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Posted
5 hours ago, Sorasueme said:

So, I ran into an issue, basically the clothing this mod adds makes the body and the clothes disappear. I have the whole set installed and all the mods (was trying to get BoS working. It works for the most part) Did I miss something?

If Ii remember correctly, this sounds like a problem with meshes/textures. You might check to be sure that the version of the Sound Texture Package you have installed is the right one. Both the LE and SE versions are on the same download page.

Posted (edited)
14 hours ago, KentuckyExpat said:

If Ii remember correctly, this sounds like a problem with meshes/textures. You might check to be sure that the version of the Sound Texture Package you have installed is the right one. Both the LE and SE versions are on the same download page.

 

I did grab "yps-SoundTexturePackage 241123 SE" so....

Oh my game version is 1.6.640 if that helps

Edited by Sorasueme
Posted
12 hours ago, Sorasueme said:

 

I did grab "yps-SoundTexturePackage 241123 SE" so....

Oh my game version is 1.6.640 if that helps

Did you build the clothes in Bodyslide?

Posted
16 hours ago, Fredfish said:

Did you build the clothes in Bodyslide?

 

No where in the instructions does it tell me to even do that, all the other mods do it automatically. :/ I don't feel like doing 3D modeling again, so imma drop this and the collection.

Posted
5 hours ago, Sorasueme said:

 

No where in the instructions does it tell me to even do that, all the other mods do it automatically. :/ I don't feel like doing 3D modeling again, so imma drop this and the collection.

The process is quite painless and only requires you to check the Batch Build box and press a button

Posted
7 hours ago, Fredfish said:

The process is quite painless and only requires you to check the Batch Build box and press a button

 

guess what, didn't work. Back to the drawing board 

Posted
On 7/21/2024 at 12:54 PM, emily1673 said:

If you tell me exactly what the pop-up says, I might be able to do a compatibility patch.

 

As I said, must be a false positive. I repackaged the mod on another rig, maybe this will solve the issue (see file attached to this post).

 

Very nice idea! I have the plan to revamp the NPC comments system (which is currently very rudimentary), and certainly should add a section on NPC commenting on long nails, especially super long ones.

yps-ImmersiveFashion (6.8.1a).7z 8.86 MB · 6 downloads

About the 1 coin bug,it is looks from 【EDID Edicot ID:SUM_Armor_Alt_Effect_PhilosophersStone】 in 【Summermyst - Enchantments of Skyrim.exp】.

关于1金币bug,它看起来是【Summermyst - Enchantments of Skyrim.exp】中的【EDID Edicot ID:SUM_Armor_Alt_Effect_PhilosophersStone】引起的。

 

I do not see any special pop-up with this bug.It is just gain me 1 coin for hour.Just like I gain another things,my HUD show me I gain 1 coin.

我没有看到任何和这个bug有关的特殊的弹窗。它就是每小时给我1金币,就像我获得其他东西,我的HUD会显示我获得了1金币。

Posted
On 10/4/2025 at 9:43 AM, Sorasueme said:

 

guess what, didn't work. Back to the drawing board 

I think the instructions you received were incomplete. 

Open BodySlide. First check that the preset, second row down on the left, is the body you are using. Next, look over to the right. There are two red "X"s, one on top of the other. Just to the right of the top X is a box titled "Filter groups". Open it by clicking on the magnifying glass icon. Now click on the box labeled "Choose Groups". A column of clothing/gear options opens. Scroll down, clicking the options that apply. Then click OK. As an example, there is a mod, Haku Wedding Dress, that I like to use whenever I have a female PC that might be getting married. When I include it in my load order, a corresponding entry appears in the "Choose Groups" list. If I fail to check it when I'm building my "groups" options, my PC turns invisible from neck to floor when she puts the dress on. OK, now back to setup. Now do the batch build. Oh, and don't forget to click on "Build Morphs" before you do the batch build.

Posted (edited)

Hey there,

 

is there some issue with Toenail polishing? I tried with no speed option checked (nor Quick, nor Immersive). Applied Base polish, then applied the color. I could not apply the top coat, because I always get the message that it needs to dry. I literally ate my lunch while waiting (15+ minutes RL) and it still did not dry. In game time also spent several hours, even waiting some, it never dried. 

 

Latest yps, Latest AE, Steam.

 

Edit: Nevermind, my mistake. I disabled the Polished Nails monitor in MCM because I had issues with the nails in another mod and forgot to switch it back on. Now everything is fine.

 

Peace,

M

Edited by monsta88
Posted

Is there a way to undo the forced name change? I am wanting to use a save manager but the names between the character and the save must match. In game the character name is Agnes, but the save game shows Francine. I unchecked the force name change in the Dibellia quest, but after the name change was done. If I go into Racemenu and change the name back to what it was the scripts will automatically reset the name to Agnes.

Posted
28 minutes ago, Slimreb said:

Is there a way to undo the forced name change? I am wanting to use a save manager but the names between the character and the save must match. In game the character name is Agnes, but the save game shows Francine. I unchecked the force name change in the Dibellia quest, but after the name change was done. If I go into Racemenu and change the name back to what it was the scripts will automatically reset the name to Agnes.

I don't believe there is a way. It is possible, even recommended, that, if you have a specific name you want to use in your playthrough, you need to edit the json file. You will find it in the SKSE\Plugins\ folder. The json file will be in one of the two yps*** folders. It's called ypsNames.jsom or ypsNamsSE.json depending on which version of Skyrim you are playing.

Posted (edited)
7 hours ago, KentuckyExpat said:

I don't believe there is a way. It is possible, even recommended, that, if you have a specific name you want to use in your playthrough, you need to edit the json file. You will find it in the SKSE\Plugins\ folder. The json file will be in one of the two yps*** folders. It's called ypsNames.jsom or ypsNamsSE.json depending on which version of Skyrim you are playing.

Or just turn off the name change portion of the Dibella quest in the MCM before the name change is done. It's on one of the last two pages. A simple box to click on. Your best option is to edit the json file as KentuctkyExpat suggested to have a single female name then go and get another name change (you can set it to cost nothing and have no delay) or load an earlier save prior to the name change (such as an autosave for walking into Dragonsreach), turn off the name change then do that portion of the quest again.

Edited by Balgin
Posted
On 10/5/2025 at 10:29 AM, KentuckyExpat said:

I think the instructions you received were incomplete. 

Open BodySlide. First check that the preset, second row down on the left, is the body you are using. Next, look over to the right. There are two red "X"s, one on top of the other. Just to the right of the top X is a box titled "Filter groups". Open it by clicking on the magnifying glass icon. Now click on the box labeled "Choose Groups". A column of clothing/gear options opens. Scroll down, clicking the options that apply. Then click OK. As an example, there is a mod, Haku Wedding Dress, that I like to use whenever I have a female PC that might be getting married. When I include it in my load order, a corresponding entry appears in the "Choose Groups" list. If I fail to check it when I'm building my "groups" options, my PC turns invisible from neck to floor when she puts the dress on. OK, now back to setup. Now do the batch build. Oh, and don't forget to click on "Build Morphs" before you do the batch build.

 

that didn't work, I tried that. I even switched it from 3BA (or whatever) to the other too and nothing. I think I am having missing something very important

Posted

On AE and wondering about an issue that has cropped up.

 

I get a 40% speed penalty from my "High Heel Walker" level.

The problem is that this seems to apply even if I'm not wearing heels.

I've got two pairs of heels in my inventory right now, if I'm wearing one of them I'm getting the 40% speed penalty on them.

But if I wear the other pair I get a 30% speed penalty.
But when I take off the 30% shoes and either wear bare feet or flat shoes (tried both) it still reverts to a 40% speed debuff.

I'm guessing the 40% speed debuff from the first pair of shoes got "stuck" on my character?

Is there a way to remove this debuff from my character?

I've tried turning stuff off and on again in the MCM, but the High Heels Speed Debuff still appears in my Active Effects when I'm walking, it just displays a 0% when the settings are off and become 40% again the moment they turn on again.

 

Thank you for any assistance.

Posted
6 hours ago, Ursur1major said:

I get a 40% speed penalty from my "High Heel Walker" level.

The problem is that this seems to apply even if I'm not wearing heels.

I've got two pairs of heels in my inventory right now, if I'm wearing one of them I'm getting the 40% speed penalty on them.

But if I wear the other pair I get a 30% speed penalty.

I can think of two things that might be going on here.  The first is a misunderstanding of what defines high heels in YPS, and the second is a misunderstanding of of how high heel training works in YPS.

 

To make high heels actually look like high heels is more complicated than just sticking a normal boot over a character models foot, you need to actually lift the character up in the air and then insert the heel underneath.  That lift can be accomplished in a lot of ways but the two most popular are to use a mod called HDT high heels to essentially use an in game spell to lift the character (this is the oldschool method), or to us NIoveride and racemenu to lift the character (a newer method).  I believe YPS supports both major systems at this point (although I haven't tested in quite a while).  That still leaves room for heels designed with some rare system to go undetected by the YPS system, effectively making them 'not high heels' even though they look like high heels to you. 

 

Additionally YPS requires high heels to be of a certain height in order to trigger high heel training, it could be one pair is shorter or something? 

 

Finally the high heel training progression is IMO not intuitive at all (i actually replace this in my game).  It's ramps up in steps that give various speed penalties/boosts depending on which tier you are at.  Some of the final tiers make it so walking with high heels is faster than walking in non-high heels.  Part of the late tier training does result in your character walking slower WITHOUT high heels.  Again these training tiers do not really follow a logical progressions of how gaining skill at walking in heels and/or long term heel use injuries might affect walking abilities, even in a fetishized context. In stead they are designed to ramp you into wearing high heels all the time with a more heel = more better mind set and a less heels = less better mindset as well.

Posted
18 hours ago, Darkwing241 said:

I can think of two things that might be going on here.  The first is a misunderstanding of what defines high heels in YPS, and the second is a misunderstanding of of how high heel training works in YPS.

 

To make high heels actually look like high heels is more complicated than just sticking a normal boot over a character models foot, you need to actually lift the character up in the air and then insert the heel underneath.  That lift can be accomplished in a lot of ways but the two most popular are to use a mod called HDT high heels to essentially use an in game spell to lift the character (this is the oldschool method), or to us NIoveride and racemenu to lift the character (a newer method).  I believe YPS supports both major systems at this point (although I haven't tested in quite a while).  That still leaves room for heels designed with some rare system to go undetected by the YPS system, effectively making them 'not high heels' even though they look like high heels to you. 

 

Additionally YPS requires high heels to be of a certain height in order to trigger high heel training, it could be one pair is shorter or something? 

 

Finally the high heel training progression is IMO not intuitive at all (i actually replace this in my game).  It's ramps up in steps that give various speed penalties/boosts depending on which tier you are at.  Some of the final tiers make it so walking with high heels is faster than walking in non-high heels.  Part of the late tier training does result in your character walking slower WITHOUT high heels.  Again these training tiers do not really follow a logical progressions of how gaining skill at walking in heels and/or long term heel use injuries might affect walking abilities, even in a fetishized context. In stead they are designed to ramp you into wearing high heels all the time with a more heel = more better mind set and a less heels = less better mindset as well.

From my understanding At High Heel Walker level I should not be getting speed penalties from not having heels so far, as I believe it is only the 2nd or at most 3rd level.

My issue is that the Heel Speed Effect appears to have "Stuck" to my character.

 

My example was to show that it was not the effect itself that was broken, as the other pair of heels did apply their own speed penalty because they were as you said lower heels.
But rather that I can only assume the first pair of heels applied the effect to my character that was then not removed when the item itself was removed at some point, something that I've experienced happening with many other items that apply effects.

Posted (edited)

Hi! I can't see 1 type of stocking. It's a sheer tan tights. Has anyone else had this problem?

Edited by hev007
Posted

A quest need Devious Chastity Piercing. This mod has no se and is very old, will this quest still be needed after future updates?

 
 
 
 
 
 
 
 
 
Posted

So the dibella quest got triggered after the ancient foot device was forcefully equipped from cursed loot mod, now I keep getting the message "You feel some pressure on your belt and are getting nervous. Do you want to drink a bit from Ingun's Herbal infusion?" Do i just finish the quest or is there another way to stop the messages, they are quite annoying and caused me to lose more than a couple times.

Posted
32 minutes ago, han2107 said:

So the dibella quest got triggered after the ancient foot device was forcefully equipped from cursed loot mod, now I keep getting the message "You feel some pressure on your belt and are getting nervous. Do you want to drink a bit from Ingun's Herbal infusion?" Do i just finish the quest or is there another way to stop the messages, they are quite annoying and caused me to lose more than a couple times.

So, are you coming into the Dibella Quest in the middle, so to speak? Not sure how that would affect the Quest. There's a fair amount of things that would normally have taken place before your PC ended up wearing the High Heel Training Device. Just one example of what has gone before, your PC, who needs to be a male at the beginning of the Quest has become, more or less, a female. 

Posted
5 hours ago, KentuckyExpat said:

So, are you coming into the Dibella Quest in the middle, so to speak? Not sure how that would affect the Quest. There's a fair amount of things that would normally have taken place before your PC ended up wearing the High Heel Training Device. Just one example of what has gone before, your PC, who needs to be a male at the beginning of the Quest has become, more or less, a female. 

It started in the middle, the first mission told me to put on toenail polish which I did, now its asking me to get help from Yolie, should i continue the quest? Also i started as female, also I cant load the save before getting equipped, I have done too much to reload from that long ago. My main problem are those messages, will they stop if I complete the quest?

Posted
Vor 19 Minuten sagte han2107:

Es fing mittendrin an. In der ersten Mission wurde mir gesagt, ich solle mir Nagellack auftragen, was ich auch tat. Jetzt werde ich gebeten, Yolie um Hilfe zu bitten. Soll ich die Quest fortsetzen? Außerdem habe ich als Frau angefangen und kann den Spielstand nicht laden, bevor ich mich ausgerüstet habe. Ich habe zu viel getan, um es von vor langer Zeit neu zu laden. Mein Hauptproblem sind diese Meldungen. Hören sie auf, wenn ich die Quest abschließe?

 

You essentially can't complete the quest - because you (your character) would have to be male to do so.

The fact that it even activated for you with a female character is ultimately (most likely) due to an incompatibility between YPS and DCL.

Both mods use assets (the "footwear") of the DD framework.

 

Whether it even makes sense to complete the "feminization" quest via console command is something only the author of YPS can tell you.

Posted (edited)
On 10/13/2025 at 4:09 PM, Ursur1major said:

From my understanding At High Heel Walker level I should not be getting speed penalties from not having heels so far, as I believe it is only the 2nd or at most 3rd level.

My issue is that the Heel Speed Effect appears to have "Stuck" to my character.

 

My example was to show that it was not the effect itself that was broken, as the other pair of heels did apply their own speed penalty because they were as you said lower heels.
But rather that I can only assume the first pair of heels applied the effect to my character that was then not removed when the item itself was removed at some point, something that I've experienced happening with many other items that apply effects.

I have the same issue. The effect seems totally random. I understand the speed debuff while wearing heels at low training levels. But the effect also persists when the heels are removed. The debuff values are exactly as you decribed 40/30% with/without heels.

 

This doesn't make any sense, it essentially means, once you equip your first pair of heels and get the first stage of training, there is no turning back,  because you're going to be slower no matter what. 

 

Moreover there still is a speed debuff even at high training levels. I think it only goes away once you get your feet deformed, which takes FOREVER at default settings. That's why I usually go for "fast" or  "ultra" to not be constantly ambushed by bandits, bears, sabrecats, etc. and actually have a chance to either kite or run away. 

Edited by belegost
Posted (edited)
4 hours ago, Miauzi said:

 

You essentially can't complete the quest - because you (your character) would have to be male to do so.

The fact that it even activated for you with a female character is ultimately (most likely) due to an incompatibility between YPS and DCL.

Both mods use assets (the "footwear") of the DD framework.

 

Whether it even makes sense to complete the "feminization" quest via console command is something only the author of YPS can tell you.

Welp imma just try to finish it, if it does not then Hopefully I can use console commands to complete the quest.

Also nice to see you here.

Edited by han2107

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