Delzaron Posted December 20, 2016 Author Posted December 20, 2016 Silly question, I've got to the point that my char was made a servant and i have a quest to check on someone in falkreah and another to return to the undead women with a follower but i cant seem to find a way out to main skyrim to do either of those. The check on falkreah quest points at the fishery which doesn't seem to have any way out, which room/route do i need to take to get out to skyrim? undead woman ? Azhra you mean ? The quest markers can be buggy in the small world... use the tunnels to go to Falkreath (Ibn - boilery - falkreath outpost - Kelnith house - Falkreath). Yes i did mean Azhra, have the same thing with the quest marker for another quest as i'm meant to go to deep folk crossing i think it was and that also goes to the fishery To be fair the quest markers not appearing correctly isn't usually much of a problem in a quest mod but as you've added so many locations into Ibn the trial and error method doesnt really work as you end up forgetting where you have already tried, as a suggestion adding Route to .... on the doors/lifts mini map or saying the route to take in the quest might make it a alot easier Yes, there are lot of locations in TID. I already supressed two in the next version... I created new NPCs, but some other NPCs became useless, and I will supress them... So, it's time for a mod cleaning !
Delzaron Posted December 20, 2016 Author Posted December 20, 2016 I mostly finished to rewrite TID chapter2. Some quests were supressed and replaced by others... Chapter 3 will contains few quests, and the factions themed quests. It will finish with aTID3fight. Chapter 4 is centered on Chaur Tegoth. I also plan to add a new merchant in TID : a book seller (it will sell the books you need for advanbce some quests, like a debug). If you want, I could release a version (here, not on the mod topic), if you wish to test the changes. After, I hope to finish rats in the wall, and to fix/rework a little AFS... and everything will be fine !
Tandenstoker Posted December 22, 2016 Posted December 22, 2016 I mostly finished to rewrite TID chapter2. Some quests were supressed and replaced by others... Chapter 3 will contains few quests, and the factions themed quests. It will finish with aTID3fight. Chapter 4 is centered on Chaur Tegoth. I also plan to add a new merchant in TID : a book seller (it will sell the books you need for advanbce some quests, like a debug). If you want, I could release a version (here, not on the mod topic), if you wish to test the changes. After, I hope to finish rats in the wall, and to fix/rework a little AFS... and everything will be fine ! will wait for your official release. can't wait to explore again
kepler78 Posted December 22, 2016 Posted December 22, 2016 Juste une question à la con, à quoi correspond la quête "A service for Anezka" ? Celle où il faut empoisonner les gens dans l'auberge "Nightgate Inn", je les ai empoisonné tous les trois, mais aucun résultat quand je reviens voir Anezka, j'ai bien le dialogue pour lui dire que les cibles sont mortes, mais pas de setstage... Sinon, j'veux bien la version de test. ^^ EDIT: Bon, je l'ai retrouvé, c'est la mission aTID2SideQuestFalk. Et à la fin, y a pas le setstage 100 dans le dialogue avec Anezka. Sinon, y a plein de petits trucs sympa. Je suis curieux de voir le mod une fois en version finale, y a des chances que ça soit fort sympathique. Mais en tout cas ça me rappelle vraiment ce bon vieux LST, et au final le mod sera peut-être même encore plus complet. ^^
pinky6225 Posted December 22, 2016 Posted December 22, 2016 Where abouts can i find the npc alexis, i've just done aTID2Slave4 : kill Romeus. Colin will help you. and im on aTID2Slave5 : Try to identify who lured you. and it directs me to talk to a npc alexis but there isn't a quest marker and i've not been able to find them wandering around ibn
Delzaron Posted December 22, 2016 Author Posted December 22, 2016 Juste une question à la con, à quoi correspond la quête "A service for Anezka" ? Celle où il faut empoisonner les gens dans l'auberge "Nightgate Inn", je les ai empoisonné tous les trois, mais aucun résultat quand je reviens voir Anezka, j'ai bien le dialogue pour lui dire que les cibles sont mortes, mais pas de setstage... Sinon, j'veux bien la version de test. ^^ EDIT: Bon, je l'ai retrouvé, c'est la mission aTID2SideQuestFalk. Et à la fin, y a pas le setstage 100 dans le dialogue avec Anezka. Sinon, y a plein de petits trucs sympa. Je suis curieux de voir le mod une fois en version finale, y a des chances que ça soit fort sympathique. Mais en tout cas ça me rappelle vraiment ce bon vieux LST, et au final le mod sera peut-être même encore plus complet. ^^ Ok, je note ce problème. La version de test sera prete bientôt : j'ai juste besoin de rédiger la quete aTID3Bis, et la lier aux autres. Where abouts can i find the npc alexis, i've just done aTID2Slave4 : kill Romeus. Colin will help you. and im on aTID2Slave5 : Try to identify who lured you. and it directs me to talk to a npc alexis but there isn't a quest marker and i've not been able to find them wandering around ibn Setstage it for now. I will redone all the slaver part, so this quest will disappear in the next version.
amelee12345 Posted December 24, 2016 Posted December 24, 2016 Hey bud When ı try to enter ibn game drops everytime. Is there any load order ??
pinky6225 Posted December 25, 2016 Posted December 25, 2016 Where abouts can i find the npc alexis, i've just done aTID2Slave4 : kill Romeus. Colin will help you. and im on aTID2Slave5 : Try to identify who lured you. and it directs me to talk to a npc alexis but there isn't a quest marker and i've not been able to find them wandering around ibn Setstage it for now. I will redone all the slaver part, so this quest will disappear in the next version. Alexis was in the general store, the next NPC for the quest quai also was unmarked and found her in the warehouse Carried on, had to setstage a few other quests since they didn't progress when we moved to a particular marker and i think i'm now on aTID2Task : tasks in Falkreath, Riften and Whiterun. as i have a quest to sort out the sibbi blackbriar/saadia quests although i've hit a hitch there as i can't get the saadia quest After looking on the skyrim wiki a bit i think it due to me not progressing the dragonborn quest as the saadia quest will appear after the dragon attack on the the watch tower but i've not progressed the dragon story line, left it at the quest to the get the dragonstone so dragons haven't been added to my game as they have a tendancy to appear at unoppuntine times when using lots of script heavy mods, will it cause problems if i setstage this quest as well? i'd suggest unlinking the saadia quest as well from the TID stuff if it requires for other vanilla quest stuff to be done and only use the quests that can be picked up without having to progress the dragon quest
Aequus Posted December 26, 2016 Posted December 26, 2016 автор доделай мод?а то еще много багов I don't speak russian ? Can you translate, please ? Basically, what he said is: "there are still too many bugs in the mod". He also hopes you will continue to polish your mod, which includes some extra bug hunting. And yes, it's pointless to speak Russian here. Русский - далеко не японский, но на англоязычном форуме его всё равно никто не понимает.
Delzaron Posted December 26, 2016 Author Posted December 26, 2016 автор доделай мод?а то еще много багов I don't speak russian ? Can you translate, please ? Basically, what he said is: "there are still too many bugs in the mod". He also hopes you will continue to polish your mod, which includes some extra bug hunting. And yes, it's pointless to speak Russian here. Русский - далеко не японский, но на англоязычном форуме его всё равно никто не понимает. Polishing is in progress.... I will post here the next update test version : lot of changes were made. Hey bud When ı try to enter ibn game drops everytime. Is there any load order ?? I don't know, but the cave is very big... and Ibn have more inhabitants than Riften and Whiterun together... I hope to reduce the cave and supress the useless cells... Where abouts can i find the npc alexis, i've just done aTID2Slave4 : kill Romeus. Colin will help you. and im on aTID2Slave5 : Try to identify who lured you. and it directs me to talk to a npc alexis but there isn't a quest marker and i've not been able to find them wandering around ibn Setstage it for now. I will redone all the slaver part, so this quest will disappear in the next version. Alexis was in the general store, the next NPC for the quest quai also was unmarked and found her in the warehouse Carried on, had to setstage a few other quests since they didn't progress when we moved to a particular marker and i think i'm now on aTID2Task : tasks in Falkreath, Riften and Whiterun. as i have a quest to sort out the sibbi blackbriar/saadia quests although i've hit a hitch there as i can't get the saadia quest After looking on the skyrim wiki a bit i think it due to me not progressing the dragonborn quest as the saadia quest will appear after the dragon attack on the the watch tower but i've not progressed the dragon story line, left it at the quest to the get the dragonstone so dragons haven't been added to my game as they have a tendancy to appear at unoppuntine times when using lots of script heavy mods, will it cause problems if i setstage this quest as well? i'd suggest unlinking the saadia quest as well from the TID stuff if it requires for other vanilla quest stuff to be done and only use the quests that can be picked up without having to progress the dragon quest I reworked the main quest. Quai, Thaereg, Magda and Frendnir are now in the main quest line, in aTID3Enquiry I supressed atid2task, so no more sibbi blackbriar anymore... The slaver quest line is now diviided in two part : I keeped 3 quests, and putted it in the main quest line, as aTID2Raider quests. Slaver quest will concern the jobs for getting Support from Karetek... it will concern some assassinations, dealing with other slaves (FTD and Captured dreams connections), that's all. Please wait the next version.
Delzaron Posted December 26, 2016 Author Posted December 26, 2016 J'ai trouvé une solution pas mal du tout : j'ai recyclé l'intrigue finale de slave8. Donc, dans la partie III : - aTID3Begin : le whispering One envoie le joeur en finir avec Rorikstead, et envoie le joueur prendre contact avec une cultiste de Shub Niggurath (cf AFS)... le joueur subit une tentative d'assassinat de la part de falmers. Les ordres sont signés Thaereg (un falmer, membre des corrupteurs. Le whispering One informe le joueur qu'il doit trouver un moyen de gagner assez d'influence pour rester en vie. - aTID3Enquiry : d'abord, le joueur travaille pour 2 nboles (dont le whispering One). Enquite, le joueur récupère Quai, l'esclave de Anezka (Quai a été envoyée enquêter, mais elle a été capturée). Le joueur utilise les infos de Quai pour préparer un piège... Mais Thaereg prendra le joueur par surprise... (Avant le combat, Thaereg dira au joueur qu'il a envoyé Frabbi à la boucherie...) Le joueur doit ensuite sauver Frabbi, et la cacher chez Sharie. Le joueur apprendra de Frabbi une partie du fond de l'affaire... avant de devoir se sauver, et d'aller à la rencontre de Nahtrezin par les égouts... - aTID3Fight : Nathrezin apprend au joueur que la Reine a ordonne d'envoyer le joueur sur une mission quasi suicide : tuer un warmonger de blackreach... (Khagr : il a une armée, et il est niveau 80...). Le joueur dispose d'un Chaurus, de Frabbi, et de Hashep pour l'aider... et d'un coffre d'équipement fourni par quelques falmers. - aTID3Free : le joueur commence le rituel pour libérer Chaur Tegoth, et rencontre Dumac, l'assitant de Kragenac : celui ci révèle pourquoi Chaur Tegoth est enfermé, et pourquoi la Reine a accepté de passer un deal avec lui, et de laisser le grand ancien prisonnier : Dumac et la Reine craignent qu'il détruise tout, comme il l'a fait quand il est arrivé... le joueur doit donc faire un choix. Il y a encore pas mal de bugs, et je dois faire du nettoyage (en particulier de packages inutiles)... mais je pense pouvoir poster une version test prochainement.
Дракон Мглы Posted December 26, 2016 Posted December 26, 2016 the author to finish the mod?and then a lot more bugs
Delzaron Posted December 26, 2016 Author Posted December 26, 2016 the author to finish the mod?and then a lot more bugs I'm still working on the mod... bugs are reduced, I purged lot of them... they should appear at aTID3 part... I have a question for everybody... Hi As you know, in all my mods, TID is the weaker, in term of scenario. For now, it's rather like AFS : player join the faction, gain power, and leave it as a badass... So, I get an idea : reworking it. I already submitted something on the mod topic, but I got a new idea : to build a empire. I explain. At the beginning, Chaur Tegoth is imprisonned (so, a real one...), the city is rulled by the vampiric snow elf, his pack of vampires, and populated by falmers, pure falmers, and slaves... Player make the investigator part, fall into slavery... and, at the end of it, is offered to Chaur Tegoth. Chaur Tegoth will not eat the player, and tell her to serve him... player will begin to plot with some pure falmers, and invoke the Chaur Tegoth's best servant : the Whispering One. He'll kill the Queen, and take her place... Player will get a choice : leave Ibn... and forget everything, or serve Ibn and build the undergroud empire... So, player will act at the surface... recruit agents and servants (like Simza...), kill people, receive powers... and free the god (or betray him !) So, what do you think about that idea ? I don't know which scenario I should choose... and it's a lot of work.
Grey Cloud Posted December 26, 2016 Posted December 26, 2016 Delzaron, Personally I would rather you did something like this to AFS. TID is almost finished with just some de-bugging to do, while AFS requires some major work anyway. In other words, you risk breaking TID while AFS can only get better. Expanding Forsworn control over Skyrim, perhaps in a similar way to what Slaverun Reloaded does? The player would not have to be the leader of the Forsworn just the 'First Sword' of the leader. If you wanted to be really ambitious (or insane) you could tie it in with Blood and Silver/Devious Cidhna and take on the slaver empire of SR.
Guest Shashankie Posted December 26, 2016 Posted December 26, 2016 There were lot more bugs in scripts in previous version. And may be if you know how to, Don't use timer for multiple animations. You may check if sexlab event is running or player being idle.
Delzaron Posted December 26, 2016 Author Posted December 26, 2016 Delzaron, Personally I would rather you did something like this to AFS. TID is almost finished with just some de-bugging to do, while AFS requires some major work anyway. In other words, you risk breaking TID while AFS can only get better. Expanding Forsworn control over Skyrim, perhaps in a similar way to what Slaverun Reloaded does? The player would not have to be the leader of the Forsworn just the 'First Sword' of the leader. If you wanted to be really ambitious (or insane) you could tie it in with Blood and Silver/Devious Cidhna and take on the slaver empire of SR. I submitted the TID update... It's a major one. Specially for the slave part (if I'll made change in TID scenario, I will keep that part anyway !) For TID, I'll wait the player's returns, and if changing the story can be a good idea (I summoned that to a scenario developper) I'll work on AFS now. Last time I tested it, it worked fine for most of the mod, except the last two quests... I don't want to change AFS story : it's already a nice one, nicely developped by lot of authors (humongous tears of gratitude. AFS needs bug fixes and some complementation, and it will be that I'll do. Please, list all the bugs you found in AFS on the AFS topic... Major points on AFS are : - Madanach : I need to link the mod to him (it's just requires a script ar the end of his dialogue in Cidha quest), and a short new quest : he'll talk to the player about the East Empire Company activities, and told to the player to speak to Zenobie Iniatus... and find a pack of forsworns (so, Katalia). - Madanach again : forsworns hate stormcloaks, but dislike the empire too. The idea is to make a deal between Empire and Stormcloaks (after all, the Tharns, and the longhouses emperors were forsworns...). - the end of the mod need some fixes, maybe a rewriting (No zenoby patroling, she will stay somewhere with her escort, and forsworns will have to fight all of them. It will make also things simpler to build). - a link with TID... forsworns will try to make 'peace" with the falmers under their feets... Arachne, one of the kolduns, know them... - No slaverun : forsworns doesn't have the ressources to extand their influence and power to all Skyrim. The reach is already enough... and FTD first version make me learn it's dangerous to modify vanilla cities... - bugs hunting of course... I can't do nothing for the quests markers in the small world, but maybe I could fix the others.
Grey Cloud Posted December 26, 2016 Posted December 26, 2016 Thanks Delzaron, I've not played AFS yet, waiting for the next version. Going to give this latest version of TID a go.
Delzaron Posted December 26, 2016 Author Posted December 26, 2016 Thanks Delzaron, I've not played AFS yet, waiting for the next version. Going to give this latest version of TID a go. Thanks Tell me what do you think about TID scenario changes... I need some advices before beginning (it will take lot of work if I change the scenario...)
bicobus Posted December 26, 2016 Posted December 26, 2016 J'ai trouvé une solution pas mal du tout : j'ai recyclé l'intrigue finale de slave8. Donc, dans la partie III : - aTID3Begin : le whispering One envoie le joeur en finir avec Rorikstead, et envoie le joueur prendre contact avec une cultiste de Shub Niggurath (cf AFS)... le joueur subit une tentative d'assassinat de la part de falmers. Les ordres sont signés Thaereg (un falmer, membre des corrupteurs. Le whispering One informe le joueur qu'il doit trouver un moyen de gagner assez d'influence pour rester en vie. - aTID3Enquiry : d'abord, le joueur travaille pour 2 nboles (dont le whispering One). Enquite, le joueur récupère Quai, l'esclave de Anezka (Quai a été envoyée enquêter, mais elle a été capturée). Le joueur utilise les infos de Quai pour préparer un piège... Mais Thaereg prendra le joueur par surprise... (Avant le combat, Thaereg dira au joueur qu'il a envoyé Frabbi à la boucherie...) Le joueur doit ensuite sauver Frabbi, et la cacher chez Sharie. Le joueur apprendra de Frabbi une partie du fond de l'affaire... avant de devoir se sauver, et d'aller à la rencontre de Nahtrezin par les égouts... - aTID3Fight : Nathrezin apprend au joueur que la Reine a ordonne d'envoyer le joueur sur une mission quasi suicide : tuer un warmonger de blackreach... (Khagr : il a une armée, et il est niveau 80...). Le joueur dispose d'un Chaurus, de Frabbi, et de Hashep pour l'aider... et d'un coffre d'équipement fourni par quelques falmers. - aTID3Free : le joueur commence le rituel pour libérer Chaur Tegoth, et rencontre Dumac, l'assitant de Kragenac : celui ci révèle pourquoi Chaur Tegoth est enfermé, et pourquoi la Reine a accepté de passer un deal avec lui, et de laisser le grand ancien prisonnier : Dumac et la Reine craignent qu'il détruise tout, comme il l'a fait quand il est arrivé... le joueur doit donc faire un choix. Il y a encore pas mal de bugs, et je dois faire du nettoyage (en particulier de packages inutiles)... mais je pense pouvoir poster une version test prochainement. This is a translation: In the third act: - aTID3Begin: the Whispering One will send the player to enslave Rorikstead. Once done, the player will have to contact a Shub Niggurath cultist (from AFS). At that point, the player will be the target of an assassination attempt from Thaereg's minions. After dealing with the assassins, the player go back to the Whispering One which will give several life advices: "Join me, and together we will rule Ibn as father and ...", wait, wrong scenario. I meant: "If you want to remain alive, you'll have to gain allies and influence." - aTID3Enquiry: In the first part the player will have to work under two nobles, one of them being the Whispering One. After scrubbing and polishing armors (Translator Note: I have no idea what you're supposed to do.), you'll go rescue Quai from her failed mission. Quai has useful information that the player will need to ambush Thaereg. However, Thaereg in his infinite evilness will inform the player that Frabbi is up for diner as she's been sent to the butcher. Another rescue mission, this time to keep Frabbi from ending up in the soup, is setup. Frabbi will also have useful information (TN: I don't know what) and after getting her to safety, the player go in the sewers to meet Nahtrezin. - ATID3Fight: The player will learn its next task through Nathrezin: a suicide mission. The goal is to kill a warmonger residing in Blackreach by the name of Khagr (level 80, has his own army). The player will not go alone though, will receive help from a chaurus, Frabbi and Hashep... Plus some free equipment. - aTID3Free: At this stage the player will start a ritual to free Chaur Tegoth during which the player will meet with Dumac, Kragenac's assistant. Dumac will inform the player of the reason that Chaur Tegoth is bound in Ibn and what link the God to the Queen. Dumac will continue his tale and explain that the Queen and himself are against Chaur Tegoth's revival, as they fear the God will destroy everything like he did the first time he appeared in this world. The choice to free or keep the God bound is up to the player. There are still a lot of issues and I have cleaning to do (TN: ?!?), however I may post a test version very soon.
orthax Posted December 27, 2016 Posted December 27, 2016 Hi Delzaron! I did wish to try the test version of this mod but on the download page there isn't a Tid1.9 only 1.81 Is this the updated release or you didn't post it again? Thanks Build and rule an underground empire?Good idea
Grey Cloud Posted December 27, 2016 Posted December 27, 2016 Hi Delzaron! I did wish to try the test version of this mod but on the download page there isn't a Tid1.9 only 1.81 Is this the updated release or you didn't post it again? Thanks Build and rule an underground empire?Good idea I was just about to post the same problem.
orthax Posted December 30, 2016 Posted December 30, 2016 Hi Delzaron,glad to see you online,any news about atid9? Another question please,in the meantime i've download and tried to play" rats in the wall" and it's supposed to speak to a guard but nothing happens How to do to start the quest?setstage? thanks in avance
orthax Posted December 30, 2016 Posted December 30, 2016 It's started without setstage after then I spoke to a guard in morthal
Gmung5 Posted January 1, 2017 Posted January 1, 2017 Hey I am wondering if anyone knows how to deal with a problem I have. Any time I enter the farm I get the message telling me it is a trap and then I become frozen in place. The other NPCs in the room move around peacefully.
Delzaron Posted January 1, 2017 Author Posted January 1, 2017 Hey I am wondering if anyone knows how to deal with a problem I have. Any time I enter the farm I get the message telling me it is a trap and then I become frozen in place. The other NPCs in the room move around peacefully. it's a scene.. maybe the actors are not here. Use T.
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