Bl1nd_Eye Posted January 23, 2019 Share Posted January 23, 2019 So, for some really dumb reason, I decided to try to run YA 5.0 (At least I think it's 5.0. It says it's the version from 2019, so I'm assuming that's 5.0) using ModOrganizer 2. Of course, prior to installing that, I had a warning from FNIS that wasn't causing an issue prior to enabling YA 5.0, so I ignored that. Pretty dumb, right. As far as mods go, the only stuff I have installed other than SL and its required mods was cosmetic stuff, so I basically have no idea what is wrong. Whoops, forgot to mention. I tried to start the game, and it CTD'd right when the main menu screen showed up. This is what the overwrite file looks like right now: So, can anyone tell me if any of this is meant to go in a specific mod? Link to post
ShadowKitty42 Posted January 24, 2019 Share Posted January 24, 2019 2 hours ago, Bad Dog said: Fuck me with a spoon, editing the head nifs to point to the right textures did make the seam go away. So yay. I'll post an update with this fix and a few other minor tweaks. Unless anybody's got something else that's not working, that might be the real V5. Ya did some more fussing with paw size and shape for this version and I'm happy. I have a few more mod patches to post: immersive college and Interesting NPCs. Immersive college isn't really tested because Faralda won't let my refugee-from-Morrowind panther ass into the place. But it should be fine. Is Faralda straight up crashing when you get anywhere near her? I had that problem when I was trying to play on SE, and realized I had the LE version of Immersive College and upgrading to the SE version fixed that. Link to post
ShadowKitty42 Posted January 24, 2019 Share Posted January 24, 2019 Alright, I have no idea what's wrong with Braith the Redguard/Kygarra female child. With my entire load order except for YA and patches, she's normal. But with YA and patches, she has no body and is a floating head. I remember her being correct on YA4.2, so this is something that came up recently. Link to post
S14787 Posted January 24, 2019 Share Posted January 24, 2019 Fantastic work so far BD cant wait to get my hands on a SSE version though ! i am not rushing you , still fiddling with oldrim. Link to post
Bad Dog Posted January 24, 2019 Author Share Posted January 24, 2019 @DarkVoid1290 hate to say it but you are one sick puppy. Your overwrite folder should never (Never? Never ever.) look like that. Go to the S.T.E.P. guide and let them walk you through MO. An immediate CTD usually means prerequisites aren't available, which MO would tell you if you were using it right. MO is fantastic but you have to do the thing it does, which is to load each mod into its own area so you can apply them independently of each other. You should never (Never? Never ever.) have anything in your overwrite folder. As soon as something shows up there you should delete it (logs) or make a mod of it (FNIS output). @ShadowKitty42 I'm still fooling around on LE but I still don't have a stable game on this new machine. I might switch over and try to make SE work just so I don't have to futz with this. Link to post
Bad Dog Posted January 24, 2019 Author Share Posted January 24, 2019 Also, more patches up. Interesting NPCs, Immersive College, Imperious, Sexlab Stories. 3 Link to post
Kuroyami Posted January 24, 2019 Share Posted January 24, 2019 2 hours ago, Bad Dog said: Also, more patches up. Interesting NPCs, Immersive College, Imperious, Sexlab Stories. Is it intended for the Stories patch to require the YiffyAgeDigi.esp? Also, a patch for the Remodeled Armor mod, mostly so female NPCs of the ElderRace(and likely ElderRaceVampire) use the covered naked body and vanilla mesh clothing that RMA adds. I think I have it working with YA5, since I've copied the Consolidated.esp's changes from V5's most recent release to this patch. YiffyAge-RemodeledArmorVanillaPatch.7z Additionally, I seem to be getting an issue where, the schlongs from this mod never actually load, and using SOS' Restart option doesn't fix it. SOS' first time configuration message seems to happen on every save load as well. Link to post
Bad Dog Posted January 24, 2019 Author Share Posted January 24, 2019 I'll fix up the Stories patch. Dunno what I did to elders to make them not work with armors the same way as vanilla but I"ll check. Haven't seen that schlong issue. Not sure how I could interfere with SOS's load. Maybe do a clean deinstall of SOS and YA schlongs and then reinstall? Link to post
Kuroyami Posted January 24, 2019 Share Posted January 24, 2019 2 minutes ago, Bad Dog said: Dunno what I did to elders to make them not work with armors the same way as vanilla but I"ll check. The Remodeled Armor mod(at least the UUNP version I'm using, though likely the CBBE version does this too), adds a "nevernude" body for the female elders in the game, along with a few clothing items that use vanilla meshes. It does this by editing the NPCs, and the patch I posted makes sure that those changes are kept, alongside the changes in those NPC's appearances from Yiffy Age. 2 minutes ago, Bad Dog said: Haven't seen that schlong issue. Not sure how I could interfere with SOS's load. Maybe do a clean deinstall of SOS and YA schlongs and then reinstall? I haven't seen the exact issue before either. Though it's of note that the two human schlong and No Schlong options from the Shark Race mod are listed, but any others don't seem to load at all. I'll have to look more into it. Link to post
Blaze69 Posted January 24, 2019 Share Posted January 24, 2019 1 hour ago, Kuroyami said: The Remodeled Armor mod(at least the UUNP version I'm using, though likely the CBBE version does this too), adds a "nevernude" body for the female elders in the game, along with a few clothing items that use vanilla meshes. It does this by editing the NPCs, and the patch I posted makes sure that those changes are kept, alongside the changes in those NPC's appearances from Yiffy Age. There's no need for a patch if you load YA after the Remodeled plugins (which means YA's edits overwrite Remodeled's own) or if you use a Smashed/Merged Patch, though. Still, I don't see the point in keeping those changes with YA installed. I mean, sure, I wouldn't want to see any of the vanilla (human) elders wearing skimpy clothes, but "elder" in YA means "normal Lykaios but with the Old Head complexion (which in turn only means some white around the muzzle)". They can wear whatever they want for all I care, Lykaios are always nice to see regardless of how old they are supposed to be. 1 hour ago, Kuroyami said: I haven't seen the exact issue before either. Though it's of note that the two human schlong and No Schlong options from the Shark Race mod are listed, but any others don't seem to load at all. I'll have to look more into it. Haven't played around much, but from what little I've used YA, all the SOS stuff seems to be working fine. The Hoodies stage-swapping went a bit crazy the first time I tested the shark sheath (had to change the registering quest to reference the main Hoodies ESM instead now that YA doesn't include the duplicate Hoodies system), but that was only a one-time thing and the addons themselves were all registered and working anyway. Link to post
Bad Dog Posted January 25, 2019 Author Share Posted January 25, 2019 Fixes to the patches for sexlab stories (removes dependency on YA digi) and interesting npcs (takes manes off a few females who shouldn't have them) are up. Link to post
Bad Dog Posted January 25, 2019 Author Share Posted January 25, 2019 BTW I'm seeing the problem on SE where the child bodies are invisible. CK crashes on pretty much all the females. This is with YA alone so there's no dicking around with skeletons. I saved all the msn normals as 8.8.8 and CK doesn't show them in the texture sets so that may be a problem.... but the guys use the same format and seem okay. Still working on it. Link to post
ModernSilver Posted January 25, 2019 Share Posted January 25, 2019 21 hours ago, Bad Dog said: Fixes to the patches for sexlab stories (removes dependency on YA digi) and interesting npcs (takes manes off a few females who shouldn't have them) are up. Been a while since I've said anything here, but I'm assuming your handling patches at this point? If so, then I hope you don't mind if I share a patch wishlist of sorts that I've been keeping since November.Immersive Armors - Helmets that need to be remolded and boots that might need to be made invisible for the digi feet. Might need two versions since we got planti feet now. Dragonfall Castle - There's a single set of armor that needs to be remolded like IA's patch. There's also a statue in one of the rooms that could be furrified. Common Clothes and Armors - here, it's mostly boots/shoes that need to be invisible for the digi feet. Planti feet might work with this out of the box. Disparity - I'm not 100% sure what needs to done on this one, but it seems to mess with races a bit. Armor and Clothing for kids - Again, not sure what needs to be done on this one, if anything, but it messes with the children quite a bit. Requiem - I couldn't even begin to tell you what would need to be done for a Requiem patch. You stated in the OP that Requiem and mods making major changes to races would not be likely to work, so I'm not sure if that means you attempted a patch in past or not. I'd love it if a patch were made though. Been wanting to do a requiem playthrough since nearly all my characters after they go beyond lv. 50 are barely challenged, Requiem could fix that. That's all the patches that I've been wanting I hope they're not too much. By the way, is USLEEP a requirement for the base mod now? Because I didn't see a patch for it in the mod folder. If not, then I'd love it if a updated patch for it could be created. Link to post
Bad Dog Posted January 25, 2019 Author Share Posted January 25, 2019 Happy to take patch requests at this point. I don't know about requiem--don't you have to run a process like DYNDOLOD to edit all the records once you set it up? On SE, the Nord/Lykaios are fine, both sexes. But other females crash and child bodies are invisible. This is with the vanilla skeletons and body meshes so I can only think it's a texture problem. Link to post
Kuroyami Posted January 25, 2019 Share Posted January 25, 2019 Mentioned some of these before, but... Naked Stuff of Skyrim(NSoS) Better Vampire NPCs - Edits Vampire NPC appearances, though it doesn't touch Serana, Valerica or Harkon. Better Vampire Weapons Settlements Expanded The Great Cities - Minor Cities and Towns - This one only adds a small amount of npcs - only four, from the facegen files. The Great City of Solitude Link to post
Trevjake09 Posted January 25, 2019 Share Posted January 25, 2019 Would it be possible to get another CBBE patch? Link to post
Teraunce Posted January 25, 2019 Share Posted January 25, 2019 9 hours ago, Bad Dog said: Happy to take patch requests at this point. I don't know about requiem--don't you have to run a process like DYNDOLOD to edit all the records once you set it up? On SE, the Nord/Lykaios are fine, both sexes. But other females crash and child bodies are invisible. This is with the vanilla skeletons and body meshes so I can only think it's a texture problem. the FemaleKhajiitEyeRight you provide is probably the problem. It has flags half-set that are known to cause CTDs. Link to post
27X Posted January 25, 2019 Share Posted January 25, 2019 20 hours ago, Bad Dog said: BTW I'm seeing the problem on SE where the child bodies are invisible. CK crashes on pretty much all the females. This is with YA alone so there's no dicking around with skeletons. I saved all the msn normals as 8.8.8 and CK doesn't show them in the texture sets so that may be a problem.... but the guys use the same format and seem okay. Still working on it. P sure you need one more 8 in there when converting to BC, but it shouldn't crash afaik Link to post
Kardien Lupus Posted January 26, 2019 Share Posted January 26, 2019 7 hours ago, Kuroyami said: Mentioned some of these before, but... Naked Stuff of Skyrim(NSoS) Better Vampire NPCs - Edits Vampire NPC appearances, though it doesn't touch Serana, Valerica or Harkon. Better Vampire Weapons Settlements Expanded The Great Cities - Minor Cities and Towns - This one only adds a small amount of npcs - only four, from the facegen files. The Great City of Solitude Kuyroyami got fairly good point. We need patch for city and Town expansion mod. I want request to patch City and Town Expansion mod. Dawn of Skyrim (Director's Cut) Add buildings and some NPC in Major Citys. The Great Cities - Minor Cities and Towns as Kuroyami say Extended Small Towns. Those mods really give lifes in Skyrim. Link to post
Kuroyami Posted January 26, 2019 Share Posted January 26, 2019 On 1/24/2019 at 10:01 AM, Kuroyami said: I haven't seen the exact issue before either. Though it's of note that the two human schlong and No Schlong options from the Shark Race mod are listed, but any others don't seem to load at all. I'll have to look more into it. Did a bit more testing on this, making a new test profile, and disabling a number of mods. The results? Also, the load order for that test profile... Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp Skyrim Supplemental Patch.esp RaceCompatibility.esm Schlongs of Skyrim - Core.esm BadDogSchlongCore.esm Cutting Room Floor.esp Weapons & Armor Fixes_Remade.esp Clothing & Clutter Fixes.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsUUNP.esp iHUD.esp FNIS.esp XPMSE.esp RaceCompatibilityUSKPOverride.esp SOSRaceMenu.esp 360WalkandRunPlus-RunBackwardSpeedAdjust.esp Andromeda - Unique Standing Stones of Skyrim.esp FloppySOS.esp Skyrim Particle Patch for ENB - Flame Atronach Fix.esp Schlongs of Skyrim.esp YiffyAgeConsolidated.esp Complete Crafting Overhaul_Remade.esp AOS.esp Vivid Weathers.esp YiffyAgeUSLEEPPatch.esp Remodeled Armor - Vanilla Replacer.esp Immersive Sounds - Compendium.esp SOS - Revealing Armors.esp YiffyAge-CCF-CCOR-WAFR.esp YiffyAgeSchlongs.esp dD - Enhanced Blood Main.esp AOS2_EBT Patch.esp ISCompendium AOS Patch.esp ISCompendium CCO Patch.esp ISCompendium Enhanced Blood Patch.esp VioLens.esp Imperious - Races of Skyrim.esp BDSkimpyClothes.esp Commoner Belts.esp Extended UI.esp IcePenguinWorldMap.esp AHZmoreHUD.esp YiffyAgeImperiousPatch.esp SkyFalls + SkyMills + DG + DB.esp Book Covers Skyrim.esp RealisticWaterTwo.esp Skyrim Immersive Creatures.esp Immersive Weapons.esp Skyrim Immersive Creatures - DLC2.esp Skyrim Immersive Creatures - Patch.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp YA5 Cutting Room Floor Patch.esp YiffyAge-RemodeledArmorVanilla.esp TheChoiceIsYours.esp Wintersun - Faiths of Skyrim.esp SMIM-Merged-All.esp Atlas Legendary.esp RealisticWaterTwo - Legendary.esp AOS2_RealisticWaterTwo Patch.esp AOS2_WAF Patch.esp ISC WAFR Patch.esp dD-DG-DB-Immersive Creatures EBT Patch.esp BCS - CCOR Patch.esp TCIY-BCS Patch.esp DIVERSE SKYRIM.esp YiffyAgeSICPatch.esp ISC CCF Patch.esp CFTO.esp UniqueBorderGates-All.esp Immersive Horses.esp TimingIsEverything.esp Yggdrasil Music Replacer.esp YiffyAgeDiversePatch.esp Ordinator - Perks of Skyrim.esp Alternate Start - Live Another Life.esp ELE_Legendary_Lite.esp Additionally, I have Yiffy Age and it's SOS addon installed as two separate mods in MO - which MO suggests the SOS addon should go before the main mod. Huh? Link to post
Taven Posted January 26, 2019 Share Posted January 26, 2019 The only thing I ask for is what I've already asked for, and if at all possible(And if necessary), a patch for Khajiit Overhaul. Link to post
Nuuhkia Posted January 26, 2019 Share Posted January 26, 2019 On 1/4/2019 at 5:56 PM, Bad Dog said: Hey, if someone could name an NPC with the all-black eyes that would be a big help. Hod. Sorry if I'm late, just now starting to test the alpha Link to post
Bad Dog Posted January 26, 2019 Author Share Posted January 26, 2019 3 hours ago, Trevjake09 said: Would it be possible to get another CBBE patch? Not until the UNP versions are settled. Didn't know anyone was using those... only comment I have is from Blaze, who wasn't happy. 2 hours ago, Teraunce said: the FemaleKhajiitEyeRight you provide is probably the problem. It has flags half-set that are known to cause CTDs. Thanks. Will look. 1 hour ago, 27X said: P sure you need one more 8 in there when converting to BC, but it shouldn't crash afaik Srsly? Fuck. But I converted to, what BC7? and it still didn't show up in CK. Will play more. Link to post
Bad Dog Posted January 26, 2019 Author Share Posted January 26, 2019 17 minutes ago, Kuroyami said: Additionally, I have Yiffy Age and it's SOS addon installed as two separate mods in MO - which MO suggests the SOS addon should go before the main mod. Huh? MO is confused. SOS addon depends on YA. That's suspicious right there. Something's buggered. And your SOS debug panel says no schlongs are loaded? Suggests all the run-once quests that register the schlongs didn't trigger. This is a new game? I am suspicious of your load order. You have a lot of cruft loading after YA that might screw things up. What I have done is define a MO group that loads right before LAL which all the YA mods go into so they load after everything else but before LAL. Then run T5E and see what race mods you've lost by loading YA last. Create an override patch with behavior changes from your other mods but appearance changes from YA. It works because YA really only changes appearance and the only appearance changes it makes is to furrify things, so you want everything it does even if you're using other mods too. 15 minutes ago, Taven said: The only thing I ask for is what I've already asked for, and if at all possible(And if necessary), a patch for Khajiit Overhaul. Ya, uh-huh. Truthfully, I'm less interested in that because NightroModzz and I have been exchanging models all through the development of YA5. The heads are either Citrus's or his/hers, either way modified by me; the feet are mine given to him/her given back to me and modified again; I dunno about textures. Then he/she did whatever they did for their final version. So what you have in YA is my final take and in KO is theirs. Choose your poison. Link to post
McCee Posted January 26, 2019 Share Posted January 26, 2019 While converting the meshes from "Yiffy_Age.B05.06" Le to Se with Nif Optimiser everything processed except 3 mesh files as follows. "\01_Yiffy_Age.B05.06\meshes\actors\character\facegendata\facegeom\Skyrim.esm\000ce09c.nif", "\01_Yiffy_Age.B05.06\meshes\actors\character\facegendata\facegeom\Skyrim.esm\00105562.nif" and as others mentioned "femalekhajiiteyeright.nif". The textures seemed fine when checked. Hope this helps. Link to post