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Posted

I have some ideas, and surely tonight and tomorrow to make it...

 

Two majors problems remains : the two last stroy quests.

For the first one, the idea is to use the rep quest with clients choosing meal instead, whioch is mostly functionnal.

For the last (torfeast) I'll try to move it to another place of the dungeon. If it not working, I'll delete it. I'll also add Jehane in the game instead of activate her, maybe it will help.

Posted
On 5/21/2023 at 11:28 PM, Hermaeus Moron said:

Good luck.

 

Edit: I am religiously obligated to make this add this.

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Posted
On 5/6/2023 at 3:01 AM, SilentOption said:

is possible to integrate SD+ into this

 

if the player dies ?

Question is : how ?

 

I know nothing about SD+. I'll need help for that.

Posted
2 hours ago, Delzaron said:

 

if the player dies ?

Question is : how ?

 

I know nothing about SD+. I'll need help for that.

Yeah the SD+ has been inactive so no help at that department

Posted

LE edition:
- For some reason, Mjoll/Maya are attacking each other
- No dialogue for Mistress and huntress/werewolf if we returned with mistress to huntress
- The girl who replaces us leaves the mistress's room for some reason until we get there ourselves
- If we choose to cook us from the new girl, Simza takes us to the VIP room instead of the kitchen (he mentions the guillotine, the block, and they are not there)
- The VIP customer is talking to the wall and the meat girls aren't even in the same room (they're just going there and his scene meanwhile starts about commenting on each of them)

Posted (edited)

how do you cook the steaks ? 

 

Nm founda work around , 

How ever found a few bugs and problems after testing for last few days. 

 

good luck with your tests , once finished if you want to re visit this mod , just yell for my findings

 

 

Edited by megger35
Posted

Hey, sorry, when I killed the knight and put "MAYA" on the Barbecue grill, the task prompted me to "talk to the slaying lady", but I talked to her and got no response. Afterwards, there was no response when using "setstage a1rhunt 85", while using "setstage a1rhunt 100" would flash back after the conversation. My native language is not English, and playing this game may be challenging, but I really want to experience the tasks ahead. Is there a solution?

Posted

Did you put Maya on the grill ? 
 

if so that may have upset the scene .

all you should do is talk to the mistress. Then the whole scene should play out by it self .

hope that helps 

trev 

Posted
5 hours ago, megger35 said:

Did you put Maya on the grill ? 
 

if so that may have upset the scene .

all you should do is talk to the mistress. Then the whole scene should play out by it self .

hope that helps 

trev 

Um... I think it's automatic. After killing those knights, I returned to the store and went to the basement. When I saw "miss", she said she would teach me a lesson. After going to the dining table on the first floor, the task prompted me to check the grill and make an error. I could skip it, and then there was a task to listen to the next lesson. At this point, I didn't receive a response during my conversation with her. If I used "set a1rhunt 100" to skip the task, it would flash back.May the reason why I want to skip the task and cause the flashback be due to my lack of task props?

Posted

When you defeat maya , you should be teleported to the kitchen area . With maya and mistress standing there . 
All you should do next is talk to mistress and scene should play out . No need for you to do anything with grill 

  • 2 weeks later...
Posted
On 3/10/2023 at 8:19 AM, CykaFish said:

Will there be an update for From the Deeps? I know that mod has Simple Slavery compatibility

 

On 3/10/2023 at 8:43 PM, HexBolt8 said:

If the mod's author requests it.  Some authors are opposed to having their mods linked to from the Simple Slavery auction, so it's done by request.

 

On 6/8/2023 at 2:11 PM, Lilian23222222 said:

Um... I think it's automatic. After killing those knights, I returned to the store and went to the basement. When I saw "miss", she said she would teach me a lesson. After going to the dining table on the first floor, the task prompted me to check the grill and make an error. I could skip it, and then there was a task to listen to the next lesson. At this point, I didn't receive a response during my conversation with her. If I used "set a1rhunt 100" to skip the task, it would flash back.May the reason why I want to skip the task and cause the flashback be due to my lack of task props?

 

On 6/8/2023 at 7:28 PM, megger35 said:

When you defeat maya , you should be teleported to the kitchen area . With maya and mistress standing there . 
All you should do next is talk to mistress and scene should play out . No need for you to do anything with grill 

 

On 6/8/2023 at 9:03 AM, megger35 said:

Did you put Maya on the grill ? 
 

if so that may have upset the scene .

all you should do is talk to the mistress. Then the whole scene should play out by it self .

hope that helps 

trev 

 

indeed, it's automatic. Just talk to the Mistress, the rest will follow.

Posted (edited)

How do I find Camille and Lamae? The quest log says: Inquiry at the local slaves market

 

Two other girls I have already found by talking to the slaver in the Ragged Flagoon and by talking to the auctioneer/slavesmaster in the Simple Slavery++ auction hall.

 

UPDATE: ok, found Camille (and most likely Lamae) by talking again to the slaver in the Ragged Flagoon.

 

However, I am now stuck in Torvald's cave: brought Carnificina to Camille, but nothing happens...

Edited by Gudulba
  • 1 month later...
Posted
On 6/19/2023 at 6:59 AM, Gudulba said:

How do I find Camille and Lamae? The quest log says: Inquiry at the local slaves market

 

Two other girls I have already found by talking to the slaver in the Ragged Flagoon and by talking to the auctioneer/slavesmaster in the Simple Slavery++ auction hall.

 

UPDATE: ok, found Camille (and most likely Lamae) by talking again to the slaver in the Ragged Flagoon.

 

However, I am now stuck in Torvald's cave: brought Carnificina to Camille, but nothing happens...

I have the same problem in torvald's cave. 

Posted
4 hours ago, Nathanael20 said:

I have the same problem in torvald's cave. 

I think I ended up skipping this quest part with setstage commands....

Posted

我的母语不是英语,所以我希望你能读到这篇文章。我不知道你是否知道这个模组。它提供了一种方式,即在战斗中死亡的玩家成为与尸体分离的灵体,因此发生在玩家尸体上的一切都是可见的。我想知道您是否想将其实现到您的 mod 中并制作一些喂食和剪切动画。然后玩家将能够看到他们的身体在被屠杀后被切割并作为灵魂吃掉的整个过程。据我所知,《纳米拉的山羊》有很多关于身体部位的艺术资源,这些资源已经完成。娜米拉的山羊是中国人制作的模组。我也是中国人,所以我看到他们不会拒绝其他模组使用他们的建模资源。

Posted
On 6/17/2023 at 10:40 PM, Delzaron said:

 

 

 

 

 

indeed, it's automatic. Just talk to the Mistress, the rest will follow.

I have tried all the methods, including reinstalling the game and checking for conflicting mods, but still cannot solve this problem. It is not barbecue Maya, and every time I go to "Listen to Kanifachina", I cannot trigger this task dialogue. May I know how to solve it or skip this task.

20230806223325.jpg

  • 2 weeks later...
Posted

I just tested the tree stump form Pama. The script seems to also usable like the spitroast.

 

That's mean I could include it in the mod, as alternative for the guillotine (replacement of the block ?).

 

Pama, please, can you lake a boiler and a oven ?

Posted
On 8/6/2023 at 4:40 PM, Lilian23222222 said:

I have tried all the methods, including reinstalling the game and checking for conflicting mods, but still cannot solve this problem. It is not barbecue Maya, and every time I go to "Listen to Kanifachina", I cannot trigger this task dialogue. May I know how to solve it or skip this task.

20230806223325.jpg

 

it's a scene. Use T or push her to make her move to the actor marker

Posted
On 7/24/2023 at 3:43 AM, Nathanael20 said:

I have the same problem in torvald's cave. 

 

The tigger can have problems, I don't know why.

I added a debug dialogue to Camille for this case.

Posted
1 hour ago, Delzaron said:

 

The tigger can have problems, I don't know why.

I added a debug dialogue to Camille for this case.

Is it the next update? Thank you very much. I really like this mod. I spent several weekends translating the text and trying to find my own mistakes.

Posted
On 6/2/2023 at 9:33 PM, killer905 said:

LE edition:
- For some reason, Mjoll/Maya are attacking each other
- No dialogue for Mistress and huntress/werewolf if we returned with mistress to huntress
- The girl who replaces us leaves the mistress's room for some reason until we get there ourselves
- If we choose to cook us from the new girl, Simza takes us to the VIP room instead of the kitchen (he mentions the guillotine, the block, and they are not there)
- The VIP customer is talking to the wall and the meat girls aren't even in the same room (they're just going there and his scene meanwhile starts about commenting on each of them)

 

- Mjoll and Maya ? I'll add Maya in RiftenTownFaction, it should help.

- camille quest ? I know why, it's because I transfered the dials from another quest. I'll remake Carni dialogues related to that quest, should help.

- it smells the package problem... i'll see what I can do.

- I know, specially with player booked. I don't know yet how to solve that problem.

Posted
57 minutes ago, Lilian23222222 said:

Is it the next update? Thank you very much. I really like this mod. I spent several weekends translating the text and trying to find my own mistakes.

yep, for the next update.

 

I also hope to include Pama treestump as alternative method of execution.

 

I really wish Pama will make anims for oven and boiler, it will be helpful for alternatives to spitroast.

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