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Sorry about the double post but I figured it's better to make a new one instead of adding this to the wall of text above as this one actually contains things! Attached is a "new" version of the fixes already packaged with Nonreplacer 5.9.

 

No additional changes to the scripts, only the AnimationProfile_1.json is new to include:

 

Aligned the three threesome animations in Sexlab. I've ran into one issue with the Vampire 3way however because Sexlab only allows adjustments to 100 units. I'd require more to align it properly :D

 

Still, looks less like telekinetic rape. Now there's an idea though. For the next Elder Scrolls game maybe? Bet nobody claims Alteration is useless anymore when you can do that.

 

Please read the readme in Funnybizness' original post unless you're 100% certain about what you're doing. It explains where to place things and what to be careful about.

 

---

 

Also, I found out that what I previously was puzzled about, the threesome animations not playing, is not an issue of this mod or the animations. They play perfectly fine with Sexlab Matchmaker. It's an issue in Defeat then because as I previously said, their tags set by Blabla11 look perfectly fine and they register in Sexlab as well. SL Defeat somehow doesn't consider them however, despite being tagged aggressive. Will investigate! Get the Scooby Van or whatever that thing is called. Ah I'll probably just end up hitting on Velma anyways. She's nerdy. I bet she'd play Skyrim with me. Besides, it's always the nerdy ones that are the perverts, aren't they? Plus curves and... it's getting offtopic.

 

Anyways! Now that I could actually finally see the threesome animations ingame... Wow Funnybizness :D The gifs alone don't do them justice. They're breathtakingly amazing and I can honestly say that you're my favourite animator of all time. The viciousness and the brutality your animations get across is really unique. Leito has a handfull of non-consensual animations I felt were really good because they get that moment, the impact, across for reasons I can't explain.

 

But you're seriously playing in a league of your own here in my opinion. Nobody does it as well as you.

Wow man that means alot and thank you for helping everyone including me :) cheers man. Stay brutal lol :P

OMG that groping 3some are great, its like doing it in public without notice, exhibitionism one xD

 

i think more groping foreplay are nice to be added next time

Yeah i wanted to make an animation that can be used with clothes on and the schlong sticking out lol thank you!
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i put everything on place as the readme said, problem is even with the alignment key the actos just seem to be getting more and more misplaced. like going straight sideways instead of just straight.

:( i liked those animations so bad i wanna have em!

 

Sideways? That's incredibly weird. Does it only happen with Funnybizness' animations or does that happen to others as well? Because sideways, all animations have been aligned perfectly for me right away without any adjustments.

 

Like, what exactly happens? Do the actors move around (as in x,y,z coordinates) as the animation or time progresses? Constantly or only upon entering a new stage of the animation? That doesn't sound like an issue with the mod here. Weird :(

 

i am using the replacer version , and yes when i press the align key to move foward it does move foward but slight to the side so it never goes the way i want >3<.

 

 

Quick update i managed to do it. but question how do i set the profile animation to apply to all races? >3< as i said before i am nab!

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How to use those animations where player is banging the creature like draugar or falmer? Defeat or Submit mod doesn't seem to work to trigger those animations.

make sure you have creature animations toggled in the sexlab menu and register the animations in the necromod menu and they should work. :)
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I open the MCM menu and all I get is the "install" I click it and its switches to registering then no updates to the toggle listing (aggressive) or all. Nothing pops up when Defeat or submit are active.... Something wrong?

 

I'm running the recommended version of Sexlab.

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I open the MCM menu and all I get is the "install" I click it and its switches to registering then no updates to the toggle listing (aggressive) or all. Nothing pops up when Defeat or submit are active.... Something wrong?

 

I'm running the recommended version of Sexlab.

 

if you use SL 1.60 RC you better wait blabla11 new patch for nonreplacer. It work fine with 1.59c for now.

 

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i am using the replacer version , and yes when i press the align key to move foward it does move foward but slight to the side so it never goes the way i want >3<.

Quick update i managed to do it. but question how do i set the profile animation to apply to all races? >3< as i said before i am nab!

 

Great! Glad to hear you got it working :) The profile should apply to all races as it is. All alignments I did I made Global. Even took care to remove any race specific entries manually in Notepad++ before uploading afterwards to avoid weirdness. I never read any documentation on it, but I believe Global alignments apply to all race combinations, probably including custom races. I'm not sure about custom races because I don't have any and from what I read, they can cause so many issues so I avoided them.

 

tl;dr: They should apply to all races already. Might not be the case if custom races, but that seems unlikely.

 

By the way; Sorry for the late reply. Did you work that out in the meantime as well?

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i am using the replacer version , and yes when i press the align key to move foward it does move foward but slight to the side so it never goes the way i want >3<.

Quick update i managed to do it. but question how do i set the profile animation to apply to all races? >3< as i said before i am nab!

 

Great! Glad to hear you got it working :) The profile should apply to all races as it is. All alignments I did I made Global. Even took care to remove any race specific entries manually in Notepad++ before uploading afterwards to avoid weirdness. I never read any documentation on it, but I believe Global alignments apply to all race combinations, probably including custom races. I'm not sure about custom races because I don't have any and from what I read, they can cause so many issues so I avoided them.

 

tl;dr: They should apply to all races already. Might not be the case if custom races, but that seems unlikely.

 

By the way; Sorry for the late reply. Did you work that out in the meantime as well?

 

 

i still had to do some manual changes on the alignment >3< redguards animations are perfect now but nords and some other races at some stages just go Cray cray for some reason. but now i learned how to use properly the sexlab settings thx to you guys . tyty!

 

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How to use those animations where player is banging the creature like draugar or falmer? Defeat or Submit mod doesn't seem to work to trigger those animations.

make sure you have creature animations toggled in the sexlab menu and register the animations in the necromod menu and they should work. :)

 

 

Did that and they don't seem to work or I don't know how to trigger them properly. I also use Non SexLab Animation Pack.

Is there something supposed to show up in NecroAnim MCM after you click register anims? I only see grayed text "Registered".

I also tried to rebuilt the Anim Registry in Sexlab.

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i still had to do some manual changes on the alignment >3< redguards animations are perfect now but nords and some other races at some stages just go Cray cray for some reason. but now i learned how to use properly the sexlab settings thx to you guys . tyty!

 

Good job! :D Note that if a specific race combination is working, you can copy that profile to others. Select any profile, let's take the Nord here because it's causing issues, then in the option below that, select the Redguard one that you know works fine. It'll ask you if you want to overwrite and that should be it.

Better yet, select the Global profile and overwrite it with the working Redguard one. That should fix it (mostly) for all race combinations to follow.

 

how to fix positions?

 

Use the AnimationProfile_1.json. It's all in Funnybizness' first post.

 

 

Did that and they don't seem to work or I don't know how to trigger them properly. I also use Non SexLab Animation Pack.

Is there something supposed to show up in NecroAnim MCM after you click register anims? I only see grayed text "Registered".

I also tried to rebuilt the Anim Registry in Sexlab.

 

So what Sexlab version are you using? Assuming you use 1.59c and NSAP, you're very likely over the animation limit and they don't register at all. If you use 1.60RC2, the nonreplacer is currently somewhat dodgy as 1.60RC2 changes things which requires the scripts to be rewritten. I've figured out how to make all animations register as either creature or humanoid, not each into their proper categories however. So it's an 'either or' scenario I suppose.

 

No matter what Sexlab version you're using, if you want it working flawlessly, just wait. Ashal is about to release 1.60 and everyone can start updating their mods.

 

Edit - To sum up the current issues:

 

Everybody is currently using different Sexlab versions and betas of them. Ashal intended to release 1.60 months ago and earlier he mentioned he'll upload another release candidate (the third, not counting the betas). Sexlab 1.59c is somewhat unpractical now because of the animation limit for most people. If you run Sexlab, More Nastry Critters and NSAP, you're already over the animation limit. Meaning Funnybizness' animations can't work at all.

 

Sexlab 1.60 has a bunch of changes to its API. Meaning the way Blabla wrote the nonreplacer's scripts doesn't work 100% in it. I tried my (inexperienced with scripts) hand on it and I can't fix it. I can get all animations to register as creature OR humanoid, however not all animations into their proper categories. Sexlab 1.60 however increases the animation limit to something we'll most likely never reach. Which is great! All the animation mods on here and still room for more!

 

What do?

Wait. Sexlab 1.60 will release and we'll get documentation that explains how 1.60 works and how to do things. Then I can stop bastardizing Blabla's scripts and wondering why everything hasn't blown up yet and everybody can migrate to ONE Sexlab version. Mods can be updated to work with the released 1.60 and everyone will be happy :) Unless you happen to be on the receiving end of Funnybizness' animations. They look unpleasant for the receiver. Which makes watching it even more fun :D

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New post because nobody reads anything longer than 3 lines.

 

Attached is the package with various fixes and adjustments. It's the same as uploaded yesterday and already packaged with the nonreplacer. If you have an issue with all animations being put into the creature animations in SL1.60RC2, this will (probably) put all of them into humanoid instead. So you lose the few creature animations, BUT you get to enjoy the majority of all animations, ie the humanoid ones.

 

Don't download this without reading this post and either Funnybizness' first post in this thread or the readme in the archive. They're the same except Funnybiz' OP is in better format. 

 

- removed attached file because obsolete -

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New post because nobody reads anything longer than 3 lines.

 

 

I appreciate your work and FunnyBizness', and many others probably do too, but the instructions in the download page are rather hard to follow, and the whole thing takes a lot of fiddling.

I think the problem is that many end users are trying to use this, but it's packaged as a modder's resource.

Are there any plans to integrate this into an easily installable package for end users? Perhaps something like Non-Sexlab Animations, with proper anim names.

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How to use those animations where player is banging the creature like draugar or falmer? Defeat or Submit mod doesn't seem to work to trigger those animations.

make sure you have creature animations toggled in the sexlab menu and register the animations in the necromod menu and they should work. :)

Did that and they don't seem to work or I don't know how to trigger them properly. I also use Non SexLab Animation Pack.

Is there something supposed to show up in NecroAnim MCM after you click register anims? I only see grayed text "Registered".

I also tried to rebuilt the Anim Registry in Sexlab.

It may also be a space issue. You may have to unregister some nonsexlab animations to make space for mine. :(
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New post because nobody reads anything longer than 3 lines.

 

 

I appreciate your work and FunnyBizness', and many others probably do too, but the instructions in the download page are rather hard to follow, and the whole thing takes a lot of fiddling.

I think the problem is that many end users are trying to use this, but it's packaged as a modder's resource.

Are there any plans to integrate this into an easily installable package for end users? Perhaps something like Non-Sexlab Animations, with proper anim names.

 

 

You know what, that's actually a good point, you're right. What you wrote made me think back when I started to install mods from here and all the messes I ended up making because I didn't know any better (I'm still pretty clueless most of the time). Must have wiped and redone like 5 installations. Was a little frustrated from work and reading the same questions over and over when I wrote that. Here it's not so much of an issue (yet) but if you look at Defeat's thread, there's hundreds of pages full of issue reports and how to fix them. Can't expect people to look through hundreds of pages before installing something.

 

I'll try to find a better and easier to understand way to formulate instructions for the "patches". I probably wouldn't have read all that text when I started out either because I'd only understood like a quarter of it.

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Hey this is great you are cranking these out so fast, I love new animations.

 

Sorry if this has been answered, but the grope 3 way is not available in any way right? I have manually replaced files before, you just change the name to the name of existing animation files and SL doesn't know the difference.

 

Obviously the replacer file is designed for that, but the grope 3 way does not have the renamed files. Is that because the actors are facing the wrong direction and there isn't any way to make it work without writing the scripts properly? Is there any way I can get that animation?

 

Also, huge fan of dp here. Cowgirl double penetration sitting on the floor with this animation style just going wild back there, that would be amazing, as would the grope 3 way. Thanks!

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Hey this is great you are cranking these out so fast, I love new animations.

 

Sorry if this has been answered, but the grope 3 way is not available in any way right? I have manually replaced files before, you just change the name to the name of existing animation files and SL doesn't know the difference.

 

Obviously the replacer file is designed for that, but the grope 3 way does not have the renamed files. Is that because the actors are facing the wrong direction and there isn't any way to make it work without writing the scripts properly? Is there any way I can get that animation?

 

Also, huge fan of dp here. Cowgirl double penetration sitting on the floor with this animation style just going wild back there, that would be amazing, as would the grope 3 way. Thanks!

Well my animations can replace any animation as long as you rename them and run fnis. As for the grope3way i think its in the latest nonreplacermod in the download section. If not just rename the animation files to zdi2forcedthreeway and it should work. It did for me. :)
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from where can i get a pale vampire character like that ..that white vampire arm tattooed brute ??

 

Let's see:

 

Judging by the gif files, that's a combination of

  • Schlongs of Skyrim's buff bodytype - Comes with the normal SoS (full) install

http://www.loverslab.com/files/file/498-sos-schlongs-of-skyrim/

  • Racemenu - Allows you to change skin (and a bunch of other, like hair-) colors to whatever you want it to and adds a ton of customization options.

http://www.nexusmods.com/skyrim/mods/29624/?

  • Racemenu plugins - There are a whole lot of plugins for Racemenu on the Nexus as well as on LL. That's where the body tattoos are from. Might also be the source of the beard. They allow you to layer other textures over your character's body. Like freckles for example.

http://www.nexusmods.com/skyrim/mods/13970/?

http://www.nexusmods.com/skyrim/mods/35677/?

http://www.nexusmods.com/skyrim/mods/52841/?

(Just as examples. Racemenu has a list of plugins on its page. It's not complete, just search the Nexus and LL for Racemenu content)

  • Hair mods - After several thousand hours in Skyrim, I still can't tell if that hairstyle Funnybiz uses is vanilla or not. Not once did I play a male character. It does look a little too elaborate to be vanilla. Anyways, mods that add hairstyles. A bunch of those around too, but few contain male hair afaik. Just search Nexus categories for hair, then check the male checkbox thingie.

http://www.nexusmods.com/skyrim/mods/10168/?

 

And I believe that covers it already :)

 

 

funny great animations anyway thx!!!but i have issue on animation falmer and giantess i dont know where it came from maybe body or skeleton or animation:(

 

falmerjpg_wqaneqr.jpg

 

 

To quote the downloads page, "(WARNING* The female falmer's Jaw will be bashed in and Feet will look curled up.) Its a necro animation so it doesn't bother me lol" :)

I don't think we currently have an overhauled Falmer skeleton anywhere that would allow for adjustments.

 

 

- snip -

 

Hey I checked out your blog! Cool stuff imo :) I'm not signed up there so I can't comment on it. I only go to blogspots to leech (mostly) Source Filmmaker porn. I think the leeching thing goes for most people who go to Blogspot because the only comments on blogs I ever visit usually contain "model download where???" or to tell creators that their stuff is terrible and dicks don't belong on women :D

 

Hell I never intended to write anything on LL either, hence the stupid username I got. It forced me to sign up so I could get the porn so I signed up. Then started saying thank yous to various of my favourite mod's creators after a year or so (no rush!) and now I'm actually trying to help out after like 2 or 3 years.

 

Either way, I think your stuff is cool. Very pretty characters and the gif quality is probably the best I've ever seen on Skyrim animated gifs. Very high framerate and sharp quality.

 

As for requests, I don't really have any. Sorry. :( If I had, they'd probably be rape related though. Hope this encourages you nontheless.

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Hey this is great you are cranking these out so fast, I love new animations.

 

Sorry if this has been answered, but the grope 3 way is not available in any way right? I have manually replaced files before, you just change the name to the name of existing animation files and SL doesn't know the difference.

 

Obviously the replacer file is designed for that, but the grope 3 way does not have the renamed files. Is that because the actors are facing the wrong direction and there isn't any way to make it work without writing the scripts properly? Is there any way I can get that animation?

 

Also, huge fan of dp here. Cowgirl double penetration sitting on the floor with this animation style just going wild back there, that would be amazing, as would the grope 3 way. Thanks!

Well my animations can replace any animation as long as you rename them and run fnis. As for the grope3way i think its in the latest nonreplacermod in the download section. If not just rename the animation files to zdi2forcedthreeway and it should work. It did for me. :)

 

 

 

I dont wanna beee obnoxious :x but any chance for more male falmer/draugr(as same skeleton) on female pc animations anytime soon?(like I described), Literally been waiting for over a year for a few more anims so i can finaly play trough skyrim again fully.

 

x:

 

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from where can i get a pale vampire character like that ..that white vampire arm tattooed brute ??

 

Let's see:

 

Judging by the gif files, that's a combination of

  • Schlongs of Skyrim's buff bodytype - Comes with the normal SoS (full) install

http://www.loverslab.com/files/file/498-sos-schlongs-of-skyrim/

  • Racemenu - Allows you to change skin (and a bunch of other, like hair-) colors to whatever you want it to and adds a ton of customization options.

http://www.nexusmods.com/skyrim/mods/29624/?

  • Racemenu plugins - There are a whole lot of plugins for Racemenu on the Nexus as well as on LL. That's where the body tattoos are from. Might also be the source of the beard. They allow you to layer other textures over your character's body. Like freckles for example.

http://www.nexusmods.com/skyrim/mods/13970/?

http://www.nexusmods.com/skyrim/mods/35677/?

http://www.nexusmods.com/skyrim/mods/52841/?

(Just as examples. Racemenu has a list of plugins on its page. It's not complete, just search the Nexus and LL for Racemenu content)

  • Hair mods - After several thousand hours in Skyrim, I still can't tell if that hairstyle Funnybiz uses is vanilla or not. Not once did I play a male character. It does look a little too elaborate to be vanilla. Anyways, mods that add hairstyles. A bunch of those around too, but few contain male hair afaik. Just search Nexus categories for hair, then check the male checkbox thingie.

http://www.nexusmods.com/skyrim/mods/10168/?

 

And I believe that covers it already :)

 

 

funny great animations anyway thx!!!but i have issue on animation falmer and giantess i dont know where it came from maybe body or skeleton or animation:(

 

falmerjpg_wqaneqr.jpg

 

 

To quote the downloads page, "(WARNING* The female falmer's Jaw will be bashed in and Feet will look curled up.) Its a necro animation so it doesn't bother me lol" :)

I don't think we currently have an overhauled Falmer skeleton anywhere that would allow for adjustments.

 

 

- snip -

 

Hey I checked out your blog! Cool stuff imo :) I'm not signed up there so I can't comment on it. I only go to blogspots to leech (mostly) Source Filmmaker porn. I think the leeching thing goes for most people who go to Blogspot because the only comments on blogs I ever visit usually contain "model download where???" or to tell creators that their stuff is terrible and dicks don't belong on women :D

 

Hell I never intended to write anything on LL either, hence the stupid username I got. It forced me to sign up so I could get the porn so I signed up. Then started saying thank yous to various of my favourite mod's creators after a year or so (no rush!) and now I'm actually trying to help out after like 2 or 3 years.

 

Either way, I think your stuff is cool. Very pretty characters and the gif quality is probably the best I've ever seen on Skyrim animated gifs. Very high framerate and sharp quality.

 

As for requests, I don't really have any. Sorry. :( If I had, they'd probably be rape related though. Hope this encourages you nontheless.

 

thx but draugr animation looks well,there is nothing to attach:D

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love haveing all these animations. but isnt it about time u smooth some of them out? the early ones u made where nice and rather smoothly animated. some of the ones now like the choke hold feel like they are running at 2fps due to jerkiness.

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