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Fallout 4 Popularity & Loverslab


Guest Hanzx

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Posted

Interesting.

 

https://www.google.com/trends/explore#q=fallout%204%2C%20Morrowind%2C%20Fallout%203%2C%20Oblivion%2C%20Skyrim&gprop=youtube&cmpt=q&tz=Etc%2FGMT-2

 

All the games seem to have the same sort of decay curve, but Fallout 4's seems a lit sharper than any of the others.

 

Also interesting to note that the average level of interest is higher for both Fallout 3 and Oblivion than for FO4.

 

They may have outsold Skyrim, but people were talking about TESV a lot more to start with and for a lot longer.

 

I also wonder at the last months curve. They suddenly both got a sharp downward curve. I cannot explain that.

It's like FO4 is negatively affect also Skyrim. 

What do you think?

Maybe it's because there has been a definite drop in Skyrim mods, but still not truly see the full extend of FO4 modding.

Posted

It feels the past few years people will just find excused to bitch and moan about anything and everything.

 

It goes like this:

 

Complainers will complain about anything they can complain about. If not then they will complain about that. Then the complainers will complain about those complainers complaining about them complaining.

 

...What?

Posted

I also wonder at the last months curve. They suddenly both got a sharp downward curve. I cannot explain that.

It's like FO4 is negatively affect also Skyrim. 

What do you think?

It's possible. I mean some of it may just be a seasonal fed-up-with-the-xmas-game dip, but certainly Skyrim is lower than ever before and that starts with the decline of Fallout 4.

 

Maybe it's because there has been a definite drop in Skyrim mods, but still not truly see the full extend of FO4 modding.

 

Possible. Although with interest in FO4 now about the same level as interest in Oblivion or Fallout 3, it's starting from a very low level.

 

Of course, it could be the that mod-savvy types are the ones that do most of the googling and that they're the segment that are feeling pissed off. It could be purely a product of this particular metric.

 

One thing's for sure: what ever FO4 is, it isn't the next Skyrim that Beth were probably hoping for.

 

Complainers will complain about anything they can complain about. If not then they will complain about that. Then the complainers will complain about those complainers complaining about them complaining.

Well, we're talking about Arthmoor. Respect is due for his skill and expertise as a modder, but he's one of these guys who if he didn't have anything to complain about, he'd complain about not having anything to complain about.

 

...What?

... now look what you've done - you've got me doing it!

Posted

 I think there is a lot of uncertainty about Bethesda's intentions, going forward, and an

understanding that an update may break your mod. That's my guess as to why mods

aren't going like gangbusters. Nicer weather also means less sitting inside staring

at a computer screen, at least for some people. I haven't installed the CK yet, because

there are too many unsavory rumors about Beth.net flying around at the moment, and

I would rather wait until the frequency of updates diminishes

(and the bugs get fixed).

Posted

Elianora went apeshit, when she discovered that she cant censor or manipulate the rules to ban people from getting her mods on Bethesda.Net

 

 

and Arthmoor is using the "its all bethesda's fault" to cover the delays on UFO4P

Wait? Can someone explain that? You mean that a mod Ellanora made could be put on Bth.net without her consent?

Posted

 

Elianora went apeshit, when she discovered that she cant censor or manipulate the rules to ban people from getting her mods on Bethesda.Net

 

 

and Arthmoor is using the "its all bethesda's fault" to cover the delays on UFO4P

Wait? Can someone explain that? You mean that a mod Ellanora made could be put on Bth.net without her consent?

 

 

just look at her mod page, she went apeshit, everyone posted pics of that on /fog/

 

also

 

 

PREPARE YOURSELVES FOR THE NEXT 2 DAYS!

 

Someone detected Denuvo on Doom files, and if it is true, it may influence the next bethgames, mainly now that bethesda wants to pull out that website

Posted

 

Elianora went apeshit, when she discovered that she cant censor or manipulate the rules to ban people from getting her mods on Bethesda.Net

 

 

and Arthmoor is using the "its all bethesda's fault" to cover the delays on UFO4P

Wait? Can someone explain that? You mean that a mod Ellanora made could be put on Bth.net without her consent?

 

 

I think it means that on beth.net modders can't ban users from using their mods like they can on Nexus.

 

Posted

 

 

Elianora went apeshit, when she discovered that she cant censor or manipulate the rules to ban people from getting her mods on Bethesda.Net

 

 

and Arthmoor is using the "its all bethesda's fault" to cover the delays on UFO4P

Wait? Can someone explain that? You mean that a mod Ellanora made could be put on Bth.net without her consent?

 

 

I think it means that on beth.net modders can't ban users from using their mods like they can on Nexus.

 

 

 

she went nuts because she can't manipulate mods like on nexus, to ban those who sh doenst like or critic her mods

 

Also trainwiz its on /fog/

 

Docta, speak with ashal to merge this new account with the old one, LL erased my old email on that Acc, and this new one is using that

 

Posted

Well

 

Its confirmed, DOOM uses Denuvo and Dishonored will use it too

 

and now that Bethesda probably decided to stop with the NO DRM policy, how many of you guys are going to bet your asses, that the next Fallout sidegame and TES6/Skyrim2 will use Denuvo DRM?

 

as bethesda wants to do their own service like origin...

Posted

Well

 

Its confirmed, DOOM uses Denuvo and Dishonored will use it too

 

and now that Bethesda probably decided to stop with the NO DRM policy, how many of you guys are going to bet your asses, that the next Fallout sidegame and TES6/Skyrim2 will use Denuvo DRM?

 

as bethesda wants to do their own service like origin...

 

And?

 

Posted

 

Well

 

Its confirmed, DOOM uses Denuvo and Dishonored will use it too

 

and now that Bethesda probably decided to stop with the NO DRM policy, how many of you guys are going to bet your asses, that the next Fallout sidegame and TES6/Skyrim2 will use Denuvo DRM?

 

as bethesda wants to do their own service like origin...

 

And?

 

 

 

if both 2 goes and sells well, we may expect no more things like Script Extenders or Advanced scripted Mods to any ES or Fallout 4, unless they decide to keep it away from both

Guest endgameaddiction
Posted

 

 

Well

 

Its confirmed, DOOM uses Denuvo and Dishonored will use it too

 

and now that Bethesda probably decided to stop with the NO DRM policy, how many of you guys are going to bet your asses, that the next Fallout sidegame and TES6/Skyrim2 will use Denuvo DRM?

 

as bethesda wants to do their own service like origin...

 

And?

 

 

 

if both 2 goes and sells well, we may expect no more things like Script Extenders or Advanced scripted Mods to any ES or Fallout 4, unless they decide to keep it away from both

 

 

I just happen to stumble on a comment off a debate about that. Apparently with Denuvo modding will be limited. But I dunno.

 

I was reading this and read post 47 that said the same thing you are saying now.

 

Posted

Things I have loved about Bethesda games:

  • Outstanding Open World Design
  • Immensely Creative
  • Free to imagine your role in the game any way you want
  • Complex and varied quests
  • Huge amounts of content
  • Excellent Mod Support

Things that are still present in Fallout 4:

  • Good Open World Design
  • Good Mod Support

If they really ban script extenders, the list for future games is probably going to be

  • Lots of Amusingly Posed Bears

 

Posted

Elianora went apeshit, when she discovered that she cant censor or manipulate the rules to ban people from getting her mods on Bethesda.Net

 

 

and Arthmoor is using the "its all bethesda's fault" to cover the delays on UFO4P

 

oh, Nuka Gear is awesome

 

but has no bodyslide FUUUUUUUUU.... butthurt...hurrr...durrr.....

Posted

she hangs out with dumbassproductions83 - why wouldn't she be mental?

 

 

edit: doom is multi-player - i want DRM on that and dishonored is not a game that should be modded so i don't mind DRM on that

Posted

Being able to mod games is the only reason I buy Bethesda titles. If I can't mod the hell out of them, then I don't want them.

Posted

my point is that in doom DRM keeps script kiddies to a minimum so they don't ruin the game for others and if the devs of dishonored wanted to they could make game 3 a multi-player co-op game so DRM makes sense for that too - neither game company has ever been open to mods and they do not control BGS

 

i don't think we need to worry about DRM on beth games as it does not fit with the game IPs and styles

Posted

 

Who gives a shit if they do anyway?

Well generally true, but there's always the chance that some do-gooder with access to ears higher up could make things uncomfortable for Beth and LoversLab if they found little 12yo Johnny playing a Deathclaw rape scene on his console.

If say it was say someone like a relation of a President/Prime Minister etc or someone on the Game ratings board or any number of people with access to pulling plugs on things it could get blown all over the media or just silently have things happen like LL getting kicked from its host. If someone wants something dead bad enough there are plenty of ways to do it or at least inflict a lot of pain and Drama. Really have you seen some of the drama queens out there on anti-rape posts etc on Facebook, they would blow something up so much it would only be a matter of time before the wrong person noticed it. A game mod that allows pregnancy from dogs, then worse again allows abortions of those pregnancies?

 

 

I doubt mods from loverslab will reach the consoles.

Posted

I doubt mods from loverslab will reach the consoles.

 

 

That's a pretty safe bet, given that console users will likely be required to use Beth's mod platform to download and install mods. I've already stated the technical reasons why that would be in previous posts in the same thread so anyone who cares can look them up. Plus it would let Bethesda charge to download mods; after rereading it, the new CK License Agreement expressly forbids independent users from making money off of mods, but says nothing about the company making money off others' works. :ph34r:

Posted

 

 

Who gives a shit if they do anyway?

Well generally true, but there's always the chance that some do-gooder with access to ears higher up could make things uncomfortable for Beth and LoversLab if they found little 12yo Johnny playing a Deathclaw rape scene on his console.

If say it was say someone like a relation of a President/Prime Minister etc or someone on the Game ratings board or any number of people with access to pulling plugs on things it could get blown all over the media or just silently have things happen like LL getting kicked from its host. If someone wants something dead bad enough there are plenty of ways to do it or at least inflict a lot of pain and Drama. Really have you seen some of the drama queens out there on anti-rape posts etc on Facebook, they would blow something up so much it would only be a matter of time before the wrong person noticed it. A game mod that allows pregnancy from dogs, then worse again allows abortions of those pregnancies?

 

 

I doubt mods from loverslab will reach the consoles.

 

They probably wont in any majority except for a few users who may use some 3rd party server to get around Bethnet.

Posted

 I wonder how dialogs will be injected due to limited dialogue editor. Another dialogue wheel activated on the different button?

 

I know this isn't the point of order anymore, but I wanted to say:

 

It doesn't matter if there are only 4 choices. The most efficient way to address a long list of things is to split it into subsections. The most efficient way is to make a tree which branches down the line into all the possible end-points. The most efficient number of branches at each step is 2.7ish, which is the base of the natural logarithm, also known as "e"

 

So you won't have "4 options". You have "4 submenus" which lead to "4 more submenus" and so on. You can fit a lot in a very few steps.

 

"Talk -> Flirt -> Engage -> Bang"

Posted

hum. you are talking about problems like femenism?

who are like: "look at this bad game skirim! women running around in half naked armos. totaly sexualized!"

*just showing moding videos with cbee and catwalk + skimpy armor mods instead of the animations and armors or bodies of the actual game* -.-

 

And to be completely fair, the armor in Skyrim is absurd. It's Skyrim. It's cold. Why can I see ANY skin?

 

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