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I have another idea, to increase the content of player as slave after you completed the mod quest line.

- Mistress will choose : serve as an employee, or serve as meat (that"s mean no freedom at end, just death)

Serve as an employee changes nothing, serve as meat means you'll stay in the jail and events will occurs (quest randomly chosen), some of these events will be your death of course).

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3 hours ago, Delzaron said:

I understand why, but the problem is : how I can restore Simza after made her beheaded or roasted ?

beheading can be solved with another meat slave. meat is meat. (clients don't see this)

- roasted? you can also solve another meat slave but say that she had her last wish with a fantasy to have a sack over her head and be beheaded with a sword in front of the clients

 

Quote

- I know, that's a remaining problem. You can use the harverst meat dialogues instead for now, that's work.

Yeah i use this ;)

Quote

- normal, it"s the starter ! In my mods, usually you start the mod by talking to an innkeeper.

But you know for her it would have to be a different dialogue because in this case it looks weird. if possible

 

Quote

- Othor conditions problematic ? ok...

I can give you a screenshot next time

 

3 hours ago, Delzaron said:

I have another idea, to increase the content of player as slave after you completed the mod quest line.

- Mistress will choose : serve as an employee, or serve as meat (that"s mean no freedom at end, just death)

Serve as an employee changes nothing, serve as meat means you'll stay in the jail and events will occurs (quest randomly chosen), some of these events will be your death of course).

It's even interesting.

If I can suggest anything else it would be nice to clean up a bit as I've seen some keep and prison elements outside of the location where the action takes place.

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12 minutes ago, killer905 said:

beheading can be solved with another meat slave. meat is meat. (clients don't see this)

- roasted? you can also solve another meat slave but say that she had her last wish with a fantasy to have a sack over her head and be beheaded with a sword in front of the clients

 

Yeah i use this ;)

But you know for her it would have to be a different dialogue because in this case it looks weird. if possible

 

I can give you a screenshot next time

 

It's even interesting.

If I can suggest anything else it would be nice to clean up a bit as I've seen some keep and prison elements outside of the location where the action takes place.

 

Hum, the idea is to use Simza, not another npc in place. Specially if I cook her front of clients.

The idea is to restore simza as she was. So, I can't put her on the display spike (it kill player and npc if we remove them from that).

 

The change is mostly the skin color and hair (if you activate the hair remove option during cooking).

 

I don't understand why it's weird Keerava leads us to Maya. Please explain ?

 

Othor screenshot, yep

 

I know, there are remainings of the dungeon construction in the cell. Cleaning can be good to do, yes.

 

 

I work on FTD today, please continue to test ravenous. I'll come back on it tomorrow evening, having the better review i can will be helpful.

 

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9 minutes ago, Delzaron said:

 

Hum, the idea is to use Simza, not another npc in place. Specially if I cook her front of clients.

The idea is to restore simza as she was. So, I can't put her on the display spike (it kill player and npc if we remove them from that).

 

The change is mostly the skin color and hair (if you activate the hair remove option during cooking).

 

It's ideas of how Simza can be used, but customers think it's her, but it's actually another NPC of her race. Or something else SUDDENLY some girl walks in and REALLY WANTS to be a meat. Everyone is surprised, but her wish is granted.

 

Quote

I don't understand why it's weird Keerava leads us to Maya. Please explain ?

Keerava works at the inn where Maya is also located. So Keerava telling you to look at the inn, and the page is standing next to you. But you can ignore it.

 

Quote

I work on FTD today, please continue to test ravenous. I'll come back on it tomorrow evening, having the better review i can will be helpful.

ok

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So i find thisss:

 

1) Dead body and how fix to looks better: -> https://www.youtube.com/watch?v=gd7aIZyietU

Spoiler

20230826223628_1.jpg.e2e2dcaa96f38f502e40f40ef91fc3d5.jpg

 

2) Othor dialogue to himself (Near riften and near nocturnal stone)

Spoiler

20230826223926_1.jpg.7817d823bdbeb26f9a11be85828e7443.jpg20230826223935_1.jpg.76618af9af45ad4f5342adffbfcda1d4.jpg20230826224052_1.jpg.6038f6f74ef6fd1eaef072c9dd98a5e4.jpg

 

3) Typo

Spoiler

20230826224609_1.jpg.c7758112a367d19aff6ed9f1d3e43cab.jpg

 

4a) no space after ...

4b space after ? or !

Spoiler

20230826225121_1.jpg.c41c88018fb05f3b34e5644b91ad32a4.jpg20230826231416_1.jpg.f5be296f394b462b015bdc71712e6708.jpg20230826231420_1.jpg.b4c7071b3bbd44b5185210cafd3d5f7e.jpg20230826231426_1.jpg.88610bfa9f06d6cfea247e2f0205a40a.jpg20230826231431_1.jpg.2889c30c15e9c42d9550b888a15484c0.jpg20230826231515_1.jpg.2f901ef308b1b2c24fd14b4a87d00fa1.jpg20230826231529_1.jpg.7c4101ab231bf9da3d62b65d4b278129.jpg20230826231539_1.jpg.95dae99a667b74224104be2505f3b510.jpg20230826231810_1.jpg.e12d69637a91f7dc3957b3f068a45196.jpg

 

5) "You're selected. Please follow me."  on wrong NPC (Why please? Just order "Follower me meat girl")

Spoiler

20230826233756_1.jpg.a3e4c9264c76f90c9c6f9b853b083b88.jpg20230826233800_1.jpg.a050cfce056d3b62400590979e265bfe.jpg20230826233808_1.jpg.3845314e3acba2b768c7f011d15f0cce.jpg

 

6) Armina become hostile when i try leave a keep if i choose just leave or seve another master.

7) I came up with something like this: Lady wonders who to bake. PC or Adele, so Lady wants us to cook a meat girl (one for the player and one for Adele) because she wants to see if the volunteer has a hidden talent.

Option 1) Accepting the duel and win

Option 2) Accept the match but intentionally lose (PC wants to be meat)

Option 3) Say that it's actually redundant because the PC wants become a meat

Option 4) Convince Lady to let Simza prove herself too
Here can be random:
A) Simza becomes a meat
B) PC becomes a meat
C) Adele becomes a  meat
 
8) I don't know if it was fixed, but werewolf girl recruitment works partially. (Lady does not follow the player and there is no werewolf girl/Lady dialogue in the cave itself
 
I guess that's all
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18 hours ago, killer905 said:

So i find thisss:

 

1) Dead body and how fix to looks better: -> https://www.youtube.com/watch?v=gd7aIZyietU

  Hide contents

20230826223628_1.jpg.e2e2dcaa96f38f502e40f40ef91fc3d5.jpg

 

2) Othor dialogue to himself (Near riften and near nocturnal stone)

  Hide contents

20230826223926_1.jpg.7817d823bdbeb26f9a11be85828e7443.jpg20230826223935_1.jpg.76618af9af45ad4f5342adffbfcda1d4.jpg20230826224052_1.jpg.6038f6f74ef6fd1eaef072c9dd98a5e4.jpg

 

3) Typo

  Hide contents

20230826224609_1.jpg.c7758112a367d19aff6ed9f1d3e43cab.jpg

 

4a) no space after ...

4b space after ? or !

  Hide contents

20230826225121_1.jpg.c41c88018fb05f3b34e5644b91ad32a4.jpg20230826231416_1.jpg.f5be296f394b462b015bdc71712e6708.jpg20230826231420_1.jpg.b4c7071b3bbd44b5185210cafd3d5f7e.jpg20230826231426_1.jpg.88610bfa9f06d6cfea247e2f0205a40a.jpg20230826231431_1.jpg.2889c30c15e9c42d9550b888a15484c0.jpg20230826231515_1.jpg.2f901ef308b1b2c24fd14b4a87d00fa1.jpg20230826231529_1.jpg.7c4101ab231bf9da3d62b65d4b278129.jpg20230826231539_1.jpg.95dae99a667b74224104be2505f3b510.jpg20230826231810_1.jpg.e12d69637a91f7dc3957b3f068a45196.jpg

 

5) "You're selected. Please follow me."  on wrong NPC (Why please? Just order "Follower me meat girl")

  Reveal hidden contents

 

6) Armina become hostile when i try leave a keep if i choose just leave or seve another master.

7) I came up with something like this: Lady wonders who to bake. PC or Adele, so Lady wants us to cook a meat girl (one for the player and one for Adele) because she wants to see if the volunteer has a hidden talent.

Option 1) Accepting the duel and win

Option 2) Accept the match but intentionally lose (PC wants to be meat)

Option 3) Say that it's actually redundant because the PC wants become a meat

Option 4) Convince Lady to let Simza prove herself too
Here can be random:
A) Simza becomes a meat
B) PC becomes a meat
C) Adele becomes a  meat
 
8) I don't know if it was fixed, but werewolf girl recruitment works partially. (Lady does not follow the player and there is no werewolf girl/Lady dialogue in the cave itself
 
I guess that's all

 

Thanks a lot for that test report !

 

I already began to make some modifications.

 

You really want Simza being nude and roasted, right ? :)

As I said, I need Simza alive for the mod, so, since I didn't find a way to restore her, i can't involve her in sacrifice.

But I see your point... and indeed, it culd be a nice addition.

 

 

Hum... i got now a compilation problem. Killnowait function refuses to compile. It's use in pama stuff.

Sounds like a skse or PO3 problem.

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On 8/26/2023 at 5:28 PM, killer905 said:

It's ideas of how Simza can be used, but customers think it's her, but it's actually another NPC of her race. Or something else SUDDENLY some girl walks in and REALLY WANTS to be a meat. Everyone is surprised, but her wish is granted.

 

Keerava works at the inn where Maya is also located. So Keerava telling you to look at the inn, and the page is standing next to you. But you can ignore it.

 

ok

 

hum..; maybe there is a way.

creating a clone of Simza, and use that clone in cooking scene.

After it, I just re enable Simza.

 

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1 hour ago, Delzaron said:

 

Thanks a lot for that test report !

 

I already began to make some modifications.

 

You really want Simza being nude and roasted, right ? :)

As I said, I need Simza alive for the mod, so, since I didn't find a way to restore her, i can't involve her in sacrifice.

But I see your point... and indeed, it culd be a nice addition.

 

 

Hum... i got now a compilation problem. Killnowait function refuses to compile. It's use in pama stuff.

Sounds like a skse or PO3 problem.

During the VIP quest, you can actually not use it to bake, but in the last quest where you "theoretically" also end the mod and go your way, you can already use it and bake it, think about it.

 

1 hour ago, Delzaron said:

 

hum..; maybe there is a way.

creating a clone of Simza, and use that clone in cooking scene.

After it, I just re enable Simza.

 

Well this i mean :3

 

In fact, even the original one can be used, but let's say it will NEVER be chosen for baking or for an appetizer.

 

you know. The next version to be drawn from the current ones for VIP quest from:
Only elves
Something exotic
Only people
And the player version

 

I also think it's worth adding more dialogue and random responses to NPCs if they're selected for the VIP quest.

 

Quote

I will be sliced alive?

'm already wet just knowing this is going to happen to me.

I hope the client will like my tits.

I'm curious which part of me he sends to the client. hmmmm.

 

 

With 2 dialogues at the beheading would be nice too.

 

Similarly for the VIP client to have more texts from the evaluation, e.g.

 

Quote

Those tits must taste good
I'll make a belt with the tail (Khajiit)
This leather will make a good bag (Argonian)
Those thighs... my mouth is watering already

 

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28 minutes ago, killer905 said:

During the VIP quest, you can actually not use it to bake, but in the last quest where you "theoretically" also end the mod and go your way, you can already use it and bake it, think about it.

 

Well this i mean :3

 

In fact, even the original one can be used, but let's say it will NEVER be chosen for baking or for an appetizer.

 

you know. The next version to be drawn from the current ones for VIP quest from:
Only elves
Something exotic
Only people
And the player version

 

I also think it's worth adding more dialogue and random responses to NPCs if they're selected for the VIP quest.

 

 

 

With 2 dialogues at the beheading would be nice too.

 

Similarly for the VIP client to have more texts from the evaluation, e.g.

 

 

 

solved the compilation problem. Just a mess i made between LE and SE PO3 patch.

 

The mod don't stop at torfeast quest. You can be sold via simple slavery and return to the restaurant, it's already implemented.

And Simza is still needed.

 

There are aldready 4 choices in the vip :

- 4 human slaves

- elfic slaves (dark elf, wood elf, high elf, orc)

- exotic (redguard, khajit, argonian, dark elf)

- player

 

The best I could do with her is adding a dialogue line to the vip client, which request player and Simza as choice. Simza will never being picked as appetizer, player could be at risk. Simza (clone) could be picked as main course and spitroasted by the player.

After that quest. a dial line with carni, and Simza "ressurect".

 

More texts during the scene with client selecting his food ?

 

 

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9 minutes ago, Delzaron said:

There are aldready 4 choices in the vip :

I know but why nit add more?

 

Quote

The best I could do with her is adding a dialogue line to the vip client, which request player and Simza as choice. Simza will never being picked as appetizer, player could be at risk. Simza (clone) could be picked as main course and spitroasted by the player.

After that quest. a dial line with carni, and Simza "ressurect".

 

More texts during the scene with client selecting his food ?

Sounds fine. And yes moree texts during scene with clients

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I think I made most of the modifications.

I also worked on player slave as meatgirl. I decided to try something : using scenes done for other quests instead rewriting them entirely. Need to be tested.

For now player as meatgirl can have sex with Simza, NPC meatgirl can have sex with Camille, and player can be beheaded by Simza (no nedd to create a scene for the block, Simza have also executor keyword, she'll automatically move to behead anybody using that block).

 

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On 8/26/2023 at 11:57 AM, Delzaron said:

serve as meat means you'll stay in the jail and events will occurs (quest randomly chosen), some of these events will be your death of course).

that sounds awesome! :P

 

is it possible to have the player strung up by their ankles after beheading (like in Meat Farm)?

maybe out in the dining area, putting some freshly butchered meat on display to the customers!

the beheading endings are always fun, but i'd love to see the fresh meat on display! ??

 

thanks again for all that you are doing in this mod Del!

your work is amazing and i'm always excited to download your mods whenever they get an update! ?

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1 hour ago, VoreQ said:

that sounds awesome! :P

 

is it possible to have the player strung up by their ankles after beheading (like in Meat Farm)?

maybe out in the dining area, putting some freshly butchered meat on display to the customers!

the beheading endings are always fun, but i'd love to see the fresh meat on display! ??

 

thanks again for all that you are doing in this mod Del!

your work is amazing and i'm always excited to download your mods whenever they get an update! ?

 

I don't know how to do that.

The beheading causes the playe rdeath and the load of the last save.

I don't know how to cancel that.

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1 hour ago, Delzaron said:

 

I don't know how to do that.

The beheading causes the playe rdeath and the load of the last save.

I don't know how to cancel that.

Pama deadly furnitures has something called "fake decap" possibly using "Meat Farm". So it's supposed to be decapitated, but the player is still alive ^^ if souce files are there, check them or the author of "Pama deadly furnitures" can suggest something on this topic.

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How do I start the quests? Is it supposed to trigger on load or is there a trigger somewhere? I seem to recall in the old mod there was a board on the side of the inn but there's nothing there for this version. Do I have to visit the fort mentioned on the mod page or is there some other trigger?

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8 minutes ago, DbleMinded said:

How do I start the quests? Is it supposed to trigger on load or is there a trigger somewhere? I seem to recall in the old mod there was a board on the side of the inn but there's nothing there for this version. Do I have to visit the fort mentioned on the mod page or is there some other trigger?

talk to an innkeeper.

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I find more:

 

"if" instead of "is"?

Spoiler

20230901020252_1.jpg.7504937a3b6245a6637c1e87adbd98a0.jpg

 

More

a) no space after ...

b space after ? or !

Spoiler

20230901023158_1.jpg.acefe12aeba228dc428200d5bfba2819.jpg20230901023211_1.jpg.995c04c64d509c323a3c462c8680d4b0.jpg20230901023218_1.jpg.4558ab0c53f3319b804d368e8ccf6cf9.jpg20230901023234_1.jpg.f38e25e054e2a55fe1664e30ea6ce75b.jpg20230901024012_1.jpg.4afeb0f0a1fb16a12858b06fd02f54fd.jpg

 

None dialogue for Camille if i bring Lady to her.

Spoiler

20230901024301_1.jpg.6aabbb8e9d4a4c8ca556eb343c378636.jpg

 

 

Typo "Talt"

Spoiler

20230901031716_1.jpg.4467a17bfdc2ba1056ce2c7dc1152ac0.jpg

 

Two dialogue if Simza become a main meat (She finally get what she wanted!) ❤️

Spoiler

20230901033039_1.jpg.1f73879cb17e1659bcab0e2ef8460384.jpg

 

Problems with VIP (In my case)
1) If a player has been selected to present to a client, only one Meat Girl comes.
2) If the player and Simza are selected to present to the client, the next two meat girls do not come.
3) If the client wants only elves, something exotic or only humans, I'm missing a dialogue or tag which is the appetizer and which is the main course. And it looks like it's broken (Simza fault?) because I turned all 4 to meat and the stage didn't move on... (I can make a video if you want in this case)


I guess that's all, unless I forgot something.

 

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11 hours ago, killer905 said:

I find more:

 

"if" instead of "is"?

  Hide contents

20230901020252_1.jpg.7504937a3b6245a6637c1e87adbd98a0.jpg

 

More

a) no space after ...

b space after ? or !

  Hide contents

20230901023158_1.jpg.acefe12aeba228dc428200d5bfba2819.jpg20230901023211_1.jpg.995c04c64d509c323a3c462c8680d4b0.jpg20230901023218_1.jpg.4558ab0c53f3319b804d368e8ccf6cf9.jpg20230901023234_1.jpg.f38e25e054e2a55fe1664e30ea6ce75b.jpg20230901024012_1.jpg.4afeb0f0a1fb16a12858b06fd02f54fd.jpg

 

None dialogue for Camille if i bring Lady to her.

  Reveal hidden contents

 

 

Typo "Talt"

  Reveal hidden contents

 

Two dialogue if Simza become a main meat (She finally get what she wanted!) ❤️

  Reveal hidden contents

 

Problems with VIP (In my case)
1) If a player has been selected to present to a client, only one Meat Girl comes.
2) If the player and Simza are selected to present to the client, the next two meat girls do not come.
3) If the client wants only elves, something exotic or only humans, I'm missing a dialogue or tag which is the appetizer and which is the main course. And it looks like it's broken (Simza fault?) because I turned all 4 to meat and the stage didn't move on... (I can make a video if you want in this case)


I guess that's all, unless I forgot something.

 

 

the space is normal. In french, we add spece between a word and ? or !

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11 hours ago, killer905 said:

I find more:

 

"if" instead of "is"?

  Reveal hidden contents

 

More

a) no space after ...

b space after ? or !

  Hide contents

20230901023158_1.jpg.acefe12aeba228dc428200d5bfba2819.jpg20230901023211_1.jpg.995c04c64d509c323a3c462c8680d4b0.jpg20230901023218_1.jpg.4558ab0c53f3319b804d368e8ccf6cf9.jpg20230901023234_1.jpg.f38e25e054e2a55fe1664e30ea6ce75b.jpg20230901024012_1.jpg.4afeb0f0a1fb16a12858b06fd02f54fd.jpg

 

None dialogue for Camille if i bring Lady to her.

  Hide contents

20230901024301_1.jpg.6aabbb8e9d4a4c8ca556eb343c378636.jpg

 

 

Typo "Talt"

  Hide contents

20230901031716_1.jpg.4467a17bfdc2ba1056ce2c7dc1152ac0.jpg

 

Two dialogue if Simza become a main meat (She finally get what she wanted!) ❤️

  Hide contents

20230901033039_1.jpg.1f73879cb17e1659bcab0e2ef8460384.jpg

 

Problems with VIP (In my case)
1) If a player has been selected to present to a client, only one Meat Girl comes.
2) If the player and Simza are selected to present to the client, the next two meat girls do not come.
3) If the client wants only elves, something exotic or only humans, I'm missing a dialogue or tag which is the appetizer and which is the main course. And it looks like it's broken (Simza fault?) because I turned all 4 to meat and the stage didn't move on... (I can make a video if you want in this case)


I guess that's all, unless I forgot something.

 

 

about VIP quest.

1 : indeed, and I do'nt know why yet.

2 : they are teleported with Simza to the vip room. If not, that's mean slave01 and slave02 positions are empty. Fill these positions in the cellar before.

the line (a1R_ModManagementQuest as a1R_ModManagementQuest_Script).CamilleFurnish() will provide three slaves for that purpose.

3 : there is not tags, just dialogues. I'll add some objectives, see if it works...

 

I guess too that's all, that would mean ravenous redone is finished, and it's surely the more complex mod I made in term of coding. But FTD new features will surely eclipse that.

 

 

 

 

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13 hours ago, DbleMinded said:

I'm getting CTDs when butchering corpses with the butcher knife. 

 

I don't have any problems with that knife, so i guess the problem is on your side.

Where it happen, on which npc ?

 

 

Scriptname a1RDismenCorpsesEffectScript extends activemagiceffect  

 

Event OnEffectStart(Actor Target, Actor Caster)

    int Button

    victim = target

    If victim.isdead() == true

        Button = a1RButcherKnife_Message.show()
        
        if Button == 0
            
            Cell kCELL = PlayerREF.GetParentCell()

            if kCELL == a1R_FortNaemirr

                debug.notification("I decided to butcher that corpse.")
        
                Game.FadeOutGame(false, true, 2.0, 1.0)
                victim.disable()
                playerref.additem(HumanFlesh, 5)
                playerref.additem(a1RHumanGuts, 2)        
                playerref.additem(HumanHeart)    
                playerref.additem(a1RHumanLiver)

                victim.moveto(WIDeadBodyCleanupCellMarker)

            else

                debug.notification("I decided to butcher that corpse.")
            
                Game.FadeOutGame(false, true, 2.0, 1.0)
                victim.disable()
                victim.placeatme(BoneHumanBloodyArm.GetBaseObject())
                victim.placeatme(BoneHumanBloodyBone.GetBaseObject())    
                victim.placeatme(BoneHumanBloodyHand.GetBaseObject())    
                victim.placeatme(BoneHumanBloodyRibcage.GetBaseObject())    
                victim.placeatme(BoneHumanBloodyShoulder.GetBaseObject())    
                victim.placeatme(BoneHumanBloodySkull.GetBaseObject())    

                playerref.additem(HumanFlesh, 5)
                playerref.additem(a1RHumanGuts, 2)        
                playerref.additem(HumanHeart)    
                playerref.additem(a1RHumanLiver)

                victim.moveto(WIDeadBodyCleanupCellMarker)

            Endif

        elseif button == 1

            debug.notification("I decided to not butcher that corpse.")
        EndIf
    EndIf
EndEvent


Actor Victim
Actor property playerref auto

Message property a1RButcherKnife_Message auto

Objectreference property BoneHumanBloodyArm auto
Objectreference property BoneHumanBloodyBone auto
Objectreference property BoneHumanBloodyHand auto
Objectreference property BoneHumanBloodyLeg auto
Objectreference property BoneHumanBloodyRibcage auto
Objectreference property BoneHumanBloodyShoulder auto
Objectreference property BoneHumanBloodySkull auto

Ingredient property a1RHumanMeat auto
Ingredient property a1RHumanGuts auto
Ingredient property HumanHeart  auto
Ingredient property HumanFlesh auto
Ingredient property a1RHumanLiver auto

Objectreference property WIDeadBodyCleanupCellMarker auto

Cell property a1R_FortNaemirr auto
Location property a1RFortNaemirrLocation auto

 

 

I'll add a cheat chest, with some items (human flesh, cooked steaks, spell books...) to help you advance if you still have that problem.

 

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3 hours ago, Delzaron said:

 

the space is normal. In french, we add spece between a word and ? or !

Well, but in English and my Polish, there is no space between ? ! It's worth fixing ;)

 

2 hours ago, Delzaron said:

 

about VIP quest.

1 : indeed, and I do'nt know why yet.

2 : they are teleported with Simza to the vip room. If not, that's mean slave01 and slave02 positions are empty. Fill these positions in the cellar before.

the line (a1R_ModManagementQuest as a1R_ModManagementQuest_Script).CamilleFurnish() will provide three slaves for that purpose.

3 : there is not tags, just dialogues. I'll add some objectives, see if it works...

 

I guess too that's all, that would mean ravenous redone is finished, and it's surely the more complex mod I made in term of coding. But FTD new features will surely eclipse that.

 

Well, I'll have to check it again and record a video of what it looks like for me.

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13 minutes ago, killer905 said:

Well, but in English and my Polish, there is no space between ? ! It's worth fixing ;)

 

Well, I'll have to check it again and record a video of what it looks like for me.

nice.

 

keep in mind I already made some modifs :

 

Ravenous 3.1
Carnificina voice changed to dlcfemalevampireValerica
a1R_sidequest_camille : add a debug dialogue setstage 30->40 to Camille
fixing some typo problems.
a1r_rep_vip : add a condition (subject get alias meancourse) to differentiate "we're not selected/you're selected")
a1r_rep_vip : add some objectives.
pitchforks supressed
a1r_mod_management : add StockSlave.length condition to Simza butcher slaves script. If StockSlave is too low, player will be butchered instead.

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4 hours ago, Delzaron said:

 

I don't have any problems with that knife, so i guess the problem is on your side.

Where it happen, on which npc ?

 


 

 

It worked fine on the corpses of the vigilants from the quest. For the quest to get 35 human meat I went to the fort that blocks the road north of Riften to kill and butcher the bandits there. It was on these bandits that it was crashing. All but one caused a crash. I tried multiple times on the ones causing a crash and it crashed every time. 

Edit: I went to Shor's Watchtower where I knew some dead Rift Guards were and it crashed on those too. So far it's only worked on the vigilants from the quest and one bandit. Edit 2: It works on normal Riften Guards and a dead thief. It definitely seems to be consistently working on some while consistently crashing on others. 

Edited by DbleMinded
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