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CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina


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Posted

Just change it on your skeleton by comparing the two. Don't forget to make a backup first. I have done this with another such mod and it was really easy. I would do it for you if I used the unmodified skeleton but I have the upgraded 244 bone skeleton for developing smp. It brings anus bones is why. Cant live without a working anus. And once I finish anus Sam it will bring in extra punishment when used with defeat or other mods that allow rape and capture instead of death. 

Posted
20 hours ago, eldenIronBlood said:

Not without a separate mod like HDT installed. I don't believe any of the physics on the body are working

BEst advise i can give you make Sure that CosiO overwrites everything a. and install it after all  skeleton body and hdt related mods to be save ..i cant  help you with beast collision as  Cosio is set to follow the  standard  Group id  set out for  Breast but and shlongs  ..is should work with any  HDT mod as long as they follow that  standard set By HDT physics extension .14.28 ..>Some authors are to aggressive and set their HDt mods to collide with everything ...you just cant do that   >any shlong mods  Must be set  collide with groups id 7 only  and the shlong  must be set as group id 0

Posted
5 minutes ago, NoNickNeeded said:

"Cant live without a working anus. "

That line cracked me up. It's true even out of context. :P

patience young  grasshopper unknown.png?width=1248&height=676

Posted
On 9/12/2019 at 3:46 PM, Sam19823 said:

Hi my Body have some issue i really can t say my body i tink my outfits have issue the left breast s faller then right not just me i check npc thay have that issue too . 

Can some one help me about that please 

Should i remove somethin or reinstall  the outfit replayser ? 

 

can you send a screen shot ? ...in the mean time try  one of the other 3  breast setup's  in cosio  to see if it makes a difference

Posted
On 9/11/2019 at 2:31 PM, zupra said:

Ok i thought this was caused by the chubby butt slider but it's not. Cosio original body is much leaner so it kinda hides that thing.

OK i have found the offending Weights  ..will need to test  if it effects  something els now

Posted

I think the fix to stop the breast twitching is a bit weird because now it has different physics. You see it easily when you turn and the right breast is moving sideways so much more than the left one.

Posted
2 hours ago, zupra said:

I think the fix to stop the breast twitching is a bit weird because now it has different physics. You see it easily when you turn and the right breast is moving sideways so much more than the left one.

not really possible  the constraints  determines that  and they are identical ..the animation  used  at that time will ..many thing will effect it  ..the fix  has nothing to do  with the physics it self  but only when it turns on or off depending on the FPS of the game

Posted
3 hours ago, scivirus said:

not really possible  the constraints  determines that  and they are identical ..the animation  used  at that time will ..many thing will effect it  ..the fix  has nothing to do  with the physics it self  but only when it turns on or off depending on the FPS of the game

If i jump and when the character lands the right breast has a lot more movement going. If i crouch it's the same story. If i turn to left or right the right breast is again moving a lot more while the left breast is more stiff. Can someone else try this out? Also sometimes left or right breast goes totally crazy and starts swinging around.

 

Ok i noticed that when you are horseback riding and you go top of a rock or anything that is not a flat ground the breasts and the horse goes absolutely crazy =P

Posted
14 hours ago, Sam19823 said:

 

yr not crazy i am looking into it  ....it looks like the  breast 01 one bone right breast is higher  ..does it stay that way or does  it move up  and  down  ...check if  you have any cbbe morphs or bodyscale slider on race menu

 

16 hours ago, zupra said:

If i jump and when the character lands the right breast has a lot more movement going. If i crouch it's the same story. If i turn to left or right the right breast is again moving a lot more while the left breast is more stiff. Can someone else try this out? Also sometimes left or right breast goes totally crazy and starts swinging around.

 

Ok i noticed that when you are horseback riding and you go top of a rock or anything that is not a flat ground the breasts and the horse goes absolutely crazy =P

What is yr AVG FPS

Posted
2 hours ago, scivirus said:

yr not crazy i am looking into it  ....it looks like the  breast 01 one bone right breast is higher  ..does it stay that way or does  it move up  and  down  ...check if  you have any cbbe morphs or bodyscale slider on race menu

 

What is yr AVG FPS

locked to 60 indoors, outdoors it might go down to 57

Posted
20 hours ago, zupra said:

locked to 60 indoors, outdoors it might go down to 57

you might wana try to lock it at lower  ...the game was  designed to have 60 fps or 30 FPS  stable all the way ....try at 45  and then 30  ...i know it low but  you will see it will still be smooth ..the Papyrus needs to have a chance to finish it scripts and  it as an in packed in havok that handles Physics that is in Cpu processed not GPU >>havok is waiting for papyrus and can  stop calculating   and if the Fps  is a bit lower or higher  then it expected  the it does wrong  calculations   ..all NPC  and objects  are spawned in the Center of a cell tehn moved to it correct position ..outdoors the center is near a  Giants Camp ...and if the havoc was a bit to  fast or to slow  it can miscalculate the inertia becasue the  NPC moved from then center to  the side of the map in  a flash

PS i do get those spastic breast my self  ..its an on going issue  not  just on cosio  ..in many HDT mods especially hair and capes ..

 

.you can also try a mod called HDT havok fix if your rig can above 60Fps  it adapt the calculation timing  on fly depending on conditions ...in some cases it helps with  rigs that cant  maintain a stable 60fps  https://www.nexusmods.com/skyrim/mods/91598/.popup-topic?tab=description

Posted
10 hours ago, TrinimixStudios said:

i dont see any problem here.

 

ye i don't  believe its a skeleton  problem ..more like a  conflicting HDT  or a racemenu slider that's out of place ,,in some cases a stray  Havok  calculation can bake into the save can stay there ...you can try to free  with  save cleaner ..

Posted
4 hours ago, scivirus said:

you might wana try to lock it at lower  ...the game was  designed to have 60 fps or 30 FPS  stable all the way ....try at 45  and then 30  ...i know it low but  you will see it will still be smooth ..the Papyrus needs to have a chance to finish it scripts and  it as an in packed in havok that handles Physics that is in Cpu processed not GPU >>havok is waiting for papyrus and can  stop calculating   and if the Fps  is a bit lower or higher  then it expected  the it does wrong  calculations   ..all NPC  and objects  are spawned in the Center of a cell tehn moved to it correct position ..outdoors the center is near a  Giants Camp ...and if the havoc was a bit to  fast or to slow  it can miscalculate the inertia becasue the  NPC moved from then center to  the side of the map in  a flash

PS i do get those spastic breast my self  ..its an on going issue  not  just on cosio  ..in many HDT mods especially hair and capes ..

 

.you can also try a mod called HDT havok fix if your rig can above 60Fps  it adapt the calculation timing  on fly depending on conditions ...in some cases it helps with  rigs that cant  maintain a stable 60fps  https://www.nexusmods.com/skyrim/mods/91598/.popup-topic?tab=description

All the other xml's work fine so the problem is cosio related only. I just tried all the alternate physics cosio provides for breasts and it was same with all of them. When i changed to naturalistic hdt and jiggle the problem didn't occur at all and the breasts didn't go haywire. So i did all this in a fresh game and in a spot where fps was locked to 60.

 

Now i quess this is not a major problem. It's not like i have to horseback ride over all the rocks and i like the thigh physics and the nipple physics. And yeah the right breast defnitely has more sideways swing and it's same with every animations.

Posted
5 hours ago, zupra said:

All the other xml's work fine so the problem is cosio related only. I just tried all the alternate physics cosio provides for breasts and it was same with all of them. When i changed to naturalistic hdt and jiggle the problem didn't occur at all and the breasts didn't go haywire. So i did all this in a fresh game and in a spot where fps was locked to 60.

 

Now i quess this is not a major problem. It's not like i have to horseback ride over all the rocks and i like the thigh physics and the nipple physics. And yeah the right breast defnitely has more sideways swing and it's same with every animations.

becasue they are light weight .see how it performs with hdt hair and cape  with hdt dress at the same time

 

Posted

Sorry if I'm being a little blunt but I really wanted to know how to enable the hand HDT collision... I mean, i have everything downloaded, but when i try fisting and masturbation animations, the collision doesn't work at all ;-;. Is it a conflict with floppySOS or maybe I can add something to the xmls myself? Even the male hands don't have collision.

 Thanks for answering!

 

Also, when you apply any decal to the naked body, the textures appear swirly and distorted (in my case is whip marks)

Posted
48 minutes ago, dooders said:

What values in the .xml do I adjust if I want  the vagina to open more?

You don't want to edit the .xml directly, use the hdtHavokModifier.exe for it.

 

The file you want is /data/skse/plugins/hdtVagina.xml and you can edit the individual bones and their constraints using that interface.

 

There are a few threads on this forum about how to use the tool and what the different fields mean.

Posted
7 hours ago, kadsend said:

Sorry if I'm being a little blunt but I really wanted to know how to enable the hand HDT collision... I mean, i have everything downloaded, but when i try fisting and masturbation animations, the collision doesn't work at all ;-;. Is it a conflict with floppySOS or maybe I can add something to the xmls myself? Even the male hands don't have collision.

 Thanks for answering!

 

Also, when you apply any decal to the naked body, the textures appear swirly and distorted (in my case is whip marks)

swirls is probably  because is  the higher poly count then cbbe  ..so the  UV wrap  does not match lesson i learned to late ..how ever  i don't have any experience in adding overlays  ..i very focused  in  making a new body  so adding  new thing to the current body  will  just slow it down ...i have been drying to get  the community  to try things like that  for a while now  ..some have done work on outfit  conversions and helped a ton ..have not found any to help with textures  ...

as for the hands  ..they should work as long as you don't use breast and butt hdt mods from other mods  ...some  might over write the hands xml...i have to remove most of the finger collision as it to much for the Havok system ...only advice i can give you is to  increase the radius of the  hands  collation box  but that can make it  collide to early with breast  ...use the hdtHavokModifier.exe  found on the HDT physics extension 14.28  page called
"Just for Fun" ...don't thing  there  should  be conflicts with floppy sos  unless it overwrites the hands xml  .far as i kno0pw it does not

Posted
20 hours ago, scivirus said:

the Papyrus needs to have a chance to finish it scripts and  it as an in packed in havok that handles Physics that is in Cpu processed not GPU >>havok is waiting for papyrus and can  stop calculating   and if the Fps  is a bit lower or higher  then it expected  the it does wrong  calculations

Can you explain how the use of papyrus can affect HDT calculations?

Why are those two game components, the Papyrus Engine and the Havock Engine, related?

Do you know how they relate and what effect one can have on the other?

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