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Paradise Halls Enhanced (pahe) repacked with the customary addons


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Posted
On 11/4/2020 at 11:27 PM, urbon said:

dummie question but is the same mod from nexus?

On 5/2/2016 at 12:44 AM, CliftonJD said:

this is both an expansion on and bug fix for paradise halls 7.3 by layam with his full endorsement, original mod (version paradise halls version 7.4 included):

On 11/4/2020 at 11:27 PM, urbon said:

Your version looks more update but im not into bondage. It is? 

i am the maintainer both here and nexus, but the version here is more current

Posted

Pahe_lives_on-7.4.4 beta:

  • improved esp version checking from integer to string for better version checking from 1 to the next
  • fix/changed sexlab property added to the slave and checked periodically for a chance that sl stats are higher than pahe training
On 11/1/2020 at 1:13 PM, Jasmine91 said:

ERROR: Cannot call GetActorStatInt() on a None object

the above fix should address the property being called so it doesn't return a none object (might be best to reboot any old saves from mcm)

Posted
49 minutes ago, fred200 said:

SE is still on 7.41C. Should we make our own conversions of 7.4.4 beta, wait for SE, or these changes simply don't apply?

 

for now i'd stick with this:

On 8/17/2020 at 3:07 PM, fred200 said:

 

Current SE version is 7.3.7.

 

For those that like to live dangerously - and unsupportedly (Is that even a word?), 

you can apply PAHE 7.4.1 Patch (the LE version) on top of 7.3.7 SE. No conversion required.

Everything I have tried works fine. The patch contains nothing that needs converting - and it works just as well upgrading from 7.3.7 as it does for 7.3.9.

the above method should still carry over with the new update and since the discovery was posted, i've also been using this method

Posted
On 11/5/2020 at 10:37 AM, fred200 said:

If there is ever anything we can do to help - let us know.

 

1 hour ago, fred200 said:

Should we make our own conversions of 7.4.4 beta

if you're familiar with the sse ck enough to convert it, i can fix the weapon effect from edit to get us a proper sse update

Posted

Thing is - I don't see any need to use the CK to convert it. NIF conversions, hkx conversions, yes - but it is rare that a CK change is needed.

Even script re-compiles don't need the CK. But I do CK also if needed...

 

I will send you what I come up with. Doing a straight 7.4.4 Beta convert.

 

Well backing up a bit - there is no download marked 7.4.4 Beta. Which downloads would you like me to update?

Guessing 7.4.4 no addons, merged with 7.4.4 Update?

 

Posted
15 minutes ago, fred200 said:

Thing is - I don't see any need to use the CK to convert it. NIF conversions, hkx conversions, yes - but it is rare that a CK change is needed.

Even script re-compiles don't need the CK. But I do CK also if needed...

 

I will send you what I come up with. Doing a straight 7.4.4 Beta convert.

 

Well backing up a bit - there is no download marked 7.4.4 Beta. Which downloads would you like me to update?

Guessing 7.4.4 no addons, merged with 7.4.4 Update?

 

i forgot to mark the file as beta, so just grab either of those marked 7.4.4. the only addon to worry bout is the dwarven suits plugin for the gagged topics. i only mentioned the ck as that is how i heard it was done, but if you know another way to convert the esm and plugins to sse i'm all for it. really only needs the esm and the sl extension and dwarven suits plugins  converted from Le to be able to merge the update over top of the current Se port

Posted

Well as it happens - I am already using the Dwarven Suits patch on SE. My conversion . I also have mcg Dwarven Devious Cuirass SSE, although no idea if that is needed.

Note on that score - one of the captives in Pinewood is a Khajiit in a dwarven slave suit. Works great except the body is a Nord. Nice cat head...

Posted
4 minutes ago, fred200 said:

Well as it happens - I am already using the Dwarven Suits patch on SE. My conversion . I also have mcg Dwarven Devious Cuirass SSE, although no idea if that is needed.

Note on that score - one of the captives in Pinewood is a Khajiit in a dwarven slave suit. Works great except the body is a Nord. Nice cat head...

lol, likely something inherited from the mcg dwarven devious cuirass it was based on. if you get time to poke around that support thread, i noticed some of the users made alterations. perhaps 1 of them has a race conversion for other vanilla races such as khaijiit or orc

Posted

You have my conversions. Now you just need a nice SE user to validate them...

 

Not sure I have your script fix though:

 

[11/06/2020 - 12:25:35PM] SEXLAB - Thread[0] Adjustment Profile - BretonRaceF.DarkElfAmbrielF
[11/06/2020 - 12:25:37PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call
stack:
    [alias slave001 on quest PAH (0601FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1504
    [alias slave001 on quest PAH (0601FAEF)].pahslave.TrainOral() - "pahslave.psc" Line 1518
    [alias slave001 on quest PAH (0601FAEF)].pahslave.handleSexEvent() - "pahslave.psc" Line 1348

 

Posted
57 minutes ago, fred200 said:

You have my conversions. Now you just need a nice SE user to validate them...

 

Not sure I have your script fix though:

 

[11/06/2020 - 12:25:35PM] SEXLAB - Thread[0] Adjustment Profile - BretonRaceF.DarkElfAmbrielF
[11/06/2020 - 12:25:37PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call
stack:
    [alias slave001 on quest PAH (0601FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1504
    [alias slave001 on quest PAH (0601FAEF)].pahslave.TrainOral() - "pahslave.psc" Line 1518
    [alias slave001 on quest PAH (0601FAEF)].pahslave.handleSexEvent() - "pahslave.psc" Line 1348

 

old saves likely need a reboot, might still get the error during reboot. does the error still persist after reboot

Posted
Just now, fred200 said:

Well - define Reboot...

Clean save - or is that an MCM option?

click the status from mcm should work.

if that's not enough to clear the bug, i'll need to rewrite the script

Posted

Tricky tricky! Status resets mod. I never noticed that.

 

That cleared the None on status error. I am attaching my log just so you can glance at the other specific PAH errors. Nothing major.

Papyrus.0.log

 

Note: this log covers the before and after reset... I should have started a new one after the reset..  Let me know if you want another.

 

Posted
52 minutes ago, fred200 said:

Tricky tricky! Status resets mod. I never noticed that.

 

That cleared the None on status error. I am attaching my log just so you can glance at the other specific PAH errors. Nothing major.

Papyrus.0.log 64.97 kB · 0 downloads

 

Note: this log covers the before and after reset... I should have started a new one after the reset..  Let me know if you want another.

 

oh awesome, even successfully enslaved somebody new without the bug?

Posted

I have to tell you - Ambriel is getting tired of being my guinea pig.

She even recognizes when I enslave her - she has comments like "Oh - my blood!".

Posted
8 minutes ago, fred200 said:

I have to tell you - Ambriel is getting tired of being my guinea pig.

She even recognizes when I enslave her - she has comments like "Oh - my blood!".

rofl

Posted
On 11/4/2020 at 1:11 AM, CliftonJD said:

for the most part i develop and test dialog changes from se, but any new script properties i still write from Le

they are atleast upto 7,4,1 now, but in se i letter it 7.4.1c for the 3 changes to se without the properties from Le

Se isn't just about the graphic changes, its overall better performance than Le

 

Ok, I'm back in business with my old and trusty Skyrim LE installation. (After some help from MO Devs at their Discord channel!)

 

Tested 7.4.4 and things look bright!

When I restart PHE there are still errors when saving the slaves, but the restoring seems to work fine. (So restart after update seems mandatory) I test enslaved an NPC after the restart. That worked fine and there where no more None object errors. I think I even heard her say a new line when I tried to have sex with the Slave. ("Oh no! What in the world!" or something) (see log for details)

 

So thanks for the help!

Papyrus.0.log

Posted

A tribute, respectfully...

 

                  XX   XX

               X             X

                 X         X

                    X   X

                       X

 

CliftonJD added to Christmas card list 11/06/2020.

Posted
15 hours ago, Jasmine91 said:

enslaved an NPC after the restart. That worked fine and there where no more None object errors.

good to hear it

15 hours ago, Jasmine91 said:

So thanks for the help!

welcome?

Posted
29 minutes ago, netruss1964 said:

A tribute, respectfully...

 

                  XX   XX

               X             X

                 X         X

                    X   X

                       X

 

CliftonJD added to Christmas card list 11/06/2020.

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