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Posted

 

So my favorite part of this mod is the vomiting and I was wondering if there was a way to maybe just have a standalone mod of just that? I really like this mod but id love to just have a button to vomit or adjustable events instead of waiting for glamour to really kick in.

 

lol, your favourite part is vomiting? That's the first time I have had someone say that. Certainly put a smile on my face. It did take me some considerable time to get the vomiting animations to look sorta realistic.

 

It could be made into a stand alone mod, but I am not sure many people would share your enthusiasm. Why would you want your character to just randomly vomit?

 

Thanks again for putting a smile on my face.

 

Cheers,

dePog

 

really late response here, but hey glad it gave you a smile.

 

In all honestly I'm just really like when real life things happen in games and animation, just reinstalled the game and immediately i downloaded a bathroom mod so that my character can pee and poo. I just really enjoy when characters are still bound by problems that almost every creature has.

 

But yeah I could see how just making a mod for one person is pretty pointless, I'm pretty surprised though that there is so many elaborate mods out for very specific things and yet the best (if not the only) mod with vomiting in it, is only a fraction of the mod provided.

 

Happy you responded, sorry for my way late message back. Love the mod.

 

BluRose13

  • 2 weeks later...
Posted

So I decided to try this again and I remember in the previous version or one of them that you could summon an ally to heal you, but when I looked in the spell menu there was no option to summon an ally 

Posted

So I decided to try this again and I remember in the previous version or one of them that you could summon an ally to heal you, but when I looked in the spell menu there was no option to summon an ally 

 

The summon spell has been changed to a hotkey:  "+" on the numpad

 

If you prefer it as a Lesser Power then there is an activation stone in the Temple of Decision that can change the hotkey spells back to Lesser Powers which can then be accessed via the Lesser Power key (usually the Z key)

 

(EDIT: You should now have a book in your inventory that shows what spells are now on a Hotkey)

 

  • 1 month later...
Posted

Don't want to sound like a beggar, but please do make a latest Requiem patch when you got some time available:)

 

I like Requiem too, but the Tiefling mod and Requiem both want to control Health and Stamina recharge rates and so they are incompatible. Plus Requiem won't start if a race has a larger than normal Health pool.

Posted

 

Don't want to sound like a beggar, but please do make a latest Requiem patch when you got some time available:)

 

I like Requiem too, but the Tiefling mod and Requiem both want to control Health and Stamina recharge rates and so they are incompatible. Plus Requiem won't start if a race has a larger than normal Health pool.

 

That's true,I had some ideas...for ex strong stomach,big damage reduction/armor boost,and maybe  +15-20% to fire/ice/magicka resistance.

I have some basic knowlesge of TES5Edit,if you think my ideas change totaly the nature of the race,perhaps give some direction for customization?

I'd love to try the race in Requiem.

Posted

 

 

Don't want to sound like a beggar, but please do make a latest Requiem patch when you got some time available:)

 

I like Requiem too, but the Tiefling mod and Requiem both want to control Health and Stamina recharge rates and so they are incompatible. Plus Requiem won't start if a race has a larger than normal Health pool.

 

That's true,I had some ideas...for ex strong stomach,big damage reduction/armor boost,and maybe  +15-20% to fire/ice/magicka resistance.

I have some basic knowlesge of TES5Edit,if you think my ideas change totaly the nature of the race,perhaps give some direction for customization?

I'd love to try the race in Requiem.

 

 

I have scripts that monitor and adjust Health, Stamina, and Magicka which run depending on Glamour Status, Combat Status, etc. Even I have would have trouble working out how to get them to play nice with Requiem (if its possible at all). I don't think that anything can be done via TES5Edit to make Tief compatible.

 

I keep thinking that I will rewrite Tief from the ground up for SE to make it more compatible with other mods (such as Requiem), but it took me years to get the mod to this point for OldRim. Plus I don't like SE. Without SKSE and HDT it just doesn't grab my interest enough.

 

Sorry.

Posted

 

 

 

Don't want to sound like a beggar, but please do make a latest Requiem patch when you got some time available:)

 

I like Requiem too, but the Tiefling mod and Requiem both want to control Health and Stamina recharge rates and so they are incompatible. Plus Requiem won't start if a race has a larger than normal Health pool.

 

That's true,I had some ideas...for ex strong stomach,big damage reduction/armor boost,and maybe  +15-20% to fire/ice/magicka resistance.

I have some basic knowlesge of TES5Edit,if you think my ideas change totaly the nature of the race,perhaps give some direction for customization?

I'd love to try the race in Requiem.

 

 

I have scripts that monitor and adjust Health, Stamina, and Magicka which run depending on Glamour Status, Combat Status, etc. Even I have would have trouble working out how to get them to play nice with Requiem (if its possible at all). I don't think that anything can be done via TES5Edit to make Tief compatible.

 

I keep thinking that I will rewrite Tief from the ground up for SE to make it more compatible with other mods (such as Requiem), but it took me years to get the mod to this point for OldRim. Plus I don't like SE. Without SKSE and HDT it just doesn't grab my interest enough.

 

Sorry.

 

No worries :)

  • 3 months later...
Posted

I'm probably just being dumb, but for some reason I can't start a game with this. I go to start a new game, and all I get is stuck at the logo.

 

Or has this problem already been fixed?

 

I use Alternate Start if that matters.

Posted
On 01/01/2018 at 3:27 AM, Jack_the_hack said:

I'm probably just being dumb, but for some reason I can't start a game with this. I go to start a new game, and all I get is stuck at the logo.

 

Or has this problem already been fixed?

 

I use Alternate Start if that matters.

Never mind. Fixed after playing with my load order and downloading the version on Nexus. 

  • 3 weeks later...
Posted

I cant make a new game with this mod, even tho i can load an existing save then load a save before making a character

if i try to make a new game it will just take the menu options away and not load, just having the skyrim symbol in the backgroung

  • 1 month later...
  • 2 months later...
Posted

Hello dePog

Thanks for this great amazing mod. Its really nice and i play him currently and i like him really but i have one question to you.

I play normally with CBBE bodys. Now i decide to use Daedric Princess Nox - Skin Texture for Custom Race at Skyrim Nexus https://www.nexusmods.com/skyrim/mods/81187 for Tiefling and changed the texture files and meshes in Skyrim data folders with copy past to transfer all relevant informations of this mod in the lunari race and all worked fine. My char looks like now exactly how Daedric Princess Nox and have the All-in-One HDT Animated Pussy - HDT Physics - LoversLab of Loverslab too.

Tiefling in Daedric Style with sexy Pussy ... amazing ...

One problem i have.

The Daedric Princess Nox comes with a overhaul of the standard gargoule horns that player can install as as HairasHorns.esp to get in racemenu to the gargoulöe horns of Nox.
If i wear this horns my char have all time secondary the horns of your mod visible.
I can further choose in Nox a No horn option in Racemenu to have no hair or horns ... but then i can NOT choose in your mod the Gargoule horns to make this style visible that Nox use ...

My question now to you.

Is it possible that you add in the Temple of Decision the feature to equip as Tiefling the Gargoule Horns or can you please add with a future update of your mod a option in game that Tiefling can be choosed without Horns ... i think the option to make the standard Gargoule Horns available in Temple of Decision is the better way that she looks like as Nox at https://www.nexusmods.com/skyrim/mods/81187.

I will be happy if you add the standard Gargoule Horns too in the Option for choosable Horns of Tiefling.

 

I can currently choose only between 5 horn tyes or so but gargoule is not available :frown:

 

Posted
On 09/05/2018 at 4:17 AM, Brisl said:
Spoiler

 

Hello dePog

Thanks for this great amazing mod. Its really nice and i play him currently and i like him really but i have one question to you.

I play normally with CBBE bodys. Now i decide to use Daedric Princess Nox - Skin Texture for Custom Race at Skyrim Nexus https://www.nexusmods.com/skyrim/mods/81187 for Tiefling and changed the texture files and meshes in Skyrim data folders with copy past to transfer all relevant informations of this mod in the lunari race and all worked fine. My char looks like now exactly how Daedric Princess Nox and have the All-in-One HDT Animated Pussy - HDT Physics - LoversLab of Loverslab too.

Tiefling in Daedric Style with sexy Pussy ... amazing ...

One problem i have.

The Daedric Princess Nox comes with a overhaul of the standard gargoule horns that player can install as as HairasHorns.esp to get in racemenu to the gargoulöe horns of Nox.
If i wear this horns my char have all time secondary the horns of your mod visible.
I can further choose in Nox a No horn option in Racemenu to have no hair or horns ... but then i can NOT choose in your mod the Gargoule horns to make this style visible that Nox use ...

My question now to you.

Is it possible that you add in the Temple of Decision the feature to equip as Tiefling the Gargoule Horns or can you please add with a future update of your mod a option in game that Tiefling can be choosed without Horns ... i think the option to make the standard Gargoule Horns available in Temple of Decision is the better way that she looks like as Nox at https://www.nexusmods.com/skyrim/mods/81187.

I will be happy if you add the standard Gargoule Horns too in the Option for choosable Horns of Tiefling.

 

I can currently choose only between 5 horn tyes or so but gargoule is not available :frown:

 

 

Yep, I'll see if I can add the Nox horns soon. :smile:

Posted
On 15/05/2018 at 3:52 AM, Archmage94 said:

If you are intending to remake this mod from scratch do you think you could take a page out of this guy's book; https://www.nexusmods.com/oblivion/mods/18723 and add in a cool demon transformation power and a quest to earn that power?

Yes, I have been investigating an animated morph. Just have to get my skills up a bit. Picking other peoples brains on the subject. Hopefully I can pull it off :smile:

Posted
1 hour ago, dePog said:

Yep, I'll see if I can add the Nox horns soon. :smile:

oh wow big thanks, i can‘t await it to wear Gargoule Horns ... thats will be amazing ... big thanks for your respond and that u wanna add in Tiefling this feature.

Posted
On 5/17/2018 at 12:02 AM, Brisl said:

oh wow big thanks, i can‘t await it to wear Gargoule Horns ... thats will be amazing ... big thanks for your respond and that u wanna add in Tiefling this feature.

Just to keep you in the loop. I have added Gargoyle and Flame Atronach horns to the Temple of Decision options. However, I am working on some other things in the mod as well. When I have them done I will release an updated version of Tiefling. Another day or so I think.

  • 2 weeks later...
Posted
4 hours ago, CJShikage said:

Is it possible to include a interaction between the Tiefling and Molag Ball during the House of Horrors quest?

hmmm... that would be cool, but not sure if I can mess with the quest without creating bugs. I'll take a closer look at at it after I have finished the current update I am working on.

Posted

Also I'm not sure if you have noticed this but for when ever you use magic as a Tiefling the boobs grow to like torpedo size and in order to fix it you have to open the race menu every time is there a fix you could patch in or am I just missing something

Posted
11 hours ago, CJShikage said:

Also I'm not sure if you have noticed this but for when ever you use magic as a Tiefling the boobs grow to like torpedo size and in order to fix it you have to open the race menu every time is there a fix you could patch in or am I just missing something

That is not a feature of the Tiefling mod. I presume you have some other mod that affects breast size such as Soul Gem Oven, Beeing female, Estrus Chaurus, Egg factory, or a pregnancy mod. Something in Tiefling might be activating something in that other mod I suppose.

  • 2 weeks later...
Posted

NEW 2.7.3 Version

Major update of the Tiefling mod. You must start a new character if using this version. (Currently only available for CBBE)

 

  • Now uses Slavetats to create an animated morph from human to Tiefling (Slavetats is now a prerequisite mod)

A lot of the pre-requisite mods have been merged into the main Tiefling file. For version 2.7.3 you will only need to install Lunari race, HDT Physics, and Slavetats (and its prereq files). Tiefling will now be noticably different when in the three diferent states. In Tiefling form she will be in Dragon skin (credit to ZwabberdieBo for his Born Dragon Skin). In glamoured state she will have human skin, but the tail and horns will be visible. In morphed state she will have human skin with no visible tail or horns.

(Known issue: The dragon skin that is applied via Slavetats becomes transparent when viewed through water)

  • New animation to attain invisibility

It will now take a few seconds for Tiefling to make herself invisible so she will have to be more careful when sneaking up on multiple enemies.

  • Now compatible with standard Bethesda start, Alternate Start (Live another life), and Dimes Quickstart.

Previously you couldn't start at the beginning (normal Bethesda cart ride start), it would start just before the Helgen cave exit. If you don't want to live through the full Bethesda starting scenes then you can use "Alternate Start - Live Another Life", or "Dimes Quickstart". The Tiefling mod will automatically notice where you start and adjust when Molag Bal intervenes.

  • Tiefling's combat damage linked to her Stamina level.

Both the melee damage and the sneak bonus damage is now linked to Tief's stamina level. She will do high damage when at full stamina, but will be noticably less powerful at lower stamina levels.

  • Scent drop no longer animated from hands. (Now pools at Tiefling's feet)

Tiefling's glands now splat her scent down around her feet. (Use the lesser power button to activate her scent release). The vapour from her scent will effect different creatures in various ways. It corrupts Dwemer circuitry, causes confusion in some creatures, and generally lowers the armor resistances of most enemies.

  • New "sniff" ability. Can identify creatures using her superior sense of smell

Tief has a new lesser power that allows her to sniff the air to locate neaby enemy scent. These "scents" will show up as red for enemies, yellow for dead, and blue for others.

  • Less pre-requisite mods required.

You no longer need to download Acquisitive Soul Gems, HN66 Nails, Gatti 14 Yumiko Suits, or Throwing Darts. However, you will need to install Slavetats(v1.3.0 beta2) (and its pre-req mods), HDT Physics, and Lunari Race mods.

  • Tiefling Corruption Pulses changed

The distance that Tiefling can squirt corruption from her hands has been reduced and you will notice a more realistic gravity effect on the liquid. Also, the corruption will no longer kill "instantly". It will take some seconds for the corruption to eat its way through the enemy creature.

 

Other changes include:

  • Basic save game cost lowered to 50 gold. (can be changed or removed at Temple of Decision (TOD))
  • By default, Tiefling's bleedout will stop at about 10% health, then start to drain her stamina, so she won't die from bleedout (can change at TOD)
  • Less tail colours to choose from, but the tails will now match her dragon skin colour
  • Two new horn styles added - Gargoyle and Flame Atronach (available at TOD)
  • Other animation changes to glamour sickness stages.
  • Near death Heartbeat sound will no longer start at 20% health. Now only starts if health lowers to 2%
  • Currently only available as female Tiefling CBBE body type. (I am still working on colour matching the textures for UUNP and males.)
Posted

Um I try to star a new games and some thing strange happens. Its just stays on the title screen with the options removed

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