Karin Posted September 28, 2018 Posted September 28, 2018 Hello I have problem and no clue what to do. I see this but no clue how to fix it. Spoiler Crash Dump Analysis provided by OSR Open Systems Resources, Inc. (http://www.osr.com) Online Crash Dump Analysis Service See http://www.osronline.com for more information Windows 8 Version 17134 MP (12 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Personal kernel32.dll version: 10.0.17134.1 (WinBuild.160101.0800) Machine Name: Debug session time: Fri Sep 28 16:51:19.000 2018 (UTC - 4:00) System Uptime: not available Process Uptime: 0 days 0:01:04.000 Kernel time: 0 days 0:00:22.000 User time: 0 days 0:00:46.000 TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\oca.ini, error 2 TRIAGER: Could not open triage file : e:\dump_analysis\program\winxp\triage.ini, error 2 TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\user.ini, error 2 ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2 Unable to load image D:\Program Files (x86)\Steam\gameoverlayrenderer.dll, Win32 error 0n2 *** WARNING: Unable to verify timestamp for gameoverlayrenderer.dll *** ERROR: Module load completed but symbols could not be loaded for gameoverlayrenderer.dll *** WARNING: Unable to verify timestamp for hdtPhysicsExtensions.dll *** ERROR: Module load completed but symbols could not be loaded for hdtPhysicsExtensions.dll *** WARNING: Unable to verify timestamp for hdtHighHeelNative.dll *** ERROR: Module load completed but symbols could not be loaded for hdtHighHeelNative.dll *** WARNING: Unable to verify timestamp for havok_fix.dll *** ERROR: Module load completed but symbols could not be loaded for havok_fix.dll *** WARNING: Unable to verify timestamp for JContainers.dll *** ERROR: Module load completed but symbols could not be loaded for JContainers.dll *** WARNING: Unable to verify timestamp for XAudio2_6.dll *** WARNING: Unable to verify timestamp for nvd3dum.dll *** ERROR: Module load completed but symbols could not be loaded for nvd3dum.dll TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2 GetUrlPageData2 (WinHttp) failed: 12029. *** The OS name list needs to be updated! Unknown Windows version: 10.0 *** FAULTING_IP: TESV+169669 00569669 3b4254 cmp eax,dword ptr [edx+54h] EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 00569669 (TESV+0x00169669) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: 00000054 Attempt to read from address 00000054 DEFAULT_BUCKET_ID: NULL_CLASS_PTR_READ PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_PARAMETER1: 00000000 EXCEPTION_PARAMETER2: 00000054 READ_ADDRESS: 00000054 FOLLOWUP_IP: TESV+169669 00569669 3b4254 cmp eax,dword ptr [edx+54h] FAULTING_THREAD: 00003984 PRIMARY_PROBLEM_CLASS: NULL_CLASS_PTR_READ BUGCHECK_STR: APPLICATION_FAULT_NULL_CLASS_PTR_READ IP_ON_HEAP: e3abd970 The fault address in not in any loaded module, please check your build's rebase log at \bin\build_logs\timebuild\ntrebase.log for module which may contain the address if it were loaded. FRAME_ONE_INVALID: 1 LAST_CONTROL_TRANSFER: from e3abd970 to 00569669 STACK_TEXT: WARNING: Stack unwind information not available. Following frames may be wrong. 29f5fe7c e3abd970 ce993180 ce19fd87 00000000 TESV+0x169669 29f5fe80 ce993180 ce19fd87 00000000 00000000 0xe3abd970 29f5ff80 74e68484 0019fd78 74e68460 7ffb6a47 0xce993180 29f5ff94 77eb305a 0019fd78 2606605c 00000000 kernel32!BaseThreadInitThunk+0x24 29f5ffdc 77eb302a ffffffff 77ecec95 00000000 ntdll!__RtlUserThreadStart+0x2f 29f5ffec 00000000 00a4b4a0 0019fd78 00000000 ntdll!_RtlUserThreadStart+0x1b SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: TESV+169669 FOLLOWUP_NAME: MachineOwner MODULE_NAME: TESV IMAGE_NAME: TESV.exe DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5 STACK_COMMAND: ~49s; .ecxr ; kb FAILURE_BUCKET_ID: NULL_CLASS_PTR_READ_c0000005_TESV.exe!Unknown BUCKET_ID: APPLICATION_FAULT_NULL_CLASS_PTR_READ_TESV+169669 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000005/00169669.htm?Retriage=1 Followup: MachineOwner ---------
yatol Posted September 29, 2018 Posted September 29, 2018 On 8/15/2018 at 6:59 PM, Grey Cloud said: Why are people still posting to this topic? Forty-four pages in and there is not one case of a solution coming from someone reading a debug file. because they are too lazy to search their error in google 4 hours ago, Karin said: Hello I have problem and no clue what to do. I see this but no clue how to fix it. Hide contents FAULTING_IP: TESV+169669 00569669 3b4254 cmp eax,dword ptr [edx+54h] EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 00569669 (TESV+0x00169669) ExceptionCode: c0000005 (Access violation) Attempt to read from address 00000054 ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". READ_ADDRESS: 00000054 some blabla about memory? ram ctd? that's really look like a ram ctd as for why.... if you have 8gb, and give 8gb to enb, it's no good, skyrim.exe need ram too, windows need ram, and if you only have 5 gb available, when enb try to use more than 5gb, you ram ctd and without enb, if because of mods skyrim.exe try to use more than the 32 bits limits, you ram ctd
Karin Posted September 29, 2018 Posted September 29, 2018 9 hours ago, yatol said: because they are too lazy to search their error in google some blabla about memory? ram ctd? that's really look like a ram ctd as for why.... if you have 8gb, and give 8gb to enb, it's no good, skyrim.exe need ram too, windows need ram, and if you only have 5 gb available, when enb try to use more than 5gb, you ram ctd and without enb, if because of mods skyrim.exe try to use more than the 32 bits limits, you ram ctd I have 32GB of ram and 11 GB of VRAM, it would be weird. I tryed google but it lead me to this topic but no answer I guess I google wrong numbers. I had break all work fine before and now it´s doing this, no clue what change. I have MO and old profile work but if I change something I crash like this. Even if I load same mods still crash if I create new profile. Only weird is I once forget run FNIS and game load normal but all is stuck in T-pose, after I run it I crash again so I tryed instal FNIS again but same problem maybe it is FNIS problem :(
Grey Cloud Posted September 29, 2018 Posted September 29, 2018 Skyrim cannot use that much RAM or VRAM. Your problem is more than likely a bad installation. In other words you have not set up your game to be modded in the correct way.
Karin Posted September 29, 2018 Posted September 29, 2018 3 hours ago, Grey Cloud said: Skyrim cannot use that much RAM or VRAM. Your problem is more than likely a bad installation. In other words you have not set up your game to be modded in the correct way. Nah instalation was good, I have 17 profile and all work perfect, just new one was fucked. But I find solution it was new version of FNIS after I activate old one and ignore new one all working perfect and after I read comment on nexus FNIS I am not alone, new one is broken if you using MO. And there is no solution, FORE only write comment you have problem but that all. Sadly crash dump don´t help in this case, it was totaly luck I find solution cuz I forget run FNIS lol, there was no way find it for me o.O
yatol Posted September 29, 2018 Posted September 29, 2018 3 hours ago, Karin said: Even if I load same mods still crash if I create new profile. Only weird is I once forget run FNIS and game load normal but all is stuck in T-pose, after I run it I crash again so I tryed instal FNIS again but same problem maybe it is FNIS problem crashing because the game can't run some animations? game don't load them and that's all left npc body have some problems, game don't crash because of that, doesn't matter that's just a useless waste of performance, game don't care that ground suck, it just load that crap how are you supposed to fix something if you don't even search what is the problem? and don't expect others to search for you, they can't load your mess for you to check it
Grey Cloud Posted September 29, 2018 Posted September 29, 2018 1 hour ago, Karin said: Sadly crash dump don´t help in this case, Crash dumps never help. There are 44 pages of crash dumps not helping. 2
Karin Posted September 30, 2018 Posted September 30, 2018 18 hours ago, yatol said: crashing because the game can't run some animations? game don't load them and that's all left npc body have some problems, game don't crash because of that, doesn't matter that's just a useless waste of performance, game don't care that ground suck, it just load that crap how are you supposed to fix something if you don't even search what is the problem? and don't expect others to search for you, they can't load your mess for you to check it I tryed all I find was link here but no solution.. and it is hard find problem if you don´t know where to start it. But for me it´s crash if I run FNIS and load if I don´t run it. But I find it, I have old FNIS and all work fine, it´s problem with MO and New FNIS from reading I am alone.
Karin Posted September 30, 2018 Posted September 30, 2018 16 hours ago, Grey Cloud said: Crash dumps never help. There are 44 pages of crash dumps not helping. Sadly 1
Grey Cloud Posted September 30, 2018 Posted September 30, 2018 1 hour ago, Karin said: But for me it´s crash if I run FNIS and load if I don´t run it. Then the problem is you. You have not set up FNIS properly or not properly set up one of the things FNIS needs or which needs FNIS. If it really is a problem with FNIS and MO then you cannot be the only person to have it.
Karin Posted October 1, 2018 Posted October 1, 2018 23 hours ago, Grey Cloud said: Then the problem is you. You have not set up FNIS properly or not properly set up one of the things FNIS needs or which needs FNIS. If it really is a problem with FNIS and MO then you cannot be the only person to have it. I am not only problem having it, reading FNIS comment or even error decription prove there is more people.
Grey Cloud Posted October 1, 2018 Posted October 1, 2018 On 9/30/2018 at 10:24 AM, Karin said: it´s problem with MO and New FNIS from reading I am alone. 1 minute ago, Karin said: reading FNIS comment or even error decription prove there is more people.
Karin Posted October 1, 2018 Posted October 1, 2018 2 minutes ago, Grey Cloud said: I forget write not, but still MO 2 worth it.
Claire17175 Posted October 2, 2018 Posted October 2, 2018 Hello ? I`m fighting against CTDs since a while...inspite of friendly Help without success ? https://www.loverslab.com/topic/108296-ctds-when-fast-travelling-entering-some-houses-during-some-animations-and-sometimes-at-loading-menus/ May be I find a Solution here? This is the Result of the Analysis by OSRONLINE: Spoiler Primary Analysis Crash Dump Analysis provided by OSR Open Systems Resources, Inc. (http://www.osr.com) Online Crash Dump Analysis Service See http://www.osronline.com for more information Windows 8 Version 17134 MP (4 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Personal kernel32.dll version: 10.0.17134.1 (WinBuild.160101.0800) Machine Name: Debug session time: Mon Oct 1 23:34:54.000 2018 (UTC - 4:00) System Uptime: not available Process Uptime: 0 days 3:10:24.000 Kernel time: 0 days 0:14:26.000 User time: 0 days 2:01:45.000 TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\oca.ini, error 2 TRIAGER: Could not open triage file : e:\dump_analysis\program\winxp\triage.ini, error 2 TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\user.ini, error 2 ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* *** WARNING: Unable to verify timestamp for TESV.exe *** ERROR: Module load completed but symbols could not be loaded for TESV.exe TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2 *** WARNING: Unable to verify timestamp for d3d9.dll *** ERROR: Module load completed but symbols could not be loaded for d3d9.dll *** WARNING: Unable to verify timestamp for XAudio2_6.dll *** WARNING: Unable to verify timestamp for igdumdim32.dll *** ERROR: Module load completed but symbols could not be loaded for igdumdim32.dll *** WARNING: Unable to verify timestamp for JContainers.dll *** ERROR: Module load completed but symbols could not be loaded for JContainers.dll TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2 GetUrlPageData2 (WinHttp) failed: 12029. *** The OS name list needs to be updated! Unknown Windows version: 10.0 *** FAULTING_IP: SexLabUtil+23064 574a3064 f30f104030 movss xmm0,dword ptr [eax+30h] EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 574a3064 (SexLabUtil+0x00023064) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: 00000030 Attempt to read from address 00000030 DEFAULT_BUCKET_ID: NULL_CLASS_PTR_READ PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_PARAMETER1: 00000000 EXCEPTION_PARAMETER2: 00000030 READ_ADDRESS: 00000030 FOLLOWUP_IP: SexLabUtil+23064 574a3064 f30f104030 movss xmm0,dword ptr [eax+30h] FAULTING_THREAD: 00002a70 PRIMARY_PROBLEM_CLASS: NULL_CLASS_PTR_READ BUGCHECK_STR: APPLICATION_FAULT_NULL_CLASS_PTR_READ LAST_CONTROL_TRANSFER: from 574a37fe to 574a3064 STACK_TEXT: WARNING: Stack unwind information not available. Following frames may be wrong. 0a61e200 574a37fe 00000000 00000000 00000000 SexLabUtil+0x23064 0a61e228 00c46e61 0a61e264 1201a040 00015804 SexLabUtil+0x237fe 0a61eaac 00000000 00000002 00000001 00000000 TESV+0x846e61 STACK_COMMAND: ~7s; .ecxr ; kb SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: SexLabUtil+23064 FOLLOWUP_NAME: MachineOwner MODULE_NAME: SexLabUtil IMAGE_NAME: SexLabUtil.dll DEBUG_FLR_IMAGE_TIMESTAMP: 5720c1c2 FAILURE_BUCKET_ID: NULL_CLASS_PTR_READ_c0000005_SexLabUtil.dll!Unknown BUCKET_ID: APPLICATION_FAULT_NULL_CLASS_PTR_READ_SexLabUtil+23064 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/SexLabUtil_dll/0_1_7_3/5720c1c2/c0000005/00023064.htm?Retriage=1 Followup: MachineOwner --------- This may be important too : Spoiler Raw Stack Contents Memory access error at 'StackLimit) @@(((ntdll!_NT_TIB *)@$teb)->StackBase)' Thank You ?
Kirurr Posted November 3, 2018 Posted November 3, 2018 Can someone help? Game crash after srart new game or load save. :с Spoiler Crash Dump Analysis provided by OSR Open Systems Resources, Inc. (http://www.osr.com) Online Crash Dump Analysis Service See http://www.osronline.com for more information Windows 8 Version 15063 MP (6 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Personal kernel32.dll version: 10.0.15063.246 (WinBuild.160101.0800) Machine Name: Debug session time: Sat Nov 3 19:18:44.000 2018 (UTC - 4:00) System Uptime: not available Process Uptime: 0 days 0:02:06.000 Kernel time: 0 days 0:00:46.000 User time: 0 days 0:00:59.000 TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\oca.ini, error 2 TRIAGER: Could not open triage file : e:\dump_analysis\program\winxp\triage.ini, error 2 TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\user.ini, error 2 ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2 *** WARNING: Unable to verify timestamp for hdtPhysicsExtensions.dll *** ERROR: Module load completed but symbols could not be loaded for hdtPhysicsExtensions.dll *** WARNING: Unable to verify timestamp for JContainers.dll *** ERROR: Module load completed but symbols could not be loaded for JContainers.dll *** WARNING: Unable to verify timestamp for XAudio2_6.dll *** WARNING: Unable to verify timestamp for nvd3dum.dll *** ERROR: Module load completed but symbols could not be loaded for nvd3dum.dll TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2 GetUrlPageData2 (WinHttp) failed: 12029. *** The OS name list needs to be updated! Unknown Windows version: 10.0 *** FAULTING_IP: TESV+7e6dd3 00be6dd3 c70000000000 mov dword ptr [eax],0 EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 00be6dd3 (TESV+0x007e6dd3) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000001 Parameter[1]: 569a0008 Attempt to write to address 569a0008 DEFAULT_BUCKET_ID: INVALID_POINTER_WRITE PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_PARAMETER1: 00000001 EXCEPTION_PARAMETER2: 569a0008 WRITE_ADDRESS: 569a0008 FOLLOWUP_IP: TESV+7e6dd3 00be6dd3 c70000000000 mov dword ptr [eax],0 FAULTING_THREAD: 000015f8 PRIMARY_PROBLEM_CLASS: INVALID_POINTER_WRITE BUGCHECK_STR: APPLICATION_FAULT_INVALID_POINTER_WRITE IP_ON_HEAP: 656078f0 The fault address in not in any loaded module, please check your build's rebase log at \bin\build_logs\timebuild\ntrebase.log for module which may contain the address if it were loaded. FRAME_ONE_INVALID: 1 LAST_CONTROL_TRANSFER: from 656078f0 to 00be6dd3 STACK_TEXT: WARNING: Stack unwind information not available. Following frames may be wrong. 3a62f4e0 656078f0 00000019 0000001e 00000000 TESV+0x7e6dd3 3a62f4e4 00000000 0000001e 00000000 00000000 0x656078f0 SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: TESV+7e6dd3 FOLLOWUP_NAME: MachineOwner MODULE_NAME: TESV IMAGE_NAME: TESV.exe DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5 STACK_COMMAND: ~33s; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_WRITE_c0000005_TESV.exe!Unknown BUCKET_ID: APPLICATION_FAULT_INVALID_POINTER_WRITE_TESV+7e6dd3 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000005/007e6dd3.htm?Retriage=1 Followup: MachineOwner --------- And loaded modules. Spoiler start end module name 001f0000 001f9000 d3dx9_42 d3dx9_42.dll 00400000 01d88000 TESV TESV.exe 01dd0000 01de6000 XINPUT1_3 XINPUT1_3.dll 02390000 02e47000 d3d9 d3d9.dll 10000000 10047000 binkw32 binkw32.dll 3b400000 3b41e000 steam_api steam_api.dll 6b860000 6b8de000 dsound dsound.dll 6b8e0000 6b96a000 dxgi dxgi.dll 6b970000 6bd8e000 nvapi nvapi.dll 6bd90000 6c1da000 D3DX9_40 D3DX9_40.dll 6c1e0000 6c3bf000 nvspcap nvspcap.dll 6c3c0000 6d2bb000 nvd3dum nvd3dum.dll 6d2c0000 6d386000 nvldumd nvldumd.dll 6d390000 6d4f2000 d3d9_6d390000 d3d9.dll 6d500000 6d5c5000 Windows_UI Windows.UI.dll 6d5d0000 6d6a7000 AudioSes AudioSes.dll 6d6b0000 6d709000 MMDevAPI MMDevAPI.dll 6d710000 6d79e000 XAudio2_6 XAudio2_6.dll 6d7a0000 6d7c2000 devobj devobj.dll 6d7d0000 6d9f7000 CoreUIComponents CoreUIComponents.dll 6da00000 6da8f000 CoreMessaging CoreMessaging.dll 6da90000 6daf7000 TextInputFramework TextInputFramework.dll 6db00000 6db4f000 TropicalIslandPlugin TropicalIslandPlugin.dll 6db50000 6db84000 TKHitStop TKHitStop.dll 6db90000 6dc86000 StorageUtil StorageUtil.dll 6dc90000 6dcb6000 SKSE_JoyOfPerspective SKSE_JoyOfPerspective.dll 6dcc0000 6dce2000 showRaceMenu_preCacheKiller showRaceMenu_preCacheKiller.dll 6dcf0000 6dd82000 SexLabUtil SexLabUtil.dll 6dd90000 6ddf9000 SchlongsOfSkyrim SchlongsOfSkyrim.dll 6de00000 6de4b000 QuickLoot QuickLoot.dll 6de50000 6de74000 OSA OSA.dll 6de80000 6deb0000 OneTweak OneTweak.dll 6deb0000 6df81000 nioverride nioverride.dll 6df90000 6dfcc000 MfgConsole MfgConsole.dll 6dfd0000 6e238000 JContainers JContainers.dll 6e240000 6e316000 msvcr110 msvcr110.dll 6e320000 6e3a5000 msvcp110 msvcp110.dll 6e3b0000 6ef70000 hdtPhysicsExtensions hdtPhysicsExtensions.dll 6ef70000 6efe7000 CrashFixPlugin CrashFixPlugin.dll 6eff0000 6f1ef000 D3DX9_43 D3DX9_43.dll 6f9e0000 6fab1000 WinTypes WinTypes.dll 71c90000 71cd7000 HAnimationsPlugin HAnimationsPlugin.dll 71ce0000 71d13000 ConsolePlugin ConsolePlugin.dll 71e20000 71e37000 usp10 usp10.dll 71e50000 71e59000 avrt avrt.dll 71e60000 71ef6000 chargen chargen.dll 71f00000 71f6d000 CharacterMakingExtender_plugin CharacterMakingExtender_plugin.dll 71f70000 71fae000 AnimSpeedPlugin AnimSpeedPlugin.dll 71fb0000 72002000 AddItemMenu2 AddItemMenu2.dll 72010000 72035000 dbgcore dbgcore.dll 72040000 72063000 WINMMBASE WINMMBASE.dll 720a0000 720c4000 winmm winmm.dll 72600000 72617000 SetVehicleFixPlugin SetVehicleFixPlugin.dll 72620000 7264f000 rsaenh rsaenh.dll 72650000 72663000 cryptsp cryptsp.dll 72670000 727d4000 propsys propsys.dll 727e0000 72808000 ntmarta ntmarta.dll 72860000 7286a000 hid hid.dll 72e30000 72ea8000 uxtheme uxtheme.dll 72eb0000 72ec0000 usermgrcli usermgrcli.dll 73750000 738ad000 dbghelp dbghelp.dll 738b0000 738c6000 LoadGameFix LoadGameFix.dll 738d0000 738df000 hdtSkyrimMemPatch hdtSkyrimMemPatch.dll 738e0000 7396e000 comctl32 comctl32.dll 73970000 73a55000 skse_1_9_32 skse_1_9_32.dll 73a60000 73a97000 dinput8 dinput8.dll 73aa0000 73b33000 apphelp apphelp.dll 73b60000 73b83000 dwmapi dwmapi.dll 73f20000 73f38000 bcrypt bcrypt.dll 73f70000 73f78000 wsock32 wsock32.dll 73f80000 73f88000 version version.dll 74010000 74038000 CPConvert CPConvert.dll 74040000 74047000 X3DAudio1_7 X3DAudio1_7.dll 745b0000 745ba000 CRYPTBASE CRYPTBASE.dll 745c0000 745e0000 sspicli sspicli.dll 745e0000 745e6000 psapi psapi.dll 745f0000 74611000 gdi32 gdi32.dll 74620000 74665000 powrprof powrprof.dll 74670000 747ac000 user32 user32.dll 747b0000 747f1000 sechost sechost.dll 74800000 74867000 ws2_32 ws2_32.dll 74870000 748b5000 shlwapi shlwapi.dll 748c0000 74980000 rpcrt4 rpcrt4.dll 74980000 74a73000 ole32 ole32.dll 74a80000 74a90000 profapi profapi.dll 74a90000 74b7f000 comdlg32 comdlg32.dll 74b80000 74b8e000 kernel_appcore kernel.appcore.dll 74b90000 74d52000 KERNELBASE KERNELBASE.dll 74ed0000 74f27000 bcryptPrimitives bcryptPrimitives.dll 74f30000 750ad000 crypt32 crypt32.dll 750b0000 750c9000 imagehlp imagehlp.dll 75160000 7516e000 msasn1 msasn1.dll 75170000 751f3000 clbcatq clbcatq.dll 75200000 75279000 msvcp_win msvcp_win.dll 75280000 7569a000 setupapi setupapi.dll 756a0000 757b8000 ucrtbase ucrtbase.dll 757c0000 757e5000 imm32 imm32.dll 757f0000 75886000 oleaut32 oleaut32.dll 758a0000 75917000 advapi32 advapi32.dll 75920000 759dd000 msvcrt msvcrt.dll 759e0000 75a6c000 SHCore SHCore.dll 75a70000 75ff7000 windows_storage windows.storage.dll 76000000 76044000 wintrust wintrust.dll 76060000 773a8000 shell32 shell32.dll 773b0000 774f6000 msctf msctf.dll 77500000 77516000 win32u win32u.dll 77580000 776d8000 gdi32full gdi32full.dll 776e0000 77918000 combase combase.dll 77920000 77959000 cfgmgr32 cfgmgr32.dll 77a20000 77af0000 kernel32 kernel32.dll 77af0000 77c7e000 ntdll ntdll.dll
Fuzzy_Fox Posted November 4, 2018 Posted November 4, 2018 7 hours ago, Kirurr said: Can someone help? Game crash after srart new game or load save. :с Hide contents Crash Dump Analysis provided by OSR Open Systems Resources, Inc. (http://www.osr.com) Online Crash Dump Analysis Service See http://www.osronline.com for more information Windows 8 Version 15063 MP (6 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Personal kernel32.dll version: 10.0.15063.246 (WinBuild.160101.0800) Machine Name: Debug session time: Sat Nov 3 19:18:44.000 2018 (UTC - 4:00) System Uptime: not available Process Uptime: 0 days 0:02:06.000 Kernel time: 0 days 0:00:46.000 User time: 0 days 0:00:59.000 TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\oca.ini, error 2 TRIAGER: Could not open triage file : e:\dump_analysis\program\winxp\triage.ini, error 2 TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\user.ini, error 2 ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2 *** WARNING: Unable to verify timestamp for hdtPhysicsExtensions.dll *** ERROR: Module load completed but symbols could not be loaded for hdtPhysicsExtensions.dll *** WARNING: Unable to verify timestamp for JContainers.dll *** ERROR: Module load completed but symbols could not be loaded for JContainers.dll *** WARNING: Unable to verify timestamp for XAudio2_6.dll *** WARNING: Unable to verify timestamp for nvd3dum.dll *** ERROR: Module load completed but symbols could not be loaded for nvd3dum.dll TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2 GetUrlPageData2 (WinHttp) failed: 12029. *** The OS name list needs to be updated! Unknown Windows version: 10.0 *** FAULTING_IP: TESV+7e6dd3 00be6dd3 c70000000000 mov dword ptr [eax],0 EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 00be6dd3 (TESV+0x007e6dd3) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000001 Parameter[1]: 569a0008 Attempt to write to address 569a0008 DEFAULT_BUCKET_ID: INVALID_POINTER_WRITE PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_PARAMETER1: 00000001 EXCEPTION_PARAMETER2: 569a0008 WRITE_ADDRESS: 569a0008 FOLLOWUP_IP: TESV+7e6dd3 00be6dd3 c70000000000 mov dword ptr [eax],0 FAULTING_THREAD: 000015f8 PRIMARY_PROBLEM_CLASS: INVALID_POINTER_WRITE BUGCHECK_STR: APPLICATION_FAULT_INVALID_POINTER_WRITE IP_ON_HEAP: 656078f0 The fault address in not in any loaded module, please check your build's rebase log at \bin\build_logs\timebuild\ntrebase.log for module which may contain the address if it were loaded. FRAME_ONE_INVALID: 1 LAST_CONTROL_TRANSFER: from 656078f0 to 00be6dd3 STACK_TEXT: WARNING: Stack unwind information not available. Following frames may be wrong. 3a62f4e0 656078f0 00000019 0000001e 00000000 TESV+0x7e6dd3 3a62f4e4 00000000 0000001e 00000000 00000000 0x656078f0 SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: TESV+7e6dd3 FOLLOWUP_NAME: MachineOwner MODULE_NAME: TESV IMAGE_NAME: TESV.exe DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5 STACK_COMMAND: ~33s; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_WRITE_c0000005_TESV.exe!Unknown BUCKET_ID: APPLICATION_FAULT_INVALID_POINTER_WRITE_TESV+7e6dd3 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000005/007e6dd3.htm?Retriage=1 Followup: MachineOwner --------- And loaded modules. Reveal hidden contents start end module name 001f0000 001f9000 d3dx9_42 d3dx9_42.dll 00400000 01d88000 TESV TESV.exe 01dd0000 01de6000 XINPUT1_3 XINPUT1_3.dll 02390000 02e47000 d3d9 d3d9.dll 10000000 10047000 binkw32 binkw32.dll 3b400000 3b41e000 steam_api steam_api.dll 6b860000 6b8de000 dsound dsound.dll 6b8e0000 6b96a000 dxgi dxgi.dll 6b970000 6bd8e000 nvapi nvapi.dll 6bd90000 6c1da000 D3DX9_40 D3DX9_40.dll 6c1e0000 6c3bf000 nvspcap nvspcap.dll 6c3c0000 6d2bb000 nvd3dum nvd3dum.dll 6d2c0000 6d386000 nvldumd nvldumd.dll 6d390000 6d4f2000 d3d9_6d390000 d3d9.dll 6d500000 6d5c5000 Windows_UI Windows.UI.dll 6d5d0000 6d6a7000 AudioSes AudioSes.dll 6d6b0000 6d709000 MMDevAPI MMDevAPI.dll 6d710000 6d79e000 XAudio2_6 XAudio2_6.dll 6d7a0000 6d7c2000 devobj devobj.dll 6d7d0000 6d9f7000 CoreUIComponents CoreUIComponents.dll 6da00000 6da8f000 CoreMessaging CoreMessaging.dll 6da90000 6daf7000 TextInputFramework TextInputFramework.dll 6db00000 6db4f000 TropicalIslandPlugin TropicalIslandPlugin.dll 6db50000 6db84000 TKHitStop TKHitStop.dll 6db90000 6dc86000 StorageUtil StorageUtil.dll 6dc90000 6dcb6000 SKSE_JoyOfPerspective SKSE_JoyOfPerspective.dll 6dcc0000 6dce2000 showRaceMenu_preCacheKiller showRaceMenu_preCacheKiller.dll 6dcf0000 6dd82000 SexLabUtil SexLabUtil.dll 6dd90000 6ddf9000 SchlongsOfSkyrim SchlongsOfSkyrim.dll 6de00000 6de4b000 QuickLoot QuickLoot.dll 6de50000 6de74000 OSA OSA.dll 6de80000 6deb0000 OneTweak OneTweak.dll 6deb0000 6df81000 nioverride nioverride.dll 6df90000 6dfcc000 MfgConsole MfgConsole.dll 6dfd0000 6e238000 JContainers JContainers.dll 6e240000 6e316000 msvcr110 msvcr110.dll 6e320000 6e3a5000 msvcp110 msvcp110.dll 6e3b0000 6ef70000 hdtPhysicsExtensions hdtPhysicsExtensions.dll 6ef70000 6efe7000 CrashFixPlugin CrashFixPlugin.dll 6eff0000 6f1ef000 D3DX9_43 D3DX9_43.dll 6f9e0000 6fab1000 WinTypes WinTypes.dll 71c90000 71cd7000 HAnimationsPlugin HAnimationsPlugin.dll 71ce0000 71d13000 ConsolePlugin ConsolePlugin.dll 71e20000 71e37000 usp10 usp10.dll 71e50000 71e59000 avrt avrt.dll 71e60000 71ef6000 chargen chargen.dll 71f00000 71f6d000 CharacterMakingExtender_plugin CharacterMakingExtender_plugin.dll 71f70000 71fae000 AnimSpeedPlugin AnimSpeedPlugin.dll 71fb0000 72002000 AddItemMenu2 AddItemMenu2.dll 72010000 72035000 dbgcore dbgcore.dll 72040000 72063000 WINMMBASE WINMMBASE.dll 720a0000 720c4000 winmm winmm.dll 72600000 72617000 SetVehicleFixPlugin SetVehicleFixPlugin.dll 72620000 7264f000 rsaenh rsaenh.dll 72650000 72663000 cryptsp cryptsp.dll 72670000 727d4000 propsys propsys.dll 727e0000 72808000 ntmarta ntmarta.dll 72860000 7286a000 hid hid.dll 72e30000 72ea8000 uxtheme uxtheme.dll 72eb0000 72ec0000 usermgrcli usermgrcli.dll 73750000 738ad000 dbghelp dbghelp.dll 738b0000 738c6000 LoadGameFix LoadGameFix.dll 738d0000 738df000 hdtSkyrimMemPatch hdtSkyrimMemPatch.dll 738e0000 7396e000 comctl32 comctl32.dll 73970000 73a55000 skse_1_9_32 skse_1_9_32.dll 73a60000 73a97000 dinput8 dinput8.dll 73aa0000 73b33000 apphelp apphelp.dll 73b60000 73b83000 dwmapi dwmapi.dll 73f20000 73f38000 bcrypt bcrypt.dll 73f70000 73f78000 wsock32 wsock32.dll 73f80000 73f88000 version version.dll 74010000 74038000 CPConvert CPConvert.dll 74040000 74047000 X3DAudio1_7 X3DAudio1_7.dll 745b0000 745ba000 CRYPTBASE CRYPTBASE.dll 745c0000 745e0000 sspicli sspicli.dll 745e0000 745e6000 psapi psapi.dll 745f0000 74611000 gdi32 gdi32.dll 74620000 74665000 powrprof powrprof.dll 74670000 747ac000 user32 user32.dll 747b0000 747f1000 sechost sechost.dll 74800000 74867000 ws2_32 ws2_32.dll 74870000 748b5000 shlwapi shlwapi.dll 748c0000 74980000 rpcrt4 rpcrt4.dll 74980000 74a73000 ole32 ole32.dll 74a80000 74a90000 profapi profapi.dll 74a90000 74b7f000 comdlg32 comdlg32.dll 74b80000 74b8e000 kernel_appcore kernel.appcore.dll 74b90000 74d52000 KERNELBASE KERNELBASE.dll 74ed0000 74f27000 bcryptPrimitives bcryptPrimitives.dll 74f30000 750ad000 crypt32 crypt32.dll 750b0000 750c9000 imagehlp imagehlp.dll 75160000 7516e000 msasn1 msasn1.dll 75170000 751f3000 clbcatq clbcatq.dll 75200000 75279000 msvcp_win msvcp_win.dll 75280000 7569a000 setupapi setupapi.dll 756a0000 757b8000 ucrtbase ucrtbase.dll 757c0000 757e5000 imm32 imm32.dll 757f0000 75886000 oleaut32 oleaut32.dll 758a0000 75917000 advapi32 advapi32.dll 75920000 759dd000 msvcrt msvcrt.dll 759e0000 75a6c000 SHCore SHCore.dll 75a70000 75ff7000 windows_storage windows.storage.dll 76000000 76044000 wintrust wintrust.dll 76060000 773a8000 shell32 shell32.dll 773b0000 774f6000 msctf msctf.dll 77500000 77516000 win32u win32u.dll 77580000 776d8000 gdi32full gdi32full.dll 776e0000 77918000 combase combase.dll 77920000 77959000 cfgmgr32 cfgmgr32.dll 77a20000 77af0000 kernel32 kernel32.dll 77af0000 77c7e000 ntdll ntdll.dll Take a look here and follow their advice. I tried it last night and managed to have a 2.5 to 3 hour session without a CTD and I usually get one within 30 minutes to 2 hours. https://wiki.step-project.com/ENBoost Do exactly what they say on this page. I think its fixed my game will see when I get home from work.
GenioMaestro Posted November 4, 2018 Posted November 4, 2018 10 hours ago, Kirurr said: Can someone help? Game crash after srart new game or load save. :с And loaded modules. look this post and related post: https://www.loverslab.com/topic/109679-game-crashes-when-trying-to-load-a-save-or-start-a-new-game/?do=findComment&comment=2406695
Mister X Posted November 4, 2018 Posted November 4, 2018 ExceptionAddress: 00be6dd3 mostly means, you simply have too many animations installed. Do you use FNIS XXL? If yes, try to use the normal version instead and reduce your animation count until the normal FNIS doesn't throw the "too many animations" error anymore.
Grey Cloud Posted November 4, 2018 Posted November 4, 2018 56 minutes ago, Mister X said: ExceptionAddress: 00be6dd3 mostly means, you simply have too many animations installed. That's just a memory address and has fuck all to do with FNIS or animations. 57 minutes ago, Mister X said: normal FNIS doesn't throw the "too many animations" error anymore. It doesn't mean you can have an infinite number of animations though.
Mister X Posted November 5, 2018 Posted November 5, 2018 @Grey Cloud Everybody who got this exception (especially after the DDi 4.1 update) and reduced their animation count got rid of the problem. The game/engine only can handle a certain amount of animations before it crashes. Don't ask me, why exactly, but it's fact. If it crashes then because of too many animations installed, you'll get this exception address. And the normal FNIS just helps to keep your animation count at a safe point, other than the XXL variant.
Grey Cloud Posted November 5, 2018 Posted November 5, 2018 3 hours ago, Mister X said: @Grey Cloud Everybody who got this exception (especially after the DDi 4.1 update) and reduced their animation count got rid of the problem. The game/engine only can handle a certain amount of animations before it crashes. Don't ask me, why exactly, but it's fact. If it crashes then because of too many animations installed, you'll get this exception address. And the normal FNIS just helps to keep your animation count at a safe point, other than the XXL variant. I know about animation numbers and am well aware that there were problems with DD thank you. The fact remains that 00be6dd3 is an address, the clue being in the term 'ExceptionAddress'. What is contained in that address will vary depending on multiple factors, e.g. how much RAM, which OS, etc. It is possible for that address to exist even if the PC does not have Skyrim installed on it. Or put another way, TESV.exe uses that address all the time whether you have animations installed or not. I have lots of animations installed but I do not get that error. 3 hours ago, Mister X said: And the normal FNIS just helps to keep your animation count at a safe point, It does no such thing. It is easier to go over the limit of regular FNIS than it is with FNIS XXL. Why do you think the XXL version was produced in the first place?
Guest Posted November 10, 2018 Posted November 10, 2018 On 5/8/2016 at 4:06 PM, D_ManXX2 said: I have been trying to cut down my mod list but this game seem really unstable even with small mod list: Reveal hidden contents Papyrus.0.log loadorder.txt EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 0092399f (TESV+0x0052399f) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: 00000000 Attempt to read from address 00000000 003d0000 003e6000 XINPUT1_3 XINPUT1_3.dll 00400000 01e12000 TESV TESV.exe 01fa0000 02a3f000 d3d9 d3d9.dll 0ae80000 0b05b000 SKSE_Elys_Uncapper SKSE_Elys_Uncapper.dll 66d20000 66d91000 hook hook.dll 688e0000 694a0000 hdtPhysicsExtensions hdtPhysicsExtensions.dll 6ca90000 6ccc5000 JContainers JContainers.dll 6ef60000 6ef90000 dinput8 dinput8.dll 71600000 71737000 Steam Steam.dll 71740000 71811000 nioverride nioverride.dll 71ab0000 71b9e000 StorageUtil StorageUtil.dll 71dd0000 71df9000 hudextension hudextension.dll 71e00000 71e96000 chargen chargen.dll 71ea0000 71f32000 SexLabUtil SexLabUtil.dll 71f40000 71fa9000 SchlongsOfSkyrim SchlongsOfSkyrim.dll 71fb0000 71fd2000 SafetyLoad SafetyLoad.dll 72030000 7206c000 OneTweak OneTweak.dll 72070000 720ac000 MfgConsole MfgConsole.dll 720b0000 72117000 FirstPersonPlugin FirstPersonPlugin.dll 728c0000 728f5000 Fuz_Ro_D_oh Fuz Ro D'oh.dll 72900000 72a01000 DeviousDevices DeviousDevices.dll 73580000 735a9000 MESKSEUtils MESKSEUtils.dll 73600000 73633000 ConsolePlugin ConsolePlugin.dll 73640000 736a9000 msvcp100 msvcp100.dll 736b0000 738af000 D3DX9_43 D3DX9_43.dll 73a80000 73b3f000 msvcr100 msvcr100.dll 73c30000 73c47000 SetVehicleFixPlugin SetVehicleFixPlugin.dll 73c60000 73ca0000 AddItemMenu AddItemMenu.dll 73ca0000 73d85000 skse_1_9_32 skse_1_9_32.dll 73d90000 73f75000 D3DX9_42 D3DX9_42.dll 73f90000 73f98000 secur32 secur32.dll 73fa0000 73fc6000 skse_steam_loader skse_steam_loader.dll 73fd0000 73ff0000 CrashFixPlugin CrashFixPlugin.dll 73ff0000 73ffe000 CellStabilizer CellStabilizer.dll I think i found the culprit: http://www.nexusmods.com/skyrim/mods/58728 It was the mod named floating health bar but somehow it was not working with a mod i had in my list. any idea why they would clash since floating health bar is only a hud but maria eden does not edit the hud at least i don't see mention of it. Thank you my dude. I've been wondering for ages why my game kept crashing.
ZephiRofth Posted November 11, 2018 Posted November 11, 2018 Hi, I opened my latest .dmp file and here it is. Help me please I've tried a lot of things and my Skyrim still CTD Spoiler TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2 *** WARNING: Unable to verify timestamp for hdtPhysicsExtensions.dll *** ERROR: Module load completed but symbols could not be loaded for hdtPhysicsExtensions.dll *** WARNING: Unable to verify timestamp for XAudio2_6.dll TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2 GetUrlPageData2 (WinHttp) failed: 12029. *** The OS name list needs to be updated! Unknown Windows version: 10.0 *** FAULTING_IP: TESV+b81917 00f81917 8b11 mov edx,dword ptr [ecx] EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 00f81917 (TESV+0x00b81917) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: 00000000 Attempt to read from address 00000000 DEFAULT_BUCKET_ID: NULL_POINTER_READ PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_PARAMETER1: 00000000 EXCEPTION_PARAMETER2: 00000000 READ_ADDRESS: 00000000 FOLLOWUP_IP: TESV+b81917 00f81917 8b11 mov edx,dword ptr [ecx] FAULTING_THREAD: 00001ca0 PRIMARY_PROBLEM_CLASS: NULL_POINTER_READ BUGCHECK_STR: APPLICATION_FAULT_NULL_POINTER_READ LAST_CONTROL_TRANSFER: from 00f81a0b to 00f81917 STACK_TEXT: WARNING: Stack unwind information not available. Following frames may be wrong. 0019fa70 00f81a0b 46c19bd0 0019fad8 46c19010 TESV+0xb81917 0019fa74 46c19bd0 0019fad8 46c19010 000000fd TESV+0xb81a0b 0019fa78 0019fad8 46c19010 000000fd 46c19c40 0x46c19bd0 0019fa7c 46c19010 000000fd 46c19c40 2bf1633c 0x19fad8 0019fad8 46c19000 46c19010 46c18c90 46c19c80 0x46c19010 0019fadc 46c19010 46c18c90 46c19c80 46c19000 0x46c19000 0019fae0 46c18c90 46c19c80 46c19000 15fbd1d0 0x46c19010 0019fae4 46c19c80 46c19000 15fbd1d0 00f7ba5f 0x46c18c90 0019fae8 46c19000 15fbd1d0 00f7ba5f 15fbd1d0 0x46c19c80 0019faec 15fbd1d0 00f7ba5f 15fbd1d0 00000020 0x46c19000 0019faf0 00f7ba5f 15fbd1d0 00000020 46c19c40 0x15fbd1d0 0019faf4 15fbd1d0 00000020 46c19c40 00000008 TESV+0xb7ba5f 0019faf8 00000000 46c19c40 00000008 46c18e30 0x15fbd1d0 STACK_COMMAND: ~0s; .ecxr ; kb SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: TESV+b81917 FOLLOWUP_NAME: MachineOwner MODULE_NAME: TESV IMAGE_NAME: TESV.exe DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5 FAILURE_BUCKET_ID: NULL_POINTER_READ_c0000005_TESV.exe!Unknown BUCKET_ID: APPLICATION_FAULT_NULL_POINTER_READ_TESV+b81917 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000005/00b81917.htm?Retriage=1
Grey Cloud Posted November 11, 2018 Posted November 11, 2018 1 hour ago, ZephiRofth said: Help me please I've tried a lot of things and my Skyrim still CTD Try reading the posts in this thread and you will see that crash dump files are next to useless. Try reading some of the other threads in the Tech Support section and pick up some hints on how to present your problem. Try following this to get yourself a stable game before you bury it under LL mods: https://wiki.step-project.com/STEP:2.10.0
yatol Posted November 12, 2018 Posted November 12, 2018 12 hours ago, Grey Cloud said: Try reading the posts in this thread and you will see that crash dump files are next to useless. not because you can't read it nobody can... exemple 13 hours ago, ZephiRofth said: Hi, I opened my latest .dmp file and here it is. Help me please I've tried a lot of things and my Skyrim still CTD Reveal hidden contents TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2 *** WARNING: Unable to verify timestamp for hdtPhysicsExtensions.dll *** ERROR: Module load completed but symbols could not be loaded for hdtPhysicsExtensions.dll *** WARNING: Unable to verify timestamp for XAudio2_6.dll TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2 GetUrlPageData2 (WinHttp) failed: 12029. *** The OS name list needs to be updated! Unknown Windows version: 10.0 *** FAULTING_IP: TESV+b81917 00f81917 8b11 mov edx,dword ptr [ecx] EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 00f81917 (TESV+0x00b81917) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000000 Parameter[1]: 00000000 Attempt to read from address 00000000 DEFAULT_BUCKET_ID: NULL_POINTER_READ PROCESS_NAME: TESV.exe ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s". EXCEPTION_PARAMETER1: 00000000 EXCEPTION_PARAMETER2: 00000000 READ_ADDRESS: 00000000 FOLLOWUP_IP: TESV+b81917 00f81917 8b11 mov edx,dword ptr [ecx] FAULTING_THREAD: 00001ca0 PRIMARY_PROBLEM_CLASS: NULL_POINTER_READ BUGCHECK_STR: APPLICATION_FAULT_NULL_POINTER_READ LAST_CONTROL_TRANSFER: from 00f81a0b to 00f81917 STACK_TEXT: WARNING: Stack unwind information not available. Following frames may be wrong. 0019fa70 00f81a0b 46c19bd0 0019fad8 46c19010 TESV+0xb81917 0019fa74 46c19bd0 0019fad8 46c19010 000000fd TESV+0xb81a0b 0019fa78 0019fad8 46c19010 000000fd 46c19c40 0x46c19bd0 0019fa7c 46c19010 000000fd 46c19c40 2bf1633c 0x19fad8 0019fad8 46c19000 46c19010 46c18c90 46c19c80 0x46c19010 0019fadc 46c19010 46c18c90 46c19c80 46c19000 0x46c19000 0019fae0 46c18c90 46c19c80 46c19000 15fbd1d0 0x46c19010 0019fae4 46c19c80 46c19000 15fbd1d0 00f7ba5f 0x46c18c90 0019fae8 46c19000 15fbd1d0 00f7ba5f 15fbd1d0 0x46c19c80 0019faec 15fbd1d0 00f7ba5f 15fbd1d0 00000020 0x46c19000 0019faf0 00f7ba5f 15fbd1d0 00000020 46c19c40 0x15fbd1d0 0019faf4 15fbd1d0 00000020 46c19c40 00000008 TESV+0xb7ba5f 0019faf8 00000000 46c19c40 00000008 46c18e30 0x15fbd1d0 STACK_COMMAND: ~0s; .ecxr ; kb SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: TESV+b81917 FOLLOWUP_NAME: MachineOwner MODULE_NAME: TESV IMAGE_NAME: TESV.exe DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5 FAILURE_BUCKET_ID: NULL_POINTER_READ_c0000005_TESV.exe!Unknown BUCKET_ID: APPLICATION_FAULT_NULL_POINTER_READ_TESV+b81917 WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/TESV_exe/1_9_32_0/51437ce5/c0000005/00b81917.htm?Retriage=1 that's a ram ctd, because whatever he put in the enb settings, or something else settings, is no good how i know that? EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff) ExceptionAddress: 00f81917 (TESV+0x00b81917) ExceptionCode: c0000005 (Access violation) EXCEPTION_PARAMETER1: 00000000 EXCEPTION_PARAMETER2: 00000000 READ_ADDRESS: 00000000 by putting that in google... https://www.google.fr/search?source=hp&ei=zEvpW6XaOoqCacHeong&q=ExceptionCode+Access+violation&oq=ExceptionCode+Access+violation&gs_l=psy-ab.3..0i13i30k1l2j0i22i10i30k1j0i8i13i30k1l4j0i8i13i10i30k1j0i8i13i30k1l2.7743.15125.0.16002.3.3.0.0.0.0.224.432.1j1j1.3.0....0...1c.1j2.64.psy-ab..0.3.429...0i13k1j0i10i30k1.0.CL_x-v2EclM 26 janv. 2005 - So, what is an access violation, let's go with that Computers have limits, they cannot divide a number by zero, nor read memory that isnt there, (and lots of other things). The operating system knows that programmers make mistakes, and make a special DMZ/No mans land at address 00000000 through address 0000FFFF, so that programs who try to reference NULL (a C programming way of saying Zero or Empty) will fail, rather than corrupt themselves and die horribly after corrupting your data. So, what is an access violation, a C0000005? This is the translated #GP code the fault handler raises, which the operating system displays as an 'Access Violation', whos numerical form is c thousand 5. Its the operating system telling you that a program has malfunctioned and tried to reference no mans land. It has nothing specific to do with any particular program, or a brand of software, this is straight from the CPU and kernel of the operating system. there's probably some sites with the list of exceptioncode and whatever that mean, if some feel like putting something not useless in that topic (as for asking someone else to type your error in google for you.... we aren't bethesda tech support....)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now