Shion11 Posted March 30, 2020 Posted March 30, 2020 is the plugs not implemented in the training info? i usually have to rely in the message to come up and just wondering
liruidong Posted March 31, 2020 Posted March 31, 2020 Can this mod change npc's body ? I can only see the changes of my body.
hexenhaus Posted April 1, 2020 Posted April 1, 2020 More feedback please, especially on the new DT 3.1 SE version. The last time I used DT was in version 2.4 in LE and it was problematic. But I love the concept and would love to have it back in my SE Slaverun playthrough. Btw the mod description only gets worse Why not just remove all the old version changelogs and just list what the mod does and only include the most recent changelogs. I do have a general idea about DT, but without any prior knowledge the mod page is simply unreadable!
hexenhaus Posted April 1, 2020 Posted April 1, 2020 On 3/31/2020 at 11:32 AM, liruidong said: Can this mod change npc's body ? I can only see the changes of my body. no and you don't want that xD
moddingnoob Posted April 3, 2020 Posted April 3, 2020 What do the martyr and mayhem files contain? Do I need them for special edition?
tznvlw Posted April 3, 2020 Posted April 3, 2020 2 hours ago, moddingnoob said: What do the martyr and mayhem files contain? Do I need them for special edition? The SSE package already contains them, but note, you need Devious Training Textures 3.0 Beta file in download section, it's a universal file for LE and SE.
M1g17 Posted April 3, 2020 Posted April 3, 2020 Question. How do I designate the actor for this mod? I installed everything and they're registered in MCM, but there is no actors listed in the mod so there's no progress
AWHA Posted April 4, 2020 Posted April 4, 2020 On 4/1/2020 at 6:49 PM, hexenhaus said: no and you don't want that xD for NPCs it works but only partly: only the bodymorphs are applied, but no skin overlays. Theoretically it should be possible to apply the skin overlays to NPCs but I don't think it works in the latest version.
hexenhaus Posted April 4, 2020 Posted April 4, 2020 1 hour ago, AWHA said: for NPCs it works but only partly: only the bodymorphs are applied, but no skin overlays. Theoretically it should be possible to apply the skin overlays to NPCs but I don't think it works in the latest version. Only thinking about a mod scanning, saving all the related data and applying morphs on every npc with DD's makes me shudder ?
donttouchmethere Posted April 4, 2020 Posted April 4, 2020 Yes, I will continue to be annoying about that DT3 blindfold effect > DT3 blindfold effect will trigger even if deactivated in DT3 MCM after equipping any kind of blindfold. > Even if DT3 blindfold effect is deactivated DT3 will change settings in DDi MCM for blindfolds Reason why I even care: Because I use the DDi Dark Fog blindfold effect, but DT3 keeps changing DDi settings even if DT3 blindfold effect is deactivated. (btw: what does the DT3 shader control do?) Alternative: If Dark Fog can't be used with DT3, would you make the DT3 blind fold effect harsher (like blindfold strength 1.0)? Atm the blindfold effect is just not punishing enough for a training beginner ? Spoiler DT3 MCM Blindfold Training deactivated: DDi setting that gets regularly changed back to Leech mode by DT3 if Blindfold mode got changed to Dark Fog. (yes, yes, me hardcore DD player!)
unmatched baguette Posted April 4, 2020 Posted April 4, 2020 45 minutes ago, donttouchmethere said: Atm the blindfold effect is just not punishing enough for a training beginner Yeah I think I can agree with that assuming it's the same as v2, I don't see any reason for the blur mode to be forced instead of letting the player choose
donttouchmethere Posted April 4, 2020 Posted April 4, 2020 1 hour ago, unmatched baguette said: assuming it's the same as v2 It's the same. Thx, now I don't feel so alone anymore in my Dark Fog Darkness ?
moddingnoob Posted April 5, 2020 Posted April 5, 2020 On 4/3/2020 at 4:08 AM, tznvlw said: The SSE package already contains them, but note, you need Devious Training Textures 3.0 Beta file in download section, it's a universal file for LE and SE. Right, got it.
AWHA Posted April 5, 2020 Posted April 5, 2020 @skyrimfet how do the "process follower/friendly/neutral/enemy" settings work? Are they based on factions?
oh why god Posted April 7, 2020 Posted April 7, 2020 is there any why to stop gags from doing this? Spoiler
hexenhaus Posted April 7, 2020 Posted April 7, 2020 8 hours ago, kelpo666 said: is there any why to stop gags from doing this? Hide contents If your SL scenes take their time starting too, there is probably too much action going on script-wise.
donttouchmethere Posted April 8, 2020 Posted April 8, 2020 On 4/7/2020 at 3:30 AM, kelpo666 said: is there any why to stop gags from doing this? Reveal hidden contents If it's an issue with the mouth closing all the time: DDi v4.3 has some bugs, check the DDi topic regulary: here is the "facial expression while gagged" fix made by various autors posted at the DDi topic: DD 4.3a gag fix.zip if not: DD gag doesn't fit your PC's head and needs to be adjusted. I only I could remember how that worked...
Cornoholio Posted April 8, 2020 Posted April 8, 2020 2 hours ago, donttouchmethere said: If it's an issue with the mouth closing all the time: DDi v4.3 has some bugs, check the DDi topic regulary: here is the "facial expression while gagged" fix made by various autors posted at the DDi topic: DD 4.3a gag fix.zip if not: DD gag doesn't fit your PC's head and needs to be adjusted. I only I could remember how that worked... This maybe? 1
donttouchmethere Posted April 8, 2020 Posted April 8, 2020 6 minutes ago, Cornoholio said: This maybe? That one is great to change the ball size and height! There was another solution if you have to move the whole harness up and down. On that picture it looks like the whole gag is misaligned with the face. Guess it's some custom head sculpture.
AnnaShapard Posted April 18, 2020 Posted April 18, 2020 On 4/8/2020 at 2:40 PM, donttouchmethere said: If it's an issue with the mouth closing all the time: DDi v4.3 has some bugs, check the DDi topic regulary: here is the "facial expression while gagged" fix made by various autors posted at the DDi topic: DD 4.3a gag fix.zip if not: DD gag doesn't fit your PC's head and needs to be adjusted. I only I could remember how that worked... is it SSE ready?
AnnaShapard Posted April 18, 2020 Posted April 18, 2020 i Have a Problem with the DT textures, yesterday all worked fine, but today i get blue body, which means Missing Textures even though I installed the DT textures. does someone have and Idea?
Karandra K Posted April 18, 2020 Posted April 18, 2020 6 hours ago, AnnaShapard said: i Have a Problem with the DT textures, yesterday all worked fine, but today i get blue body, which means Missing Textures even though I installed the DT textures. does someone have and Idea? I had this problem but installation of "Devious Training Textures 3.0 Beta.zip" solved that. That missing texture should be device marks overlay but if the texture file isn't there it's just all solid blue.
AnnaShapard Posted April 19, 2020 Posted April 19, 2020 On 4/18/2020 at 7:31 PM, Kerber said: I had this problem but installation of "Devious Training Textures 3.0 Beta.zip" solved that. That missing texture should be device marks overlay but if the texture file isn't there it's just all solid blue. but i have installed it, and geht blue anyway when i select on Mayhem "Device Marks on"
Herowynne Posted April 26, 2020 Posted April 26, 2020 On 4/18/2020 at 3:42 AM, AnnaShapard said: is it SSE ready? I just tested DD 4.3a gag fix.zip in SSE and it works, and it helps. Instead of the mouth staying closed after the first time it closes, the mouth reopens each time it closes, which is a big improvement. Unfortunately, the periodic mouth closing and reopening with the gag is distracting and immersion-breaking. This seems to be a problem with Devious Training, such that it closes the mouth every few seconds while wearing a gag. This problem occurs even when I disable gag training and/or turn off gag effects and/or set the Mayhem gag mouth scale to zero. If I disable Devious Training in the MCM, then the problem goes away -- the mouth stays open permanently as long as the gag is in place. I like Devious Training, and I don't want to have to disable it just because of weirdness with gags.
Chloe Rose Posted April 30, 2020 Posted April 30, 2020 Hi all I am a very average user of mods and i have a problem/question with this mod. In any ways i cant make the deformed feets/crawl options appear in the MCMs menu.... I am missing something.... Any leads ?
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