alucrad90 Posted June 26, 2016 Posted June 26, 2016    [snip]Excusing Bethesda isn't any mature either. Neither is your entitled high-pitched tone. You are missing one little detail in the OP in favour of yourself and your ego. No one stated certain death. But the both mods' quality and quanity compared to previous games in the same time interval is sure can be described as 'almost dead'. And don't start this CK isn't out yet crap because it's pure beth's fault.   Uuhm ok... OP    Hello there everybody,  Is it just my impression or did everybody stick witj Skyrim? I am still waiting for some great clothing, high heel system and some slick heels - tjey are nowhere to be found!  I mean yes there are some great clothing mods, but not a lot.  Not the heels though, do you know if anybody is even working on a HH system and meshes? Fallout 4 is sorely missing them!  It would be sad to never move past Skyrim...  What I read in that post is. "No good clothing mods and no high heels, thus modding is almost dead?"  905 Armor mods and 731 clothing mods on the Nexus. Skyrim has 4533 Armor and 1336 clothing mods. That's one 4th the amount of armor mods in 8 months that Skyrim ammased over 5 years. And half the amount of clothing mods.  I'm sorry but the numbers paint a different picture. FO4 modding isn't "almost dead", FO4 and Skyrim have very different settings and the mods reflect that. Comperatively, Fallout New Vegas has 1363 armor mods compared to Oblivion's 2210. Clearly, the fantasy setting attracts more modders that do clothing and armor.  I also can't but shake my head at you, calling someone entitled and complaining in BethSoft isn't giving you your free mod tools fast enough in the same breath...   In addition  Skrim had 3-4 types of popular body while FO4 has only one  And duel to the user credit, Nexus does not allow mods such as "Tera outfits"
BlueShinobi Posted June 26, 2016 Posted June 26, 2016  Skrim had 3-4 types of popular body while FO4 has only one  And duel to the user credit, Nexus does not allow mods such as "Tera outfits"  For the first 2 years, Skyrim only had UNP and CBBE. ADEC did come along a bit earlier, but never really made a splash. 7Base only came out like 2 1/2 years ago - when Skyrim was 3 years old and already on it's final version(1.92)  FO4 already has CBBE, and it's a LOT better than classic 2012 CBBE, in case you don't recall how silly, buggy, and incomplete CBBE was for the first year.  FO4 has had far more modding, relative to its popularity. And far fewer complete garbage mods like "Change Garret's name to Ben" and "Slightly shinier Daedric armor" like Skyrim had. I remember the first year of Skyrim modding and it was a cesspit. Yeah, there were a few great things, like SkyUI, RaceMenu, and Bella's Better Females, but %90+ of those year one mods were garbage.
Numerals Posted June 26, 2016 Posted June 26, 2016 Â Falut4 will die once we get Skyrim remaster. Â Fotm effect is slightly fading away. It will take years for Fallout4 to get to the Skyrim power-level. Â Kinda sad. Skyrim Remastered's new engine means it will break everything that needs SKSE, which is to say, almost NO mods will work on it until SKSE gets a 64bit rewrite. Â Â It will break literally everything to various degree. The only difference is how much effort will be required to restore them, and if they will be restored. Â On one hand, it's a familiar Elder Scrolls game on a less prehistoric engine. On the other hand, it is the Elder Scrolls game that people have been really familiar with in the past 5 years and are still playing. Â Frankly, I'm more interested in whether we will get a revised SKSE (SRSE?) and a relevant FNIS replacement instead of the when. Without those two, Skyrim Remastered modding will be dead to begin with. Â Â I am highly skeptical of the upcoming Skyrim Remastered modding scene, and by extension I have serious doubt to whether it can actually make a dent on the FO4 modding community (which doesn't necessarily overlap with people interested in Skyrim, mind you).
FauxFurry Posted June 27, 2016 Posted June 27, 2016    [snip]Excusing Bethesda isn't any mature either. Neither is your entitled high-pitched tone. You are missing one little detail in the OP in favour of yourself and your ego. No one stated certain death. But the both mods' quality and quanity compared to previous games in the same time interval is sure can be described as 'almost dead'. And don't start this CK isn't out yet crap because it's pure beth's fault.   Uuhm ok... OP    Hello there everybody,  Is it just my impression or did everybody stick witj Skyrim? I am still waiting for some great clothing, high heel system and some slick heels - tjey are nowhere to be found!  I mean yes there are some great clothing mods, but not a lot.  Not the heels though, do you know if anybody is even working on a HH system and meshes? Fallout 4 is sorely missing them!  It would be sad to never move past Skyrim...  What I read in that post is. "No good clothing mods and no high heels, thus modding is almost dead?"  905 Armor mods and 731 clothing mods on the Nexus. Skyrim has 4533 Armor and 1336 clothing mods. That's one 4th the amount of armor mods in 8 months that Skyrim ammased over 5 years. And half the amount of clothing mods.  I'm sorry but the numbers paint a different picture. FO4 modding isn't "almost dead", FO4 and Skyrim have very different settings and the mods reflect that. Comperatively, Fallout New Vegas has 1363 armor mods compared to Oblivion's 2210. Clearly, the fantasy setting attracts more modders that do clothing and armor.  I also can't but shake my head at you, calling someone entitled and complaining in BethSoft isn't giving you your free mod tools fast enough in the same breath...   In addition  Skrim had 3-4 types of popular body while FO4 has only one  And duel to the user credit, Nexus does not allow mods such as "Tera outfits"  Fallout 4 has CBBE, Jane Body, and Atomic Beauty for women while it has Enhanced vanilla Bodies and Commonwealth Lewd Conversions as gender all-inclusive options while it has Super Hero Bodies for men.Â
Chosen Clue Posted June 27, 2016 Posted June 27, 2016 The elder scrolls series is way more popular with modding than fallout. Â Nexus has 75 thousand mods total for Skyrim and Oblivion. Adding up mods for FO4 + NV + 3, equals rougly less than 2 thousand the amount of mods that Skyrim alone has. Â Skyrim has roughly a billion downloads for mods, overcoming even TESIV + the three fallout games and everything else on the Nexus front page. Â FO and TES are different kind of games. Doesn't help that FO4 is basically the second worst "Fallout" game, only second because of Brotherhood of Steel. All fallout 4 is, is bethesda being lazy and using radiant quests for 75% of the content. Â Shame, as the other 25% shows good promise.
FauxFurry Posted June 27, 2016 Posted June 27, 2016   [snip] Excusing Bethesda isn't any mature either. Neither is your entitled high-pitched tone.  You are missing one little detail in the OP in favour of yourself and your ego. No one stated certain death. But the both mods' quality and quanity compared to previous games in the same time interval is sure can be described as 'almost dead'. And don't start this CK isn't out yet crap because it's pure beth's fault.   Uuhm ok... OP    Hello there everybody, Is it just my impression or did everybody stick witj Skyrim? I am still waiting for some great clothing, high heel system and some slick heels - tjey are nowhere to be found!  I mean yes there are some great clothing mods, but not a lot.  Not the heels though, do you know if anybody is even working on a HH system and meshes? Fallout 4 is sorely missing them!  It would be sad to never move past Skyrim...  What I read in that post is. "No good clothing mods and no high heels, thus modding is almost dead?"  905 Armor mods and 731 clothing mods on the Nexus. Skyrim has 4533 Armor and 1336 clothing mods. That's one 4th the amount of armor mods in 8 months that Skyrim ammased over 5 years. And half the amount of clothing mods.  I'm sorry but the numbers paint a different picture. FO4 modding isn't "almost dead", FO4 and Skyrim have very different settings and the mods reflect that. Comperatively, Fallout New Vegas has 1363 armor mods compared to Oblivion's 2210. Clearly, the fantasy setting attracts more modders that do clothing and armor.  I also can't but shake my head at you, calling someone entitled and complaining in BethSoft isn't giving you your free mod tools fast enough in the same breath...  Another possible reason for fantasy games having a more active mod scene is that their lore-hounds are less caustic than sci-fi series lore afficianados(It does help that Fantasy has more leeway with the presence of magic,reality warping deities and such). There are people who whine about anime mods or sci-fi themed in Skyrim but they tend to be in the minority within minorities but Fallout mod users will whine about pretty much anything that doesn't look as if it could have been made by the devs themselves on a regular basis.  The total mod count at present for Fallout 3 and New Vegas is much lower than is was years ago simply due to mod makers pulling their mods when they become frustrated at their detractors (even if their detractors weren't as numerous as their supporters). The mod users who remain are those who have the patience to put up with that nonsense at length.
Halstrom Posted June 27, 2016 Posted June 27, 2016 The total mod count at present for Fallout 3 and New Vegas is much lower than is was years ago simply due to mod makers pulling their mods when they become frustrated at their detractors (even if their detractors weren't as numerous as their supporters). The mod users who remain are those who have the patience to put up with that nonsense at length.And those that just ignore the nonsense that is just feeding on itself....... Most of the ones throwing their crayons in the air just think they are special.
alucrad90 Posted June 27, 2016 Posted June 27, 2016 Fallout 4 has CBBE, Jane Body, and Atomic Beauty for women while it has Enhanced vanilla Bodies and Commonwealth Lewd Conversions as gender all-inclusive options while it has Super Hero Bodies for men. you forget FFB and 2pac's DB lol. Atomic,ffb and 2pacs are not realy a body but something under the cbbe system  While evb is nearly a man only.  Then OK, the JB is only thing that was totally different from cbbe
Acornus Posted June 27, 2016 Posted June 27, 2016 I'm not sure comparing the number of mods Skyrim has in clothing vs. Fallout is a good idea. Half of those (for both games) are either patches or translations or 'body revamps' (for those that don't know how to use BS2), and Skyim had a massive issues of certain clothing mods being left in the dust, which community patches + other people refixing them had to upload, that alone inflated the numbers in them by 3-4x, not to mention the retextures. Â Fallout 4 so far doesn't have that issue, and if the artist knows their 1D textures for recolors, you can easily have 1 single armor/cloth mods without the need of about 5-10 community driven side-uploads to inflate the numbers. Â EDIT: About the clothing and high-heel comment, again, if we don't have the tools, you're not getting them, I'm not sure why people are making a drama/fuss about it. High-Heels didn't come until a year or two in Skyrim, and we really need someone to be able to pin-down how to Physic Rig clothing. People aren't downloading bug-fluffy clothes unless they are have physics in them, the days were a piece of stiff skirt was rigged to a characters feet and legs, which had waxy textures on it are long over, people want triple A quality on their modding assets, and very few people know to deal with that kind of stuff.
Halstrom Posted June 28, 2016 Posted June 28, 2016 It doesn't help when he have idiot modders like this creating a major framework mod like Armorsmith Extended then deliberately blocking access to it for their own tantrums http://www.nexusmods.com/fallout4/mods/15689/?
DoctaSax Posted June 28, 2016 Posted June 28, 2016 It doesn't help when he have idiot modders like this creating a major framework mod like Armorsmith Extended then deliberately blocking access to it for their own tantrums http://www.nexusmods.com/fallout4/mods/15689/? Â I'm thinking of hiding my mods in protest of people hiding theirs all the time nowadays. Â
omega13 Posted June 28, 2016 Posted June 28, 2016 To answer the initial question, I don't think the modding scene is dead.Fallout 3 and New Vegas were never as big on the mod scene as Oblivion and Skyrim because modders can make excuses to pursue any theme in the high fantasy setting. Fallout's post-apocalyptic theme is more defined and content creators usually want to keep their work appropriate.  That said, the Creation Kit only just came out and DLC is still being released. You won't see major projects until Bethesda has released all the content. You don't want to write complex scripts that just stop working after an update. You can also look at the numbers on the nexus to see that Fallout 4 modding has had almost as much growth in eight months than Fallout 3 has had in eight years.  I'd recommend getting away from Fallout 4 for a bit. Give it some time to grow and come back every couple months to see what's new.
Shiress Posted June 28, 2016 Posted June 28, 2016 Hello there everybody, Â Is it just my impression or did everybody stick witj Skyrim? I am still waiting for some great clothing, high heel system and some slick heels - tjey are nowhere to be found! Â I mean yes there are some great clothing mods, but not a lot. Â Not the heels though, do you know if anybody is even working on a HH system and meshes? Fallout 4 is sorely missing them! Â It would be sad to never move past Skyrim... Â You seriously made this topic?
Z0mBieP00Nani Posted June 28, 2016 Posted June 28, 2016 I don't think this scene is dying, but I have noticed that it seems to be slowing down (at least as far as major mods are concerned), I can only guess mod theft had some part to play in that, and maybe because of certain people making (in my opinion) a MUCH bigger deal out of it than was absolutely necessary. Â I also wonder if it might be because Fallout 4 hasn't really lived up to earlier games in the series, making it an over all less interesting game, which would lessen the drive to actually make mods. I know of at least one author who apparently stopped working on mods for Fallout 4 for that reason. Â It doesn't help when he have idiot modders like this creating a major framework mod like Armorsmith Extended then deliberately blocking access to it for their own tantrums http://www.nexusmods.com/fallout4/mods/15689/? Â Oh.. well that's too bad. Personally I didn't really care for the fact that, there was no "light version" of that mod anyway, and that the mod author didn't seem too keen on making a light version in the future, BUT fortunately mod authors listened to mod users and made versions of their mods that weren't reliant on that framework..
Kaz Aanh Posted June 28, 2016 Posted June 28, 2016 I don't think this scene is dying, but I have noticed that it seems to be slowing down (at least as far as major mods are concerned), I can only guess mod theft had some part to play in that, and maybe because of certain people making (in my opinion) a MUCH bigger deal out of it than was absolutely necessary. Â I also wonder if it might be because Fallout 4 hasn't really lived up to earlier games in the series, making it an over all less interesting game, which would lessen the drive to actually make mods. I know of at least one author who apparently stopped working on mods for Fallout 4 for that reason. Â It doesn't help when he have idiot modders like this creating a major framework mod like Armorsmith Extended then deliberately blocking access to it for their own tantrums http://www.nexusmods.com/fallout4/mods/15689/? Â Oh.. well that's too bad. Personally I didn't really care for the fact that, there was no "light version" of that mod anyway, and that the mod author didn't seem too keen on making a light version in the future, BUT fortunately mod authors listened to mod users and made versions of their mods that weren't reliant on that framework.. Â Kinda heh. Â Few weapon mods, workshop mod, decoration adden in X place. Such amazing mods, so far nothing impressive. At least its better than Skyrims shallow follower spams.
Jazzman Posted June 28, 2016 Posted June 28, 2016 Â [snip]Â Kinda heh. Â Few weapon mods, workshop mod, decoration adden in X place. Such amazing mods, so far nothing impressive. At least its better than Skyrims shallow follower spams. Â Doubt though that a modder has ever modded to impress unknown people, at least I never did when I was the nestling of a team way back in the early 2000s. Actually it's an internal challenge with the spirits within that aims at problem solving in the first place, the more complicate, the better. When people actually have other problems than the one that got solved by an individual or a team or are dissatisfied with the results by means of whateva, well, that's their problem. A mod or modlet, you must know, is a free gift to the community, no commissioned work at public demand or a thing to make everybody happy 'cause if it were I'd have stepped out already after the first wtf's by the community (I worked on the fuckin' AI) and not only after a quarter of a million downloads or more.
Mickster Posted June 28, 2016 Posted June 28, 2016 It doesn't help when he have idiot modders like this creating a major framework mod like Armorsmith Extended then deliberately blocking access to it for their own tantrums http://www.nexusmods.com/fallout4/mods/15689/? Â For a second there I thought you were referring to Armosmith Extended. I would have been surprised if Gambit had that reaction.
Halstrom Posted June 28, 2016 Posted June 28, 2016 Â It doesn't help when he have idiot modders like this creating a major framework mod like Armorsmith Extended then deliberately blocking access to it for their own tantrums http://www.nexusmods.com/fallout4/mods/15689/? Â For a second there I thought you were referring to Armosmith Extended. I would have been surprised if Gambit had that reaction. Â Well you are surprised because it was him.
Mickster Posted June 28, 2016 Posted June 28, 2016 You mean this? http://www.nexusmods.com/fallosut4/mods/2228/? Â Or something else? I'm confused.
Jmababa Posted June 28, 2016 Posted June 28, 2016 Can't even release my mod that combines 3 wastelands together via Securitron travel one outside Megaton, one outside Lucky 38, one outside Vault 111 for 800caps per travel cause of them always changing version of game. by the way this mod will never work for console need other 2 games installed and you can bring your companions everywhere too and overhauled most of em to fit F4 graphics. And yes most modders just went back modding skyrim or NV again cause of version issue in F4
Halstrom Posted June 28, 2016 Posted June 28, 2016 You mean this? http://www.nexusmods.com/fallosut4/mods/2228/?  Or something else? I'm confused. Its back up again now, someone fixed his issue and it was at his end not Beth or Nivdia after attempting to set a lynch mob on them. My mods are hidden because I need your help. I am currently being blocked from uploading mods to Bethesda.net because I can't link my Steam account to my Bestheda.net account because of bugs in the in game mod menu that prevent me from logging in. So far I have received no response in my pleas for assistance from Bethesda. Time is rapidly running out until the deadline for entering the Nvidia Fallout 4 mod contest. If I can't enter the contest because of Bethesda.net bugs I will be very angry. Please flood Bethesda.net with comments asking for them to help myself and other modders stuck in the same boat at https://community.bethesda.net/thread/42788 and https://community.bethesda.net/thread/32339 Also flood Nvidia with comments asking for them to allow submissions to their mod contest from mods on Nexus if Bethesda doesn't resolve this issue at http://www.geforce.com/whats-new/articles/make-a-fallout-4-mod-for-a-chance-to-win-huge-prizes I have spent about 1000 hours making mods for Fallout 4 that I have shared with you, I ask that you spend ten minutes helping me out.
ralfetas Posted June 28, 2016 Posted June 28, 2016 Can't even release my mod that combines 3 wastelands together via Securitron travel one outside Megaton, one outside Lucky 38, one outside Vault 111 for 800caps per travel cause of them always changing version of game. by the way this mod will never work for console need other 2 games installed and you can bring your companions everywhere too and overhauled most of em to fit F4 graphics. And yes most modders just went back modding skyrim or NV again cause of version issue in F4 Â So you are just saying that you combine fo3, new vegas with fo4, and all with fo4 graphics. Â Sorry, but i belive if i see it, and i would like to see... Â You should talk to the skyblivion people, they are working for years now and still there is a lot of work to do.
Enclave Posted June 28, 2016 Posted June 28, 2016 My guess is we wont start seeing anything like SexTec until Nuka-World comes later this year. Â
darkconsole Posted June 29, 2016 Posted June 29, 2016 it is slowly driving me insane that people are still calling it geck. we get it, you're old!
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