izzyknows Posted October 23, 2023 Posted October 23, 2023 8 minutes ago, MysticDaedra said: What is the state of DD supported/centric mods for Fallout 4 these days? I know there's Deviously Cursed Wasteland, and Violate has a setting to add devices after a scene, but... are there any other DD mods that have quests associated with them? TBH, I'm feeling a bit down that there are very few F4 adult quest mods available. Every time I come back to Fallout 4 after playing Skyrim for a while, I am reminded by how much less popular this game is. Lets see.. there are a lot of very good adult mods for F04. But one would have to take the time and browse the download section. humm,,,,, Nope... just go browse the dl section you'll find several very good mods that utilize DD.
LynErso666 Posted October 25, 2023 Posted October 25, 2023 On 10/21/2023 at 2:57 AM, Elsidia said: Set mod difficulty to 9 and timer will be 1 hour. O so no simple way to remove it all together?
LynErso666 Posted October 25, 2023 Posted October 25, 2023 On 10/20/2023 at 7:03 PM, izzyknows said: It's not in the esp, it's in the Data\Scripts\Source\User\DD\DD_RestraintScript.psc around line 40 starts the UnlockSettings. It's very well noted as to what does what. So change what you need then recompile it. aka: Open the CK click on GAMEPLAY>Papyrus Script Manager>search for DD_RestraintScript, right click on it>Compile. Done! O thanks a million, I guess that's another thing I'll have to get used to doing. I appreciate it
sothkorra Posted October 26, 2023 Posted October 26, 2023 this may sound really dumb but i'm on rc8 and installed the mcm patch and only the plug/vibrator events trigger, with animation and everything, handcuffs work fine too but other than that seemingly nothing works. 1. collar/trip events never trigger, 2. leg irons/restrictive boots do nothing only appear on character model, 3. the hobble dresses only slow you down in third person, am I just using the wrong items or is there something wrong with the mod itself? are there any logs or anything I can provide to help fix this? Or are there any updates to the rc8 version I need to install? The one I'm running on is this:
vaultbait Posted October 26, 2023 Posted October 26, 2023 13 hours ago, sothkorra said: this may sound really dumb but i'm on rc8 and installed the mcm patch and only the plug/vibrator events trigger, with animation and everything, handcuffs work fine too but other than that seemingly nothing works. 1. collar/trip events never trigger, 2. leg irons/restrictive boots do nothing only appear on character model, 3. the hobble dresses only slow you down in third person, am I just using the wrong items or is there something wrong with the mod itself? are there any logs or anything I can provide to help fix this? Or are there any updates to the rc8 version I need to install? The one I'm running on is this: I don't remember those problems in RC8, but is there a reason you're not using RC9? It includes a lot of more recent bug fixes. 2
HeavyYoungHeathens Posted October 27, 2023 Posted October 27, 2023 (edited) On 10/11/2023 at 12:46 AM, eflat01 said: When I looked and compared sound/fx names between RC8 and 'Voicepack and SFX' - I use the athletic set - those in the pack are using the same names - overwriting. I am so done with this issue, I checked all of my files and they have the exact same properties as the original DD. And they work properly in any media player known to mankind I tried to increase/decrease Db levels, tried to make all of the sounds to have exactly the same time as the original and it just won't budge, sounds are still muted. I am at my wits end with them Edited October 27, 2023 by HeavyYoungHeathens
sothkorra Posted October 27, 2023 Posted October 27, 2023 On 10/26/2023 at 10:51 PM, vaultbait said: I don't remember those problems in RC8, but is there a reason you're not using RC9? It includes a lot of more recent bug fixes. I uh wasn't using rc9 because I didn't know it existed, thanks for linking, I'm not really accustomed to this forum so navigating is a bit hard.
vaultbait Posted October 27, 2023 Posted October 27, 2023 5 minutes ago, sothkorra said: I uh wasn't using rc9 because I didn't know it existed, thanks for linking, I'm not really accustomed to this forum so navigating is a bit hard. To be fair, it's confusing because community members are collaborating on proposing a new version of the mod in hopes that the original author will eventually replace the one on the download page, at which point it would become waaaay more discoverable. In the meantime, updates have been buried as attachments to comments on a 200+ page long support topic. The effort to get there has been dragging on for a couple of years longer than I think any of us expected.
ptmc2112 Posted October 27, 2023 Posted October 27, 2023 On 10/26/2023 at 11:21 AM, vaultbait said: I don't remember those problems in RC8, but is there a reason you're not using RC9? It includes a lot of more recent bug fixes. is there a full version of RC9? I know there was for RC8
eflat01 Posted October 27, 2023 Posted October 27, 2023 4 hours ago, vaultbait said: To be fair, it's confusing because community members are collaborating on proposing a new version of the mod in hopes that the original author will eventually replace the one on the download page, at which point it would become waaaay more discoverable. In the meantime, updates have been buried as attachments to comments on a 200+ page long support topic. The effort to get there has been dragging on for a couple of years longer than I think any of us expected. Yes I almost wish it were a new thread, quite a lot here is a hunt as is. In either case I had no issue with the sound files in either versions so far... although I was confused with how to get the ground models for rc9 working from the KO mod.
izzyknows Posted October 28, 2023 Posted October 28, 2023 49 minutes ago, ptmc2112 said: is there a full version of RC9? I know there was for RC8 Read the linked post. Hint: Mega.... 1
Jimi123 Posted October 29, 2023 Posted October 29, 2023 Quick question : Bodyslide files arent there for rc9/rc8 So i dont need them for CBBE body ? or does i have to use both normal dd2.0 + rc9 ? 1
izzyknows Posted October 29, 2023 Posted October 29, 2023 6 hours ago, Jimi123 said: Quick question : Bodyslide files arent there for rc9/rc8 So i dont need them for CBBE body ? or does i have to use both normal dd2.0 + rc9 ? They're there. Just build the outfits like normal. IF you're not seeing you favorite "preset" then you need to add DD to it's groups. Easy way, Save As, assign groups....
Naraku02 Posted October 29, 2023 Posted October 29, 2023 (edited) I don't have the struggling animations any longer (when manually trying to escape). When trying to escape from the restraints, I just have the popup describing my attempt, then, the one indicating success or failure, but the animations themselves don't work anymore, is that normal ? Also, the arms of my character are clipping through armbinders... what is strange is that it only started recently, but I didn't change anything since the last time, besides AAF (from 1.6.1 to 1.7.1) Edited October 30, 2023 by Naraku02
Elsidia Posted October 30, 2023 Posted October 30, 2023 (edited) 10 hours ago, Naraku02 said: When trying to escape from the restraints, I just have the popup describing my attempt, then, the one indicating success or failure, but the animations themselves don't work anymore, is that normal ? Only on Skyrim DD are animations, in Fallout 4 not 10 hours ago, Naraku02 said: Also, the arms of my character are clipping through armbinders... what is strange is that it only started recently, but I didn't change anything since the last time, besides AAF If you have version RC9 you need install latest TD and arms animation fix from here: https://www.loverslab.com/topic/68652-torturedevices/?do=findComment&comment=3765748 UPD: And build fixed armbinder bodyslide file. Edited October 30, 2023 by Elsidia
ball_bell Posted October 30, 2023 Posted October 30, 2023 so i wanted to ask i just tried to download it but it says site cant be reached
GomezThegreat Posted October 30, 2023 Posted October 30, 2023 Hello! I have an issue wit DD i Fallout 4. I have all the requirements, but if i save the game when me or companions wear the devices the gam freeze. Also happens when i teleport. Anyone had an issue like this?
Naraku02 Posted October 30, 2023 Posted October 30, 2023 5 hours ago, Elsidia said: Only on Skyrim DD are animations, in Fallout 4 not If you have version RC9 you need install latest TD and arms animation fix from here: https://www.loverslab.com/topic/68652-torturedevices/?do=findComment&comment=3765748 UPD: And build fixed armbinder bodyslide file. That's weird... I'm remembering my character struggling during escapes attemps some months ago... Maybe it was just one of the ties animations launching itself at the right moment... Talk about a coincidence 0-0 Thank you :), I will do it the instant i'm home safe (damn storm...)
vaultbait Posted October 30, 2023 Posted October 30, 2023 39 minutes ago, Naraku02 said: I'm remembering my character struggling during escapes attemps some months ago. Maybe you're remembering restraints from Real Handcuffs. It does have a struggle animation. 1
Naraku02 Posted October 30, 2023 Posted October 30, 2023 48 minutes ago, vaultbait said: Maybe you're remembering restraints from Real Handcuffs. It does have a struggle animation. That would explain a lot...
Elsidia Posted October 31, 2023 Posted October 31, 2023 So while i still try to work on Devious devices so there is question. PreHistory: I start my scripting career as studying about 1,5 year Devious devices 2.0 mod. So in my private game i already made own modifications and this modification was one from list, so it will not so hard. Only thing i have idea how it made more universal. Now question: Is it necessary to made struggle animations? In Skyrim this thing get fast boring even with good animations. As for Fallout 4 there no struggle animations so it will be rare event. For straitjackets armbinders and possible yoke can use original armbinder struggle animation. So this is all. Also, if i remember correct, there is struggle animation for hand restraints. If i'm correct, it can be use for handcuffs. As you think is it need to made?
TrainWrecker5 Posted November 2, 2023 Posted November 2, 2023 Something I wished would get utilized in this mod is that when you get collared I can see the person who collared me holding the shock trigger in their hands, but if we enter combat, they give up the trigger and revert to their weapon. How much cooler would it be if they persistently shocked you during combat forcing you to flee rather than fight them? If anyone knows a way to make it so this is how the shock trigger works, I'd love to implement it!
vaultbait Posted November 2, 2023 Posted November 2, 2023 3 hours ago, TrainWrecker5 said: Something I wished would get utilized in this mod is that when you get collared I can see the person who collared me holding the shock trigger in their hands, but if we enter combat, they give up the trigger and revert to their weapon. How much cooler would it be if they persistently shocked you during combat forcing you to flee rather than fight them? If anyone knows a way to make it so this is how the shock trigger works, I'd love to implement it! DD doesn't have shock collars with handheld triggers. You're confusing it with Real Handcuffs.
Dojo_dude Posted November 2, 2023 Posted November 2, 2023 Thank you for removing AWKR requirements! It was made at a time when the engine had keyword limitations, then patched by Bethesda. 1
ashlynator3537 Posted November 4, 2023 Posted November 4, 2023 Ok- less a problem with the mod itself, more so with bodyslide but, for some reason it's not giving me any option to actually select them to be built in the batch build menu, nor individual building, any way to fix this? Second issue: during the Vault 111 segment, if you take even a single hit from a roach after getting your cuffs off, when you get the dress off it will automatically send you into surrender state, even with god mode on, any chance this gets patched?
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