Dee383 Posted May 8, 2017 Posted May 8, 2017 Mass Effect 1 Love Everything About The Game Mass Effect 2 Gameplay & Story Good But The Input Lag & Bugs Kills Me , Hate The Level Up System Mass Effect 3 Gameplay Good Storyline Sucks , Combat Good Better Level Up System ...
RitualClarity Posted May 9, 2017 Posted May 9, 2017 Mass Effect 1 Love Everything About The Game Mass Effect 2 Gameplay & Story Good But The Input Lag & Bugs Kills Me , Hate The Level Up System Mass Effect 3 Gameplay Good Storyline Sucks , Combat Good Better Level Up System ... ME1... didn't like the planet supplies mini quest... that really sucked. However probing Uranis was pretty good for the first 100 times... Liked the gun and weapons system.. the heatsinks. You had to really think how you wanted to approach a situation. You could git loads of power but had to wait long times between shooting.. or shoot and shoot and keep on shooting but with lesser power. Gave a unique and fresh idea. The side story and such was a bit week like they didn't know where they wanted to go with it. ME2. Felt more refined. The story was pretty good. The weapons were really changed but liked the reference to the original ME rifle from that mercenary dude. The planet quest were easier and better but not great. ME3.. much potential Really clean and nice. Liked the gameplay. Smooth and really came into its own with feel. You really felt like you were fighting. Some of the stories and background was nice... but at times felt a bit rushed or distracted. Then the ending...
zzz72w3r Posted May 10, 2017 Posted May 10, 2017 ME1: Shepard introduction story arc was really well done, as well as the ME world. Side quests were pretty weak in general. ME2: Most polished of the three. Not much risk taking but the entire package was very, very well executed. IMO, the peak of Bioware development. ME3: Had they only concluded the game at the scene where Shepard and Anderson were dying and gave us DA:O like endings, it and the trilogy likely would be considered one of the greatest ever. Instead, signs pointing to the death of Bioware started to surface. The big one is obviously all the decisions leading to that ridiculous ending sequences, but also other issues such as cutting off critical contents to sell as premium DLC and crippling single player to boost multi-player micro-transaction. They all added to the sense that Bioware was no longer managed for the creative appeal of its products but rather against a MBA check list.
LukeDuke Posted May 10, 2017 Posted May 10, 2017 ME1: I loved most side quests (not collecting one but those with some backstory in them), talking to people, solving some puzzles, story was cool, music was good, ending was good, more tactical gameplay was nice for me too. Main missions were too short. I also liked fights with bosses. ME2; I loved the characters, combat was more dynamic but also more casual, ending was epic, but that was up to us and how we played the game, I loved the music in clubs, and DLC's were great too. I also loved Omega, and overall more dark atmosphere, story was not that great, but loyalty missions was mostly awesome. I disliked leveling system. ME3: I loved MP (to my surprise), characters was cool I guess, story was boring, but I loved missions on Tuchanka, ending... Well let's just say I did not like it very much.. Music was ok, gameplay was even more casual but also kinda cool. I hated fetch quest and non cinemtic conversations. MEA: I like... Combat, when it's not too buggy
Deso561PL Posted May 10, 2017 Posted May 10, 2017 It's rofls me when people want boycott ME:A but they don't blizzard games.
LukeDuke Posted May 10, 2017 Posted May 10, 2017 I for one don't want to boycott MEA, I just wish it could have been released like 5 months later like BW was originally planning to do. And I don't play blizzard games so yeah.. They just released patch 1.06 for MEA, let's see what they broke this time
prinyo Posted May 10, 2017 Posted May 10, 2017 Well, it seems everything I was thinking about the original Mass Effect games is wrong. Thanks God for EA's CEO Andrew Wilson who explains what those games are all about. Characters, relations, roleplaying, epic story? Nope. You got it wrong, Wilson is here to enlighten you: Andromeda does the things that make Mass Effect games great, Wilson said, listing off elements like "wonderful, beautiful, deep, rich worlds; amazing combat; and engaging, fast-paced multiplayer. And now you know. Now you know that if you are a real ME fan the game (MEA) was rigged from the start.
Deso561PL Posted May 10, 2017 Posted May 10, 2017 EA allways will be retarded assholes, no matter who is CEO. Let be clear, ME:A is last step to shut down Bioware, since thier next game is moved to release in between april 2018 - march 2019.
27X Posted May 10, 2017 Posted May 10, 2017 Well, it seems everything I was thinking about the original Mass Effect games is wrong. Thanks God for EA's CEO Andrew Wilson who explains what those games are all about. Characters, relations, roleplaying, epic story? Nope. You got it wrong, Wilson is here to enlighten you: Andromeda does the things that make Mass Effect games great, Wilson said, listing off elements like "wonderful, beautiful, deep, rich worlds; amazing combat; and engaging, fast-paced multiplayer. And now you know. Now you know that if you are a real ME fan the game (MEA) was rigged from the start. Nothing rigged about it. Montreal was too busy hiring people for their politics. You can certainly blame EA for ME3 and it's absolutely bullshit ludicrous 22 month development cycle, hands down. EA is the reason almost half of Edmonton left during and after ME3. Montreal had five years, and they wasted those years making a very very mediocre politically charged game, and even somehow someway destroyed MP. EA gave Montreal a shit ton of rope and instead of building a bridge to fans they hung themselves with it.
RitualClarity Posted May 11, 2017 Posted May 11, 2017 That is the reason I was disappointed with ME3 but not very much against them. MEA however... the quality control... I mean come on. A noob should have caught the glaring technical issues. Even if the story and other aspects are bad the fit and finish didn't have to be, shouldn't have been. ME3 didn't have the same horrific technical issues. It was artistic and story related issues that I didn't like and I believe most negative review were this as well. The job was done... they created the game and gave a functional game. They did a horrible job at story and concluding the game... but it worked. Worked a hell of lot better than MEA crap.
Aria Posted May 11, 2017 Posted May 11, 2017 http://www.eurogamer.net/articles/2017-05-11-mass-effect-series-on-ice-following-andromeda-disappointment
Deso561PL Posted May 11, 2017 Posted May 11, 2017 http://www.eurogamer.net/articles/2017-05-11-mass-effect-series-on-ice-following-andromeda-disappointment Sadly, i expected this may happend. Oh well RIP Bioware... Hope EA will soon be dead with thier greed, and next will be Blizzard with Activision...
Lexi SubZero Posted May 11, 2017 Posted May 11, 2017 http://www.eurogamer.net/articles/2017-05-11-mass-effect-series-on-ice-following-andromeda-disappointment HAHAHAHA!! Not surprised at all. Let this be a lesson to any game developer and publisher that tries to force political correctness and femnazi bullshit down our throats.
winny257 Posted May 11, 2017 Posted May 11, 2017 http://www.eurogamer.net/articles/2017-05-11-mass-effect-series-on-ice-following-andromeda-disappointment HAHAHAHA!! Not surprised at all. Let this be a lesson to any game developer and publisher that tries to force political correctness and femnazi bullshit down our throats. HAHAHAHA!! When these hating campaigns happen with every game, then it will in the near future, no more give games. Then there is only still one pastime! Then look forward to new Ubisoft games, are 1000 times better. (ironic)
LukeDuke Posted May 11, 2017 Posted May 11, 2017 The numbers don't lie, most people hate ME: Andromeda, and now there are consequences.. No fanboyism will save it anymore no matter what And for the record I don't think that it was SJW who killed the game, DA: Inquisition was even more LGBT and SJW ''friendly'' but it was still not that bad game, and it was mostly received good, almost the same could be said about ME3, but sadly not Andromeda.
RitualClarity Posted May 11, 2017 Posted May 11, 2017 The numbers don't lie, most people hate ME: Andromeda, and now there are consequences.. No fanboyism will save it anymore no matter what And for the record I don't think that it was SJW who killed the game, DA: Inquisition was even more LGBT and SJW ''friendly'' but it was still not that bad game, and it was mostly received good, almost the same could be said about ME3, but sadly not Andromeda. The main issue is they did a crap job. A crap job in story (regardless of SWJ or not) Crap job with the animations, and other task. They fucked up everything. Had they been up to par for a current title with quality of animations and such, decent writing then likely the SWJ content wouldn't have sunk it or at least not as badly as it was. The issue is they did so many things bad... that is the problem.
prinyo Posted May 11, 2017 Posted May 11, 2017 http://www.eurogamer.net/articles/2017-05-11-mass-effect-series-on-ice-following-andromeda-disappointment So ... no DLCs?
FauxFurry Posted May 11, 2017 Posted May 11, 2017 As was the case with Marvel Comics' faltering sales, it isn't entirely to do with pandering to the perpetually offended crowd who actually make up a tiny portion of their user base but the overall shoddy work that they have been turning out of late in supply far exceeding the demand for work of such low quality and that this low grade fare is offered in stead of what people actually want from them rather than being made available in addition to it as minor side stories (or in the case of video games, DLC campaigns) that is at fault. Well,that and the people who produced the works themselves and failed to provide more options for their fanbase to purchase. Pandering towards those ever looking for new of storms in teacups to brave can even be well received if done right. Just look at The Sims 4 and its gender customization options. Adding more options without taking anything away from those who don't care to use it is always a winning move. Making a game has nothing going for it but pandering (and improved mechanics in areas which were of tertiary importance to begin with)isn't going to be taken very well no matter which franchise it is part of.
RitualClarity Posted May 11, 2017 Posted May 11, 2017 As was the case with Marvel Comics' faltering sales, it isn't entirely to do with pandering to the perpetually offended crowd who actually make up a tiny portion of their user base but the overall shoddy work that they have been turning out of late in supply far exceeding the demand for work of such low quality and that this low grade fare is offered in stead of what people actually want from them rather than being made available in addition to it as minor side stories (or in the case of video games, DLC campaigns) that is at fault. Well,that and the people who produced the works themselves and failed to provide more options for their fanbase to purchase. Pandering towards those ever looking for new of storms in teacups to brave can even be well received if done right. Just look at The Sims 4 and its gender customization options. Adding more options without taking anything away from those who don't care to use it is always a winning move. Making a game has nothing going for it but pandering (and improved mechanics in areas which were of tertiary importance to begin with)isn't going to be taken very well no matter which franchise it is part of. Witcher 3 has various alternate lifestyles choices with the NPCs you meet there. The difference is the characters are very carefully thought out and developed. They are properly placed and have a purpose. There isn't anything wrong with adding this type of content... just have to make sure it fits and is properly developed and not "forced" or there for no real reason except for making a check in the box. Those SJW that are complaining about MEA have a real reason to complain. Any content added was very much crap and meaningless. Not that that would make a difference as they'd complain anyway
Aria Posted May 12, 2017 Posted May 12, 2017 http://www.eurogamer.net/articles/2017-05-11-mass-effect-series-on-ice-following-andromeda-disappointment So ... no DLCs? Probably not, that would only add more fuel to the fire imo, then again this is EA, one never knows. Im not happy with this at all, they had a good opportunity to make something great and push the games towards something new that wasnt there before. Giving it to a support studio just shows how much EA cared about the ME franchise.
Deso561PL Posted May 12, 2017 Posted May 12, 2017 Someone from Bioware said, i saw yesterday tweets that allways after game release smaller teams working on DLC. Guys seriously, EA just murdered Bioware yesterday in same way like they did with Pandemic, Maxis, Westwood and Bullfrog. If game don't give them money, they will murder devs who working on it. You know why there is no more The Sims games?
FauxFurry Posted May 12, 2017 Posted May 12, 2017 Someone from Bioware said, i saw yesterday tweets that allways after game release smaller teams working on DLC. Guys seriously, EA just murdered Bioware yesterday in same way like they did with Pandemic, Maxis, Westwood and Bullfrog. If game don't give them money, they will murder devs who working on it. You know why there is no more The Sims games? The employees working for the Maxis sub-division of EA proper still release new game packs and stuff packs. There most likely won't be another full release in the future but that is still more than they're giving Mass Effect which is nothing but a raw deal at this point.
Deso561PL Posted May 12, 2017 Posted May 12, 2017 Someone from Bioware said, i saw yesterday tweets that allways after game release smaller teams working on DLC. Guys seriously, EA just murdered Bioware yesterday in same way like they did with Pandemic, Maxis, Westwood and Bullfrog. If game don't give them money, they will murder devs who working on it. You know why there is no more The Sims games? The employees working for the Maxis sub-division of EA proper still release new game packs and stuff packs. There most likely won't be another full release in the future but that is still more than they're giving Mass Effect which is nothing but a raw deal at this point. Remember how Medal Of Honor ended? The same way happend to ME.
sen4mi Posted May 12, 2017 Posted May 12, 2017 ME1: Shepard introduction story arc was really well done, as well as the ME world. Side quests were pretty weak in general. ME2: Most polished of the three. Not much risk taking but the entire package was very, very well executed. IMO, the peak of Bioware development. ME3: Had they only concluded the game at the scene where Shepard and Anderson were dying and gave us DA:O like endings, it and the trilogy likely would be considered one of the greatest ever. Instead, signs pointing to the death of Bioware started to surface. The big one is obviously all the decisions leading to that ridiculous ending sequences, but also other issues such as cutting off critical contents to sell as premium DLC and crippling single player to boost multi-player micro-transaction. They all added to the sense that Bioware was no longer managed for the creative appeal of its products but rather against a MBA check list. I remember in ME:2 forum discussion someone at bioware talked about wanting to have player decisions which made a difference but how that would kill the series (because they could not do a sequel that adapted to all of those kinds of differences). Someone proposed Andromeda, back then, for a way out of that problem...
zzz72w3r Posted May 12, 2017 Posted May 12, 2017 ME1: Shepard introduction story arc was really well done, as well as the ME world. Side quests were pretty weak in general. ME2: Most polished of the three. Not much risk taking but the entire package was very, very well executed. IMO, the peak of Bioware development. ME3: Had they only concluded the game at the scene where Shepard and Anderson were dying and gave us DA:O like endings, it and the trilogy likely would be considered one of the greatest ever. Instead, signs pointing to the death of Bioware started to surface. The big one is obviously all the decisions leading to that ridiculous ending sequences, but also other issues such as cutting off critical contents to sell as premium DLC and crippling single player to boost multi-player micro-transaction. They all added to the sense that Bioware was no longer managed for the creative appeal of its products but rather against a MBA check list. I remember in ME:2 forum discussion someone at bioware talked about wanting to have player decisions which made a difference but how that would kill the series (because they could not do a sequel that adapted to all of those kinds of differences). Someone proposed Andromeda, back then, for a way out of that problem... The original trilogy could totally balance having player decisions and a canon timeline. Depending on what happened in ME2, the second act of ME3 can branch into whether the big bad being Cerberus (helping Illusive Man getting his wish of indoctrination and took over Reaper fleet) or Reaper. Third act would follow by either to take out Illusive Man as the final boss who turned on the organics or to use Cerberus research to defeat the Reaper Fleet. Both endings would lead to a consistent canon timeline of victory by the organics and significant Reaper technology fallen into human hands. Basically what you did in ME2 determine which ME3 game you play and the decisions of ME1 and ME2 decide what companions are with you. What Bioware had in mind originally was probably something similar to what I wrote because that kind of plot structure is pretty standard stuff. It's what was done in DA:O, The Witcher 1 and 2, and sort of in DA2. It's also what most players expected after ME2. The main caveat being it would be a more complicated and thus more expensive game to make and EA already showed its hand in the DA2 fiasco that they didn't want that kind of expenses. So we got ME3 ending and ME:A. It doesn't matter anyway. Raise your hand if you didn't see the death of Bioware coming as soon as EA bought it, anyone? anyone?
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