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CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina


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Posted
2 hours ago, shaidien said:

Hay are any of those hdt? And I dont mean just booby but belly bounce but cloth and so on.

what HDt 's ..this can mean anything ..Cloths as in clothing   ...it can collide with Clothing  yes but  the clothing  must have HDt of it own and be set to collide  to  specifics   Groups id's and not  group 2 and 7  ...

Posted
5 hours ago, shaidien said:

Hay are any of those hdt? And I dont mean just booby but belly bounce but cloth and so on.

None of the outfits originally had flowing HDT scarves, capes, skirts, etc - so no, that has not been added.  These are "HDT" in the areas where they line up with CosioHD, i.e. jiggles in the belly, breasts, and butt - where it makes sense.  See the Steel Nord Plate Bikini as an example.  Since this is a plate steel armor set, I set up the bodyslide files a bit differently:

 

Belly armor - body under jiggles, armor does not jiggle

Breasts - for the most part the bikinis follow the breasts, heavy plate chest does not move at all

Tassets - the butt and thighs under/near the tassets jiggle, but the tassets do not jiggle

 

In all cases the armors follow the non-HDT body part motion, but in select cases, I made some artistic edits.

 

I need to go back and do this for a few of the armors (like Daedric Reaper) as well (just haven't gotten to it yet).

Posted

Just trying to get a full set of clothes and armor that came with game to have something hdt besides just the standard stuf. So for things like plate or other hard things there could be made to have tydown or coin purses or for helmets maybe plumes on top in Roman fashion with a skyrim twist. Even say the main armor worn by imperials or the other side have great potential to having the studded leather skirt turned into separate pieces and able to bounce around. And the bits of cloth surrounding the chain main could be cool to especially if sounds were attached so the chainmale parts make noise. 

Posted
1 hour ago, shaidien said:

Just trying to get a full set of clothes and armor that came with game to have something hdt besides just the standard stuf. So for things like plate or other hard things there could be made to have tydown or coin purses or for helmets maybe plumes on top in Roman fashion with a skyrim twist. Even say the main armor worn by imperials or the other side have great potential to having the studded leather skirt turned into separate pieces and able to bounce around. And the bits of cloth surrounding the chain main could be cool to especially if sounds were attached so the chainmale parts make noise. 

it is possible ..Dint99 has a n awesome hdt skirt for his Olympia  outfit  that i made a conversion for.it is super smooth and not buggy  ..it can be possible to use it as a default  for many  Vanilla skirts 

Posted

Well the only thing we need are the meshes so we can make the bones for it. And then we can make a xml for it. Nothing hard for eather of those things even I can do it so that means it's easy. 

Posted
6 hours ago, shaidien said:

Well the only thing we need are the meshes so we can make the bones for it. And then we can make a xml for it. Nothing hard for eather of those things even I can do it so that means it's easy. 

well we have skirt bones already .we have it on the Xpmse skeleton  .and vanilla  .Skirt bones .. if we can apply physics on those ....im still learning how to bake textures on blender ..i can do the mesh no problem  if i have time

Posted
5 hours ago, shaidien said:

Here is a few pictures that show you how to make bones hdt.

hdt_flags.7z 320.77 kB · 2 downloads

ok so i checked on the Xpmse skeleton and there is no Anus bones ..i thought it was added  when Cbbe Max was around  >>how ever there is 4  sets for vagina bones and only one is used in general  >sets are Vagina ,PussyA with a variant PussyXP  which the most  common one and currently what cosio uses and HDT pussy ...i think if we can repurposed those  unused bones  for an anus .no need to  get  modders to  replace the xpmse  skeleton that every one uses  >>Cosio uses a combo of two  .Pussyxp and only the clitoral bone on PussyA......also  we need to simplify it  ..5 bones for an anus is to much  Skyrim will only animate 4  sharing a vertex ..anus you only need 3  to cover 3 dimension ..1 for Z and Y axes and 2 for x and y ..it will make a perfect circle for a hole

PS whats the white mesh in the screen shot for ..i assume that's the smp mesh for collision ..but if so  why do the entire body  ..it will be more Cpu  friendly if you  do only specific  areas 

 

image.png.e8751f912ee5f0084b376df2f8d4d94b.png

 

Ps i checked my OS and i noticed it was on the default  that comes with OS  .and not the latest Xpmse .which indeed has the  anus bone  >>>MY BAD .no need for custom bones

 

image.png.e8ee04209a6758281e1346c132c73fc2.png

Posted
2 hours ago, scivirus said:

ok so i checked on the Xpmse skeleton and there is no Anus bones ..i thought it was added  when Cbbe Max was around  >>how ever there is 4  sets for vagina bones and only one is used in general  >sets are Vagina ,PussyA with a variant PussyXP  which the most  common one and currently what cosio uses and HDT pussy ...i think if we can repurposed those  unused bones  for an anus .no need to  get  modders to  replace the xpmse  skeleton that every one uses  >>Cosio uses a combo of two  .Pussyxp and only the clitoral bone on PussyA......also  we need to simplify it  ..5 bones for an anus is to much  Skyrim will only animate 4  sharing a vertex ..anus you only need 3  to cover 3 dimension ..1 for Z and Y axes and 2 for x and y ..it will make a perfect circle for a hole

PS whats the white mesh in the screen shot for ..i assume that's the smp mesh for collision ..but if so  why do the entire body  ..it will be more Cpu  friendly if you  do only specific  areas 

 

image.png.e8751f912ee5f0084b376df2f8d4d94b.png

 

Ps i checked my OS and i noticed it was on the default  that comes with OS  .and not the latest Xpmse .which indeed has the  anus bone  >>>MY BAD .no need for custom bones

 

image.png.e8ee04209a6758281e1346c132c73fc2.png

skeleton_female.nif

Here you go it's in there. And you still are not getting it no need to repurpose any bones just make new ones if you need them follow the tag guide it has pictures showing you what you change to make bone hdt compatible.  

Posted

Wow you had flying mammoths?

A Person just needs to balance out enb, textures, cloaking spells from mods, to the amount of clothing and armor mods that have physics. In short it's a balancing act that makes skyrim different on every computer. O and 60 frames a second is the only true physics as its kind of hard wired that way. Sure things bounce or move just not in real time. That just so you know is needed for collision to happen right. 

Posted
2 hours ago, stingray1995 said:

here's what I've gathered from a lot of the general advice floating around, but more from the answers I've received from scivirus in the past regarding skyrim's physics:

 

The lower your framerate, the more stable your skyrim physics will be.

 

and that is why I've gone ahead and limited my framerate to 45fps in skyrim via nvidia inspector. things seem to be a lot more stable (e.g. no flying mammoths)

that's true   i did find something  on the default xml  that might  improve  it ...i found   that some  constraints was set to   deactivate if it  doe not move at 0 frames  and activates again if you get an average of 15  .. so i  set the to what the other was  49 000 or somthing so  seams stable with no fps limiting

 

 

Posted
13 hours ago, tsnootch said:

Is that what I think it is?  Holy shit!

Yes it is ..i have big plans ..Cosio HD has many flaws that cannot be fix unless i redo the whole thing  ..i have learned a lot  since i started  now CosioHD will be completely independent from Cbbe

Posted

Hi, can I disable the cosio racemenu esp? Or it does something else than adding racemenu sliders?

Posted
7 hours ago, scivirus said:

Yes it is ..i have big plans ..Cosio HD has many flaws that cannot be fix unless i redo the whole thing  ..i have learned a lot  since i started  now CosioHD will be completely independent from Cbbe

Wow, that is awesome news.  Thank you again for your work!

 

Just so we can start preparing, how will a "completely new" body effect our bodyslide work on outfits now?  Will outfits we convert now need to be redone once a new body comes out?  Just asking so I can know to stop doing my own conversions or keep going.

Posted
23 minutes ago, tsnootch said:

Wow, that is awesome news.  Thank you again for your work!

 

Just so we can start preparing, how will a "completely new" body effect our bodyslide work on outfits now?  Will outfits we convert now need to be redone once a new body comes out?  Just asking so I can know to stop doing my own conversions or keep going.

well the current body will still be available  but the outfit will need to be adapted as the shape and weights will be different and  none of the cbbe sliders will be used the new body will be focused for Skyrim SE ...the new body is a long way of anyway might bedone next year

Posted
34 minutes ago, sygb said:

Hi, can I disable the cosio racemenu esp? Or it does something else than adding racemenu sliders?

yes you can

Posted
2 hours ago, scivirus said:

well the current body will still be available  but the outfit will need to be adapted as the shape and weights will be different and  none of the cbbe sliders will be used the new body will be focused for Skyrim SE ...the new body is a long way of anyway might bedone next year

Well, if there was one thing that was holding me back from moving to Skyrim SE, it was not having the Cosio body.  So, now I have an excuse to prepare for that.  Thanks for the info.  I look forward to it!

Posted
12 hours ago, scivirus said:

well the current body will still be available  but the outfit will need to be adapted as the shape and weights will be different and  none of the cbbe sliders will be used the new body will be focused for Skyrim SE ...the new body is a long way of anyway might bedone next year

Sweet! But will it be available for Skyrim LE or will it be SE only?

Posted
4 hours ago, shonk77 said:

Sweet! But will it be available for Skyrim LE or will it be SE only?

ye  it will start in LE  in  beginning stages of development .will be easier that way  but it will be HDT pe system  and SSE will be SMP

Posted

UPDATE 5.5 is up ..

5.5 Texture updates an all Human and elf races .Fixed colour mismatch on the neck and normal maps .improved neck seam on the mesh .added Hi poly  hands and feet for CosioHD .Made some tweaks to  Breast Physics to prevent left Breast twitching with Fps Going lower then 60

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