krafs Posted January 11, 2019 Posted January 11, 2019 On 1/9/2019 at 7:36 PM, Teasinghorizon9 said: Ok so I have all the required mods for this so I went to do the womens best friend thing. The animation worked fine but it just doesn't stop. it keeps going forever. And then when I try to force end it there are 2 of my characters. Anyone able to help please..? Figured it out. I wasn't using AAF engine so it was going on a continuous loop. Wait, what do you mean when you say you weren't using the AAF Engine? Can the mod be used without it somehow? (I tried to add this to my post about but wasn't able to copy the quoted text properly since I couldn't switch to BBCode edit mode.)
theuglyamerican Posted January 24, 2019 Posted January 24, 2019 Hey one and all, Quick question -- I'm getting an Error 004 at load. Some mod is calling for AAF_CreaturePack01.esp. That wouldn't be this mod, by any chance, would it? I'd just deactivate mods one my one until I found the culprit, but I finally got AAF to work and I don't want to disrupt whatever marvelous alchemy is going on inside my computer at the moment by deactivating the wrong thing.
Invictusblade Posted January 24, 2019 Posted January 24, 2019 1 hour ago, theuglyamerican said: Hey one and all, Quick question -- I'm getting an Error 004 at load. Some mod is calling for AAF_CreaturePack01.esp. That wouldn't be this mod, by any chance, would it? I'd just deactivate mods one my one until I found the culprit, but I finally got AAF to work and I don't want to disrupt whatever marvelous alchemy is going on inside my computer at the moment by deactivating the wrong thing. No it is not this mod, the mod you are looking is here also due to the nature of AAF, it requires a dive into the AAF folder with all of its XML files to fix some problems
theuglyamerican Posted January 24, 2019 Posted January 24, 2019 Well I don't know what the heck I did when I installed it but the .esp wasn't there. Oh, the headache I'd have saved myself if I'd have figured that out six weeks ago!
genericuser27 Posted February 1, 2019 Posted February 1, 2019 Does this mod include animation scenes now? I looked at the requirements and saw AAF being required so I would guess yes but I'd like to know. If it does I'm 100% going to pick up fallout again! Also in the requirements list I don't see a form of pregnancy like family planning, is a system like that implemented in the mod? Thanks.
pepertje Posted February 1, 2019 Author Posted February 1, 2019 57 minutes ago, vane000 said: Does this mod include animation scenes now? I looked at the requirements and saw AAF being required so I would guess yes but I'd like to know. If it does I'm 100% going to pick up fallout again! Also in the requirements list I don't see a form of pregnancy like family planning, is a system like that implemented in the mod? Thanks. Yes, animations should work now, unless there's a script error somewhere. I'll be honest, I haven't tested this in a while, so I'm not entirely sure it works everywhere as intended. Pregnancy is not yet implemented as a story element, though.
Wois Posted February 2, 2019 Posted February 2, 2019 Hi! I have a problem with the Piper quest Jade is available as a follower. I recruit Piper, and dismise her, but guards didn't start quest. Maybe some vanila quests shoud be finished before?
Guest Posted February 3, 2019 Posted February 3, 2019 Just curious, does the mod refer to the player as a breeder at any point, so far no one's confirmed nor denied it
justbob2 Posted February 3, 2019 Posted February 3, 2019 46 minutes ago, theman221 said: Just curious, does the mod refer to the player as a breeder at any point, so far no one's confirmed not denied it Good question. In almost every breeder quest there is a moment where such a comment would be relevant and more immersive. Please consider this for future updates.
pepertje Posted February 3, 2019 Author Posted February 3, 2019 3 hours ago, justbob2 said: Good question. In almost every breeder quest there is a moment where such a comment would be relevant and more immersive. Please consider this for future updates. There are instances where you are referred to as a Breeder, but since I've tailored the quests to allow for a male player character, it hasn't been a central element yet.
justbob2 Posted February 3, 2019 Posted February 3, 2019 1 hour ago, pepertje said: There are instances where you are referred to as a Breeder, but since I've tailored the quests to allow for a male player character, it hasn't been a central element yet. I found an example. I had a conversation with Christian Faraday (after delivering the alien), and there was an option to ask him if you are a breeder. He answers yes. I discover more content on every play-through. I love it!
DeuceOfLore Posted February 3, 2019 Posted February 3, 2019 On 12/10/2018 at 5:05 AM, malgrumm said: I seem to have a bit of a problem regarding Neptune, that deathclaw....it clearly says "hurt" him so that the lady can do her thing but every single time i bring his health to near zero it resets, iv'e tried everything from fists to a bloomin FATMAN with no success....would the area that he spawns at be a problem? iv'e not cleared the raiders from there yet but if that's not the case what am i not doing correctly? Edit: Fixed the problem, turns out one of the knockout settings got toggled off even though i toggled them all on....not the first time iv'e had a mod in FO4 do that to me. If I might inquire? What "knockout" setting do you refer to. I have checked all my mods in MCM and am finding no such settings. When I take Neptune to near zero health he turns non-aggressive for just a second. Then he becomes aggressive again and his health resets to max. Could it be because I have a companion who might reset him to aggressive?
Smokyanarky Posted February 4, 2019 Posted February 4, 2019 6 hours ago, DeuceOfLore said: If I might inquire? What "knockout" setting do you refer to. I have checked all my mods in MCM and am finding no such settings. When I take Neptune to near zero health he turns non-aggressive for just a second. Then he becomes aggressive again and his health resets to max. Could it be because I have a companion who might reset him to aggressive? Might be talking about this mod Knockout Framework
Ashardalon12 Posted February 5, 2019 Posted February 5, 2019 Anyone else having an issue with the Twisted Minds quest? I get to the part where Brooke needs some of my blood but she doesn't do anything. 1
rookie189 Posted February 5, 2019 Posted February 5, 2019 Hiya. I seem to be having a animation issue and I'm not sure if its BB or just some sort of AAF conflict but I'm at the part where I'm supposed to mate with Dogmeat, I get the text popup then the screen goes black for a second and the animation starts but for some reason Dogmeat will randomly stop after a second or two and just stands inside my PC looking up at where my PC's face would be whilst my PC starts through the animation. After staring at my PC for a second he blinks in and out as if the animation is trying to start but it realizes theres a animation already going on so it'll just immediately skip to the next stage no matter how far along the current stage is and Dogmeat will participate for the first second or two then he randomly stops, blinks in and out, then it forces the stage skip, he participates for a second then stops, and so on, and after all the stages it just repeats the whole animation and process endlessly. This is the first time trying to play a creature animation but I've had a few human/human animations play with no problems. I mean the animations work correctly for the brief two seconds but its like something is trying to constantly reset or refresh the animation. Any help or advice would be very much appreciated. 1
Evilhomer Posted February 5, 2019 Posted February 5, 2019 15 hours ago, Ashardalon12 said: Anyone else having an issue with the Twisted Minds quest? I get to the part where Brooke needs some of my blood but she doesn't do anything. Do you use the player comments and head tracking mod?. I had the same issue where either she wouldn't do anything, or sometimes she would do the first part and then stop, using the in game hotkey to disable player comments and then trying it fixed it for me. 11 hours ago, rookie189 said: Hiya. I seem to be having a animation issue and I'm not sure if its BB or just some sort of AAF conflict but I'm at the part where I'm supposed to mate with Dogmeat, I get the text popup then the screen goes black for a second and the animation starts but for some reason Dogmeat will randomly stop after a second or two and just stands inside my PC looking up at where my PC's face would be whilst my PC starts through the animation. After staring at my PC for a second he blinks in and out as if the animation is trying to start but it realizes theres a animation already going on so it'll just immediately skip to the next stage no matter how far along the current stage is and Dogmeat will participate for the first second or two then he randomly stops, blinks in and out, then it forces the stage skip, he participates for a second then stops, and so on, and after all the stages it just repeats the whole animation and process endlessly. This is the first time trying to play a creature animation but I've had a few human/human animations play with no problems. I mean the animations work correctly for the brief two seconds but its like something is trying to constantly reset or refresh the animation. Any help or advice would be very much appreciated. It will be an animation issue not BB, I don't know if it's specific to AAF but i think its an issue with dogs in general. From what i can remember about this being discussed before, one of the ai packages the dogs run sometimes tries to override the animation but the mod locks them in place, so they just sort of shuffle about on the spot, i don't know if the issue was ever fixed, although it's only ever happened with leito's animations for me, never seen the issue with savages canine ones.
Ashardalon12 Posted February 5, 2019 Posted February 5, 2019 3 hours ago, Evilhomer said: Do you use the player comments and head tracking mod?. I had the same issue where either she wouldn't do anything, or sometimes she would do the first part and then stop, using the in game hotkey to disable player comments and then trying it fixed it for me. I don't not use player comments and head tracking I don't actually have many mods that changes the core game Diamond City expansion which work fine with this mod near as I can tell, Immersive lovers embraced, and armor smith extended everything else is either an armor mod, weapon mod or a nudie mod. Thanks for the reply though.
Teasinghorizon9 Posted February 7, 2019 Posted February 7, 2019 On 1/9/2019 at 1:36 PM, Teasinghorizon9 said: Ok so I have all the required mods for this so I went to do the womens best friend thing. The animation worked fine but it just doesn't stop. it keeps going forever. And then when I try to force end it there are 2 of my characters. Anyone able to help please..? Figured it out. I wasn't using AAF engine so it was going on a continuous loop. I meant I didn't know I had to activate the engine. but I do have a problem with 'erected' files not found so everytime I load or die in the game and reload I have to hit ok on everysingle 'missing morph erected' (Theres like fricken 50 of em…)
Guest Posted February 8, 2019 Posted February 8, 2019 does anybody have a mirelurk king animation? i thought i have all AAF animations i could find but brooke does get instantly pregnant at the evil end of twisted minds without an animation. great mod so far non the less.
Invictusblade Posted February 8, 2019 Posted February 8, 2019 13 minutes ago, DerRadikaleRichard said: does anybody have a mirelurk king animation? i thought i have all AAF animations i could find but brooke does get instantly pregnant at the evil end of twisted minds without an animation. great mod so far non the less. I believe there is no current mirelurk king animations, but more than likely it would cause more problems than it would solve. for instance lets use the quest you highlighted. this is assuming that you have Family planning enhanced installed as well with extra's. (btw I have already remade my pregnancy mod to fit more creatures including mirelurk king but it is not released because there is no point yet) if an animation is played, there is a MCM chance of getting pregnant by a mirelurk king so if the mirelurk doesn't impregnate brooke then what? or it does impregnated and brooke is double the size of a normal pregnancy later on because of both Boston Breeder bodymorph scripts and FPE bodymorph scripts. beside one of the good things about Boston Breeder is the vivid text based sex scenes rather than a short animation
vonkayas Posted February 15, 2019 Posted February 15, 2019 love the idea of the content so far, but ive run in to a bug where any sex animations in AAF started by Boston breeder dont seem to ever stop, and interrupt the paragraph of text smut before i can read it. kinda breaks any and all the quests that include actual sex sadly for me
krafs Posted February 16, 2019 Posted February 16, 2019 14 hours ago, vonkayas said: love the idea of the content so far, but ive run in to a bug where any sex animations in AAF started by Boston breeder dont seem to ever stop, and interrupt the paragraph of text smut before i can read it. kinda breaks any and all the quests that include actual sex sadly for me I have the same issue and haven't been able to find a solution yet. If not for the fact that all other installed AAF mods work just fine, I would've assumed it was an issue with my save or setup. If you manage to solve it or at least find the cause, please let me know.
FPSxMcDUCK Posted February 17, 2019 Posted February 17, 2019 So I seem to also be having a problem with Stuck in the middle. the Quest doesn't start on its own its always stopped even on a clean save/install. If I force start the quest I don't get any quest markers and I can't interact with Katie or the other girl that's part of the quest. And there seems to be about a 50% chance they will even spawn. If I force change the stages things just get worse to the point where Katie warps to the parking lot in front of the church and gets stuck in place in a looping reset animation and can't be interacted with. This occurs on every stage after the starting stage if force progressed using setstage. Also all of the dialog in a friend in need and a friend indeed is unskippable. Which don't get me wrong I pay attention to most of the dialog but when you've had to play through the quest a few times do to various errors and trying clean saves and such its kind of a pain having to sit and wait for dialog you've already seen to fully play for every conversation. I understand when multiple characters are talking that dialog can't be skipped but it would be nice to be able to just spam click through some of the conversations specially for those quests as they are quite long and involved. Edit: I'm curious if anyone else is having issues with Stuck in the middle like I am because so far every other quest has worked perfectly, as long as I don't wonder off when I'm supposed to follow an NPC and listen to dialog prompts which seem to break certain interaction and dialog triggers if I don't follow and listen.
WandererZero Posted February 19, 2019 Posted February 19, 2019 Just a question: Is this mod still in development?
pepertje Posted February 19, 2019 Author Posted February 19, 2019 7 hours ago, WandererZero said: Just a question: Is this mod still in development? Technically, yes. As in: it's not completely finished, but I don't have a lot of time to work on it anymore.
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