TheTraveler Posted February 16, 2019 Posted February 16, 2019 so no more regular animations, just bestiality animations?
Tuvalu Posted February 16, 2019 Posted February 16, 2019 On 2/14/2019 at 3:12 PM, SirNibbles said: New animation is finished. Now let's see what else I should work on now to add to the new pack.... Horse Doggystyle 2 (with the moving dick) ? DAMN, nice work Nibbles
malone423 Posted February 16, 2019 Posted February 16, 2019 I'd like to ask, how to remove the giant's club in every animation involving a giant?
Asgad25 Posted February 16, 2019 Posted February 16, 2019 Please add some more human oral animations in the future ,like blowjobs and lesbians licking animations. They are so good 1
ostwind Posted February 16, 2019 Posted February 16, 2019 Dear SirNibbles, please duplicate animations for static penis creatures instead of animated . They are not very many.Thank you.
Tuvalu Posted February 16, 2019 Posted February 16, 2019 3 hours ago, ostwind said: Dear SirNibbles, please duplicate animations for static penis creatures instead of animated . They are not very many.Thank you. Dude, you were the one making a fuss in here a while ago so: if you’re against actually figuring out your issues with the animated cock mod the animations still show up without physics. He should not have to do extra work because you can’t figure out your load order or whatever it is that prevents you from getting it working. You didn’t even answer the people who were trying to help you, you just immediately went to ask for extra work from the animator instead of solving your own problems. So I don’t feel bad in advising: figure it out.
MayDayCray Posted February 16, 2019 Posted February 16, 2019 6 hours ago, Asgad25 said: Please add some more human oral animations in the future ,like blowjobs and lesbians licking animations. They are so good Would be dope
Reesewow Posted February 16, 2019 Posted February 16, 2019 On 2/14/2019 at 3:12 PM, SirNibbles said: Horse Doggystyle 2 (with the moving dick) Wow, that ending animation. Great job.
SirNibbles Posted February 16, 2019 Author Posted February 16, 2019 17 hours ago, TheTraveler said: so no more regular animations, just bestiality animations? Just wanna play around a bit with the new rigs from BakaFactory. I've got some human stuff going in the meantime though. 13 hours ago, malone423 said: I'd like to ask, how to remove the giant's club in every animation involving a giant? There shouldn't be a giant club in the animations. There has been some trouble in the past with the skeleton/club concerning on how to export it correctly for Sexlab to work, the current skeleton text files got the clubs removed. Can you check if you are actually using recent versions of MoreNastyCritters and/or Hentai creatures? (For MoreNastyCritters use the SLAL version from MadMansGun) 7 hours ago, ostwind said: Dear SirNibbles, please duplicate animations for static penis creatures instead of animated . They are not very many.Thank you. I don't wanna keep pointing you at other places, but I already stated before that the problem with animated penisses for the Giant isn't due to something within my animations. You have something wrong in either your load order, very outdated files concerning creatures or something wrong with overwriting stuff. I can't fix something that isn't broken, the problem lies somewhere at your skyrim files. 8 hours ago, Asgad25 said: Please add some more human oral animations in the future ,like blowjobs and lesbians licking animations. They are so good There will be coming a new Blowjob animation soon, not sure for the next release though.
botpot333 Posted February 18, 2019 Posted February 18, 2019 The kissing animation is never used both in foreplay and sex scenes even it's checked in the list, wtf?
SirNibbles Posted February 18, 2019 Author Posted February 18, 2019 4 hours ago, botpot333 said: The kissing animation is never used both in foreplay and sex scenes even it's checked in the list, wtf? It has some specific tags in it to call upon them, however without knowing what tags what mods call upon I have no idea what tags I should input. I've chosen some pretty self-explanatory tags, but without knowing the source codes for the mods I have no idea what tags. I'm always up for adding/changing tags for my animations, something I almost always do someone suggests it. If you can figure out what mod you're using is trying to call upon what tag(s) you can always let me know here. (or you could contact the author of the mod you're using and get some clarification from him/her) That aside, another animation is finished. Table Standing behind 5 stages: stage1: https://giant.gfycat.com/FoolhardyRevolvingFalcon.webm stage2: https://giant.gfycat.com/FlatOrdinaryFunnelweaverspider.webm stage3: https://giant.gfycat.com/ShowyKeyIndianrockpython.webm stage4: https://giant.gfycat.com/EasygoingReadyArgentineruddyduck.webm stage5: https://giant.gfycat.com/DishonestShadowyBubblefish.webm And a little extra ingame one since it bounces kinda nice: https://giant.gfycat.com/MessyLongAtlanticspadefish.webm Now let's see what else is in my to-do folder..... 7
botpot333 Posted February 18, 2019 Posted February 18, 2019 44 minutes ago, SirNibbles said: It has some specific tags in it to call upon them, however without knowing what tags what mods call upon I have no idea what tags I should input. I've chosen some pretty self-explanatory tags, but without knowing the source codes for the mods I have no idea what tags. I'm always up for adding/changing tags for my animations, something I almost always do someone suggests it. If you can figure out what mod you're using is trying to call upon what tag(s) you can always let me know here. (or you could contact the author of the mod you're using and get some clarification from him/her) The tags from the jsom are "Nibbles,Kissing,Foreplay,Leito", I tried to change them to the tags of another working kissing animations, but it didn't help. Apparently in the Sexlab list it has a MM tag.
SirNibbles Posted February 18, 2019 Author Posted February 18, 2019 8 minutes ago, botpot333 said: The default tags are ""Nibbles,Kissing,Foreplay,Leito", I tried to change them to the tags of another working kissing animations, but it didn't help. Dunno what kind of method you used to change the tags so I can't really give an explanation for that. And as example I've added the "Leito" tag there so a specific mod picks it up within the animation pool. That specific mod used a combination of "kissing" and "Leito" to call upon kissing animations. But yeah, my previous statements stand. I'm more busy with animating then actually playing the game so I can't know for sure what mods everybody is using. Keeping a hold of all the tags every single mod is using would make me have no time at all for animating.
botpot333 Posted February 18, 2019 Posted February 18, 2019 28 minutes ago, SirNibbles said: Dunno what kind of method you used to change the tags so I can't really give an explanation for that. And as example I've added the "Leito" tag there so a specific mod picks it up within the animation pool. That specific mod used a combination of "kissing" and "Leito" to call upon kissing animations. But yeah, my previous statements stand. I'm more busy with animating then actually playing the game so I can't know for sure what mods everybody is using. Keeping a hold of all the tags every single mod is using would make me have no time at all for animating. I edited your jsom file and re-added the animation with SL Anim Loader, then rebuilt the animation registry in Sex Lab. Maybe someone else could help me, I was just looking for kissing animation and found only 3 so far (yours + 2 from leito), I expected there are more to be honest ?
aravis7 Posted February 18, 2019 Posted February 18, 2019 Excellent work : ) I have a question though when I see this kind of animation, has nobody ever found a way to incorporate sound in animation files? It looks like it exists in vanilla game (killmove, etc...) and it could make a lot of difference with those "rough" animations (having a sound for the table, body collisions etc).
SirNibbles Posted February 18, 2019 Author Posted February 18, 2019 5 minutes ago, aravis7 said: Excellent work : ) I have a question though when I see this kind of animation, has nobody ever found a way to incorporate sound in animation files? It looks like it exists in vanilla game (killmove, etc...) and it could make a lot of difference with those "rough" animations (having a sound for the table, body collisions etc). Through scripting it should be possible. But I have no idea how that works, I know the concept of animations but aside from that I don't have any scripting knowledge.
aravis7 Posted February 19, 2019 Posted February 19, 2019 I thought there was a way to include it directly in the hkx files. I don't think many vanilla sounds are triggered via script, it would be way too slow. For example, this mod doesn't have any esp or papyrus files: https://www.nexusmods.com/skyrim/mods/38078/?tab=description
SirNibbles Posted February 19, 2019 Author Posted February 19, 2019 3 minutes ago, aravis7 said: I thought there was a way to include it directly in the hkx files. I don't think many vanilla sounds are triggered via script, it would be way too slow. For example, this mod doesn't have esp or papyrus files: https://www.nexusmods.com/skyrim/mods/38078/?tab=description Not really sure what that mod author means with the sound, but it's impossible to add sound to .hkx files for as far as I know. I just looked up some stuff and everything's kinda vague, people who tried to attach it to nif's or .hkx and either failed or never heard from again. I'd like to try it myself sometimes but it's definitely not on my priority list. If someone wants to try it with my stuff, be my guest though.
Reesewow Posted February 19, 2019 Posted February 19, 2019 3 hours ago, botpot333 said: I edited your jsom file and re-added the animation with SL Anim Loader, then rebuilt the animation registry in Sex Lab. Maybe someone else could help me, I was just looking for kissing animation and found only 3 so far (yours + 2 from leito), I expected there are more to be honest ? Make sure you use "reload .json data" (not sure if it exactly that wording) in SL Anim Loader before you rebuild the Sexlab registry - that is the button that triggers SLAL to update the tags on animations it already has entries for. You can mouse-over the animation in SLAL after that to confirm the tags are changed, and then the changes should be picked up if you either update the data for registered animations or completely rebuild the Sexlab registry. Then you may need to manually go to the animation in the Sexlab foreplay toggle menu and activate it there. Foreplay animations are a bit odd, and I can't help you that much as I don't normally use Sexlab's foreplay options. Also - depending on the mod you are using to trigger kissing animations, the tags may just not matter at all. I think some mods call kissing animations by hardcoded names.
MadMansGun Posted February 19, 2019 Posted February 19, 2019 2 hours ago, SirNibbles said: Not really sure what that mod author means with the sound, but it's impossible to add sound to .hkx files for as far as I know. I just looked up some stuff and everything's kinda vague, people who tried to attach it to nif's or .hkx and either failed or never heard from again. I'd like to try it myself sometimes but it's definitely not on my priority list. If someone wants to try it with my stuff, be my guest though. hkx based sound activation is possible (or so i'm told) with dope sheet commands (but i don't know what the commands are) or there are the FNIS list based sound activation commands that can be found in the FNIS documentation. also there is the post fore made in 2014: https://forums.nexusmods.com/index.php?/topic/1817090-changing-animation-sound-effects/ but personally i don't think its worth the effort for most animations.
Kshahdoo Posted February 19, 2019 Posted February 19, 2019 For some reasons, i can't make your animations to work. I register them in SLAL, rebuild SexLab and etc, but, when "actions" begin, they just do not appear in the list. What i am doing wrong? P.S. Previous version (5.0) works fine.
SirNibbles Posted February 19, 2019 Author Posted February 19, 2019 8 hours ago, Kshahdoo said: For some reasons, i can't make your animations to work. I register them in SLAL, rebuild SexLab and etc, but, when "actions" begin, they just do not appear in the list. What i am doing wrong? P.S. Previous version (5.0) works fine. Hmm, maybe you've hit the animation limit from Sexlab? Sounds like a very stupid thing to check but I had the exact same symptoms with my stuff a little while back. In my case I installed the mod that upgraded the max amount from 500>750 so I'm safe for now....but I'd have to change some stuff in the future I guess. Either that or another mod that upgraded the max amount. Just as an extra question, are just my "new" animations not appearing or all the animations?
Kshahdoo Posted February 19, 2019 Posted February 19, 2019 I installed "SexLab More Animations" and everything works now. Thank you, sir Nibbles
aravis7 Posted February 19, 2019 Posted February 19, 2019 12 hours ago, MadMansGun said: hkx based sound activation is possible (or so i'm told) with dope sheet commands (but i don't know what the commands are) or there are the FNIS list based sound activation commands that can be found in the FNIS documentation. also there is the post fore made in 2014: https://forums.nexusmods.com/index.php?/topic/1817090-changing-animation-sound-effects/ but personally i don't think its worth the effort for most animations. Actually I've tried some leito animations in FO4 with synchronized sound effects and it really made a big difference in terms of immersion, much more than I thought. But of course, I don't know how hard it can be to implement (and I know some things that sound simple at first can be very tedious to work with), so it's up to animators...
SirNibbles Posted February 22, 2019 Author Posted February 22, 2019 New Version 5.2 is up. Added 3 new animations. Horse Doggystyle 2, (with moving Dick) 5 stages Standing Behind (table) 5 stages Missionary attempt 4, 5 stages Also changed the tentacle texture a bit (minor change) And updated the SLAL files contained in the packages to the newer edited versions by MadMansGun 12
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