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I would also like to second Vaukalak 's dommy Brelyna Maryon idea (for reference), I'm not exactly sure why, but as I read that, it just seemed "right".

That`s because I`ve used a secret Telvanni mind-bending spell on it. :D

On a more serious note, what I`ve described is pretty much the way House Telvanni does things.

 

"If you steal from another Telvanni, but still live, then clearly you deserve whatever you stole. Murdering your opponents by magic or treachery is the traditional way of settling disputes. If you win, then clearly your argument has more merit. You may be expelled as in any other Great House, but most Telvanni will not care or even know about it." (Rules of House Telvanni in TES 3: Morrowind)

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"If you steal from another Telvanni, but still live, then clearly you deserve whatever you stole. Murdering your opponents by magic or treachery is the traditional way of settling disputes. If you win, then clearly your argument has more merit. You may be expelled as in any other Great House, but most Telvanni will not care or even know about it." (Rules of House Telvanni in TES 3: Morrowind)

I do like the idea of her being dominant and very sadistic...but I don't like the idea of her being like the rest of House Telvanni

 

It has a potential for being comedic, as she tries out her newest spells on her property, sadistic (though still comedic) as she torments the Dragonborn while she is learning how to do all this sadistic dominant stuff, but at the same time she doesn't seem truly evil...

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I do like the idea of her being dominant and very sadistic...but I don't like the idea of her being like the rest of House Telvanni

 

It has a potential for being comedic, as she tries out her newest spells on her property, sadistic (though still comedic) as she torments the Dragonborn while she is learning how to do all this sadistic dominant stuff, but at the same time she doesn't seem truly evil...

 

 

Completely inexperienced(at least in the beginning) but highly possessive doms are always extremely fun.

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I know it's already a mod, but what I personally would like to see is the work on TheDudeGuy's mod Spouses Enhanced continued or improved on. Among the mods here, I enjoy this one the most, because it's a breath of fresh air from most of the other mods on this site. xD

Indeed.immersive sex mods are under developed imo. What is with everyone's fascination with bdsm and kinky skimpy stuff :(

 

 

Yup, and what irritates me a bit, is that a few people said they'd get on SE, but they never delivered because of life(Life is okay), or they just disappeared. But there are plenty of good mod authors here, it kinda baffles me that none have jumped at the chance to continue/improve on a good idea...><

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Just a mod using existing content focusing on a male PC with lots of femdom. The Zyn licking & lesbian animations work well, the DD compatibility is there, Maria Eden has made great strides setting up an msex veronica type framework that works with most npc's. 

 

I just want the option to configure existing mods to dom/sub pc/npc tendencies as well as gender and context suitable animations. I like how defeat has the option for female on male animations instead of a strap on, the face sitting animations and bound cunnilingus work fine with either gender, but virtually no other mod has the option to switch to these animations instead of just male in a female role. I'd also like some gender specific dialogue to go with SD.

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Would leashing the PC be script heavy? An idea for mine is to have the PC (in restraints) asking someone to guide and protect her to a certain town like Rorikstead, Morthal, Whiterun and etc. The NPC, should they agree, would put a leash on the PC's collar (or put one if not equipped yet) and lead the PC to the desired place. For a price of course, gold or body. 

 

Kinda like SD+/PO but voluntary with purpose. The PC have a limited amount of freedom to look around the area but still leashed to the NPC, would auto follow the NPC should the distance between them reach a certain point.

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Would leashing the PC be script heavy? An idea for mine is to have the PC (in restraints) asking someone to guide and protect her to a certain town like Rorikstead, Morthal, Whiterun and etc. The NPC, should they agree, would put a leash on the PC's collar (or put one if not equipped yet) and lead the PC to the desired place. For a price of course, gold or body. 

 

Kinda like SD+/PO but voluntary with purpose. The PC have a limited amount of freedom to look around the area but still leashed to the NPC, would auto follow the NPC should the distance between them reach a certain point.

I like that...could do that for "weakling" playthroughs, as a replacement for other travel method, bonus points if it is a whole slaver caravan...

 

...of course, I love the idea of a slaver caravan too...whether by force, trickery or as a devious carriage service

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Yes combat rape simple, low stamina is rape with animations of Non-SexLab Animation Pack, because sex addict have old animations.

 

You realize that if you tag the NSAP animations as aggressive through SL and disable or uncheck some of the other aggressive animations you get this mod right? This doesn't strike me as too much of a new mod as much as it is an end user tweak.

 

 

 

 

 

Yup, I said something about the gladiator start idea on another thread, I forget which, maybe one where someone was asking for ways to start a game. My other idea was a system that would turn sex into a "contest" with the winner gaining some leverage over the loser. The idea is a branch off of a mod called Sexlab Rapespell. If you havent tried this mod it has some interesting potential but doesnt seem to go anywhere.

 

http://skup.dip.jp/?andor=and&sword=SexLab+RapeSpell&mode=ret

 

With Rapespell you and NPCs gain a spell that stuns friendlies and starts sex with them, once it begins magicka and stamina drain until one person is exhausted. If you play a female character this will eventually lead to you being overwhelmed by some partner and they will then want to cast the spell on you at a higher rate. I think it would be fun to be able to use sex in this way to eventually make someone a follower with benefits or a slave or even just improve how much they like you. To be clear I am not talking about the spell itself, I am talking about something that would go off everytime you have sex. Random example...using Defeat, my male pc decides to grab Sigrid while shes gardening out back of the inn in Riverwood, if my PC is good enough Sigrid may ask for more in the future. If you really "beat"  her several times her she may offer to leave with you.

Basically fucking someone into submission or love. This gets much more complicated when you think of a PC losing to a bandit, do they become non-combative? Can a specific generic bandit even be made non-combative? This is where my lack of knowledge stops me as I dont know whats plausible.

 

 

*downloads rapespell for...testing* If this works the way i think it does this could add a whole new level to pretty much any mod ever. No idea if your idea is feasible, will eventually take a look around. The itinerary is gettin kinda long.

 

Something to allow allies/followers to recognize rape animations bring played on the pc and having them attempt to stop it. Maybe with some fitting "WTF do you think you'ree doing" type silent dialogue.

 

Someone else pointed out that most of the rape mods do actually account for this, so I probably won't mess with that. Sorry.

 

Thank you for listening to my request.

 

I have another small suggestion to make.

 

I was playing around with AddItem (a mod on the Nexus that adds a menu which detects any mods in you load order that adds any item and lets you 'loot' any item added by these mods like you would with any regular container) and found out that Zaz Resources adds some interesting items, one in particular is an animated item that, when equipped on a female character, makes their vagina drip until the item is unequipped. Yes, I'm aware that I wrote 'item' a lot of times.   :P

 

So, my suggestion is, why not make use of this 'dripping' effect and add it to certain DD items, particularly items that make having sex impossible due to being restrained? For instance, a female character is wearing a chastity belt and hasn't had sex in days, and she really needs to due to her Arousal level; after a couple of days of not having sex, she would be so wet she would be literally dripping until she finally (if ever) removes the Device and has sex.

There is also a 'squirting' animated item from ZZ resources; would be funny if the same I wrote above happened, except when a female character removes a chastity belt. As soon as she does, her vagina squirts like a hose (obviously unrealistic, but still funny).

 

I was unaware of this. Is that the new version? I'll take a look at the item, the problem is what slot it occupies. If it's blocked by a belt I can't really mess with it, if it's in just a random empty slot I can probably eventually make this mod. I feel like it wouldn't be that huge of a project. I say I'll probably get to it eventually, but that could be a while from now, I've got a lot of stuff going on irl plus a growing itinerary.

 

 

 

Summoning and boning a daedra to become a vampire. Got it.

 

 

I believe it's specifically supposed to be the rape of all rapes.

And the vampirism is supposed to be immediately brutal.

 

I'd suggest something along the lines of kidnapped by cultists, summoning, rape; and then the player tasked with a gruesome massacre of the kidnappers or something.
 

EDIT: While I'm here I guess I could toss out my own desired mod features.

I see mention of a kennel mod, of which I'm unfamiliar with past renditions. But the topic is somewhat similar to my ideas.

 

I'm fond of a psuedo-hierarchy where the player is beneath a pet, specifically considered for service to the pet in exchange.

Such as: A trader or quest giver with a particular pet, given the player to use in exchange for a service.

 

An innkeeper providing the usual radiant quest supply along the lines of: 'I'll tell you what rumours I've heard if you keep my dog company.'

Or perhaps: 'I've no spare beds right now, but you can sleep out in the stable. Be warned that the stallion is currently in rut, though.'

Another idea would be a trader who only trades on condition of keeping their pet occupied.

 

 

That's not really what i'd intended for my kennel mod, I was going with something along the lines of the "Hard Prison Time" mod for Sexout, which involved the player getting imprisoned, enslaved, and tossed into the kennel to be taught a lesson in humility by the dogs. On the other hand, "A Forsworn Story" is adding its own kennel, that might cater to your tastes.

 

I know it's already a mod, but what I personally would like to see is the work on TheDudeGuy's mod Spouses Enhanced continued or improved on. Among the mods here, I enjoy this one the most, because it's a breath of fresh air from most of the other mods on this site. xD

 

Lots of requests or mod continuation. I have no experience with this mod since I never really bothered getting married in the SL file i play with.

 

 

Indeed.immersive sex mods are under developed imo. What is with everyone's fascination with bdsm and kinky skimpy stuff  :(

 

 

*Looks at thread of requests for kinky stuff*

*Looks at OP referencing preference for DD mods*

*Grins at post*

 

SexLab, Devious Devices and SoS integration/compatibility for Elmanouche's Muscular Women.

 

Short answer: no

long answer: I'm not entirely sure what that is, and I personally have no interest in making three massive frameworks compatible with (what I assume to be) a body replacer. Seems like DD at least should work with a quick bodyslide conversion. The other two would only be incompatible if there were some massive changes to the body and/or skeleton, meaning this is well beyond my ability.

 

Sorry.

 

Just a mod using existing content focusing on a male PC with lots of femdom. The Zyn licking & lesbian animations work well, the DD compatibility is there, Maria Eden has made great strides setting up an msex veronica type framework that works with most npc's. 

 

I just want the option to configure existing mods to dom/sub pc/npc tendencies as well as gender and context suitable animations. I like how defeat has the option for female on male animations instead of a strap on, the face sitting animations and bound cunnilingus work fine with either gender, but virtually no other mod has the option to switch to these animations instead of just male in a female role. I'd also like some gender specific dialogue to go with SD.

 

Um... I'm not gonna lie, this doesn't really interest me personally. It seems to me though that it shouldn't be hard to emulate this if you fool around with SL settings and disable some animations.

Sorry.

 

Would leashing the PC be script heavy? An idea for mine is to have the PC (in restraints) asking someone to guide and protect her to a certain town like Rorikstead, Morthal, Whiterun and etc. The NPC, should they agree, would put a leash on the PC's collar (or put one if not equipped yet) and lead the PC to the desired place. For a price of course, gold or body. 

 

Kinda like SD+/PO but voluntary with purpose. The PC have a limited amount of freedom to look around the area but still leashed to the NPC, would auto follow the NPC should the distance between them reach a certain point.

 

"Would leasing the PC be script heavy?"

Yes. Incredibly so. But devious keyholders has a crude implementation included (that I haven't played with) and I think the new ZazAP has a way to do it that's not... terrible for your computer.

I kind of like the idea, but something I'm noticing is a problem with a lot of mods is that while it adds some interesting gameplay or some fetishy thing that a lot of people want to see, It's not interesting to play. If instead of carriages your option was get bound and leashed and then walk to your destination, that would probably be cool once or twice, but then it just becomes time consuming and repetitive.

I'm sorry, but for the moment and due to lack of interest I'm not going to attempt this one.

 

 

 

I like that...could do that for "weakling" playthroughs, as a replacement for other travel method, bonus points if it is a whole slaver caravan...

 

...of course, I love the idea of a slaver caravan too...whether by force, trickery or as a devious carriage service

 

 

Slave caravans on the other hand do interest me. That was probably my favorite bit of any of the insane slavery frameworks was the being brought to market portions. Not really sure why.

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It might be enough to see a feature in Schlongs of Skyrim to set schlongification percentages for male and female actors separately.

If that existed,then the SOS UNP and the SOS Vector Plexus Muscular for Females add-ons could be folded into their male only counter parts without schlongifying every female character of that race automatically.

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That's not really what i'd intended for my kennel mod, I was going with something along the lines of the "Hard Prison Time" mod for Sexout, which involved the player getting imprisoned, enslaved, and tossed into the kennel to be taught a lesson in humility by the dogs. On the other hand, "A Forsworn Story" is adding its own kennel, that might cater to your tastes.

 

 

Yeah I assumed that to be the context of the kennel mentioned, I just thought of listing a few other ideas I had with some adjacency.

 

In regards to the kennel as punishment idea, I feel that a little bit of context can refine it into being more replayable and have a few suggestions. Apologies in advance for the long read, if you're willing to read as much at all.

 

I feel that one of the things Captured Dreams does quite well is allow the player different ways of reacting to the same situation.

 

The simple duality of resist/submit adds good depth and replayablity to such a situation. Even if it's a completely transparent mask of seperate dialogue options triggering the same sexlab instance(although respectively chosen animations would be a further improvement).

There could be a neutral third option as well: Willing participation in your inevitable situation while stoically trying to disconnect mentally from whatever may be happening.

 

Dialogue options are the simplest way to communicate these, notifications similar to Apropos would also work well.

 

If I were to recommend something more ambitious(which seems to be somewhat the point of the thread), I would consider additional prisoners.

Psuedo-comrades: Other women(?) with whom you share your ordeals. Veterans by comparison to your new arrival.

The idea of each(two come to mind) representing a different outcome for the player: Both having learned better than disobedience, neither resist.

But both cope differently, one having abandoned herself to her new role and the pleasure it bears. And one still dreaming of escape; presenting apathetically in the meantime as a way of maintaining what little pride could remain.

Presenting various forms of interaction depending on the player's choices. Distance and disdain for the two of them if you're actively resisting still.

The hedonist could invite the player(or vice-versa) into a competition of who can serve the hounds better, or together endeavor to corrupt the stoic woman.

The stoic woman in turn could instruct the player to more subtly resist. An example being to collect a certain plant during a rare excursion outside, with the intention of spiking the hound's water; that they may be mildly doped and less active.

 

The culmination of these paths could result in ending a character's stay in the kennel in different ways.

Suppose the character who had you imprisoned(for whatever reason) was a woman. You could wait for an opportunity to at last kill her, you could escape only to return and force her to take your place in the kennel; or you could conspire to trick her/the hounds into a situation where she ends up just as corrupted as the player. Each perhaps offering different post-quest/whatever interaction with the kennel.

 

As a final feature to represent different attitudes and also a way to somewhat incentivize playing through such a quest/area/whatever beyond the porn: You could grant the players different perks reflecting their time spent in the kennel. A boost to speech-craft had you managed to corrupt others into embracing hedonism, bonus magicka if you did not resist but your character tried to place their mind elsewhere; or perhaps extra damage towards beasts to reflect a character's desire to never again be beneath an animal in such a way.

 

Sorry again for the wall of text.

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1 FANGIRL COMPANION.
Dovahkiin exploits have become famous throughout Skyrim. So a partner who adore you. She'll be obsessed with you and she should always want to be possessed. A commpanion like  Vilja but his adventures must be oriented to sex.
 
3 OWN TAMBERN / BROTHEL
 
To be the owner of a tavern and brothel, customized manufacture. You should go hiring protitutas, waitresses. for customers. The tavern has levels and fame . More fame more clients. Maybe you can make a especial service.. but high price ;P

 

 

A fan seems like an interesting touch. The tavern/brothel idea is a neat idea, But I'm not even sure how you'd implement that kind of thing. I know someone has before with a build your own house mod that came out before hearthfire, so I know it's possible. It just seems odd. I'll probably take a look at it eventually though, the idea of a fully customizable tavern adn brothel is a neat Idea, even if it ends up running like house customization where you kind of buy rooms instead of creating them and then a seperate thing to let you choose themes and functions and- OH look at you, got me brainstorming.

 

 

 

You could recruit whores, train them, dress them. It could also provide special services, when  your brothel go up in level. Maybe it's too much but it's something I always like in Skyrim

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I thought of something I'd like to see... a good slavery mod.  No no no, not another one of 'those', I know.  I mean a mod where you can take your captives that you've bagged up and bring them into town, or into your home.  Where you could craft various holding devices (such as the pinion/stocks/whatever they're called, rack, horse or whatever) and put your naked captives on display.  This could be done using a mechanic similar to the mod that lets you craft chests and other furniture (I don't remember the name, uninstalled it a long time ago) and lets you place them wherever you want in the world.

 

Naturally, having a naked captive on display could greatly arouse anyone who spends some time nearby them, and they may feel inclined to use them as they see fit.  Or you could, if you were so inclined.  Or if you were really into that sort of thing, you could even put yourself on display for a while, I suppose.  But the key to a mod like this would be actually restricting the sex acts to ones that would be possible in whatever device the captive person is in.  No letting them out to do some vanilla stuff!  Plus I think it'd be kinda cool to collect strong enemies and let the world know how great you are, that you could defeat them and humiliate them to such a degree! :P

 

If this sort of thing has already been included in another mod, I would like to know where because I'd like to add it to my game, but if not, I'd be tickled pink if someone felt this was something they'd like to make! :D   Well, a thread like this is basically a wish list anyway, right?

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Yup, I said something about the gladiator start idea on another thread, I forget which, maybe one where someone was asking for ways to start a game. My other idea was a system that would turn sex into a "contest" with the winner gaining some leverage over the loser. The idea is a branch off of a mod called Sexlab Rapespell. If you havent tried this mod it has some interesting potential but doesnt seem to go anywhere.

 

http://skup.dip.jp/?andor=and&sword=SexLab+RapeSpell&mode=ret

 

With Rapespell you and NPCs gain a spell that stuns friendlies and starts sex with them, once it begins magicka and stamina drain until one person is exhausted. If you play a female character this will eventually lead to you being overwhelmed by some partner and they will then want to cast the spell on you at a higher rate. I think it would be fun to be able to use sex in this way to eventually make someone a follower with benefits or a slave or even just improve how much they like you. To be clear I am not talking about the spell itself, I am talking about something that would go off everytime you have sex. Random example...using Defeat, my male pc decides to grab Sigrid while shes gardening out back of the inn in Riverwood, if my PC is good enough Sigrid may ask for more in the future. If you really "beat"  her several times her she may offer to leave with you.

Basically fucking someone into submission or love. This gets much more complicated when you think of a PC losing to a bandit, do they become non-combative? Can a specific generic bandit even be made non-combative? This is where my lack of knowledge stops me as I dont know whats plausible.

 

 

*downloads rapespell for...testing* If this works the way i think it does this could add a whole new level to pretty much any mod ever. No idea if your idea is feasible, will eventually take a look around. The itinerary is gettin kinda long.

 

Its a fun spell anyway, just doesnt seem to go anywhere and it conflicts with Defeat during kneel downs and such otherwise I would use it all the time. Anyway, set the magnitude to 4 or 5 and drain value higher to speed things along, it is possible to get to a point if there are a room full of people its very hard to get away....ever...
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My request: can you bring back 2 old mods?

 

Specifically: http://www.loverslab.com/topic/30531-sexlab-approach-27-8-2014/  and  http://www.loverslab.com/topic/23465-wip-lovers-victim-2014-01-06/

 

Both mods add sex outside of combat without the player requiring to take action. Both also have problems: approach is often buggy/outdated. The author is still around and has worked on a new version to alleviate some problems but he doesn't have the time to finish it. Lovers Victim is old and has the problem that only people that are naked get targeted. So you either have to unequip npcs manually, or you have to tagg every piece of clothing/armor as naked. This is not only time consuming but also conflicts with other mods such as Sleep Tight. I'd love for a mod where npcs 'take action' when their arousal reaches certain levels AND being able to target other npcs rather then the player being the default target. My ideas for Lovers Victim where:

 

 

Lover's Victim isn't very useful with Cursed Loot and what not for the PC but I would love to see Approach return, particularly with more events (groping!) since most mods are focused on procreation.

 

 

I also support the idea of an aftersex framework to have small talks with NPCs. 

For example;

if agreed to sex from Deviously Enslaved: NPC ask player if PC liked it

if you refuse sex from Deviously Enslaved (say no / say that your master wouldn't approve) and NPC rapes PC: NPC mock PC after sex

There are a lot of possible dialogues and I guess they should be handled by said mods.

 

 

I wish learning CK wasn't so overwhelming.

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Really, any kind of story type quests, especially ones that fit easily into the rest of Skyrim, and that give your character an excuse for why they get into bad situations or do naughty/perverse things, would be my vote. Those are the kind of things we can always use more of, whether they're small and self contained, or ambitious and sprawling.

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My request: can you bring back 2 old mods?

 

Specifically: http://www.loverslab.com/topic/30531-sexlab-approach-27-8-2014/  and  http://www.loverslab.com/topic/23465-wip-lovers-victim-2014-01-06/

 

Both mods add sex outside of combat without the player requiring to take action. Both also have problems: approach is often buggy/outdated. The author is still around and has worked on a new version to alleviate some problems but he doesn't have the time to finish it. Lovers Victim is old and has the problem that only people that are naked get targeted. So you either have to unequip npcs manually, or you have to tagg every piece of clothing/armor as naked. This is not only time consuming but also conflicts with other mods such as Sleep Tight. I'd love for a mod where npcs 'take action' when their arousal reaches certain levels AND being able to target other npcs rather then the player being the default target. My ideas for Lovers Victim where:

 

Lover's Victim isn't very useful with Cursed Loot and what not for the PC but I would love to see Approach return, particularly with more events (groping!) since most mods are focused on procreation.

 

I also support the idea of an aftersex framework to have small talks with NPCs. 

For example;

if agreed to sex from Deviously Enslaved: NPC ask player if PC liked it

if you refuse sex from Deviously Enslaved (say no / say that your master wouldn't approve) and NPC rapes PC: NPC mock PC after sex

There are a lot of possible dialogues and I guess they should be handled by said mods.

 

I wish learning CK wasn't so overwhelming.

 

Writing dialogue is like pulling teeth for me, 3 weeks after starting I'm still not done makin intimidation dialogue, which there isn't a lot of. if you want after-sex events for DE in any sort of time frame you'll have to find someone who likes writing dialogue.

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Ok I have it.

 

Dwarven Arousal and Restraint Powered Armor - DARPA

 

It's like a Centurion-sized battle suit that your character has to strap in to and essentially has the effect of tormentor plugs that bring you close to climax but back down and make you occasionally stop what you're doing to regain your composure... but it's also battle armor that wrecks things.

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Writing dialogue is like pulling teeth for me, 3 weeks after starting I'm still not done makin intimidation dialogue, which there isn't a lot of. if you want after-sex events for DE in any sort of time frame you'll have to find someone who likes writing dialogue.

 

 

Writing dialogues you say ? Why, that's definitely something I can do.

 

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I've got a couple pretty simple (I think) ideas for you that I've posted elsewhere, if you're interested:

  • A mod to the base DD mod that forbids sleep, wait and/or fast-travel anytime the player has a device locked on them. (If you only script one thing, script this. I will promptly require new underpants. :P )
  • A mod that can completely lock out access to MCM configs for a set period of time, or anytime that a DD device is locked in place on the player. (Might not be possible the way MCM is built.)

This is a more complicated idea that I was considering working on myself. I'm starting Papyrus from scratch though, have minimal CK experience, and on top of that am busy with work until about October... so if you want it in the meantime, feel free: (copy-pasted from my old post about it in an ideas thread, minor edits)

 

Devious Society

In a place where sex slavery is so common, rules were eventually established to govern how slaves should behave in society. If the player is a known slave and is seen to be breaking the rules, guards will arrest them or correct the problem on the spot. Law-abiding citizens may refuse to have anything to do with you or call the guards... the less ethical ones may attack and rape or even enslave you. My ideas are these:

  • Configurable slave detection. People see you as a slave if you're wearing a collar, or if you're naked in public, or if your identity as a slave has been publicized (this could be maybe a faction on the back-end, hoods would conceal your identity). Guards always have a chance to react, NPCs can be toggled on or off, and have less of a chance to react.
  • Configurable laws. Slaves need to be naked, unarmed, walking, bound in public, or bound regardless of their location (watch for guards on the road!).
  • Configurable penalties. Naughty slaves might be fined, imprisoned, bound by the guards, or given to the local tavern as slaves. A special bounty may be applied and high security restraints equipped until the bounty is paid off (similarly to Captured Dreams). Maybe the player has to serve as the Jarl's ponygirl as punishment?
  • Cooperates with other mods. The player should have some ability to become a slave aside from using config menus and minimal just-to-get-tied-up quests. The mod should expose a function so that other mods can trigger slavery. For example, when CD's Mistress character locks the player in stuff, she might choose to notify the local hold of the player's status so the guards can be on alert. If the player's "owner" is known, they can also be returned to that NPC for punishment if the rules are breached, potentially.

The goal would be for detection to be random, based on factors such as the character's state of un/dress, interaction vs. just passing by, regular crime bounty, etc. It's similar to how NPCs detecting a sneaking character is random based on light levels, armor worn, movement, etc. For example, a player who's fully or mostly naked is going to attract more attention from the guards and public, particularly during the daytime. It will also be easier to notice that she's not wearing her collar if she's wearing only light clothing or no clothing, than if she's wearing full armor and a cloak.

 

 

Finally... these are major, "out there" ideas that I haven't fully fleshed out yet, that I think would be killer additions to the lineup:

  • Some way for a ponygirl-equipped player (or even NPC) to pull a horse cart (especially if the cart driver can force the player to travel between towns).
  • Puppy girls! That's going to take animation and texturing and other stuff you're not eager to do, though, so no worries if you don't cater to my particular fetish. ;-3

 

 

Writing dialogue is like pulling teeth for me, 3 weeks after starting I'm still not done makin intimidation dialogue, which there isn't a lot of. if you want after-sex events for DE in any sort of time frame you'll have to find someone who likes writing dialogue.

 

 

Writing dialogues you say ? Why, that's definitely something I can do.
 

 

 

Ditto. PM me anytime, I'd be more than happy to help you write dialogue, quests, proofread, or whatever else of that nature.

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