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Posted
On 10/24/2020 at 1:24 AM, Namemerken said:

Ugh that Zoe fight. Only had to set my smithing skill to 9billion, to then use a grindstone to upgrade my bow to 100k damage to be able to kill her.

Or you know simply toggle god mod which btw worked for me.

Posted
1 hour ago, 814661 said:

is there a console command to manually change the karma value so that you could do things you dont have the required karma for?

Enter in the console: 

 

setpqv dft_congif sys_debugmode 1

 

Then go to the MCM menu and go to the Debug section.

 

You'll be able to adjust karma levels, other statuses and toggle the ability to save mid-scene.

 

 

Posted
10 hours ago, namjey said:

is there SE patch for 0.96.01?

If so please let me know. Thanks!

I don't have the patreon build of 0.96.01 so I can't really port it to SSE. I tried porting the translation available in the main post mediafire, but I didn't notice any differences between 0.95 and 0.96

Posted
18 hours ago, namjey said:

is there SE patch for 0.96.01?

If so please let me know. Thanks!

As far as I can tell based on my testing, Thief does not require any conversion to play on SSE.  Simply use Cathedral to fix all of the meshes and animations and load it as normal.

Posted

 

On 10/23/2020 at 8:24 AM, Namemerken said:

Ugh that Zoe fight. Only had to set my smithing skill to 9billion, to then use a grindstone to upgrade my bow to 100k damage to be able to kill her.

 

Or just use dual cast firebolt -- much faster than a bow.   And if you thought the Zoe fight was bad...well the arena is worse.

Posted

Is anyone going to mention anything about Legacy of the dragonborn mod? Had it installed went to Solitude and.......um....is there a patch or something?

 

but other than that, Love the Mod.

Posted
On 10/23/2020 at 4:24 PM, Namemerken said:

Ugh that Zoe fight. Only had to set my smithing skill to 9billion, to then use a grindstone to upgrade my bow to 100k damage to be able to kill her.

I actually never had a problem getting her health down but once one of her meteors catapulted me out of the fire ring and I couldn't get back in, once she sunk in the ground and never reemerged and once I hit her with my sword to get her health to zero but she didn't die and the fight went on forever xD

Posted
On 10/25/2020 at 9:39 AM, mrloler said:

I don't have the patreon build of 0.96.01 so I can't really port it to SSE. I tried porting the translation available in the main post mediafire, but I didn't notice any differences between 0.95 and 0.96

 

21 hours ago, brewmasterhal said:

As far as I can tell based on my testing, Thief does not require any conversion to play on SSE.  Simply use Cathedral to fix all of the meshes and animations and load it as normal.

Thanks for the info!  I will try out!

Posted

Can anyone point me what are the additional scenes in 0.96 compared 0.95?

I just want to try them out. But I am having trouble finding this info. Thanks!

Posted
51 minutes ago, namjey said:

Can anyone point me what are the additional scenes in 0.96 compared 0.95?

I just want to try them out. But I am having trouble finding this info. Thanks!

The guard in the skunkway, you have to feed him to win his "trial fight" then you find him at the brothel and then I guess there is a quest to let him escape??  

Posted
5 minutes ago, Shane498 said:

The guard in the skunkway, you have to feed him to win his "trial fight" then you find him at the brothel and then I guess there is a quest to let him escape??  

Thanks for the info!

Just wanted to clarify.... Do you mean the guard that is at the entrance (door) of skunkway? The door you see when you skip to 0.95 version.  Or am I wrong?

Is there possibly a walkthrough about it?

Posted
1 hour ago, Shane498 said:

The guard in the skunkway, you have to feed him to win his "trial fight" then you find him at the brothel and then I guess there is a quest to let him escape??  

 

1 hour ago, namjey said:

Thanks for the info!

Just wanted to clarify.... Do you mean the guard that is at the entrance (door) of skunkway? The door you see when you skip to 0.95 version.  Or am I wrong?

Is there possibly a walkthrough about it?

It's a side quest with the prisoner, that happens to be the same guard you meet in the sewers. If you help him by bringing him food and if he wins the trial, the quest becomes available. The quest involves scenes with him, the riekling and the riekling's bodyguard.

Posted

Even though I completed the quests and am now far beyond Dibellans stage when I look through the quest I see that apparently some stages have the empty jewel, supposedly not completed:

- find a Dibellan

- bring the missing reagents to Zoe

- find Zoe

 

The last two are annoying since because of them the Falkreath Jarl is still locked in his bedroom and I need him on his throne. I would be very grateful if someone could give me the console command to force these stages to be completed. Thank you.

Posted
3 hours ago, user9120975435 said:

Even though I completed the quests and am now far beyond Dibellans stage when I look through the quest I see that apparently some stages have the empty jewel, supposedly not completed:

- find a Dibellan

- bring the missing reagents to Zoe

- find Zoe

 

The last two are annoying since because of them the Falkreath Jarl is still locked in his bedroom and I need him on his throne. I would be very grateful if someone could give me the console command to force these stages to be completed. Thank you.

There's a section about this in the walkthrough.

Posted
On 10/28/2020 at 9:24 AM, Verivy77 said:

Sehr Intressanter Mod, Es fehlen mir nur die Questpfeile und es stört mich 4 Stunden einen Fliegenpilz für Zoe zu Suchen

Es gibt Questpfeile. Jedenfalls für die 3? Zutaten, die Zoe will.

Posted

I have a bug where I want to enter the squeaky mast for the first time however the man behind the counter( Min was his name I think) wont talk to me and im stuck. I have tried every possible command and reloaded numerous times however the scene wont play. Is this a common bug or is something wrong on my end? and how can u fix it

Posted
10 minutes ago, qweru said:

I have a bug where I want to enter the squeaky mast for the first time however the man behind the counter( Min was his name I think) wont talk to me and im stuck. I have tried every possible command and reloaded numerous times however the scene wont play. Is this a common bug or is something wrong on my end? and how can u fix it

I have had this exact problem, and I was able to fix it by installing Brewmasterhal's translation.


The translation and walkthrough are linked on the main page.

Posted
18 minutes ago, theliddtin said:

I have had this exact problem, and I was able to fix it by installing Brewmasterhal's translation.


The translation and walkthrough are linked on the main page.

Thank you! It worked :D

Posted
On 12.10.2020 at 22:33, Highborn said:

Sie müssen die Informationen von vor ein paar Seiten verpasst haben. Es wurde bis Ende November verschoben

How much later can you expect the translations of the mod?

 

 

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