ynopermission Posted December 27, 2019 Posted December 27, 2019 On 11/3/2019 at 4:13 AM, sexcapades said: Yes - that is a problem. Try the command creature command under the thinking shouts... it sometimes works. Command Creature Command? Never heard of it, what is it?
Sillius_Maximus Posted December 30, 2019 Posted December 30, 2019 Idea- followers can become breeders (and give birth) as well.. If player gets preggo, than follower gets preggo. When player gives birth then follower gives birth Idea- you can select specific creatures (as a subset of aroused creatures for example) that can join your pack- sexed or not.. I know with aroused creatures you can adjust which creatures animate with you, but what about creature selection in terms of what can join the pack? Also, question.. I noticed in the MCM there is a blanked out check box for "is moonlight tales installed" can i ask why that is blanked out ... I use Moonlight tales- so is it just something that was started for this mod, but shelved (potentially for untamed redux)?
jeremy.mcbubbles Posted December 30, 2019 Posted December 30, 2019 @darkconsolewhat mod where you using in untamed for the genitals of the animals?
Grey Cloud Posted December 30, 2019 Posted December 30, 2019 53 minutes ago, jeremy.mcbubbles said: @darkconsolewhat mod where you using in untamed for the genitals of the animals? Try More Nasty Creatures
darkconsole Posted December 31, 2019 Author Posted December 31, 2019 11 hours ago, Grey Cloud said: Try More Nasty Creatures i just use https://www.loverslab.com/files/file/4477-creature-schlongs-se/ because i like my game not exploding with <hour long rant about hatred of cf/mnc>
DIO over Za Warudo Posted January 2, 2020 Posted January 2, 2020 So for some reason when using this mod in Special Edition, my pack members do not follow me. I can get them to join the pack, but they will just continue wandering around where I found them the first time and won't follow me. The Call Pack shout summons them like usual, but then they just wander off back to the starting point again. Telling them to Stay has no effect either. I tested this with a frost troll in Labyrinthian (I was heading there to worship the Old Gods for Wintersun) and he refused to leave the tower he was originally found in at the ruins.
hexiest Posted January 3, 2020 Posted January 3, 2020 On 1/1/2020 at 10:19 PM, Aizen525 said: So for some reason when using this mod in Special Edition, my pack members do not follow me. I can get them to join the pack, but they will just continue wandering around where I found them the first time and won't follow me. The Call Pack shout summons them like usual, but then they just wander off back to the starting point again. Telling them to Stay has no effect either. I tested this with a frost troll in Labyrinthian (I was heading there to worship the Old Gods for Wintersun) and he refused to leave the tower he was originally found in at the ruins. I'm having the exact same issue. However, I did discover that if you toggle on "Add to pack after sex" instead of only when hit with mating call, animals you have sex with without using mating call (via Aroused Creatures or SexLab Defeat, for example), will follow you like they are supposed to. So, it seems to be something to do with how mating call interacts.
darkconsole Posted January 3, 2020 Author Posted January 3, 2020 On 1/1/2020 at 10:19 PM, Aizen525 said: So for some reason when using this mod in Special Edition, my pack members do not follow me. I can get them to join the pack, but they will just continue wandering around where I found them the first time and won't follow me. The Call Pack shout summons them like usual, but then they just wander off back to the starting point again. Telling them to Stay has no effect either. I tested this with a frost troll in Labyrinthian (I was heading there to worship the Old Gods for Wintersun) and he refused to leave the tower he was originally found in at the ruins. 26 minutes ago, hexiest said: I'm having the exact same issue. However, I did discover that if you toggle on "Add to pack after sex" instead of only when hit with mating call, animals you have sex with without using mating call (via Aroused Creatures or SexLab Defeat, for example), will follow you like they are supposed to. So, it seems to be something to do with how mating call interacts. On 8/5/2019 at 1:18 PM, darkconsole said: ActorUtil package overrides do -not- stack properly in the SSE version. one day your animals are going to get stuck in place it happens 100% of the time. 2
DIO over Za Warudo Posted January 4, 2020 Posted January 4, 2020 Yeah I just heard about that particular reasoning after posting that message ironically. My apologies for not searching harder for a solution.
AlipheeseXV Posted January 11, 2020 Posted January 11, 2020 Are Chaurus a bad choice? When I have 1 or 2 Chaurus charmed all works fine - except combat. Mostly they ran to the enemy and then... nothing. They just stand before or circle around (if there is enough space) the enemy, but don't attack them. Sometimes like 1/10 of the time they actually fight. But thats a rare occasion. Aynthing related to them or am I without knowing messing with their AI? Mods with load order: Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 RaceCompatibility.esm 7 7 battlenymphs.esm 8 8 SexLab.esm 9 9 SexLabAroused.esm 10 a CreatureFramework.esm 11 b EFFCore.esm 12 c Schlongs of Skyrim - Core.esm 13 d MoreNastyCritters.esp 14 e FemaleWerewolf.esp 15 f UIExtensions.esp 16 10 AddItemMenuLE.esp 17 11 BeastessLair.esp 18 12 dc-untamed-000.esp 19 13 dc-untamed-100-stfu-spriggan.esp 20 14 dc-untamed-100-stfu-wolf.esp 21 15 Relationship Dialogue Overhaul.esp 22 16 EFFDialogue.esp 23 17 FNIS.esp 24 18 Schlongs of Skyrim.esp 25 19 SOS - Shop.esp 26 1a HentaiCreatures.esp 27 1b RaceMenu.esp 28 1c RaceMenuPlugin.esp 29 1d RDO - EFF v4.0.2 Patch.esp 30 1e RDO - USLEEP Patch.esp 31 1f SexLab Aroused Creatures.esp 32 20 SexLab More Creatures.esp 33 21 SexLabNudeCreatures.esp 34 22 SexLabNudeCreaturesDB.esp 35 23 SexLabNudeCreaturesDG.esp 36 24 SkyUI.esp 37 25 SLAnimLoader.esp 38 26 SOS - VectorPlexus Regular Addon.esp 39 27 SOSRaceMenu.esp 40 28 XPMSE.esp 41 29 LoversComfort.esp 42 2a SexLabDefeat.esp 43 2b Alternate Start - Live Another Life.esp 44 2c ccas_starts.esp
theonebullet Posted January 12, 2020 Posted January 12, 2020 This mod needs creature gangbang's. I hate using the shout and having 2 creatures fucking the air around my character lol. 2
furryspyro Posted January 19, 2020 Posted January 19, 2020 i agree. in this untamed mod need gangebangs and animations for 2 or 3 actors. also i am fan of this mod really wish something like untamed 2 or something like that. wanna hear at least something about like work in progress etc. would be good:)
DIO over Za Warudo Posted January 21, 2020 Posted January 21, 2020 On 1/19/2020 at 3:22 PM, furryspyro said: i agree. in this untamed mod need gangebangs and animations for 2 or 3 actors. also i am fan of this mod really wish something like untamed 2 or something like that. wanna hear at least something about like work in progress etc. would be good:) Some animation packages do have animations for a character and more than one animal. The main thing would just be figuring out how to rig up a threesome/orgy event with you and your pack while also pulling up the right animations. If all else fails you could probably use MatchMaker to initiate one of those animations on your own. Probably. 1
corvusbray Posted February 1, 2020 Posted February 1, 2020 Untamed caused a horde of sabre cats to spawn in before the menu showed up in the mcm, if you have one. Is there any mods you can think of that would be directly incompatible and cause that? I know it was Untamed as disabling the mod fixed that.
Sillius_Maximus Posted February 1, 2020 Posted February 1, 2020 12 hours ago, corvusbray said: Untamed caused a horde of sabre cats to spawn in before the menu showed up in the mcm, if you have one. Is there any mods you can think of that would be directly incompatible and cause that? I know it was Untamed as disabling the mod fixed that. I had the exact same issue when i first installed Untamed, but the solution was despite my insistence otherwise- i didnt follow the install instructions correctly. I would double, triple check you have installed everything- the mod - the requirements first- just to rule that out... 2
NNS10 Posted February 6, 2020 Posted February 6, 2020 On 8/5/2019 at 2:18 PM, darkconsole said: ActorUtil package overrides do -not- stack properly in the SSE version. one day your animals are going to get stuck in place it happens 100% of the time. So is this a bug with PapyrusUtil SE that has gone unfixed?
darkconsole Posted February 6, 2020 Author Posted February 6, 2020 10 hours ago, nanashi50 said: So is this a bug with PapyrusUtil SE that has gone unfixed? correct.
Usagipesky Posted February 16, 2020 Posted February 16, 2020 Nuuoooo! I want to pass to the SE but i discover now that your mod is not perfectly ported to the SE. T_T I'm so sad, your mod is like the basic for my runs. But i see you still working on release a version 2 of this mod with some improvements so i only need to wait. I will sit here, in this corner, waiting for Untamed 2.
chimiz Posted February 21, 2020 Posted February 21, 2020 Always nice to see a bit of update on UT2 Most anticipated mod update for sure. I'm taking it you're waiting for a release version before you make a separate thread for it?
Uruu Posted March 3, 2020 Posted March 3, 2020 I know that 1000 people asked the question, but for guys like me without Oldrim or LE, it's a vital question. So ok, SE version has an unfixed issue, and it looks (I don't know shit about modding) hard to fix, if not impossible. But is there any chances that a new SE version of this mod comes out ? Or that someone achieve to fix the bug ? or that any mod, from nexus or loverslab, can replace the missing function ?
Usagipesky Posted March 3, 2020 Posted March 3, 2020 6 hours ago, Uruu said: I know that 1000 people asked the question, but for guys like me without Oldrim or LE, it's a vital question. So ok, SE version has an unfixed issue, and it looks (I don't know shit about modding) hard to fix, if not impossible. But is there any chances that a new SE version of this mod comes out ? Or that someone achieve to fix the bug ? or that any mod, from nexus or loverslab, can replace the missing function ? The mod author is still working on a SSE version, follow the patreon page.
Guest Posted March 7, 2020 Posted March 7, 2020 On 1/3/2020 at 3:09 PM, darkconsole said: thanks for the song I downloaded that so true
Wotanpower Posted March 8, 2020 Posted March 8, 2020 Bekomme keine Babyversion nur Ausgewachsene Tiere nach der Geburt
Zurzarzazr Posted March 9, 2020 Posted March 9, 2020 Sorrrrrrrrrrrrry, too lazy to browse trough all 67 pages. Animals sometimes forget how to fight. They just stand next to target, doing nothing. Is that even "Untamed" issue?
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