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Yiffy Age of Skyrim


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Posted (edited)

This not what i looking for. I looking for replacer for clothing (Tavern / normal clothing) Most female NPC have just basic clothing and i want it more sexier.

Remodeled Armor does include clothes as well. It covers ALL of the armors and clothes in the game and the DLCs. I just thought you were looking for something like the SOS revealing armors but for females, but if you just want skimpy clothes then Remodeled works fine.

Edited by Blaze69
Posted

So the khajiit improvement morphs are worth it? I never really looked at that mod because the rage lighting he uses just doesn't do it for me.

Posted

So the khajiit improvement morphs are worth it? I never really looked at that mod because the rage lighting he uses just doesn't do it for me.

Yeah, the pictures don't exactly showcase the mod as you would expect them to. Real fancy and artistic, that's true, and I like them, but I would prefer if they actually showed what the mod is about :s.

 

Anyway, yeah, the morph file is worth it, at least in my opinion. It doesn't exactly overhaul the morph/expressions, but it does improve them to some extent; and while not a lot of them, the extra mouth/eye/nose shape options are nice to have. Otherwise my Khajiit/feline characters would end up looking very similar, but with those there is some more room for character design.

Posted

I'm back! One final issue and then I'm all good, everything fixed. For some strange reason, the furry-fit schlongs won't erect, I got the sheath displayed but no boner! I suspect this will be an easy fix for people that -know- what's going on. Me? No clue! c: Thanks for all the help you've given so far, appreciate it ya filthy animals!!! ♥♥

Posted

I'm back! One final issue and then I'm all good, everything fixed. For some strange reason, the furry-fit schlongs won't erect, I got the sheath displayed but no boner! I suspect this will be an easy fix for people that -know- what's going on. Me? No clue! c: Thanks for all the help you've given so far, appreciate it ya filthy animals!!! ♥♥

You probably forgot to install RCAE - Register Custom Animation Events. Try that one out and see if your furries can get their schlongs out with it.

Posted

Hey, Blaze -- You included new kygarra meshes in your racecompatibility patch. What were you doing there? Anything significant?

Posted

Hey, Blaze -- You included new kygarra meshes in your racecompatibility patch. What were you doing there? Anything significant?

Well, kinda. The head and tail meshes had the "Has Normals" flag turned on so I turned it back off (as it should be for any mesh using model space normals, aka character bodies). One of the mouth meshes had the wrong shader properties set and would show up being pitch black ingame most of the time. Not exactly critical, but it's better to have those fixes already applied IMO.

Posted

Bad Dog. I came across fur brushes/patterns for Photoshop that you might like. Should make that cheetah texture easier to make. I may get some of them in the future depending if and how much I use Photoshop along with Substance Live.

 

http://www.soultravelmultimedia.com/2011/06/14/80-animal-based-photoshop-brush-sets-the-ultimate-collection/

 

http://www.obsidiandawn.com/animal-prints-photoshop-gimp-brushes

 

http://www.obsidiandawn.com/animal-prints-photoshop-patterns

Posted

Hello, Would it be possible to upload your dog feet replacer for lykaios outside of this mod? I run into an issue where when using lykaios with complete khajiit, lykaios feet become glitchy when wearing shoes (they switch to khajiit mesh and textures freak out).

Posted

Hello, Would it be possible to upload your dog feet replacer for lykaios outside of this mod? I run into an issue where when using lykaios with complete khajiit, lykaios feet become glitchy when wearing shoes (they switch to khajiit mesh and textures freak out).

That can probably be fixed just by replacing the default Lykaios textures with the ones included in this mod so they have the proper textures for the digitigrade feet. Just overwrite the files and folders in "textures\actors\character\# Lykaios Race Textures\" with the ones packed with Yiffy Age and you should be good to go.

Posted

 

Hello, Would it be possible to upload your dog feet replacer for lykaios outside of this mod? I run into an issue where when using lykaios with complete khajiit, lykaios feet become glitchy when wearing shoes (they switch to khajiit mesh and textures freak out).

That can probably be fixed just by replacing the default Lykaios textures with the ones included in this mod so they have the proper textures for the digitigrade feet. Just overwrite the files and folders in "textures\actors\character\# Lykaios Race Textures\" with the ones packed with Yiffy Age and you should be good to go.

 

 

Will it work if I'm using CBBE though? I will definitely try, thanks for your help.

 

 

EDIT: Well that didn't entirely work. Now textures are messed up when not wearing shoes. And also there are some glitches at hips. Propably due to using CBBE, though there aren't such issues with textures from compleat khajiit.

By the way, is CBBE support planned at some point?

Posted

Will it work if I'm using CBBE though? I will definitely try, thanks for your help.

No, it won't, because the body textures here are for UNP. It may be possible to copy the leg and feet part from this mod's UNP version to the original CBBE textures because IIRC the lower legs are identical on both bodies, but you would have to do that using a texture editing program.

 

Alternatively, I could do that for you, but I don't have access to my personal computer with said programs ATM. Sorry about that  :s.

Posted

 

Will it work if I'm using CBBE though? I will definitely try, thanks for your help.

No, it won't, because the body textures here are for UNP. It may be possible to copy the leg and feet part from this mod's UNP version to the original CBBE textures because IIRC the lower legs are identical on both bodies, but you would have to do that using a texture editing program.

 

Alternatively, I could do that for you, but I don't have access to my personal computer with said programs ATM. Sorry about that  :s.

 

 

Well I would be grateful if you could do that. I'm in no rush. However, I'm not sure if that would entirely fix it, since barefoot lykaios mesh is different than digitrade mesh from boots. I suppose I could take khajiit paw mesh, rename it and put it in place of original paw, right?

 

I'm afraid I have no idea how copy textures as you mentioned. It would be awesome if you could do that, if you'd be so kind.

Posted

Well I would be grateful if you could do that. I'm in no rush. However, I'm not sure if that would entirely fix it, since barefoot lykaios mesh is different than digitrade mesh from boots. I suppose I could take khajiit paw mesh, rename it and put it in place of original paw, right?

 

I'm afraid I have no idea how copy textures as you mentioned. It would be awesome if you could do that, if you'd be so kind.

I guess I can do that, it should be a matter of a quick copy + paste, but I can't be sure until I give it a try. Just give me a few hours to get back and I should be able to take a shot at it. Can't promise anything definitive, though.

Posted

I just noticed the same problem is with khajiit texture (the ones from complete khajiit). I would be grateful if you could also make a fix for that (assuming it would be the same as for lykaios), if at all possible. Of course, take your time. And many thanks for the help.

Posted

I just noticed the same problem is with khajiit texture (the ones from complete khajiit). I would be grateful if you could also make a fix for that (assuming it would be the same as for lykaios), if at all possible. Of course, take your time. And many thanks for the help.

Nope, Khajiit are not possible, at least not acceptably enough. BadDog's feet are made for vanilla-style Khajiit textures.

 

CBBE does include an official Khajiit texture set by default that is completely different from the vanilla style (which on the other hand I admit is a plus when compared to UNP and its lack of custom Khajiit textures), so it won't blend nicely.

Posted

 

I just noticed the same problem is with khajiit texture (the ones from complete khajiit). I would be grateful if you could also make a fix for that (assuming it would be the same as for lykaios), if at all possible. Of course, take your time. And many thanks for the help.

Nope, Khajiit are not possible, at least not acceptably enough. BadDog's feet are made for vanilla-style Khajiit textures.

 

CBBE does include an official Khajiit texture set by default that is completely different from the vanilla style (which on the other hand I admit is a plus when compared to UNP and its lack of custom Khajiit textures), so it won't blend nicely.

 

 

Well that's a pity. I used the texture included in compleat khajiit. Again, is CBBE compatibility planned at any point?

Posted

Well that's a pity. I used the texture included in compleat khajiit. Again, is CBBE compatibility planned at any point?

Creating all of the CBBE textures from scratch would most certainly be too much work. Porting the current UNP textures to CBBE using something like the texture projection method BadDog has been using lately should be a possible alternative, but I'm not sure how much work it would take. The base CBBE and UUNP Bodyslide bodies should have the exact same shape, or at least close, so we could start there.

 

As a side note, I've successfuly managed to port a texture from one body to another using that technique, though it has been between Oblivion bodies. There's this awesome race: Drake's Anthro-Dragon Race, which i would really like to play as, specially using this retexture/asset replacer: Cynder the Dragon. It has one critical problem that prevents me from actually using it, though: the female textures are intended for a very old and obsolete body replacer that has no support and makes the race incompatible with 99% of the custom gear as well as many mods like SetBody or anything related to LAPF.

 

I wanted to see if I could use that method to port the textures to match the HGEC UV layout (which is the standard one for Oblivion nowadays), and I had some limited success by using the Projection Mapping tool and then doing some fixes using Mudbox. I can't show any inagme pics because i had some technical issues that forced me to uninstall Oblivion (yet again, lol. Must be like the fifth or sixth time already :dodgy:). But here are some quick shots in Mudbox for reference:

 

 

 

 

Back on topic, if I managed to get the body textures looking like that (as in, needing some improvements but still acceptable enough ingame) simply after doing some half-assed attempt, porting textures from CBBE to UUNP should be relatively easy, specially for BadDog, but it would be up to him to do so or at least decide on the matter.

Posted

Is there a way for me to make Yiffy Age use all of the textures from the feminine argonian/kajit & masculine argonian/kajit mods? I'm finding that the body and feet use the default textures instead and it ends up a bit distracting when playing as or talking to an argonian or kajit.

 

Edit: BTW, I just directly replacing the textures, re-compressing then installing has the same effect :unsure:

Posted

Is there a way for me to make Yiffy Age use all of the textures from the feminine argonian/kajit & masculine argonian/kajit mods? I'm finding that the body and feet use the default textures instead and it ends up a bit distracting when playing as or talking to an argonian or kajit.

 

Edit: BTW, I just directly replacing the textures, re-compressing then installing has the same effect :unsure:

Yeah, the feet have their own separate texture sets even though they are just duplicates of the body textures, so you would have to replace those as well.

 

About the textures themselves, they would need to be edited to fit the digitigrade feet. IIRC the Feminine Khajiit textures are included as an optional in Compleat Khajiit, so you could get them from there. Males and Argonians would need new textures, so as always, BadDog would be the one to ask about that.

Posted

I am not able to download the Vakusin custom race due to lack of DLC. Any replacements/advice?

Nope, sorry.

 

In my opinion, at this point in the history of Skyrim, it's reasonable to expect everybody to own all of the DLCs, considering there have been countless times when the whole Legendary Edition has been for sale for 5$ or so (and the regular price of 20$ ain't that high either). It's not just Yiffy Age you are missing on, there are a lot of mods out there you won't be able to use.

 

So, yeah, the only thing you can do about it is to buy the DLCs you are missing. You can always wait for the next Steam sale and hope they are discounted as they used to, though it may take a while. Sorry about that.

Posted

I am not able to download the Vakusin custom race due to lack of DLC. Any replacements/advice?

 

The Legendary Edition is for sale here for only €6.99. I've bought many games from that website before (like Fallout 3) and I had no problems. Only requirement is a Steam account, which is not a problem for many gamers. You also don't need to open an account on CdKeys.com either so no hassle if it is a one-off purchase. Hope it helps! ;)

 

Posted

Blaze, would you please explain UUNP one more time? Every time I think I'll get serious about it I google the mod, end up on this extremely random LL page which I guess is kinda sorta a mod tho it doesn't really explain itself or provide anything in the way of installation instructions, but that's okay because how hard is this? and then I go to downloads and there's nothing that looks like a mod so I download resources.7z and there's freaking nothing in there but nif files and so I go back to putting dicks on things.

 

Seriously. If I wanted to use UUNP in my game, WTF would I do? And where are the textures?

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