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Status of FO4 scene? Almost dead?


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Guest endgameaddiction
Posted

Most don't for obvious reasons. But if you don't care about running around and killing things, the game is a perfect choice. With the added bonus of modding it. For most mods won't save this game, but it will add entertainment, but for me and others it's not an excuse how poorly this game was developed. You can buy the game for yourself and see. Even if you are okay with the dumb down. Now if Fallout 4 is your first. Hell, it doesn't matter. Fallout 3 was their first and last good Fallout. Even though it didn't fit with the lore of Fallout 1 and 2, it was still a good game that had it's own story to entail. Fallout 4 might do that for you if you don't care about being locked as a voiced protagonist.

 

Todd Howard himself said at E3 2016 that the dialogue wasn't good. But what I find funny is that he says it after people already have heavily criticized this game for it's bad dialogue and voiced protagonist. And that's what makes it even worse. You have a voiced character with a very poorly thought out dialogue system that doesn't alleviate the voiced protagonist and the NPCs you engage conversations with. Add the removal of speech skill check in dialogue and skill system completely and it makes it even more worse. Nothing can get worse than that. The game forces you to be a goodie two shoes. But if you can put that all to the side, you'll probably like that game.

Posted

I don't see that a game that forces you either to become a war criminal or to quit the main story at 'Cassandra Crossing' would make anyone 'goodie two shoes'.

That's as far as a good guy can move on in the main story w/o inciting a war 'to make the Commonwealth a better place' for the lucky ones that don't get killed:

 

post-1114820-0-71206300-1468684213_thumb.png

 

Year 3 after the Sole Survivor has left Vault 111

There must be some way out of here, said the joker to the thief

There's too much confusion, I can't get no relief...

Posted

I saw this video on youtube where it was said that Nuka World is the last DLC for Fallout 4. There are some others that confirm the same thing. The positive I saw out of this is that I'll be getting that GOTY (or whatever they call it) version of Fallout 4 sooner then I thought since I don't have the game yet. Everyone in the comments section kept telling me not to buy it and go play Fallout 3 or New Vegas. They even went as far as to say that mods won't even save this game. I guess people really don't like Fallout 4....................... I don't know.

 

The people that really dislike it tend to be rather vocal about it. Most people I know actually liked it and while the game has its faults (just like every other game out there), it also has its good sides. You should probably take the extreme opinions on both sides with a grain of salt.

Posted

 

 

Looks dead to me.  Jack for animations, jack for gear, no physics/skeletons/etc...    Very disappointed in the lack of good mods. 

 

There's a few quality armor/clothing/gun mods but you can pretty much count those on one hand.  Some, and again few, texture mods for the environment.  Seems like the only thing getting modded much is the minecraft build mode.  Fun and distracting for a time, but really not much else happening in the world of mods.  I've not even seen a custom race yet.

 

Unless there is a break through soon, this waste of disk space is getting uninstalled and it's back to Skyrim.

Or if you want it so bad you could start learning :)

 

 

Or accept that there is an incredible amount of background work left to do before people can start on animations and the like. It's fascinating how people expect high-quality mods before the last DLC is even out and then declare a modding community dead that hasn't even had the opportunity to get off the ground yet.

 

Hmn.. I don't remember waiting for the last DLC for Skyrim (Dragonborn) to arrive to be able to play very good mods even back in 2012..

Posted

I saw this video on youtube where it was said that Nuka World is the last DLC for Fallout 4. There are some others that confirm the same thing. The positive I saw out of this is that I'll be getting that GOTY (or whatever they call it) version of Fallout 4 sooner then I thought since I don't have the game yet. Everyone in the comments section kept telling me not to buy it and go play Fallout 3 or New Vegas. They even went as far as to say that mods won't even save this game. I guess people really don't like Fallout 4....................... I don't know.

 

 

Those "players of fallout series" realy hate the game (it happens all over the world), but for most normal players it's a quite good game (acturally I think FO4 had a better feeling of gameplay than skyrim)

Looks dead to me.  Jack for animations, jack for gear, no physics/skeletons/etc...    Very disappointed in the lack of good mods. 

 

There's a few quality armor/clothing/gun mods but you can pretty much count those on one hand.  Some, and again few, texture mods for the environment.  Seems like the only thing getting modded much is the minecraft build mode.  Fun and distracting for a time, but really not much else happening in the world of mods.  I've not even seen a custom race yet.

 

Unless there is a break through soon, this waste of disk space is getting uninstalled and it's back to Skyrim.

 

Hey pal, don't you know that Ms HDT give the physics effect to Skyrim on 2015, almost 3 years after the game release?

Posted

Those "players of fallout series" realy hate the game (it happens all over the world), but for most normal players it's a quite good game (acturally I think FO4 had a better feeling of gameplay than skyrim)

I am such a 'player of the Fallout series' (and of the Elder Scrolls series as well), long time passing, and I, for one, take Fallout 4 exactly like any Bethesda game that came before, as a usually crippled Potemkin world /w the modding license to get repaired and pimped up to live my own fantasies that are just loosely guided by the main story. Actually I always play my own interpretation of the lead in a kind of Shakespearean tragedy as I may see fit, and a tragedy Fallout always is, despite the own imagination. Now to the point - as long as those that just complain in child fashion about technical regresses in gameplay that come along with progresses in voicing etc. and the temporary wtf absence of beloved mods they've used in the game that came long before miss the forest for the trees - the nonsensical, sheer confrontational main plot from the very moment the SS meets Father - I don't take dem seriously. Period. I mean, everybody is entitled to go back in lost son fashion to the 'much better' games they've played many years, partly even decades ago. Just do it... and everything will be just fine.

Posted

If I remember it right, most Skyrim major mods came out around late 2013, almost two years after it's release.

Falskaar, Sexlab, Zaz animation were all first mentioned in may-june 2013, but wasn't released for another few months.

Posted

They are coming, I know LooksMenu akin to Skyrim (bodyslide in game) is coming very soon, body physics as well.  

 

Issue is the volatility of the ecosystem at the moment with patches coming out every other day it seems.  No point in putting out a complex mod that will need to be completely rebuilt every week at the moment.  

 

After Nuka-Cola comes out, it should calm down, and programs like F4SE, FO4Edit, among others should be able to finally get out of their alpha stages and the floodgates should really start to open up.  

 

I'd expect sometime around winter there being a mass influx in high quality mods for FO4 dropping.  

Posted

FO4 is just starting.  It is nowhere near dead it just takes time for people to make full mods for a game when they are just doing it for fun in their spare time.  Plus as the person above said it is very unstable with Bethesda making changes every other day.  Patience people!

Posted

They are coming, I know LooksMenu akin to Skyrim (bodyslide in game) is coming very soon, body physics as well.  

 

Issue is the volatility of the ecosystem at the moment with patches coming out every other day it seems.  No point in putting out a complex mod that will need to be completely rebuilt every week at the moment.  

 

After Nuka-Cola comes out, it should calm down, and programs like F4SE, FO4Edit, among others should be able to finally get out of their alpha stages and the floodgates should really start to open up.  

 

I'd expect sometime around winter there being a mass influx in high quality mods for FO4 dropping.  

LooksMenu is already out as is body physics for CBBE (as long as one is willing to use the body mesh from an separate clothing mod to get the physics working properly).

Certain modders have taken a break from modding or outright quit due to the constant updates as well as the unreasonable expectations from many users in the modding community, perhaps most notably DDProductions.

 

The leading reasons for a modding scene for a game that came out less than a year ago being dead if such a thing would be true dead would be if it were still born or aborted.A significant portion of the community giving it up for dead out of impatience would count as the latter not that such seems to be the case at the present judging by the number of mods still being made (including updates to Tales from the Commonwealth).

Posted

 

They are coming, I know LooksMenu akin to Skyrim (bodyslide in game) is coming very soon, body physics as well.  

 

Issue is the volatility of the ecosystem at the moment with patches coming out every other day it seems.  No point in putting out a complex mod that will need to be completely rebuilt every week at the moment.  

 

After Nuka-Cola comes out, it should calm down, and programs like F4SE, FO4Edit, among others should be able to finally get out of their alpha stages and the floodgates should really start to open up.  

 

I'd expect sometime around winter there being a mass influx in high quality mods for FO4 dropping.  

LooksMenu is already out as is body physics for CBBE (as long as one is willing to use the body mesh from an separate clothing mod to get the physics working properly).

Certain modders have taken a break from modding or outright quit due to the constant updates as well as the unreasonable expectations from many users in the modding community, perhaps most notably DDProductions.

 

The leading reasons for a modding scene for a game that came out less than a year ago being dead if such a thing would be true dead would be if it were still born or aborted.A significant portion of the community giving it up for dead out of impatience would count as the latter not that such seems to be the case at the present judging by the number of mods still being made (including updates to Tales from the Commonwealth).

 

 

Here is a quote from the looksmenu Author 

 

"Regarding the next update please have patience. I've been working on the next feature and don't want to mix newer F4SE code with older. Once the next feature is finished I will be updating the mod.

For those interest the feature is similar to that of RaceMenu. Which is BodyMorphs. Or now called BodyGen."

 

 

Physics is there, Havok is there.  The guys are learning it and how to apply it properly apply it as soon as the patch-a-pa-looza stops breaking everyone mods.  

 

 

Posted

If anything could possibly kill the modding scene it would be entitled gamers holding the smoking gun. With a short

amount of patience and a long list of demands they really suck the fun right out of the entire thing. These modders 

put in hundreds of hours of their lives into creating mods. For people to question their commitment or their ability

is frankly a little annoying to me. If it could have been made already it would have. 

Posted

If anything could possibly kill the modding scene it would be entitled gamers holding the smoking gun. With a short

amount of patience and a long list of demands they really suck the fun right out of the entire thing. These modders 

put in hundreds of hours of their lives into creating mods. For people to question their commitment or their ability

is frankly a little annoying to me. If it could have been made already it would have. 

 

It just seems people haven't learned that one beautiful skill, that could solve so many things...................... Patience.

Posted

Fallout 4 Mod Scene is still in the progress of growing up.

 

We have been in this state at Morrowind and Oblivion and Fallout 3 and Fallout New Vegas and Skyrim and now with Fallout 4.

 

Give it time and the mods will start becoming better and better.

Posted

1) Mods take time.

2) They took longer releasing the mod kit which didn't help matters, not from a time perspective, because see 1 above. There is a bit less call for mods and less people modding than if they'd released it sooner, as many people tried to tell them. This matters less to LL, or for the big projects, I am speaking more generally here.

 

Mods will still come but there is always a period of adjustment, and most of the best mods especially here with collaborative effort build upon what came before, so it is a gradual thing. As others have said I saw less in the base game personally, fun as it was, so we'll have to see whether it keeps the same attention in it for the modding community as a whole.

Posted

It was like this for Skyrim on a smaller scale. Updates are clashing with mods since bethesda thinks it's a good idea apparently to just copy mods and turn them into DLC. So really it's just best to wait for them to be done. They announced (or at least its a rumor I guess?) that Nuka World would be the last DLC for Fo4. So maybe a patch or two after that and then modding can go into full swing.

 

Even then it still wont be on the same level as Skyrim because they sucked the re-playability from fo4 with the voice protagonist and the way the main story is tied into too many important things that prevent people from playing a new character with new goals and motivations without losing that content. Like Nick Valentine. You can't make your own character that isn't a Nate/Nore who is looking for their son and have Nick as a follower at the same time. You'll always be from vault 111, you'll always be a parent, a windower, a pre war person, etc etc. In Skyrim you could skip being a Dragonborn and no one would mention it. You could use Alternate start and do anything in the game with any motivation you came up with. In Fo4, you're always the same person. Even with Alternate Start mods, you can't join the institute as a regular person. You can't meet Nick without having to rescue him so he can help find your son, etc etc. All of that is possible to overcome with mods, but there's no word on anyone working on anything like that.

 

So because of this the Fo4 modding scene wont be as big as Skyrim's. Bethesda focused too much on a mediocre story rather that focusing on building living world that the player is just a part of.

Posted

I guess the upcoming Vault DLC holds mods back once again ... right now I'm really just waiting for the modding community to make some nice stuff.

Posted

F4 is just a overhyped bad game, many modders refuse to make stuff for it because they dont feel like playing it. 

And? I play it since release... still in the first run /w unfinished main story, and only that matters to me. The game can't be that bad. Guess you guys are here 'cause the already grizzled game you love so badly is getting boring, huh? One thing you must learn about modding. Good modders don't stick to a game forever, they get bored too after some time and a half and move on to new gaming pastures, new challenges. Talking new stuff down doesn't bring you a single modder back. You've got to live with it, will ya?

Posted

 

F4 is just a overhyped bad game, many modders refuse to make stuff for it because they dont feel like playing it. 

And? I play it since release... still in the first run /w unfinished main story, and only that matters to me. 

 

 

I am sorry but what? What the hell you are doing in this game? Building houses? There are no interesting sidequests, no interesting characters, no interesting world in this shallow and dulll game. 

Posted

 

 

F4 is just a overhyped bad game, many modders refuse to make stuff for it because they dont feel like playing it. 

And? I play it since release... still in the first run /w unfinished main story, and only that matters to me. 

 

 

I am sorry but what? What the hell you are doing in this game? Building houses? There are no interesting sidequests, no interesting characters, no interesting world in this shallow and dulll game. 

 

 

It's not by chance called role playing game, you know, and as such it's as good or bad as you are in your role and I play my own role in game which ain't necessarily the scripted role in Bethesda's drama, rather it's my interpretation, and interpretation is always based upon a single skill - the player's imagination. Those that have almost none must play according to the script, talking the talk and walking the walk... just to hit the road again in Lone Wanderer fashion in the end, an end that leaves the Commonwealth as an even worse place than it was before the unfreezing of the Sole Survivor. And no, next to a job and a bed I have nothing to offer to complaining settlers whose complaints apparently aim at a bungalow with pool and Lamborghini in the garage for everybody...

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