor 0 along with a strap on option. That said, the game (mods) can read female, male, but has no way to know who you want on top or bottom in a same sex scenario. My best GUESS as to what it will do is place the initiator of the interaction as the dominant role, or top. Just a guess.

Placing the initiator as the dominant role, how ?

Posted (edited)
13 hours ago, Fineness said:

When i switch the role of my 2 sims, my active sim stays the top some seconds and then became the bottom again, it's absolutely annonying

Another hint : Let's say you only use OKW files along with your animation (no AW files), then the role and gender of the actors are defined in the OKW file.

Now, the animations be played in some sort of a loop. If you switch now the roles and the next loop of the same animation or the next animation be played, then the actors switch back to the position defined in the OKW file.

You can try the OKW files I published on my animations thread here in the download section and do not touch the switch actor option anymore.

(sorry do not have the link on hand yet)

https://www.loverslab.com/topic/136270-sims3-animations-variants-update-05-may-2021/

 

Edited by Clydie
Posted
32 minutes ago, Clydie said:

Another hint : Let's say you only use OKW files along with your animation (no AW files), then the role and gender of the actors are defined in the OKW file.

Now, the animations be played in some sort of a loop. If you switch now the roles and the next loop of the same animation or the next animation be played, then the actors switch back to the position defined in the OKW file.

You can try the OKW files I published on my animations thread here in the download section and do not touch the switch actor option anymore.

(sorry do not have the link on hand yet)

https://www.loverslab.com/topic/136270-sims3-animations-variants-update-05-may-2021/

 

I only use KW/OKW animations not AW, you telling me that my active sim will always be the top with your animations ?

Posted
4 hours ago, Fineness said:

initiator

Initiator = the one that asks the other to woohoo = dominant = the one the game then makes the top. Only a guess, as I don't play gay. If it doesn't work that way, I have no more guesses how you can get what you want.

Posted
4 hours ago, Clydie said:

role and gender of the actors are defined in the OKW file

I think it's a gay problem. The poster wants a certain sim to always be on top, but male on male, or (FF) the game and animations don't know or care, so it plays animations with whichever sim in whichever role. Only thing I could think of is woohoo initiator being made dominant role. Don't know if it works that way, but suspect it may as I recall playing a while ago and my female sim asked my male to woohoo and in I think it was (new and improved ?) Lady666 package where someone messed with her xml to make it "gender neutral" my male sim ended up sitting on the female's lap in a feminine pose as she took the dominant role since she initiated woohoo. Ummm... Yes, I opened that packaged and edited the xml to remove females from the male role.

Posted (edited)
10 hours ago, Fineness said:

you telling me that my active sim will always be the top with your animations ?

No ! What I mean is that the correct actor play the correct role. I.e. no male in a female role. Mean Actor "a" usually defined as male and Actor "b" usually the female. But it is not a law, it works the other way around also or consider a female rub action. Then "a" is a female. But think @LadySmoks gave me the right hint. You look for a gay or lesbian action and would like to have switched the partner there. Ok, if so, I do not have an advise for you, since then in the OKW XML actor "a" is a male and actor "b" is a male too. Now the question is how and why the mod pick one or the other (a or b) first. So it could be as @LadySmoks said above and should be easy to test that. A clear answer to that can be given by @TwilightStorm only I think.

Edited by Clydie
Posted

@Fineness, are you referring to gay? MM??? Understand that neither @Clydieor I do the judgement thing, just that such information is helpful in figuring out your issue, which I believe may be the case. I mean, even though it's not my thing, I will still throw ideas out to see if they help you. ) Clydie does animations. But as he said, someone like Twilightstorm knows what the mod itself sees when playing the animations. Hopefully, he pops back in soon.

Posted

First of all I would like to make it clear once again that the  player/partner switch was made for old AW animations and has nothing to do with KW animations.

This should cover the question why it changes back on another animation.

 

Initiator is the sim that triggers passion.

It might be any NPC sim or your active one.

Usually the initiator is your active sim because you control any romantic interactions it does with any NPCs.

 

When a KW animation starts the 1st player (player 0 in XML) is your active sim.

If the 1st player in an animation is female (by animation's creator and that is rare) and your active sim is male but the creator gave both genders for the first player (player 0 in the XML),

then you will see your active sim act like female.   

Posted
1 hour ago, TwilightStorm said:

If the 1st player in an animation is female

I did see that in an xml, where actor 0 was female, male. Usually listed as male, female and then the lines for using a strap on added below. I did think it odd. I mess with so much... I do not remember which animation or animator it was, but suspect it may have been the "new and improved" Lady666 package. It may even have been the animation that I refer to above which I changed.

Posted (edited)

Hi, I'm wondering if this mod will work correctly with a game patched only to what comes with the Into The Future disk? I did a clean reinstall on a computer that I don't use internet on and don't have any patches pass what comes with the last expansion pack.

Edited by captaincutter
A typo
Posted
22 hours ago, TwilightStorm said:

First of all I would like to make it clear once again that the  player/partner switch was made for old AW animations and has nothing to do with KW animations.

This should cover the question why it changes back on another animation.

 

Initiator is the sim that triggers passion.

It might be any NPC sim or your active one.

Usually the initiator is your active sim because you control any romantic interactions it does with any NPCs.

 

When a KW animation starts the 1st player (player 0 in XML) is your active sim.

If the 1st player in an animation is female (by animation's creator and that is rare) and your active sim is male but the creator gave both genders for the first player (player 0 in the XML),

then you will see your active sim act like female.   

Thank you Storm, now it's clear!!!

 

Posted

Hi beloved Storm!

Have you seen the new animations from Lucas? Could you add the 3 KinkyLucasAnimations, KinkyLucasMultiAnimations and KinkyLucasRoughAnimations to the next update?

Have noticed that my sims have a tendency to reset if i break up a treesome where i want to continue with just two.

Lots of love from me to you ❤️

Posted
On 6/18/2021 at 9:09 PM, MrsSanta said:

Hi beloved Storm!

Have you seen the new animations from Lucas? Could you add the 3 KinkyLucasAnimations, KinkyLucasMultiAnimations and KinkyLucasRoughAnimations to the next update?

Have noticed that my sims have a tendency to reset if i break up a treesome where i want to continue with just two.

Lots of love from me to you ❤️

Hello MrsSanta

Would you mind give link of the new Animations by Lucas.

 

I would be very gratefull.

 

Cheers

 

PS Happy to see you back Storm 

Posted (edited)

Elsark17 You beat me to it I see :D

Here's the link anyway:

At the end of page 3,you'll find the latest goodies :)

Enjoy !!!

 

Lots of love all, and a kiss to my beloved Storm ❤️

Edited by MrsSanta
Posted
22 hours ago, MrsSanta said:

Elsark17 You beat me to it I see :D

Here's the link anyway:

At the end of page 3,you'll find the latest goodies :)

Enjoy !!!

 

Lots of love all, and a kiss to my beloved Storm ❤️

sorry you are right!

Deleted?

Posted

I'm sorry if this is a stupid question, but how should someone go about getting all the required Cmar mods. I've spent the last hour attempting to search them up, only able to have 3 of the 14 mods needed. I've been looking at Cmar's blog but its a bit challenging to navigate. Is there a link compilation somewhere to get these mods?

Posted
3 minutes ago, Mr.Slayer said:

Cmar's blog but its a bit challenging to navigate

She probably intends that way. She has a lot there, and a lot of detailed info to help you choose what YOU will need to do what you want to do. But then, I though @TwilightStormincludes a bunch of packages with his mod?

Posted
4 hours ago, LadySmoks said:

She probably intends that way. She has a lot there, and a lot of detailed info to help you choose what YOU will need to do what you want to do. But then, I though @TwilightStormincludes a bunch of packages with his mod?

That makes sense. I kept looking for the links on the main page and finally looked inside the main zip download and ReadMe and realized that there is a single package that includes all of the previously mentioned packages. Gotta say, I facepalmed hard for not checking something so simple early. In my defense, I'm new to modding in general, but I'm learning. Lol my bad, but all figured out now though. Thanks for the message. You reasserting that he had it in there all ready, got me to think to check to ReadMe.

Posted
56 minutes ago, Mr.Slayer said:

ReadMe

This is a problem too often. No one wants to take the time to read the instructions. As you are new to modding your game, I strongly suggest that in the future, you take a little time to read the "read me", as it can save you a lot of frustration and "facepalming". )))

Posted
On 6/25/2021 at 11:58 PM, MrsSanta said:

Elsark17 You beat me to it I see :D

Here's the link anyway:

At the end of page 3,you'll find the latest goodies :)

Enjoy !!!

 

Lots of love all, and a kiss to my beloved Storm ❤️

Thank you so much for the link. It looks we have a new animator. That's great...

Posted
14 minutes ago, SimJMFan said:

It looks we have a new animator.

HAHA! What was old is new again... It's Lucas! He could not stay away forever. ))))) But sssshhhhhhhh! I think he is incognito?

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