Midnight19 Posted September 11, 2016 Posted September 11, 2016 although I don't have a PS4, I feel bad for the fools who Believe sony would allow it. In my opinion, Sony is on Par with EA in terms of Sh*tty Behavior. but then again Bethesda should not have promised console mods It's not Bethesda's fault. Obviously Sony at some point agreed with allowing mods. Bethesda wouldn't have gone down the difficult task of development if there was no agreement. I'd say Sony has got cold feed because of a few reasons. 1. Unlike Microsoft, Sony is not a tech company. It's an eletrical goods and entertainment company and it operates differently to Microsoft. Think about it. For the past year or so Microsoft has been giving away free copies of Windows 10 and any development they do in relation to allowing mods onto the Xbox would help them better understand ideas and methods in creating a fully intergrated platform that can work across multiple hardware architecture. Sony on the other hand. Everything they do has to have a profit at the end of it and other then the PS4 and smart phones. They are not involved in IT. 2. Japanese firms are generally quite conservative and risk averse. Who becomes liable if quite a large number of consoles become unusable due to a virus or malicius software. Let alone issues like nude, sex and other adult mods. I honestly hope that Sony will end up like Sega or Konami. an irrelevant company that nobody cares about and is on the verge of Bankruptcy.
xenic Posted September 11, 2016 Posted September 11, 2016 You don't make an annoucement like "We'll have mods on PS4 without 1st checking "can we have mods on PS4?"
Frel Posted September 11, 2016 Posted September 11, 2016 although I don't have a PS4, I feel bad for the fools who Believe sony would allow it. In my opinion, Sony is on Par with EA in terms of Sh*tty Behavior. but then again Bethesda should not have promised console mods It's not Bethesda's fault. Obviously Sony at some point agreed with allowing mods. Bethesda wouldn't have gone down the difficult task of development if there was no agreement. I'd say Sony has got cold feed because of a few reasons. 1. Unlike Microsoft, Sony is not a tech company. It's an eletrical goods and entertainment company and it operates differently to Microsoft. Think about it. For the past year or so Microsoft has been giving away free copies of Windows 10 and any development they do in relation to allowing mods onto the Xbox would help them better understand ideas and methods in creating a fully intergrated platform that can work across multiple hardware architecture. Sony on the other hand. Everything they do has to have a profit at the end of it and other then the PS4 and smart phones. They are not involved in IT. 2. Japanese firms are generally quite conservative and risk averse. Who becomes liable if quite a large number of consoles become unusable due to a virus or malicius software. Let alone issues like nude, sex and other adult mods. I honestly hope that Sony will end up like Sega or Konami. an irrelevant company that nobody cares about and is on the verge of Bankruptcy. and then have a monopoly on gaming exclusively managed by MS ? No thanks Nintendo is not doing great these days and unless the NX is a smashing success (but their announcement so far do not transpire confidence) will probably go the way you say. If sony would too then that leaves MS (and Apple for mobile market) Good luck having one good guy (the number 2) and one bad guy (the number 1) after that. Remember last generation MS became the "bad guy" because they were complacent while sony learnt they lesson and refocused to gaming. The cycle is the same since Atari brought its first general public console to the market. And no steam does not really matter if the development kit (in your case DirectX) is owned by MS. If they have no alternate concurrent they can just decide "well the next directX is tied to window store/xbox store" and this is something close to how they force people to move to next version of the OS so they are not that far to tie it to their storefront. Always be careful on what you hope for
Midnight19 Posted September 11, 2016 Posted September 11, 2016 although I don't have a PS4, I feel bad for the fools who Believe sony would allow it. In my opinion, Sony is on Par with EA in terms of Sh*tty Behavior. but then again Bethesda should not have promised console mods It's not Bethesda's fault. Obviously Sony at some point agreed with allowing mods. Bethesda wouldn't have gone down the difficult task of development if there was no agreement. I'd say Sony has got cold feed because of a few reasons. 1. Unlike Microsoft, Sony is not a tech company. It's an eletrical goods and entertainment company and it operates differently to Microsoft. Think about it. For the past year or so Microsoft has been giving away free copies of Windows 10 and any development they do in relation to allowing mods onto the Xbox would help them better understand ideas and methods in creating a fully intergrated platform that can work across multiple hardware architecture. Sony on the other hand. Everything they do has to have a profit at the end of it and other then the PS4 and smart phones. They are not involved in IT. 2. Japanese firms are generally quite conservative and risk averse. Who becomes liable if quite a large number of consoles become unusable due to a virus or malicius software. Let alone issues like nude, sex and other adult mods. I honestly hope that Sony will end up like Sega or Konami. an irrelevant company that nobody cares about and is on the verge of Bankruptcy. and then have a monopoly on gaming exclusively managed by MS ? No thanks Nintendo is not doing great these days and unless the NX is a smashing success (but their announcement so far do not transpire confidence) will probably go the way you say. If sony would too then that leaves MS (and Apple for mobile market) Good luck having one good guy (the number 2) and one bad guy (the number 1) after that. Remember last generation MS became the "bad guy" because they were complacent while sony learnt they lesson and refocused to gaming. The cycle is the same since Atari brought its first general public console to the market. And no steam does not really matter if the development kit (in your case DirectX) is owned by MS. If they have no alternate concurrent they can just decide "well the next directX is tied to window store/xbox store" and this is something close to how they force people to move to next version of the OS so they are not that far to tie it to their storefront. Always be careful on what you hope for true, Microsoft Are a bunch of tools. I guess I take that back. in guess sony and Microsoft are like Mao and Stalin both evil pieces of crap.
Frel Posted September 11, 2016 Posted September 11, 2016 although I don't have a PS4, I feel bad for the fools who Believe sony would allow it. In my opinion, Sony is on Par with EA in terms of Sh*tty Behavior. but then again Bethesda should not have promised console mods It's not Bethesda's fault. Obviously Sony at some point agreed with allowing mods. Bethesda wouldn't have gone down the difficult task of development if there was no agreement. I'd say Sony has got cold feed because of a few reasons. 1. Unlike Microsoft, Sony is not a tech company. It's an eletrical goods and entertainment company and it operates differently to Microsoft. Think about it. For the past year or so Microsoft has been giving away free copies of Windows 10 and any development they do in relation to allowing mods onto the Xbox would help them better understand ideas and methods in creating a fully intergrated platform that can work across multiple hardware architecture. Sony on the other hand. Everything they do has to have a profit at the end of it and other then the PS4 and smart phones. They are not involved in IT. 2. Japanese firms are generally quite conservative and risk averse. Who becomes liable if quite a large number of consoles become unusable due to a virus or malicius software. Let alone issues like nude, sex and other adult mods. I honestly hope that Sony will end up like Sega or Konami. an irrelevant company that nobody cares about and is on the verge of Bankruptcy. and then have a monopoly on gaming exclusively managed by MS ? No thanks Nintendo is not doing great these days and unless the NX is a smashing success (but their announcement so far do not transpire confidence) will probably go the way you say. If sony would too then that leaves MS (and Apple for mobile market) Good luck having one good guy (the number 2) and one bad guy (the number 1) after that. Remember last generation MS became the "bad guy" because they were complacent while sony learnt they lesson and refocused to gaming. The cycle is the same since Atari brought its first general public console to the market. And no steam does not really matter if the development kit (in your case DirectX) is owned by MS. If they have no alternate concurrent they can just decide "well the next directX is tied to window store/xbox store" and this is something close to how they force people to move to next version of the OS so they are not that far to tie it to their storefront. Always be careful on what you hope for true, Microsoft Are a bunch of tools. I guess I take that back. in guess sony and Microsoft are like Mao and Stalin both evil pieces of crap. Well they are just corporation. And the only way we know to avoid a corporation to "be evil" is by having another one either breathing on their neck or right ahead of them. some company tried to just attach "do not be evil" as their motto it did not work very well
ReMeDy Posted September 11, 2016 Posted September 11, 2016 Sony may be smarter than you think on this one. Let me explain. Mods a bit advanced can be break down by patches. Or, as you already know too well, Bethesda do patch ths game regularely (without any bit of communication to the modders). If a broken mod is run xith the game and crash the said game, players won't go whinning to Bethesda but rather to Sony (who isn't concerned at all). Sony don't want to see their players angry at them for that case. That is a good point. Sony is sacrificing publicity complaints in favor of no customer complaints. "Durr, why is my game not working, Sony?" Then Sony would be like, "Sigh, did you download a mod?" Then the guy will be, "I can't remember, err, maybe. Yea, I have several. Which mod is the culprit?" Always be careful on what you hope for Too true. Let's not forgot it was this console generation that Microsoft was fully committed to an XBox One that required always-online Internet connectivity and forcing registered games in an attempt to destroy used game sales. Then, Sony put out the best commercial ever: ^ That, right there, is what competition looks like.
ralfetas Posted September 11, 2016 Posted September 11, 2016 Sony may be smarter than you think on this one. Let me explain. Mods a bit advanced can be break down by patches. Or, as you already know too well, Bethesda do patch ths game regularely (without any bit of communication to the modders). If a broken mod is run xith the game and crash the said game, players won't go whinning to Bethesda but rather to Sony (who isn't concerned at all). Sony don't want to see their players angry at them for that case. Did you try to contact support for ps4? I did... It's almost impossible, you go over a huge FAQ and nothing... See the no man sky, the game crash all the time in ps4, and sony don't say nothing, is not their problem if the game work or not, should be, but is not. I really don't know what is behind all this, but i really hate the bethesda.net mods stuff... Is just so wrong from the start, they divided our community, they could have done more, but again... when i see that fat lazy guy in the gameplays before dlc release, all this makes sense. This mod stuff remembers me case modding, 15 years ago i start modding my case, i have to buy tools, learn how to cut metal, broken a lot of cases, learn a lot, the community was creative and strong, we share a lot of knowlegde, all cool, them all case manufactures see this and start to release the "modded" case, i don't mod a case in more them 5 years... The industry will remove the magic and put money in the place, that is a fact, that's is one point in why i really don't like bethesda.net.
Eth4rlad Posted September 11, 2016 Posted September 11, 2016 They'll announce modsupport exclusively for the PS4 Pro/Neo in a few months mark my Words.
Guest Posted September 12, 2016 Posted September 12, 2016 Sold my PS4 yesterday for 250 (no joke). Good riddance.
Varithina Posted September 12, 2016 Posted September 12, 2016 See the no man sky, the game crash all the time in ps4, and sony don't say nothing, is not their problem if the game work or not, should be, but is not. Err, no Sony supplied the hardware it is up to the software company to make sure their stuff works properly, if the game keeps crashing or not working its the software suppliers problem not sony's.
Frel Posted September 12, 2016 Posted September 12, 2016 They'll announce modsupport exclusively for the PS4 Pro/Neo in a few months mark my Words. I would be very surprised if they did. One thing about Neo is that many dev are pissed because Sony ask them to ensure support (even for some older games developed before we even heard of PS4 Neo, let alone Pro) for both consoles. In short the intent of sony is to do the exact opposite of what Nintendo did with 3DS: - Nintendo allowed game exclusive to the New 3DS - Nintendo also let some game claim that they worked on old 3DS even though the game was barely running at 10 fps From what sony requires from the developers it looks more like they want games to run properly on both system with no exclusive apart eye candy. Mod support was probably more rejected for many reason and they have nothing to do with PS4 vs PS4 Pro. Reason we can infer are: - Fear of opening a game on a closed system You may criticize and/or disagree with closed systems but they have their selling point: often that means that your game will work the same way on any PSX/Nintendo/Xbox. You look at the logo on the game box and you are ready to go. Offering mods which are piece of software that cannot go through the review process breaks this tacit contract between sony and the users and it something sony may want to avoid until users really think there's value. - Doubtful value of mod on console sorry guys but Fallout 4 with mod support on xbox did not drive people away from PS4. You can say that "but it's because Bethesda said it would be on PS4 too" but again only Bethesda said that and as it turns out they did not really knew it was the case. Besides if it was a real system seller people would have gone xbox just for the fact that it was there first (which was claimed since day one) like they did back then for GTA IV - Technical issues ahoy While it is up for the software developer to fix software issues, sony (or MS, or Nintendo) is often the middle man the user speak/complains to when an issue occurs. This becomes tricky when neither Sony or Bethesda are the source of the issue. Bethesda may feel that they can handle it (although they are very hands off on that) but it is also fair for Sony "we do not want extra complaints due to code which is out of our control" - perception issues Sony tries to cover a large market and for that (like many platforms like it: xbox, Nintendo, iOS, ..) they tend to try to be generally PG. Well we just discuss on a modding forum which represent what companies like Sony are scared of. And even without that the most popular mods on Nexus are CBBE and skimpy armors/followers. Yes Bethesda is acting as the gate keeper but Sony may feel that they are not comfortable with Bethesda doing that because at the end of the day if some "hot coffee" mod comes through in PS4 the center of the controversy will be sony as much as Bethesda. Yes it is backward way of thinking etc, etc, but sony do not need Bethesda to stay first -- honestly Bethesda games never were system sellers -- and xbox sis not really gaining momentum despite being the only console with mod support (on 2 games which are made by one company and one that is 5 years old) Edit: I forgot the big one (to which actually sony has first hand experience) - Security Remember how PSP was hacked and how people where rooting their PSP ? Through a modded version of GTA (yes the mod was hacking the code and was not official but it was mod nonetheless). Know how most attack on computers attacks are done ? via a language (javascript) which is probably as limited (if not more) than papyrus. Know what was the resulting use of many hacked PSP (including mine back then) ? either running emulators of other console or just plain run pirated versions of games sold (cutting then the benefits from sony). so yeah I am not surprised either that they are scared of modding as their experience with it (and the experience of Google with Android and Apple with iOS) all ended up with machines getting out of their revenue stream.
Kendo 2 Posted September 12, 2016 Posted September 12, 2016 Has anyone stopped to think that just MAYBE Sony is smart enough to not try and control something that sprang up organically? Since Bethesda is doing such a fantastic job addressing mod theft on Bethesda.net, patching (breaking) FO4, alienating their fan base and asserting ownership of anything made for the game...MAY-BEE Sony simply decided "Yeah, no thanks." Also, there isn't any technical accountability or tangible quality control for mods. Bethesda is like a dysfunctional and dishonest office manager who takes credit for everything that goes right and points fingers at coworkers for everything that goes wrong. Sony has weathered a lot of storms and they are still a multi-million dollar multinational corporation. They don't need small potatoes Bethesda or mods to make their business model a success. In fact they played it smart and turned Bethesda into the mouth piece crash dummy. Kinda like what Bethesda did to Valve and the monetized modding thing. This won't hurt Sony but it's another tick mark against Bethesda.
Benmc20 Posted September 12, 2016 Posted September 12, 2016 @Frel and @Kendo 2 > Exactly my thought. Sony are really smart on this one.
Frel Posted September 12, 2016 Posted September 12, 2016 Ok here is some news related to this: http://www.playstationlifestyle.net/2016/09/12/farming-simulator-17-will-still-support-ps4-mods-dev-confirms/ So in other words sony is not against mods and it is just the way Bethesda handled it (assuming of course that Framing simulator dev are not like BGS and announce features only when they know) I am sure that there's more behind this story than the public announcement from BGS. I am also pretty convinced that Sony Bethesda relationship has always been kind of cold. Bethesda never hesitated to publicly put the blame on Sony when their games on PS3 were crashing the system (or more recently complain on file formats even though they should have known that as they developed the damn game for this platform). As a note: I believe that sony with PS3 deserved part of the blame (PS3 was a powerful machine along with a technological mess) but Bethesda was pretty quick on pointing fingers too (when they were too the ones making a game that crashed as soon as the player was doing anything as random as swimming)
Benmc20 Posted September 12, 2016 Posted September 12, 2016 Bethesda are petty liars by themselves so I can't trust their announcements at all. And yes I think too that there is far more that BGS tells to us about the denial of Sony for the mods. And, yes BGS.net is far worse than the Steam workshop.
Ernest Lemmingway Posted September 12, 2016 Posted September 12, 2016 "And suddenly I felt a great butthurt in the Force, as if millions of console gamers cried out and were suddenly silenced." Bethesda are petty liars by themselves so I can't trust their announcements at all. And yes I think too that there is far more that BGS tells to us about the denial of Sony for the mods.And, yes BGS.net is far worse than the Steam workshop. Undoubtedly there is. System integrity is likely one issue that informed Sony's decision. Bethesda doesn't monitor BethNet too closely so there are still chances for someone to upload a virus or other malware and infect both users and the network they're connected to. Microsoft doesn't care; look at the mess that is still Win 10! Hopefully this means BGS will quit trying to "update" FO4 so folks can finalize Script Extender and other utilities.
Kendo 2 Posted September 12, 2016 Posted September 12, 2016 Something else to consider that the Bethesda cheer learders haven't is Bethesda refuses to fix the issues the PS4 version of FO4 has. If they aren't willing to patch jacked textures and sound files shipped with the base game then why the fuck would Sony agree to let Bethesda stacked untested and non-vetted mods into their consoles? I'd tell Bethesda to get fucked too. Oh, and Sony allows modding for their consoles, they simple don't trust or allow Bethesda mods...and who can blame them?..outside of fanboys and pom-pom shakers. I know one thing, Bethesda has shot themselves in the foot as far as Skyrim Remastered on PS4 goes. That's going to be a lot of missed game sales and their second-rater lackadaisical attitude will be the cause.
Halstrom Posted September 13, 2016 Posted September 13, 2016 Oh cool, Sony is taking smart way of handling modding by not allowing modding. If you can't deal with it, kill it from your universe. Sony tried blocking everyone else out with Betamax too, that went well, didn't it? Won't it be great if Beth does the same................
Frel Posted September 13, 2016 Posted September 13, 2016 Oh cool, Sony is taking smart way of handling modding by not allowing modding. If you can't deal with it, kill it from your universe. Won't it be great if Beth does the same................ Again Farming simulator has announced mod support on both consoles on release (different from Beth already which did just made it available way after release) and release on October 25th https://www.destructoid.com/farming-simulator-2017-does-the-impossible-and-brings-mods-to-ps4-386335.phtml As they are very close to release date it is safe to assume that this is already on the gold master and has been reviewed and accepted by Sony (reviewing process takes place several weeks ahead of release). But hey if they have to cancel the feature then you can rant as much as you want (although I doubt it) Now you can say "but modding on Farming simulator is less likely to have adult mods" to which I answer both "well that may be part of the reason why (indicating that Sony does not trust Bethesda ability to review mods)"and also "your lack of imagination disturbs me; a farm with cattles and fully open world gives the opportunity for a lot of kinky situations"
Kendo 2 Posted September 13, 2016 Posted September 13, 2016 The PS4 version or Rise of the Tomb Raider comes out this October. It has all of the DLCs, it's been 'remastered' and it will have new DLC 'Blood Ties'. Oh, and it has VR support. Skyrim Remastered also comes out in October. It has been 'remastered' to address all of the wack-a-doo shit consolers experienced. It has all of the old DLCs, no new content and no VR support. It looks like Crystal Dynamics and Eidos Montreal knows what industry standards are and they can work with evil-evil Sony. Can't say much about Bethesda other than 'mods will fix it'.
ralfetas Posted September 13, 2016 Posted September 13, 2016 I read a lot about this ps4 mod stuff... What i could see, bethesda need sony permission so CK can use sony decoders, textures sounds etc... Stuff that developers use. Sony don't want this, because this could open space for a lot of bad business for them. Xbox on the other hand, share a lot of stuff with windows, they don't have any special compression, that's why xbox modding was easy. Again, this is from what i read in the last days. So... ps4 will never have mods from bethesda, maybe they can have mods from other games because is another engine that don't use sony stuff, don't know for sure. Anyway, i think this is good, this console mods just divided the community, i don't think it was good for modding. When i first saw the console mods, i thought that maybe we could see some "official" mods, like the ones bethesda tease for skyrim back in the day, maybe even that ones they show in trailer, but nothing...
Halstrom Posted September 14, 2016 Posted September 14, 2016 Honestly, is anyone surprised about this? Mod support on consoles, at least with Bethesda products, raised red flags among amateur and professional programmers alike. This is a company that is known for unstable, improperly debugged games and substandard use of their game engines. Consoles don't vary from model to model in terms of software and hardware, which is why it's easy to fully debug games on them. BGS didn't even do that and they supposedly devoted two entire months to debugging and testing prior to launch! Once more I'm calling bullshit on that. Bethesda is just a bad company when it comes to properly--much less fully--debugging even console versions of their games. The issues they don't fix are unacceptable by anyone's standards (other than vocal fanbois) for console games, and are glaring even for PC games. They really must have expected modders to finish their jobs for them; that's the only real explanation for their failure to fix the ongoing issues they themselves could--and should--fix with the XBOX and PS4 versions of FO4. If they can't or won't even do that, how can Sony expect them to properly monitor and vet mods? Obviously the answer is, "they don't." Funny enough apparently non-vocal fanbois can't accept the game by your logic. At least non-vocal BethBashers just piss off elsewhere and do something more interesting with their lives than some continual power trip over how much they hate something just to piss off people who do like the game. Whether you like it or not Beth games are more moddable than any others. Next time buy an $80 game instead of a $60 one.............
InKal Posted September 14, 2016 Posted September 14, 2016 Honestly, is anyone surprised about this? Mod support on consoles, at least with Bethesda products, raised red flags among amateur and professional programmers alike. This is a company that is known for unstable, improperly debugged games and substandard use of their game engines. Consoles don't vary from model to model in terms of software and hardware, which is why it's easy to fully debug games on them. BGS didn't even do that and they supposedly devoted two entire months to debugging and testing prior to launch! Once more I'm calling bullshit on that. Bethesda is just a bad company when it comes to properly--much less fully--debugging even console versions of their games. The issues they don't fix are unacceptable by anyone's standards (other than vocal fanbois) for console games, and are glaring even for PC games. They really must have expected modders to finish their jobs for them; that's the only real explanation for their failure to fix the ongoing issues they themselves could--and should--fix with the XBOX and PS4 versions of FO4. If they can't or won't even do that, how can Sony expect them to properly monitor and vet mods? Obviously the answer is, "they don't." I wouldn't touch unmodded Beth game (exept Daggerfall and Morrowind ages ago) even with a ten foot pole, thats true. but don't say bethesda dudes are bad programmers, don't be ridiculous. the fact that game like Skyrim even works on ps3 is a fucking programming masterpiece. ;] not to mention that you really can't be a bad programmer if you can create a dragon flying backwards and a fecking mammoth falling down from the sky. in the long run that kind of shit actually adds to the game! bugs are not really the problem. the problem is a stuff no modder can fix like screwed protagonist in F4 (Shawn, booohoooohoooo...my baby.......) and retarded "quests" and characters like Atom Cats (whoever in Bethesda created this - eat shit and die you dumb fuck and gimmie back my brain cells and 30 minutes of my life!!
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