CliftonJD Posted October 26, 2020 Author Posted October 26, 2020 9 hours ago, netruss1964 said: Are we speaking of the initial cultist that kicks off the Boethiah quest or a random cultist in the area of the shrine when the player arrives? Does the distinction matter? i wasn't aware that it was a different cultist nor that it made a difference 8 hours ago, TheSilverSmith said: In my case, it's the Priestess of Boethiah, which is really just a renamed Boethiah Cultist, atop the Sacellum of Boethiah. It's not the one that is randomly encountered once you reach a certain level. 8 hours ago, TheSilverSmith said: I think Netruss1964's assessment of the issue may be correct. I don't think I have Slaver's spellbook in my load order, and, after some testing, determined that Legacy of the Dragonborn isn't the issue. I loaded a save from before I completed the Boethiah questline, then I spawned in Boethiah Cultist 4d8d3, then I enslaved her and then I raised her submission stat. I had her remain in the Bee & Barb, and when I left the cell, she remained in the mcm menu and did not disappear. I assume that this is because the game has not yet initialized the script that deletes the Boethiah Cultists from the game. If the game is deleting aliases and their actors after the completion of the Boethiah questline, then that could be the reason why Papyrus is identifying Boethiah Cultist 4d8d3 as a none object. These specific aliases and references may simply "not exist" anymore after the completion of the questline, thus possibly making PAHE enslave something that doesn't "exist". If this is the case, would you happen to what lines and scripts I would need to edit in the data>scripts>sources folder in order to prevent this specific cultist from getting deleted? ok, sounds as tho i'll need to dig into the factions associated with the quest for any that aren't yet being cleared during the cleanup process then: 8 hours ago, netruss1964 said: I had assumed from your syntax that would be the case. I am only currently supposing on a subject I have spent little effort on. I had the occasions with Karita and was informed of the game removing certain NPC ID's upon goal completions by a forgotten dweller near these pages. I have heard/seen corroborating evidence but was too lazy to work at the issue further. I will mark the issue unresolved in my book until further is said by some one with real knowledge of this mod and Skyrim in general. I hopefully help more than I mislead...INTENTIONS MATTER DAMMIT! Mumble... i'm guessing that if the fix works, it will only effect slaves you catch thru out the quest. you still won't be able to spawn any thru console after completion. we'll see if timing permits me to complete the quest before release, might need to send an early release to be tested by the community 8 hours ago, netruss1964 said: If such a script were identified and edited such information would be of interest to me. I appreciate the information and absolutely cherish the people still putting out content for this old title. I have almost given up on the new games. I have no desire to be forced to utilize multiple applications and maintain an "always online" situation for anything trying to get into my wallet, my contacts or my head unobserved. I polish my tinfoil hat every day to keep sticky fingers away. Just random confession time. I am not saying there is a script to be edited in this case, I want the correct information regarding the issue though. ya, i think it was wrong they tied sse into an online account. why a single player game require active internet connection. i'd rather pay somebody else to bootleg the game than to pay for the retail version if the retail version requires i stay connected even after installation
TheSilverSmith Posted October 26, 2020 Posted October 26, 2020 21 minutes ago, CliftonJD said: i wasn't aware that it was a different cultist nor that it made a difference ok, sounds as tho i'll need to dig into the factions associated with the quest for any that aren't yet being cleared during the cleanup process then: i'm guessing that if the fix works, it will only effect slaves you catch thru out the quest. you still won't be able to spawn any thru console after completion. we'll see if timing permits me to complete the quest before release, might need to send an early release to be tested by the community ya, i think it was wrong they tied sse into an online account. why a single player game require active internet connection. i'd rather pay somebody else to bootleg the game than to pay for the retail version if the retail version requires i stay connected even after installation Thank you very much for looking into this. Modders like you who follow up on their mods are what make the Skyrim modding community so great. I'll be sure to stay tuned for any updates on this issue. If you need any more experimental information on this bug, let me know. For now, I'll just keep the slave with me at all times. She doesn't seem to disappear as long as I am able to teleport her quickly enough to myself. 1
netruss1964 Posted October 26, 2020 Posted October 26, 2020 Thank you. I have to go to a little place in the forest near me. I must leave offerings to the game spirits to ensure your success. Do you prefer light beer or scotch whiskey? Pretzels or chips? A naked Barbie or a raggedy Ann doll are the only props I can find. I hope they are happy...mumble...last time they had to have my Marylin Monroe effigy. edit: Have a wonderfully mundane and safe day! 1
LynxFirenze Posted October 27, 2020 Posted October 27, 2020 On 10/21/2020 at 4:07 PM, CliftonJD said: if its just a load order issue, mo2 has a loot feature built into it to tell it to sort your mods. if you need to reinstall it, i'd suggest you start with the prerequisites first and get pahe running. then only add a few mods to it at a time, maybe 5 tops. you should be able to start playing from that save as you get too bored to mess with it, but keep retesting your mods from a clean start as you add more to it. every 10 mods tell mo to make a backup of your mod list before adding any more to it so you have something to fall back on if/ when it breaks again Unfortunately I'd already tried LOOT and a bunch of other tricks. But after reinstalling with just PAHE and the string of dependencies with LaL it's working just fine. Now I just need to maintain patience in piling more mods onto it so it doesn't break again. Honestly if this was almost any other mod I don't think I'd bother, but the OG Paradise Halls was one of the first mods I ever installed and it's been a part of my load order ever since. You do great work and it's great to see the continued support. Looking forwards to possible expansions in the future. 1
Guest Posted October 28, 2020 Posted October 28, 2020 Does anyone remember a mod in development called pahe slave cart? It sounded really promising
Jasmine91 Posted October 28, 2020 Posted October 28, 2020 10 hours ago, ashesIIashes said: Does anyone remember a mod in development called pahe slave cart? It sounded really promising Musje is looking into it for Home Sweet Home. See here
Guest Posted October 28, 2020 Posted October 28, 2020 21 minutes ago, Jasmine91 said: Musje is looking into it for Home Sweet Home. See here Thank you
LynxFirenze Posted October 28, 2020 Posted October 28, 2020 Random aside that I've discovered in trying to make this work again: Might be an already known thing and certainly not any kind of real issue given rarity but might help to diagnose similar issues: Basically if I try to enslave someone (Using Ysolda as my test subject because she has an easy to remember ID) before Sexlab initialises their PAHE dialogue is all missing, they don't go through the normal "You're a slave now" dialogue either.
CliftonJD Posted October 28, 2020 Author Posted October 28, 2020 2 hours ago, LynxFirenze said: Random aside that I've discovered in trying to make this work again: Might be an already known thing and certainly not any kind of real issue given rarity but might help to diagnose similar issues: Basically if I try to enslave someone (Using Ysolda as my test subject because she has an easy to remember ID) before Sexlab initialises their PAHE dialogue is all missing, they don't go through the normal "You're a slave now" dialogue either. hmmm, i've seen some slaves get the bug already following the player but i thought the slave without dialogue bug was fixed years ago. check the pahe status from mcm then check the state of the slave and the voice type listed for ysolda according to her listing in the slave info. (report the mod status and slave info)
EblisAzadi Posted October 29, 2020 Posted October 29, 2020 How should i increase my slaves respect level?
CliftonJD Posted October 29, 2020 Author Posted October 29, 2020 10 hours ago, Eblis Azadi said: How should i increase my slaves respect level? ask the slave to talk you as a slave should then punish the slave when they don't obey that
LynxFirenze Posted October 29, 2020 Posted October 29, 2020 22 hours ago, CliftonJD said: hmmm, i've seen some slaves get the bug already following the player but i thought the slave without dialogue bug was fixed years ago. check the pahe status from mcm then check the state of the slave and the voice type listed for ysolda according to her listing in the slave info. (report the mod status and slave info) PAHE Status: Started Current Mood: Just Captured. Current State: Flee and Cower Voice Type: FemaleYoungEager Basically if I start a new game, let the mods spit out their "X is initialising" messages, then try enslaving Ysolda she does the usual disappear and respawn but her dialogue is unchanged and she doesn't go through the normal "You're a slave now, I own you" routine. When I save and load the game however (Letting Sexlab do its whole automatic install thing) it all works just fine with normal dialogue etcetera working as usual. It's quite bizarre honestly.
CliftonJD Posted October 29, 2020 Author Posted October 29, 2020 40 minutes ago, LynxFirenze said: PAHE Status: Started Current Mood: Just Captured. Current State: Flee and Cower Voice Type: FemaleYoungEager Basically if I start a new game, let the mods spit out their "X is initialising" messages, then try enslaving Ysolda she does the usual disappear and respawn but her dialogue is unchanged and she doesn't go through the normal "You're a slave now, I own you" routine. When I save and load the game however (Letting Sexlab do its whole automatic install thing) it all works just fine with normal dialogue etcetera working as usual. It's quite bizarre honestly. ohhh, think i figured it out now, should be an expected result before installing sl. sl is listed as a requirement and some of its features are hard-coded into the core to transfer sl stats from the original actor to the slave. enslaving any npc before sl is installed could result in a bad or none object slave when it attempts to transfer those stats iirc sl was set to auto-install when the sl stats were set to transfer from the original to the slave during the enslavement process. i wouldn't know how to add a check for its install procedure to complete now that its no longer the case. the best way would be to prevent pahe from booting up until that's completed with a message regarding its waiting for sl. but since i don't know how to write a check for that, i'll have to remember to list that in the requirements instead
CliftonJD Posted October 29, 2020 Author Posted October 29, 2020 On 8/23/2020 at 2:11 PM, CliftonJD said: rechecked the dialog conditions, tho its called a favor topic, its not based on relationship. angry slaves with less than 30 submission will object with immediate dialog to punish them. scared slaves automatically do as their told. unangry slaves with submission 40 or above do as their told. the problem seems to be that the dialog responses are setup to always object when angry. 1 of the conditions calls for 80 submision when not angry, going to change that to no longer based on emotion for slaves with that much submission (goes into next update already in beta) On 10/25/2020 at 6:31 PM, GuruSR said: Still (with the latest version) running into issues where some actors will refuse to go out of the "I thought I told you to address me properly", not sure if this is the mod with that dialogue (wish the enhanced debug info mod also showed active dialogues like Oblivion's did). The person was also afraid, so I was surprised not to see that go up after punishment. you can try a reboot with this update, but it might still need a new save to see the changes so far it appears to me to be fixed On 10/26/2020 at 10:21 AM, netruss1964 said: Thank you. I have to go to a little place in the forest near me. I must leave offerings to the game spirits to ensure your success. Do you prefer light beer or scotch whiskey? Pretzels or chips? A naked Barbie or a raggedy Ann doll are the only props I can find. I hope they are happy...mumble...last time they had to have my Marylin Monroe effigy. edit: Have a wonderfully mundane and safe day! On 10/26/2020 at 10:10 AM, TheSilverSmith said: Thank you very much for looking into this. Modders like you who follow up on their mods are what make the Skyrim modding community so great. I'll be sure to stay tuned for any updates on this issue. If you need any more experimental information on this bug, let me know. For now, I'll just keep the slave with me at all times. She doesn't seem to disappear as long as I am able to teleport her quickly enough to myself. try this update on a save that hasn't completed that quest yet, then enslave the npc's and keep a save before completing the quest. then lmk if those npc's are still removed after the quest is completed Pahe_lives_on-7.4.2: dialog fix/changes to "do this for me commands" made several dialog fix/changes to respect this update (to me it seemed require new game to take effect, reboot on old saves might be enough) dialogue changes for certain quests that blocked pahe dialogues additional factions added to the cleaning process during enslavement, should cover some quests factions as well as creature replacer npc factions racemenu morph support removed in favor of independent mod management
aulton1968 Posted October 30, 2020 Posted October 30, 2020 How do you apply a bodygen/racemenu morph to an npc? I see that patch is intended to help you keep the morphs after enslavement. I just dont understand how people are morphing npcs in the first place. Maybe I am misunderstanding what the patch does.
TheSilverSmith Posted October 31, 2020 Posted October 31, 2020 On 10/29/2020 at 1:56 PM, CliftonJD said: you can try a reboot with this update, but it might still need a new save to see the changes so far it appears to me to be fixed try this update on a save that hasn't completed that quest yet, then enslave the npc's and keep a save before completing the quest. then lmk if those npc's are still removed after the quest is completed Pahe_lives_on-7.4.2: dialog fix/changes to "do this for me commands" made several dialog fix/changes to respect this update (to me it seemed require new game to take effect, reboot on old saves might be enough) dialogue changes for certain quests that blocked pahe dialogues additional factions added to the cleaning process during enslavement, should cover some quests factions as well as creature replacer npc factions racemenu morph support removed in favor of independent mod management Whatever you did seems to be working great. Thanks! I did as you said and loaded up a save from before I completed the Boethiah questline, then I enslaved the priestess of Boethiah, then I raised her submission to 41 (I adjusted the fleeing threshold to 40 just to make testing faster), then I had her stay inside of a cell, and, when I left that cell, she did not disappear. I roamed around Skyrim for a bit on horseback and by fast travelling, and she continues to stay with me. She no longer disappears from the game or from the mcm menu. I then loaded up my most recent save game and tested things out. The instance of the priestess was still afflicted by the deletion, so I set her free, spawned in another instance via the player.placeatme 4d8d3 command, enslaved the newly-spawned priestess, raised her submission, and then tested her out. The newly-spawned priestess is now working just fine after some testing. Awesome! I'll test things out a bit more to see if this is a permanent solution. It likely is. Would you mind giving us a step-by-step instruction on how to fix this problem ourselves? It'd be amazing to have this kind of instructional reference as a miscellaneous download file. There are a lot of leveled actors in Skyrim that could be affected by these scripts, and it would be great if we could edit whatever files are necessary and then submit them to you if you want for future updates.
CliftonJD Posted November 1, 2020 Author Posted November 1, 2020 5 hours ago, TheSilverSmith said: Whatever you did seems to be working great. Thanks! I did as you said and loaded up a save from before I completed the Boethiah questline, then I enslaved the priestess of Boethiah, then I raised her submission to 41 (I adjusted the fleeing threshold to 40 just to make testing faster), then I had her stay inside of a cell, and, when I left that cell, she did not disappear. I roamed around Skyrim for a bit on horseback and by fast travelling, and she continues to stay with me. She no longer disappears from the game or from the mcm menu. I then loaded up my most recent save game and tested things out. The instance of the priestess was still afflicted by the deletion, so I set her free, spawned in another instance via the player.placeatme 4d8d3 command, enslaved the newly-spawned priestess, raised her submission, and then tested her out. The newly-spawned priestess is now working just fine after some testing. Awesome! I'll test things out a bit more to see if this is a permanent solution. It likely is. Would you mind giving us a step-by-step instruction on how to fix this problem ourselves? It'd be amazing to have this kind of instructional reference as a miscellaneous download file. There are a lot of leveled actors in Skyrim that could be affected by these scripts, and it would be great if we could edit whatever files are necessary and then submit them to you if you want for future updates. are you saying you were able to reload your previous save that had already completed the quest and console her to you now without complications? the only factions i found even related to the quest were for the guards that get moved. if you were trying to enslave 1 of those, i changed it so that faction would be cleared during enslavement but even the base template for the cultist is an ordinary bandit, so after looking at her profile in tesedit with our best guess on the situation that she was cleared as part of the quest and from there became a none object, i figured the solution would be to enslave her before she's erased by the quest. the only thing i can figure fixed that on your older saves is loading the older save after having already enslaved the cultist before the quest was completed. its kinda like loading it into memory ahead of time. i've found a number of skyrim flukes that disappear just by loading a different save before it. its more noticable when a mod updates and your old save has trouble getting new info from the update until you load the old save after a new save doesn't always work tho so consider yourself lucky the old save with the quest completed had no issues this time around 1
Jasmine91 Posted November 1, 2020 Posted November 1, 2020 On 10/28/2020 at 2:43 AM, ashesIIashes said: Does anyone remember a mod in development called pahe slave cart? It sounded really promising Don't know if you have seen it yet, but Musje released a beta Version of SlaveCard here
Jasmine91 Posted November 1, 2020 Posted November 1, 2020 When try to update to the current Version (from 7.3.9) and restart the mod i get a lot of errors in my papyrus.log like: Spoiler ... [11/01/2020 - 08:00:00PM] [PAHESlave] After Assign [11/01/2020 - 08:00:01PM] [slaUtilScr <sla_Framework (0704290F)>]: Borgakh the Steel Heart got -10 exposure for Arousal Mod By DM2 [11/01/2020 - 08:00:01PM] [Zad]: UpdateControls() [11/01/2020 - 08:00:02PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1463 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 203 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] Warning: Assigning None to a non-object variable named "::temp380" stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1463 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 203 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 204 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] Warning: Assigning None to a non-object variable named "::temp389" stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 204 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.anal_training() - "pahslave.psc" Line 1513 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 205 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] Warning: Assigning None to a non-object variable named "::temp398" stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.anal_training() - "pahslave.psc" Line 1513 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 205 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:03PM] [PAHESlave] After Assign: [pahslave <alias slave001 on quest PAH (0D01FAEF)>] is [Actor < (FF0011F1)>] ... That errors come twice for every slave i have in PHE, once while "Storing slaves..." and once when "Loading slaves..." Doing a restart with the 7.3.9 version did not throw that errors. Can i ignore that, or is my save foobar? Edit: same thing happens, when i return a slave from HSH to PHE (Time to hit the road slave): Spoiler ... [11/01/2020 - 08:16:44PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1463 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 203 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] Warning: Assigning None to a non-object variable named "::temp380" stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1463 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 203 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 204 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] Warning: Assigning None to a non-object variable named "::temp389" stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 204 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.anal_training() - "pahslave.psc" Line 1513 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 205 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] Warning: Assigning None to a non-object variable named "::temp398" stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.anal_training() - "pahslave.psc" Line 1513 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 205 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] [PAHESlave] After Assign: [pahslave <alias slave036 on quest PAH (0D01FAEF)>] is [Actor < (FF000868)>] [11/01/2020 - 08:16:44PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave036 on quest PAH (0D01FAEF)].pahslave.TrainVaginal() - "pahslave.psc" Line 1502 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 140 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] Warning: Assigning None to a non-object variable named "::temp389" stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave036 on quest PAH (0D01FAEF)].pahslave.TrainVaginal() - "pahslave.psc" Line 1502 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 140 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 ... Edit Edit: It also happens with NPCs that get newly enslaved after the update. I had the same errors when I tried to update to 7.4.1, which ultimately made me stick to the old version, to not risk my save game. Papyrus.0.log
Guest Posted November 1, 2020 Posted November 1, 2020 57 minutes ago, Jasmine91 said: Don't know if you have seen it yet, but Musje released a beta Version of SlaveCard here thanks, i've already messed around with it and was able to get the pack horse working but im still having trouble with the actual cart
hunteractual2 Posted November 2, 2020 Posted November 2, 2020 On 6/16/2020 at 6:10 AM, CliftonJD said: "differs from the in-game resource files - using version from save" corrupted save, looks like you tried to uninstall uskp mid-save is the debug option in the mcm ticked Sorry for the late reply but...THANK YOU, installing the Unoffical patch solved my problem.
CliftonJD Posted November 2, 2020 Author Posted November 2, 2020 21 hours ago, Jasmine91 said: When try to update to the current Version (from 7.3.9) and restart the mod i get a lot of errors in my papyrus.log like: Reveal hidden contents ... [11/01/2020 - 08:00:00PM] [PAHESlave] After Assign [11/01/2020 - 08:00:01PM] [slaUtilScr <sla_Framework (0704290F)>]: Borgakh the Steel Heart got -10 exposure for Arousal Mod By DM2 [11/01/2020 - 08:00:01PM] [Zad]: UpdateControls() [11/01/2020 - 08:00:02PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1463 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 203 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] Warning: Assigning None to a non-object variable named "::temp380" stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1463 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 203 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 204 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] Warning: Assigning None to a non-object variable named "::temp389" stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 204 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.anal_training() - "pahslave.psc" Line 1513 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 205 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:02PM] Warning: Assigning None to a non-object variable named "::temp398" stack: [alias slave001 on quest PAH (0D01FAEF)].pahslave.anal_training() - "pahslave.psc" Line 1513 [alias slave001 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 205 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.RestartQuests() - "pahbootstrapscript.psc" Line 310 [PAHBootStrap0_7_3 (0D00CF32)].pahbootstrapscript.Boot() - "pahbootstrapscript.psc" Line 242 [PAHConfig (39009157)].pah_mcm.OnOptionSelect() - "PAH_MCM.psc" Line 952 [PAHConfig (39009157)].pah_mcm.SelectOption() - "SKI_ConfigBase.psc" Line 1177 [SKI_ConfigManagerInstance (19000802)].SKI_ConfigManager.OnOptionSelect() - "SKI_ConfigManager.psc" Line 159 [11/01/2020 - 08:00:03PM] [PAHESlave] After Assign: [pahslave <alias slave001 on quest PAH (0D01FAEF)>] is [Actor < (FF0011F1)>] ... That errors come twice for every slave i have in PHE, once while "Storing slaves..." and once when "Loading slaves..." Doing a restart with the 7.3.9 version did not throw that errors. Can i ignore that, or is my save foobar? Edit: same thing happens, when i return a slave from HSH to PHE (Time to hit the road slave): Reveal hidden contents ... [11/01/2020 - 08:16:44PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1463 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 203 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] Warning: Assigning None to a non-object variable named "::temp380" stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.oral_training() - "pahslave.psc" Line 1463 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 203 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 204 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] Warning: Assigning None to a non-object variable named "::temp389" stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 204 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.anal_training() - "pahslave.psc" Line 1513 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 205 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] Warning: Assigning None to a non-object variable named "::temp398" stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.anal_training() - "pahslave.psc" Line 1513 [alias slave036 on quest PAH (0D01FAEF)].pahslave.AfterAssign() - "pahslave.psc" Line 205 [PAH (0D01FAEF)].pahcore.AddSlave() - "pahcore.psc" Line 626 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 138 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] [PAHESlave] After Assign: [pahslave <alias slave036 on quest PAH (0D01FAEF)>] is [Actor < (FF000868)>] [11/01/2020 - 08:16:44PM] ERROR: Cannot call GetActorStatInt() on a None object, aborting function call stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave036 on quest PAH (0D01FAEF)].pahslave.TrainVaginal() - "pahslave.psc" Line 1502 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 140 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 [11/01/2020 - 08:16:44PM] Warning: Assigning None to a non-object variable named "::temp389" stack: [alias slave036 on quest PAH (0D01FAEF)].pahslave.vaginal_training() - "pahslave.psc" Line 1488 [alias slave036 on quest PAH (0D01FAEF)].pahslave.TrainVaginal() - "pahslave.psc" Line 1502 [PHHSHStorage (49008402)].phhshstoragefunctions.DeRegisterFromWhiteRun() - "phhshstoragefunctions.psc" Line 140 [topic info 49008975 on quest PHHSHStorage (49008402)].TIF__07008975.Fragment_0() - "tif__07008975.psc" Line 9 ... Edit Edit: It also happens with NPCs that get newly enslaved after the update. I had the same errors when I tried to update to 7.4.1, which ultimately made me stick to the old version, to not risk my save game. Papyrus.0.log 318.14 kB · 0 downloads that is strange indeed. i could understand 1 or 2 slaves, but that's over 30 slaves detected as none objects. double check that you're not running any old paradise halls patches. aygas and hsh are both safe to use, but any paradise halls or pah patches made before 2016 would be old or obsolete conflicts if you have enough room in hsh, try moving them all to hsh long enough to reboot pahe. this: On 5/2/2016 at 1:16 AM, CliftonJD said: final trouble shooting methods if that's still not fixing it: Install Let's Tie You Up Bind every slave you have into position Save your game Remove everything PAH-related Load game, wait 5 minutes, save game Clean save with Papyrus Data Transfer Load cleaned game, wait 5 minutes, save it Enable all PAH stuff again Enslave your slaves again
CliftonJD Posted November 2, 2020 Author Posted November 2, 2020 16 hours ago, hunteractual2 said: Sorry for the late reply but...THANK YOU, installing the Unoffical patch solved my problem. good to hear it ?
aulton1968 Posted November 2, 2020 Posted November 2, 2020 I am having trouble with the strip/dress hotkey from The Manipulator mod on my pahe salves. Paradise halls slave npcs seems partly immune to this mod hotkey. Some slots are stripped when the key is pressed, but not all, and nothing ever re equips. With vanilla npcs, the Manipulator Strip/Dress hotkey helps me use Zap8 devices on npcs. When I have a few npcs following me with their hands bound with cuffs, armbinders, or yokes, the idle will sometimes go away when entering a new cell. If I spam the dress undress hotkey on them the bondage device is instantly re equipped and animations and idles are back and working again in under a second. I have not found a better solution for this anywhere else. Could there be a way for me to make a manipulator and pahe patch? I am starting to learn a bit about using the creation kit and tes edit.
aulton1968 Posted November 2, 2020 Posted November 2, 2020 On 11/1/2020 at 2:17 PM, ashesIIashes said: thanks, i've already messed around with it and was able to get the pack horse working but im still having trouble with the actual cart If you are still having issues with the cart u may be doing what i did. You have to update pahe hsh to the latest version. There was an update to home sweet home to support the cart.
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