eldenIronBlood Posted September 24, 2019 Posted September 24, 2019 Hey Scivirus, i posted a while ago and was having issues, glad to say i got the body working! but now i'm having an issue adding the body to the Bijin ladies. I had a save file and everything was working perfectly fine, but i was working on tweaking my dynDOLOD data and had to create a new save and now ysolda and the other wives and npcs have the old CBBE body on them. any idea why this might be or how to fix it? ive already tried reinstalling COSIO and all the normal troubleshooting i usually do when a mod is acting up.
Guest Posted September 24, 2019 Posted September 24, 2019 10 hours ago, eldenIronBlood said: Hey Scivirus, i posted a while ago and was having issues, glad to say i got the body working! but now i'm having an issue adding the body to the Bijin ladies. I had a save file and everything was working perfectly fine, but i was working on tweaking my dynDOLOD data and had to create a new save and now ysolda and the other wives and npcs have the old CBBE body on them. any idea why this might be or how to fix it? ive already tried reinstalling COSIO and all the normal troubleshooting i usually do when a mod is acting up. hmmm i don't know that mod but i suspect the script is forcing them to use a dedicated cbbe body . you will need to edit the script with Tes5edit ..but there is a chance the faces will not match the body as head will not use the correct texture as the body ...except if the changed Npc have their own folder then you can just copy the female mesh and tri files in this folder \Data\meshes\actors\character\character assets and the textures in Data\textures\actors\character\female ..not sure this mod will be compatible
Neydzz Posted September 24, 2019 Posted September 24, 2019 Is the esp needed if I don't use the in-game morphs anyway? Or is it safe to remove without breaking anything (other than the in-game morphs disappearing obviously)?
UnderRabi Posted September 24, 2019 Posted September 24, 2019 Attempts to install version 5.2.2 as MO extracting fail(9). I think I'm doing something wrong. I downloaded version 5.4 and used it to install it normally. Do you know why?
Ding1961 Posted September 24, 2019 Posted September 24, 2019 For those people having problems with installing the later versions in MO, I have found that if I download the file, extract it using 7zip to the default folder, and recompress the file in 7zip within the extracted file folder, I can then install the new file using MO and the extraction process and the installation then works. I hope this helps, as it worked for me.
Sam19823 Posted September 24, 2019 Posted September 24, 2019 this issue s not about this mods i just don t know where i must ask this anyone know how to fix this ??? enb 2019_09_25 00_51_10_53.bmp
Neydzz Posted September 24, 2019 Posted September 24, 2019 6 minutes ago, Sam19823 said: this issue s not about this mods i just don t know where i must ask this anyone know how to fix this ??? enb 2019_09_25 00_51_10_53.bmp 290.4 kB · 0 downloads I'm guessing you have installed different body and face textures that don't go well together. For example the body textures from COSIO and face textures from another mod. I don't know if there's a good way to fix it other than changing one of them so they match (the TexBlend program that you can get with BodySlide maybe...?). Personally I suggest you get the Leyenda skin (https://www.nexusmods.com/skyrim/mods/73512). It comes with face textures you can select in the installer. If you get it, make sure to also download the fix under optional files for whatever face textures you choose.
Sam19823 Posted September 24, 2019 Posted September 24, 2019 39 minutes ago, Neydzz said: I'm guessing you have installed different body and face textures that don't go well together. For example the body textures from COSIO and face textures from another mod. I don't know if there's a good way to fix it other than changing one of them so they match (the TexBlend program that you can get with BodySlide maybe...?). Personally I suggest you get the Leyenda skin (https://www.nexusmods.com/skyrim/mods/73512). It comes with face textures you can select in the installer. If you get it, make sure to also download the fix under optional files for whatever face textures you choose. this mods works with cosio ?
Neydzz Posted September 25, 2019 Posted September 25, 2019 15 minutes ago, Sam19823 said: this mods works with cosio ? Yes, it's actually listed on the cosio download page, as the only skin under "texture mods that are compatible". Which means it doesn't even need a patch to work.
Sam19823 Posted September 25, 2019 Posted September 25, 2019 16 minutes ago, Neydzz said: Yes, it's actually listed on the cosio download page, as the only skin under "texture mods that are compatible". Which means it doesn't even need a patch to work. i will try it tnx dude
eldenIronBlood Posted September 25, 2019 Posted September 25, 2019 15 hours ago, scivirus said: hmmm i don't know that mod but i suspect the script is forcing them to use a dedicated cbbe body . you will need to edit the script with Tes5edit ..but there is a chance the faces will not match the body as head will not use the correct texture as the body ...except if the changed Npc have their own folder then you can just copy the female mesh and tri files in this folder \Data\meshes\actors\character\character assets and the textures in Data\textures\actors\character\female ..not sure this mod will be compatible Excellent advice! i was able to copy the .nif files and textures over to the bijin wives folder and worked like a charm. Thanks for pointing me in the right direction!
Guest Posted September 25, 2019 Posted September 25, 2019 6 hours ago, eldenIronBlood said: Excellent advice! i was able to copy the .nif files and textures over to the bijin wives folder and worked like a charm. Thanks for pointing me in the right direction! ah good to know
Sorrow_421 Posted September 29, 2019 Posted September 29, 2019 Well I am sorry but I don't know where else I can say my problem. I use cosio, its amazing. I downloaded this: https://www.loverslab.com/files/file/9868-meikel1403-modified-hdtphysicsextensionsdefaultbbpxml/ and sadly the author of this file did not create a support thread so I can ask him/her why my toons breasts go all weird and shit. Hence I ask here cause I use this patricular body and the author of the aforementioned mod SAYS that its for cosio. I used the xml from said mod, with and without hdt hair to see if the hair was the problem, and even with and without hdt hair it did the same. But when I use cosio xml my toons breasts work perfectly with any type of hair. So it sin't the hair that is problem and I can't pinpoint what the hell the problem is. But here is an example when said mod overwrites cosio xml and then another one when I use the cosio xml. "Below" Can you please help me? I really like the bounce of this xml.
NoNickNeeded Posted September 29, 2019 Posted September 29, 2019 6 hours ago, Sorrow_421 said: Well I am sorry but I don't know where else I can say my problem. I use cosio, its amazing. I downloaded this: https://www.loverslab.com/files/file/9868-meikel1403-modified-hdtphysicsextensionsdefaultbbpxml/ and sadly the author of this file did not create a support thread so I can ask him/her why my toons breasts go all weird and shit. Hence I ask here cause I use this patricular body and the author of the aforementioned mod SAYS that its for cosio. I used the xml from said mod, with and without hdt hair to see if the hair was the problem, and even with and without hdt hair it did the same. But when I use cosio xml my toons breasts work perfectly with any type of hair. So it sin't the hair that is problem and I can't pinpoint what the hell the problem is. But here is an example when said mod overwrites cosio xml and then another one when I use the cosio xml. "Below" Can you please help me? I really like the bounce of this xml. I also use an alternate hdt set and I too have a similar problem right after loading the first savegame of the day. Going into "showracemenu" and exiting without changing anything get's rid of that start-hickup for me for the rest of the game-session. Loading other saves doesn't trigger this effect again, though going to the main menu or restarting the game can make it come back until I go into the racemenu again. Come to think of it... maybe it would help to copy/paste the values of the alternate xml file and paste them into a copy of the Cosio xml file... Time for some experimentation. ^^ Edit: the hdtm.xml seem to be the same (except for values) in my xml setting file and Cosio so I with this one it should be fine to just overwrite the Cosio file without issues. The hdtPhysicsExtensionDefaultBBP.xml of Cosio however has additional lines that the other one doesn't have. I think that might be the cause for this hickup. The Cosio mesh expects extra lines that the alternate xml file can't provide. Looking at it this way, I'm surprised that this startup-hickup is the only issue I have. Edit2: I now removed everything from the other mod except the hdtm.xml and the MemPatch files and the start-hickup is gone... for the naked Cosio body itself after I rebuild it in BodySlide. The Mages Robe that I did not rebuild after deleting the other files still have the issue. I tried starting the game twice, and both times the same behaviour... could still be a fluke, but I think this solved the issue for me at least. The other xml files I use (or used in some cases) are from "Naturalistic HDT and Beast HDT" which was built for an older version of CLAMS. 1
shaidien Posted September 29, 2019 Posted September 29, 2019 The xml,s are as many as there are bodies and have like 3 or more different boob set up. To explain in more detail some bodies have 2 or more bones for each of the boobs and some even has nipple bones. So you can see that not every xml will work with every body. I suggest getting the tool called just for fun found here on LL. Open the good xml and the trouble xml as well as eather of the body nifs and compare the two xml,s to each other coping only the numbers from the troubled xml into the good one or use the body and make your own by copy pasting and filling in the xml what you dont have in troubled xml. Most likely it's the bones of the boobs are not what's actually on the body. An example is you have prebreast breast bone and boob 1 and boob 2 for both left and right boobs. So some xml,s will set it up prebreast is the anchor bone and basically breast 1 and to are both linked to the one prebreast bone while others set it up as 1 chain these two different xml styles don't seem to play well with each other and will muck up the boobs this way. It gets more complicated with the bodies that have nip bones as well as all them breast bones this is why I say open the bodies nif and just look in the bodies shape for what bone set up is applicable. Best advice is just open both nifs and change the values you do have working right to the good xml. Just do not add whole lines or you will end up getting the same bad efect.
Sorrow_421 Posted September 29, 2019 Posted September 29, 2019 @NoNickNeeded @shaidien Thanks for the replies guys. I will give a try messing with the xml and figure it out eventually. I will try out "Just for Fun" tool and go from there.
Guest Posted September 29, 2019 Posted September 29, 2019 3 hours ago, NoNickNeeded said: I also use an alternate hdt set and I too have a similar problem right after loading the first savegame of the day. Going into "showracemenu" and exiting without changing anything get's rid of that start-hickup for me for the rest of the game-session. Loading other saves doesn't trigger this effect again, though going to the main menu or restarting the game can make it come back until I go into the racemenu again. Come to think of it... maybe it would help to copy/paste the values of the alternate xml file and paste them into a copy of the Cosio xml file... Time for some experimentation. ^^ Edit: the hdtm.xml seem to be the same (except for values) in my xml setting file and Cosio so I with this one it should be fine to just overwrite the Cosio file without issues. The hdtPhysicsExtensionDefaultBBP.xml of Cosio however has additional lines that the other one doesn't have. I think that might be the cause for this hickup. The Cosio mesh expects extra lines that the alternate xml file can't provide. Looking at it this way, I'm surprised that this startup-hickup is the only issue I have. Edit2: I now removed everything from the other mod except the hdtm.xml and the MemPatch files and the start-hickup is gone... for the naked Cosio body itself after I rebuild it in BodySlide. The Mages Robe that I did not rebuild after deleting the other files still have the issue. I tried starting the game twice, and both times the same behaviour... could still be a fluke, but I think this solved the issue for me at least. The other xml files I use (or used in some cases) are from "Naturalistic HDT and Beast HDT" which was built for an older version of CLAMS. i had a look at his Xml's ..HE took Cosio original and made some Changes but i see he was very aggressive with the joints and Constraints ...not sure if that has an effect .that you are having ..but some cases when equipping the Strapons the htdm.xml does not release and stays on the body making it collide with the breast when it should not ..also when aroused the collision box get Big and i mean Big ..that why i am using smaller boxes then others ...this is Havok being Havok and not any one xmls fault ..i think he needs to dial down on the constraints a bit in the mean time try this one out you might like it hdtPhysicsExtensionsDefaultBBP.xmlhdtFingers.xml
NoNickNeeded Posted September 29, 2019 Posted September 29, 2019 I'll give it a try later, though using only his hdtm.xml and everything else directly from CLAMS works pretty well for me.
Guest Posted September 29, 2019 Posted September 29, 2019 8 hours ago, NoNickNeeded said: I'll give it a try later, though using only his hdtm.xml and everything else directly from CLAMS works pretty well for me. i look at his files none of his have an hdtm.xml ..Cosio only uses that for the strap on females only ...but that said i have noticed in his demo the xml's have very perky and tend to look like they are flouting .. his hdtPhysicsExtensionsDefaultBBP.xml .. i noticed are very weird setup and is colliding with every But the breast that's a no no . example group id 2 is for breast ..and butt bones and are set as 2 which is correct ....the rest of the setup will be incompatible with most HDT mods ..one must be careful to collide with group ID 0 as it is the default id for the character bumper responsible for NPC to sense you and other objects ....it should only collide with group 4 hands and arms ..it is colliding with the second breast bone ..that's explains why the breast is behaving like they do ...so many things wrong with this Xml
NoNickNeeded Posted September 30, 2019 Posted September 30, 2019 Hmm... then I guess I got the hdtm in question from somewhere else and then placed it into that folder by myself. I remember trying out various files I found in various threads, but wrongly thought in the end the file came from the aforementioned mod. I guess the file must have come from one of those threads instead. All the more reason to hang on to that file, since I have no clue where I got it from. ^^ That aside... you say the hdtm isn't involved in the movement of the Breasts? That really baffles me, because right now that mod folder contains only the hdtm.xml and the MemPatch files and there is a noticeable difference in the Breast movement with it active or inactive. Does that mean the difference I see all comes from the MemPatch?
Guest Posted September 30, 2019 Posted September 30, 2019 4 hours ago, NoNickNeeded said: Hmm... then I guess I got the hdtm in question from somewhere else and then placed it into that folder by myself. I remember trying out various files I found in various threads, but wrongly thought in the end the file came from the aforementioned mod. I guess the file must have come from one of those threads instead. All the more reason to hang on to that file, since I have no clue where I got it from. ^^ That aside... you say the hdtm isn't involved in the movement of the Breasts? That really baffles me, because right now that mod folder contains only the hdtm.xml and the MemPatch files and there is a noticeable difference in the Breast movement with it active or inactive. Does that mean the difference I see all comes from the MemPatch? no the mempatch has not effect on my game what so ever i stopped using it .Hdtm can collide with breast ..they shlongs are normally set at group ID 0 to collide with group 7 and 2 , 7 being vagina and anus and 2 breast and butt ..some HDt mods Hdtm files collision boxes are giant ..5 time bigger then the head of the shlong bigger then the vag it self .. bu that i sa there default size and order to control erection they are scaled and get up to 10 x bigger or more ..so something that 10 grids can get to 100 ...Very big
rosehunter2 Posted October 1, 2019 Posted October 1, 2019 Could I convert your Cosio Body to fit CBBE body slider with HDT SMP for SSE?
Guest Posted October 1, 2019 Posted October 1, 2019 40 minutes ago, rosehunter2 said: Could I convert your Cosio Body to fit CBBE body slider with HDT SMP for SSE? if you use it for private use
rosehunter2 Posted October 1, 2019 Posted October 1, 2019 1 hour ago, scivirus said: if you use it for private use Can I share it here to every one improve it? Skyrim Special Edition 2019-10-01 20-02-04_Trim (5).mp4
NoNickNeeded Posted October 1, 2019 Posted October 1, 2019 found the (rather unspectacular) answer to my previous riddle. I had a defaultBBP...xml file floating around in another folder, which explains why deleting the one in the Naturalistic Breast folder didn't do anything. ? Thanks for your patience and explanations.
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