Zor2k13 Posted August 19, 2016 Posted August 19, 2016 Hey does this mod affect any high heels worn using HDT high heels changing the speed mult effect of the wearer?
Zor2k13 Posted August 19, 2016 Posted August 19, 2016 Why are there a bunch of ebony dragon claws in a certain tomb near whiterun?
Lapid Posted August 19, 2016 Posted August 19, 2016 Hello:) Is there any possibility to deactivate the german speech? The whole game runs at english and the speechengine isnt the most greatest:p (no offence!! . ) Greetings from cologne
zaira Posted August 20, 2016 Author Posted August 20, 2016 Hello:) Is there any possibility to deactivate the german speech? The whole game runs at english and the speechengine isnt the most greatest:p (no offence!! . ) Greetings from cologne Install the English version...
Zor2k13 Posted August 21, 2016 Posted August 21, 2016 Ok I am experiencing a small bug with this mod, the zaz devices can get you in trouble with npcs and followers if you are wearing them and you ask an npc or follower the dialogue topic "help me, please!" they agree to help free you from your restraints in exchange for sex but after the sex the npc relationship rank decreases by 1. Do this enough times and they show up as -2 or "foe" when checking them in console commands getrelationshiprank player. Why is this happening and how do I disable the rank change for now? Also after whoring to an npc and using the dialogue of tie me up for extra 20 septims, the restraints from that option are still in my inventory after the whoring event is over with. Almost like there should be a percent chance the npc leaves the player tied up and doesn't pay them but it is either not working yet or there is a bug?
thebwolf Posted August 21, 2016 Posted August 21, 2016 whaed to let you know after the update with the recent 8132016 version eng the animal in training you cant pick and always the troll also only female troll animatiopns when im a female no selection also the auction is bug if you do the gangbang the bandits kill the other guy . sometimes works great for me and rreally like this mod .if anyone else has this problem let me know seeing if itd just me or something going on
Shadowman1111 Posted August 21, 2016 Posted August 21, 2016 Dos this mod works with Alternate Start - Live Another Life ?
Zor2k13 Posted August 21, 2016 Posted August 21, 2016 If I use the "take me" option with dialogue for an npc they just stand there and don't initiate sex. I have a dialogue option from I think it is cursed loot mod for greeting npcs it is either "hello sweetie" or "greetings" and then after that is used I get a "help me please!" dialogue from this mod which if I choose it causes the npc to say "sorry I don't want any trouble" and they never say anything different what is this?
Zor2k13 Posted August 21, 2016 Posted August 21, 2016 What happens when you mark an npc as "slaver" exactly? What does the npc do after that?
asczdvefb Posted August 21, 2016 Posted August 21, 2016 why in auctions theres no npc who can buy the PC ? i' m actually stuck in riften auction house whit the vendor and the slaves and there is no one who can buy the pc ...
Zor2k13 Posted August 21, 2016 Posted August 21, 2016 You haven't assigned any npc as potential pimps yet? but there is actually supposed to be by default at least one npc hulda and if you have riften club installed there is the npc from there also.
DeepBlueFrog Posted August 21, 2016 Posted August 21, 2016 Is there a way for modders to detect the player is currently enslaved by ME framework? I am looking for a storageUtil variable if possible but any other way could be useful as well. I would like to add a switch in SD+ to disable SD+ enslavement when ME is running.
Toucanyoucan Posted August 21, 2016 Posted August 21, 2016 I tried this mod out with Enderal today, and I'm impressed by how compatible it is already, obviously it still has some flaws like the dialogue not showing up and things. Since you're playing through Enderal as well, is there a chance we'll see more compatibility in the future?
zaira Posted August 21, 2016 Author Posted August 21, 2016 Is there a way for modders to detect the player is currently enslaved by ME framework? I am looking for a storageUtil variable if possible but any other way could be useful as well. I would like to add a switch in SD+ to disable SD+ enslavement when ME is running. I use Zaz Slavery Framework: ZazSlaveControl.EnslaveActor(slave,"MariaEden") ZazSlaveControl.SetPlayerMaster(owner,"MariaEden") Additionally StorageUtil: List of all ME slaves (actor refs) : FormListToArray(none,"Slaves") Every slave has a reference to it's owner : GetFormValue(slaveRef,"Owner") as Actor Every slave owner has a list of his slaves : FormListToArray(ownerRef,"Slaves") Same with "Whores" and "Pimp" : GetFormValue(whoreRef,"Pimp"), FormListToArray(pimpRef,"Whores"), FormListToArray(none,"Whores"), FormListToArray(none,"Pimps") A third group is called "Slavers" : all slavers = FormListToArray(none,"Slavers") You can detect local slavers and pimps : GetFormValue(currentCell,"Slaver"), GetFormValue(currentCell,"Pimp") You shall better not enslave someone who has a pimp since the ME pimp relationship is close to slavery: GetFormValue(whoreRef,"Pimp") as Actor
DeepBlueFrog Posted August 21, 2016 Posted August 21, 2016 Is there a way for modders to detect the player is currently enslaved by ME framework? I am looking for a storageUtil variable if possible but any other way could be useful as well. I would like to add a switch in SD+ to disable SD+ enslavement when ME is running. I use Zaz Slavery Framework: ZazSlaveControl.EnslaveActor(slave,"MariaEden") ZazSlaveControl.SetPlayerMaster(owner,"MariaEden") Additionally StorageUtil: List of all ME slaves (actor refs) : FormListToArray(none,"Slaves") Every slave has a reference to it's owner : GetFormValue(slaveRef,"Owner") as Actor Every slave owner has a list of his slaves : FormListToArray(ownerRef,"Slaves") Same with "Whores" and "Pimp" : GetFormValue(whoreRef,"Pimp"), FormListToArray(pimpRef,"Whores"), FormListToArray(none,"Whores"), FormListToArray(none,"Pimps") A third group is called "Slavers" : all slavers = FormListToArray(none,"Slavers") You can detect local slavers and pimps : GetFormValue(currentCell,"Slaver"), GetFormValue(currentCell,"Pimp") You shall better not enslave someone who has a pimp since the ME pimp relationship is close to slavery: GetFormValue(whoreRef,"Pimp") as Actor Cool.. thanks. I didn't know any mod was using Zaz slavery framework. I will take another look at it.
Zor2k13 Posted August 21, 2016 Posted August 21, 2016 If I use the rape spell from this mod on lydia she rapes my character and after sex I check her relationship rank and it is one number lower so it seems rape is an attack or at least something that decreases relationship ranks. Now I have to figure out what mod does this because now I don't know if it is maria eden or sexlab or what? Oh and what will slavers do exactly?
Zor2k13 Posted August 22, 2016 Posted August 22, 2016 Dammit why doesn't this particular dialogue option do anything? I went to mistwatch and cleared out the place doing the quest there. I used the builder spell to set the bandit leader to be a slaver. I left and came back later and tried some dialogue options on her. The "may I ask you something?" dialogue gives the option of "make me the bestest whore in skyrim" or something like that and it does absolutely NOTHING. I looked in the CK at this very dialogue option and there are scripts and stuff for it but it still doesn't do anything. The only time this dialogue works is when talking to that ugly ass guard at the training house or the other training place in riften. Why would it not start the training quest from any bandit and or slaver npc anywhere in the game?
DeepBlueFrog Posted August 22, 2016 Posted August 22, 2016 Happy to announce the next version of SD+ will be 'ME aware' and should prevent enslavement to SD's system if the player is already enslaved by ME.
zaira Posted August 22, 2016 Author Posted August 22, 2016 Happy to announce the next version of SD+ will be 'ME aware' and should prevent enslavement to SD's system if the player is already enslaved by ME. Check if the player is in zbfFactionSlave - and prevent the entry dialogue if this is the case. ME is doing the same - so if SD+ uses this faction too there will be no collision the other way round. No need for StorageUtil or other hacks...
Taelia Posted August 22, 2016 Posted August 22, 2016 Anyone else have the problem that it doesn't show up ingame? (in the mod config menu?) I have all of the requirements, and I made a fresh character.
DeepBlueFrog Posted August 23, 2016 Posted August 23, 2016 Happy to announce the next version of SD+ will be 'ME aware' and should prevent enslavement to SD's system if the player is already enslaved by ME. Check if the player is in zbfFactionSlave - and prevent the entry dialogue if this is the case. ME is doing the same - so if SD+ uses this faction too there will be no collision the other way round. No need for StorageUtil or other hacks... I am using ZAP's own functions to check if the player is already enslaved or if the NPC is already a master of the player using that system before allowing the NPC to become a master with SD+
Zor2k13 Posted August 23, 2016 Posted August 23, 2016 Some bugs to mention, the kneel requirement for the whore dialogues works in reverse now so my character no longer has to kneel to talk to her pimp and if she kneels the pimp says to kneel first so it is backwards. I think it is the mood system from this mod that bugs out with the zaz cuffs and only the zaz cuffs. I tested with DD cuffs and everything is fine but zaz cuffs cause a relationship rank decrease of 1 each time the player puts them on and asks an npc to help them take off the cuffs in exchange for sex. Did you change the whore quest somewhere? I sold my character to about three or four npcs then the dialogue to sell her was gone. I noticed it went away after the message was displayed that the pimp was pleased with my character. If I use a follower like lydia as a pimp and ask her if she has a special job for me she says "of course" but never takes my character anywhere and nothing happens. Does the special job dialogue only work with non follower npcs or inn keeper npcs? I am still experiencing a 50% loss of speedmult or movement speed while wearing anything that uses the HDT HIGH HEELS mod spell is your mod doing this? I can't find it anywhere in the scripts of other mods and using papyrus logging doesn't show anything.
lukaslunt Posted August 23, 2016 Posted August 23, 2016 Hi I have a bug report and also ask for clarification on the mod. For the bug, I have a wife, a daughter, a thane and a bard and I enter as a slave in my house they take me for a foreigner, why not have a dialogue with her daughter for that it accepts our slave and can be the hardest thing to do for example child too hard our slave discarded. Now the question. I think the mod is not intended to make the player choose his activity? (Though I like the idea of change), but my question is simple as to time or you have a few choices is quite a list. What is the condition for the appearance of the long list. Thank you
GeorgiaCav Posted August 23, 2016 Posted August 23, 2016 Hi, some new "whiterun-brothel" Project shoots: If somebody likes to know - you can work same time in creation kit and stay beside ingame...after the store in the creation kit the things get in touch with the game... This looks amazing. Really looking forward to this.
Zor2k13 Posted August 23, 2016 Posted August 23, 2016 Ok found out what was causing my high heel speed decrease it was an altered version of the hdthighheeleffect script which added damage speed by 50 and damage carryweight by 20 so I went to the original mod files for hdt high heel and the file for that script was of a different date and time than the one I had so I looked at the source for it and nothing like that in there. So at some point in time I downloaded and installed a mod which altered that file but I have no idea what mod that was.
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