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{REDUNDANT} Non SexLab Animation Pack


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Posted

 

hi, how do i start the mastubating with item animation? my character never change to it, only got 2 from SL framework only, and inside SL setting also no option to choose mastubating animation?

It can only be started through Sexlabs test animation. There is no mod I am aware of yet that utilizes the animation.

 

 

you mean, no way to do it with the SL framework ?

Posted

 

 

Before someone mentions it, I've seen Leito's new update and I will add them soon. ^^

how about latest updates from Arrok ?
As far as I can see, he has only released previews so far.
Posted

Does anyone know how many animations vanilla sexlab has installed ?? also if i disable ap animations they still count as animations slot. So even with them ticked off i cannot use animations from this mod because other mods like zaz / defeat also uses sexlab animations slot. and so far i cannot seem to get sexlab 1.6 to work on my pc ??

Posted

Hi @D_ManXX2, the anims provided by SexLab also if they are disables they will still consume a slot.

And with a limitation of 128 anims you reach the limit pretty soon.

 

To do my testings when I am developing mods, I used a tweaked version of SexLab that has not all its animations, keeping the slots almost empty for other mods.

But my tweaked version is extremely unstable, so I will NOT give it.

 

You can try by simply editing and recompiling the file sslAnimatioDefault.psc and commenting all the animations you don't want in the LoadAnimations() function.

(No need to remove the factory of the animation, just comment the RegisterAnimation(XYZ") line.)

 

Posted

Hi @D_ManXX2, the anims provided by SexLab also if they are disables they will still consume a slot.

And with a limitation of 128 anims you reach the limit pretty soon.

 

To do my testings when I am developing mods, I used a tweaked version of SexLab that has not all its animations, keeping the slots almost empty for other mods.

But my tweaked version is extremely unstable, so I will NOT give it.

 

You can try by simply editing and recompiling the file sslAnimatioDefault.psc and commenting all the animations you don't want in the LoadAnimations() function.

(No need to remove the factory of the animation, just comment the RegisterAnimation(XYZ") line.)

 

Thanks that explains why i cant register ZAZ so its only the NON sexlab  wher you can disable animations and  thereby make more room......hm

 

Shame WE NEED MORE ROOM

:P

Posted

 

Hi @D_ManXX2, the anims provided by SexLab also if they are disables they will still consume a slot.

And with a limitation of 128 anims you reach the limit pretty soon.

 

To do my testings when I am developing mods, I used a tweaked version of SexLab that has not all its animations, keeping the slots almost empty for other mods.

But my tweaked version is extremely unstable, so I will NOT give it.

 

You can try by simply editing and recompiling the file sslAnimatioDefault.psc and commenting all the animations you don't want in the LoadAnimations() function.

(No need to remove the factory of the animation, just comment the RegisterAnimation(XYZ") line.)

 

Thanks that explains why i cant register ZAZ so its only the NON sexlab  wher you can disable animations and  thereby make more room......hm

 

Shame WE NEED MORE ROOM

:P

 

 

Just grab Sexlab version 1.6 alpha 3. its pretty stable as it is and ive been using it since it came out without any issues.

That version inscreases the animation limit.

Posted

Just incase you don't hear this enough rydin...

 

 

 

You are Awesom Man~! Take as many breaks and time needed and just know that there are people that REALLY appreciate what you do.Thanks for supporting the Community.

 

 

 

Posted

Just incase you don't hear this enough rydin...

 

 

 

You are Awesom Man~! Take as many breaks and time needed and just know that there are people that REALLY appreciate what you do.Thanks for supporting the Community.

 

 

I'mwith enjuno with every single letter :)

 

Posted

Atm there are 68 Animations included in this package.

SL contains ..?.. / i really don´t know. But with the creature pack, this package here, some animations deactivated in SL, some not use from here, i am only able to get 2-3 from the ZaZ Package registrated in SL.

 

Really amazing, the progress in the last time. :)

Posted

 

Just incase you don't hear this enough rydin...

 

 

 

You are Awesom Man~! Take as many breaks and time needed and just know that there are people that REALLY appreciate what you do.Thanks for supporting the Community.

 

 

I'mwith enjuno with every single letter :)

 

 

 

Pft.. that's not enough to describe his Gloriousness

Posted

 

 

Just incase you don't hear this enough rydin...

 

 

 

You are Awesom Man~! Take as many breaks and time needed and just know that there are people that REALLY appreciate what you do.Thanks for supporting the Community.

 

 

I'mwith enjuno with every single letter :)

 

 

 

Pft.. that's not enough to describe his Gloriousness

 

 

he make the mod.. i use it.. thats enougth for make him happy. no need special words or something. :cool:

 

(great peoples dont need words for understand themself)

Posted

DI Blowjob is in a way incompatible with Sexlab Framework 1.60 Alpha3 , the animation works whitout a problem but the striping doesnt happen(npc and player) , tested it around 7 times and at all times its the same problem.

 

I know I should report it to sexlab framework 1.60 alpha3 discussion but i felt that I should report it here too since the animation comes from this mod.

 

 

@alpalia

 

I totally aggre that great people dont need words to understand themselfs but that doesnt mean that we cant praise them or thank them. Sometimes saying it helps alot than not saying it and just using the mod :)

Posted

Atm there are 68 Animations included in this package.

SL contains ..?.. / i really don´t know. But with the creature pack, this package here, some animations deactivated in SL, some not use from here, i am only able to get 2-3 from the ZaZ Package registrated in SL.

 

Really amazing, the progress in the last time. :)

 

The creature animations use a seperate list to the non-creature animations as i understand it so you should be able to have 125 of each

 

After untoggling the SL animations you don't want are you resetting the registry animation before trying to register Zaz ones?

 

Posted

DI Blowjob is in a way incompatible with Sexlab Framework 1.60 Alpha3 , the animation works whitout a problem but the striping doesnt happen(npc and player) , tested it around 7 times and at all times its the same problem.

 

I know I should report it to sexlab framework 1.60 alpha3 discussion but i felt that I should report it here too since the animation comes from this mod.

 

 

@alpalia

 

I totally aggre that great people dont need words to understand themselfs but that doesnt mean that we cant praise them or thank them. Sometimes saying it helps alot than not saying it and just using the mod :)

Actually, DI Blowjob is not part of NSAP. I didn't add it. It has always been in SexLab so best to report there.

Posted

 

Hi

 

Just want to share sometimes pressing the N key Arousal Redux i sometimes get this

 

 

oh yes very nice

 

Thank you Rydin

If you hold the N key long enough, your character starts masturbating.

 

 

Thats what im saying ;) It was mere because there have been some talks about these animations not showing(as i remember it)

Posted

Just wondering if anyone knows what keywords/tags NSAP uses for it's animations (I'm assuming SexLabs default tags?). Are they as simple as being tagged "Anal" etc?

 

I'm trying to get the full list of all keywords/tags used by NSAP and SexLab to set up a profile for the new Immersive First Person 2.0 update, but can't find a full list that SL uses.

 

If anyone can help, Thanks. :)

Posted

 

Atm there are 68 Animations included in this package.

SL contains ..?.. / i really don´t know. But with the creature pack, this package here, some animations deactivated in SL, some not use from here, i am only able to get 2-3 from the ZaZ Package registrated in SL.

 

Really amazing, the progress in the last time. :)

 

The creature animations use a seperate list to the non-creature animations as i understand it so you should be able to have 125 of each

 

After untoggling the SL animations you don't want are you resetting the registry animation before trying to register Zaz ones?

 

 

 

Ahh, as i thought the Creature Animations are not part of the list. :)

 

And no, usually i deactivate Animations i don´t want in SL. Then i activate animations in the NSAP Package, then reset the registry animation in SL and the last step is to register ZaZ Animations and then (in my game) SL take only 2-3 of them, because the limit is reached. 

 

Don´t get me wrong. I don´t use mods like Prison Overhaul or whatever mods are using those animations so it isn´t a problem. ;)

Posted

Just wondering if anyone knows what keywords/tags NSAP uses for it's animations (I'm assuming SexLabs default tags?). Are they as simple as being tagged "Anal" etc?

 

I'm trying to get the full list of all keywords/tags used by NSAP and SexLab to set up a profile for the new Immersive First Person 2.0 update, but can't find a full list that SL uses.

 

If anyone can help, Thanks. :)

 

There is no list online but if you go into NSAP and go into the source scripts and into NSAPAnimationFactory (or whatever I've called it, lol) it will show you the tags for each animation and you can get your list from there. There will be some tags that SexLab uses and NSAP doesn;t and vice versa.

 

Keep in mind there was a tag discussion in the forum about which tags are best and sometimes tags may change in NSAP.

Posted

 

Just wondering if anyone knows what keywords/tags NSAP uses for it's animations (I'm assuming SexLabs default tags?). Are they as simple as being tagged "Anal" etc?

 

I'm trying to get the full list of all keywords/tags used by NSAP and SexLab to set up a profile for the new Immersive First Person 2.0 update, but can't find a full list that SL uses.

 

If anyone can help, Thanks. :)

 

There is no list online but if you go into NSAP and go into the source scripts and into NSAPAnimationFactory (or whatever I've called it, lol) it will show you the tags for each animation and you can get your list from there. There will be some tags that SexLab uses and NSAP doesn;t and vice versa.

 

Keep in mind there was a tag discussion in the forum about which tags are best and sometimes tags may change in NSAP.

 

 

Thanks Rydin, unfortunately I have no idea how to open .psc files (I'm not a modder, just a dabbler) but I'll take a look around and see what I can find.

 

The lack of MCM in the new version of Immersive First Person has really turned some of this into a pain. :P

Posted

Hello @jc12, you can open a .psc file with just a text editor (Notepad, Notepad++, etc.)

 

In the file you will see a set of lines, for each animation, called AddTag("XYZ"), here you can understand the tags for each animation.

 

Posted

Hello @jc12, you can open a .psc file with just a text editor (Notepad, Notepad++, etc.)

 

In the file you will see a set of lines, for each animation, called AddTag("XYZ"), here you can understand the tags for each animation.

 

Didn't think of that or get round to trying it, thanks! :)

Posted

Updated ssshhhhooooouuuulllldddd come later today/early tomorrow (timezones). I have about 70% of the work done. Just need to finish the rest, run some tests, do a few checks, miss a few mistakes (yeah I know, I'm hopeless) and release 2.4. Then will probably go back and look at the helpful scripts CPU has given and look at preparing for 3.0 to go out with SexLab 1.60 ideally. I'm just doing a routine full system scan with my anti-virus so once that's done I will probably start working on it shortly afterwords.

 

Also, thanks for the kind words on page 66. You guys know who you are. *bows*

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