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Posted
5 hours ago, poblivion said:

Hello, do you plan another Mimics animation?  

 

PS: I like it very much ??

 

 

Edit: The new spider animation is also great. 

 

I would be glad if someone created a mod similar to Estrus Chaurus. After sex with the spider, the belly would increase and after some time, the eggs coming out.

There are add-ons to estrus charus that do the same thing for spiders and also for dwemer mechanical creatures.

https://www.loverslab.com/files/file/2438-estrus-chaurus-spider-addon-╲-•̀-ω-•́-╱/

https://www.loverslab.com/files/file/5546-estrus-chaurus-dwemer-addon/

Posted

not for sure if your aware of this but if you end animation with the chair it does not get rid of the chair, great work on your mod though, i think your one of the few modders that actually puts the animation to view without having to install it

Posted
27 minutes ago, anonymousFire said:

not for sure if your aware of this but if you end animation with the chair it does not get rid of the chair, great work on your mod though, i think your one of the few modders that actually puts the animation to view without having to install it

try jumping or pulling your weapons out.

Posted

Something something, wishing I had more free time then 2 hours a day.

 

That spider oviposition turned out pretty nice if I say so myself.

As soon as it's finished I'll update the pack again, but can't really say for sure when....my current daytime job sucks and barely got time for....anything at all.

 

Sample result thingy as follow up to that previous one, the "ovipositor" will be made transparent in game; exporting the scene in 3ds max doesn't show this though.

 

https://gfycat.com/DismalIllGrosbeak

Posted

OK has anyone get a weird animation with the reverse cowgirl? I have the latest no creatures pack and I get this weird animation when picking that one. I have no clue how that happen because it worked on all the other version but not this one.

Posted
16 hours ago, MadMansGun said:

so is the spider a AnimObject as well? or will we need to turn off spiders in CF?

It's an Animobject that overlays the spider dick. (it's still in there, and part of the animation although you won't see it in the preview)

 

 

So there won't have to be done anything extra except having my AnimsOject.esp active.

  • 2 weeks later...
Posted

Hi SirNibbles! Love the animations! Since I am a total noob, I'd like to ask: Is there an easy way to setup your mimic animation in place of the estrus animations when I open a chest affected by deviously enchanted chests so my dragonwhore can have a proper surprise fuck?

Posted
47 minutes ago, lordgdavid said:

Hi SirNibbles! Love the animations! Since I am a total noob, I'd like to ask: Is there an easy way to setup your mimic animation in place of the estrus animations when I open a chest affected by deviously enchanted chests so my dragonwhore can have a proper surprise fuck?

 

No, that won't be that easy I'm afraid.

 

Shortly explained, you can switch the animations by renaming some stuff but the Animobjects (tentacles/chest etc) won't be included. So you'll see a character getting humped by nothing and some tentacles floating in the air somewhere above her.

 

If I understood scripting I probably made something like that myself already, but for now you'd just have to ask the other "script" mod creators nicely.

Posted

@SirNibbles there is a spelling error on both json and text file Agressive should be spelled Aggressive

 

json file

      "id": "Nibblesstandingrape",
      "name": "Nibbles Standing Rape",
      "sound": "Squishing",
      "tags": "Nibbles,Sex,Vaginal,Penis,MF,Behind,Standing,Agressive,AggressiveDefault,Rough,Wrists,"

 

text file

Animation(
    id="standingrape",
    name="Standing Rape",
    tags="Sex,Vaginal,Penis,MF,Behind,Standing,Agressive,AggressiveDefault,Rough,Wrists,",
    sound=Squishing,
    actor1=Female(add_cum=Vaginal),
    actor2=Male(strap_on=True),    

 

not a big deal tho, fyi.

Posted
9 hours ago, Whizkid said:

@SirNibbles there is a spelling error on both json and text file Agressive should be spelled Aggressive

 

json file

      "id": "Nibblesstandingrape",
      "name": "Nibbles Standing Rape",
      "sound": "Squishing",
      "tags": "Nibbles,Sex,Vaginal,Penis,MF,Behind,Standing,Agressive,AggressiveDefault,Rough,Wrists,"

 

text file

Animation(
    id="standingrape",
    name="Standing Rape",
    tags="Sex,Vaginal,Penis,MF,Behind,Standing,Agressive,AggressiveDefault,Rough,Wrists,",
    sound=Squishing,
    actor1=Female(add_cum=Vaginal),
    actor2=Male(strap_on=True),    

 

not a big deal tho, fyi.

Thanks for that, I just add in some tags that look appropiate to me so I might overlook a spelling error somewhere by accident.

And it could be a big deal, the tagging system is pretty important to call upon animations.

Posted

I hate having a shortage of time, being an adult sucks.

 

Anyways, the spider one is almost finished just gonna finish it up so I took the liberty of starting another new animation which I had in mind for some time.

Now that EvilReflex gave me permissions to use a mesh from him I will probably create a couple of animations with this themehttps://gfycat.com/SardonicRealisticAnteater (W.I.P)

Posted
2 hours ago, SirNibbles said:

Anyways, the spider one is almost finished just gonna finish it up so I took the liberty of starting another new animation which I had in mind for some time.

Now that EvilReflex gave me permissions to use a mesh from him I will probably create a couple of animations with this themehttps://gfycat.com/SardonicRealisticAnteater (W.I.P)

Futa animations that not only have the proper alignment (and a pretty damn good one at that) but are also pretty detailed. Neat! Certainly looking forward to it.

 

I assume it uses an AnimObject based on Evil's Horse schlong, right? And thus it would be impossible to use with other schlongs without rebuilding the AnimObject from scratch using another schlong as a base? None of the races I use have horse-schlong-compatible textures, so it would be nice to be able to use one of the schlongs that do have compatible textures, but I understand how hard it would be if it's indeed an AO.

Posted
1 minute ago, Blaze69 said:

Futa animations that not only have the proper alignment (and a pretty damn good one at that) but are also pretty detailed. Neat! Certainly looking forward to it.

 

I assume it uses an AnimObject based on Evil's Horse schlong, right? And thus it would be impossible to use with other schlongs without rebuilding the AnimObject from scratch using another schlong as a base? None of the races I use have horse-schlong-compatible textures, so it would be nice to be able to use one of the schlongs that do have compatible textures, but I understand how hard it would be if it's indeed an AO.

 

Yeah unfortunately it's just the horse penis mesh with some stuff deleted as an AnimObject so characters that already are futa won't look good with this animation. (sorry guys!)

Making a mesh animated requires the bones to be manually added and animated to it, thus something as replacing the penis mesh ain't gonna help either.

 

As for the textures I've chosen the black ones included in EvilReflex's mod since they resemble the horses one more instead of trying to blend in with the female's skin (and will look beter in general instead of having wrong body textures, although people could probably manually replace them if they want so I guess).

 

I'm still kinda new to the animated objects so there's still a lot to do, but at least this one isn't that ambitious as my previous mimic one (the more bones it has, the more complex to animate it becomes). 

 

But yeah, since I finally understand AnimObjects (sort of?) I can finally create some stuff I've wanted to do ever since I started animating. Restrictions that can't be done without animating the penis are not just restrictions anymore.

Posted
2 minutes ago, SirNibbles said:

[...]

Thanks for the quick reply! It's a shame it's indeed not possible to replace it with the character's current schlong mesh, but oh, well. Having the animation with a set schlong is way better than having no anim at all. Plus, it shouldn't be to hard to whip up some quick and dirty matching textures for whichever race I intend to use with it, so there's that.

 

Really glad AnimObjects are a feasible thing now, and certainly looking forward to seeing what you can come up with :classic_laugh:.

Posted
4 hours ago, SirNibbles said:

 

Yeah unfortunately it's just the horse penis mesh with some stuff deleted as an AnimObject so characters that already are futa won't look good with this animation.

I wonder if a stage one anim of drinking, eating or casting a spell is possible or does the AnimObject get added at the beginning of the animation? (thinking chair/table type stuff or the cumshot stuff )

 

Would at least give us some plausible idea why a schlongless girl suddenly is, or why someone with one suddenly has another one.  A one stage foreplay anim of drinking prior to a multi stage masturbatory anim probably isn't possible... ?

Posted
12 hours ago, SirNibbles said:

I hate having a shortage of time, being an adult sucks.

 

Anyways, the spider one is almost finished just gonna finish it up so I took the liberty of starting another new animation which I had in mind for some time.

Now that EvilReflex gave me permissions to use a mesh from him I will probably create a couple of animations with this themehttps://gfycat.com/SardonicRealisticAnteater (W.I.P)

 

Can you please put them in as a separate download from human/beast?

That futa stuff really isn't for some people and I'd rather not clog my anim count up with it to be honest.

Posted
15 hours ago, karlpaws said:

I wonder if a stage one anim of drinking, eating or casting a spell is possible or does the AnimObject get added at the beginning of the animation? (thinking chair/table type stuff or the cumshot stuff )

 

Would at least give us some plausible idea why a schlongless girl suddenly is, or why someone with one suddenly has another one.  A one stage foreplay anim of drinking prior to a multi stage masturbatory anim probably isn't possible... ?

Had something in mind, but need to find out first if it's possible before that (something, something magic spell).

I usually start with animations halfway and make the first and last stage at a later point.

 

9 hours ago, shardoom said:

 

Can you please put them in as a separate download from human/beast?

That futa stuff really isn't for some people and I'd rather not clog my anim count up with it to be honest.

It will be included in the main file, but will be excluded from the (No Objects) version of the downloads.

Managing 3 packs is already annoying enough as it is, I'd rather just stick to managing 1 file but since a lot of people wanted to have several versions....

I'm not planning on making a special release version for every new update to include/exclude 1 or a couple of animations because it's not really to the liking of some people (sorry but that just won't be doable, I'd have to create a separate pack for every single animation then to please everyone)

Posted
5 hours ago, razzor69 said:

oooh i just wanna horse animation with that schlong meshes, so immersive, such style and realistic, its looks awesome ?

the problem is it will never match the fur color.

Posted

I have many compliments and praises for your new animations. Also, there is one question: is the problem I have related to your animations or SexLab, I wouldn't know. Every time when I have a sex with, let's say Nord girl, I adjust the right position/alignment. After that I have sex with Redguard girl and did the same. But, When I have a sex with same Nord girl again or any other race, I have to adjust position again/realign actors for every single stage. My SexLab is tuned to remember the sex poses and alignment for every race, and every stage but it doesn't work. I started to doubt that SLab is not fully cooperative with SLAL animations, but not sure. Can you help me with this?

Posted
1 hour ago, Elf Prince said:

I have many compliments and praises for your new animations. Also, there is one question: is the problem I have related to your animations or SexLab, I wouldn't know. Every time when I have a sex with, let's say Nord girl, I adjust the right position/alignment. After that I have sex with Redguard girl and did the same. But, When I have a sex with same Nord girl again or any other race, I have to adjust position again/realign actors for every single stage. My SexLab is tuned to remember the sex poses and alignment for every race, and every stage but it doesn't work. I started to doubt that SLab is not fully cooperative with SLAL animations, but not sure. Can you help me with this?

For me it at least works.

Only thing I have to remind is to copy the SKSE data files into a custom file since I'm using Mod Organizer after quitting skyrim or it won't remember the changes made, and that's including for SLAL animations.

I'm not really sure what the exact cause of your problem is but it could be because of something else, SLAL works fine for me with saving the adjustments.

Or it could be because of a script-broken save file, I've had something similiar before with one of my saves which I couldn't repair; only thing that worked was starting a new "clean" save file from the start.

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