Jump to content

Recommended Posts

Posted
8 minutes ago, MysticDaedra said:

What is the state of DD supported/centric mods for Fallout 4 these days? I know there's Deviously Cursed Wasteland, and Violate has a setting to add devices after a scene, but... are there any other DD mods that have quests associated with them? TBH, I'm feeling a bit down that there are very few F4 adult quest mods available. Every time I come back to Fallout 4 after playing Skyrim for a while, I am reminded by how much less popular this game is.

Lets see.. there are a lot of very good adult mods for F04. But one would have to take the time and browse the download section.

humm,,,,,

Nope... just go browse the dl section you'll find several very good mods that utilize DD.

Posted
On 10/20/2023 at 7:03 PM, izzyknows said:

It's not in the esp, it's in the Data\Scripts\Source\User\DD\DD_RestraintScript.psc around line 40 starts the UnlockSettings.
It's very well noted as to what does what. So change what you need then recompile it.

aka: Open the CK click on GAMEPLAY>Papyrus Script Manager>search for DD_RestraintScript, right click on it>Compile. Done!


O thanks a million, I guess that's another thing I'll have to get used to doing. I appreciate it

Posted

this may sound really dumb but i'm on rc8 and installed the mcm patch and only the plug/vibrator events trigger, with animation and everything, handcuffs work fine too but other than that seemingly nothing works.

 

1. collar/trip events never trigger,

2. leg irons/restrictive boots do nothing only appear on character model,

3. the hobble dresses only slow you down in third person,

 

am I just using the wrong items or is there something wrong with the mod itself?

are there any logs or anything I can provide to help fix this? Or are there any updates to the rc8 version I need to install? The one I'm running on is this: 

 

Posted
13 hours ago, sothkorra said:

this may sound really dumb but i'm on rc8 and installed the mcm patch and only the plug/vibrator events trigger, with animation and everything, handcuffs work fine too but other than that seemingly nothing works.

 

1. collar/trip events never trigger,

2. leg irons/restrictive boots do nothing only appear on character model,

3. the hobble dresses only slow you down in third person,

 

am I just using the wrong items or is there something wrong with the mod itself?

are there any logs or anything I can provide to help fix this? Or are there any updates to the rc8 version I need to install? The one I'm running on is this: 

 

 

I don't remember those problems in RC8, but is there a reason you're not using RC9? It includes a lot of more recent bug fixes.

Posted (edited)
On 10/11/2023 at 12:46 AM, eflat01 said:

When I looked and compared sound/fx names between RC8 and 'Voicepack and SFX' - I use the athletic set - those in the pack are using the same names - overwriting. 



I am so done with this issue, I checked all of my files and they have the exact same properties as the original DD. And they work properly in any media player known to mankind
I tried to increase/decrease Db levels, tried to make all of the sounds to have exactly the same time as the original and it just won't budge, sounds are still muted. I am at my wits end with them

Leave Me Alone!" Akira Greenscreen

Edited by HeavyYoungHeathens
Posted
On 10/26/2023 at 10:51 PM, vaultbait said:

 

I don't remember those problems in RC8, but is there a reason you're not using RC9? It includes a lot of more recent bug fixes.

 

I uh wasn't using rc9 because I didn't know it existed, thanks for linking, I'm not really accustomed to this forum so navigating is a bit hard.

Posted
5 minutes ago, sothkorra said:

 

I uh wasn't using rc9 because I didn't know it existed, thanks for linking, I'm not really accustomed to this forum so navigating is a bit hard.

 

To be fair, it's confusing because community members are collaborating on proposing a new version of the mod in hopes that the original author will eventually replace the one on the download page, at which point it would become waaaay more discoverable. In the meantime, updates have been buried as attachments to comments on a 200+ page long support topic. The effort to get there has been dragging on for a couple of years longer than I think any of us expected.

Posted
On 10/26/2023 at 11:21 AM, vaultbait said:

 

I don't remember those problems in RC8, but is there a reason you're not using RC9? It includes a lot of more recent bug fixes.

is there a full version of RC9? I know there was for RC8

Posted
4 hours ago, vaultbait said:

 

To be fair, it's confusing because community members are collaborating on proposing a new version of the mod in hopes that the original author will eventually replace the one on the download page, at which point it would become waaaay more discoverable. In the meantime, updates have been buried as attachments to comments on a 200+ page long support topic. The effort to get there has been dragging on for a couple of years longer than I think any of us expected.

 

Yes I almost wish it were a new thread, quite a lot here is a hunt as is. In either case I had no issue with the sound files in either versions so far... although I was confused with how to get the ground models for rc9 working from the KO mod. 

Posted

Quick question : Bodyslide files arent there for rc9/rc8 So i dont need them for CBBE body ? or does i have to use both normal dd2.0 + rc9 ? 

Posted
6 hours ago, Jimi123 said:

Quick question : Bodyslide files arent there for rc9/rc8 So i dont need them for CBBE body ? or does i have to use both normal dd2.0 + rc9 ? 

They're there. Just build the outfits like normal.

IF you're not seeing you favorite "preset" then you need to add DD to it's groups. Easy way, Save As, assign groups....

Posted (edited)

I don't have the struggling animations any longer (when manually trying to escape).

 

When trying to escape from the restraints, I just have the popup describing my attempt, then, the one indicating success or failure, but the animations themselves don't work anymore, is that normal ?

 

Also, the arms of my character are clipping through armbinders... what is strange is that it only started recently, but I didn't change anything since the last time, besides AAF (from 1.6.1 to 1.7.1)

Edited by Naraku02
Posted (edited)
10 hours ago, Naraku02 said:

When trying to escape from the restraints, I just have the popup describing my attempt, then, the one indicating success or failure, but the animations themselves don't work anymore, is that normal ?

Only on Skyrim DD are animations, in Fallout 4 not

10 hours ago, Naraku02 said:

Also, the arms of my character are clipping through armbinders... what is strange is that it only started recently, but I didn't change anything since the last time, besides AAF

If you have version RC9 you need install latest TD and arms animation fix from here:

https://www.loverslab.com/topic/68652-torturedevices/?do=findComment&comment=3765748

UPD: And build fixed armbinder bodyslide file.

Edited by Elsidia
Posted

Hello! I have an issue wit DD i Fallout 4. I have all the requirements, but if i save the game when me or companions wear the devices the gam freeze. Also happens when i teleport. Anyone had an issue like this?

Posted
5 hours ago, Elsidia said:

Only on Skyrim DD are animations, in Fallout 4 not

If you have version RC9 you need install latest TD and arms animation fix from here:

https://www.loverslab.com/topic/68652-torturedevices/?do=findComment&comment=3765748

UPD: And build fixed armbinder bodyslide file.

 

 

That's weird... I'm remembering my character struggling during escapes attemps some months ago... Maybe it was just one of the ties animations launching itself at the right moment... Talk about a coincidence 0-0

 

Thank you :), I will do it the instant i'm home safe (damn storm...)

Posted
39 minutes ago, Naraku02 said:

I'm remembering my character struggling during escapes attemps some months ago.

 

Maybe you're remembering restraints from Real Handcuffs. It does have a struggle animation.

Posted
48 minutes ago, vaultbait said:

 

Maybe you're remembering restraints from Real Handcuffs. It does have a struggle animation.

 That would explain a lot...

Posted

So while i still try to work on Devious devices so there is question.

 

PreHistory: I start my scripting career as studying about 1,5 year Devious devices 2.0 mod.

So in my private game i already made own modifications and this modification was one from list, so it will not so hard.

Only thing i have idea how it made more universal.

 

Now question: Is it necessary to made struggle animations? In Skyrim this thing get fast boring even with good animations.

As for Fallout 4 there no struggle animations so it will be rare event. For straitjackets armbinders and possible yoke can use original armbinder struggle animation. So this is all. Also, if i remember correct, there is struggle animation for hand restraints. If i'm correct, it can be use for handcuffs.

As you think is it need to made?

Posted

Something I wished would get utilized in this mod is that when you get collared I can see the person who collared me holding the shock trigger in their hands, but if we enter combat, they give up the trigger and revert to their weapon.  How much cooler would it be if they persistently shocked you during combat forcing you to flee rather than fight them?

 

If anyone knows a way to make it so this is how the shock trigger works, I'd love to implement it!

Posted
3 hours ago, TrainWrecker5 said:

Something I wished would get utilized in this mod is that when you get collared I can see the person who collared me holding the shock trigger in their hands, but if we enter combat, they give up the trigger and revert to their weapon.  How much cooler would it be if they persistently shocked you during combat forcing you to flee rather than fight them?

 

If anyone knows a way to make it so this is how the shock trigger works, I'd love to implement it!

 

DD doesn't have shock collars with handheld triggers. You're confusing it with Real Handcuffs.

Posted

Ok- less a problem with the mod itself, more so with bodyslide but, for some reason it's not giving me any option to actually select them to be built in the batch build menu, nor individual building, any way to fix this?

 

 

Second issue: during the Vault 111 segment, if you take even a single hit from a roach after getting your cuffs off, when you get the dress off it will automatically send you into surrender state, even with god mode on, any chance this gets patched?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...