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{REDUNDANT} Non SexLab Animation Pack


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Posted

all 4 new animations are still together in the furniture category. the 2 toys Animation do not Play anymore. thanks for Version a, in the Version before they were playable.

 

They work fine here. Start checking for what else you may have changed.

Posted

can somebody show me a pic of the "facial" animation ?

the one at end of the list in "misc" . i cant make this one run, i have try all and check the consol log, it not appear. if somebody can show me what this pose is suppose to do that be cool, thanks

Posted

I'm just double checking, do I need to install everything in the folder? Or did you add the BSA as optional?

 

The BSA holds all the objects for the furniture animations. If you overwrite every objects then you can skip the BSA, but to keep things simple and easy I recommend you install it so you aren't missing anything. I would be inclined to say that unless you know what your doing, the BSA is not optional. XD

 

Posted

all 4 new animations are still together in the furniture category. the 2 toys Animation do not Play anymore. thanks for Version a, in the Version before they were playable.

 

Currently you can only play them through the Sexlab Test Animation tavb in the MCM. They are not tagged with anything that I am aware any mod has utilized to call upon yet which is a tag "SexToy". For more information, read the update notes.

 

 

can somebody show me a pic of the "facial" animation ?

the one at end of the list in "misc" . i cant make this one run, i have try all and check the consol log, it not appear. if somebody can show me what this pose is suppose to do that be cool, thanks

 

If you want to see the animation use the Test Animation tab in the Sexlab menu.

 

 

Posted

FYI the toy and dildo animations play if you cast irresistible aura on yourself. I don't know what tags it's using to pull them but they get pulled along with other maturation animations so I'm GUESSING they get pulled by the solo tag.

 

Irresistible Aura is from SexLab Matchmaker.... I should have included that little piece of info originally. (oops)

Posted

OK, this may sound like a dumb question, but.... well.... I'm dumb. So help me out a little....

 

Regarding changing the object being used for the dildo animations (soulgem in one and horker tusk in the other)

 

I understand the instructions about where to put a new mesh and how to name it.

What I DON'T understand is what we can use. If I wanted to use a potion bottle instead of the horker tusk, do I go in and find the mesh for the bottle, copy it to .... someplace not in game... then rename it and copy it to the location as described in the instructions?  And that would then magically make it the anim object and she'd hold it in her hand properly to use it like the current object?

 

This assumes, of course that I've chosen an object roughly the same size. So like.... I'm not thinking of replacing it with a mammoth tusk or whole leg of goat, but something closer to the size of the object being used by default.

 

Posted

Hello @chajapa, go in the AnimObjects section of CK.

 

Get the AnimObject added by NSAP (there are a few), open it, edit the model (ONLY THE MODEL!) to point to your mesh (.nif)

Do not create a new ANimObject, it will be ignored. If you want a brand new animobject, then you have to edit also the behavior file, but this will get messy.

 

Posted

You have to select the animations in the NSAP MCM, then go to the SexLab MCM and regenerate the animation table or whatever. Its in the debug ta

 

yes, I do that automatically. I do not see any new animations. By leito or anyone.

Posted

probably an simple question.

 

do the animation of "mini lover" is on the pack ? long time i didnt have use (or even hear something) with mini lover that i liked the anim in it, so i just ask.

sorry if its inside, i probably forget all the anim of the mod

 

 

edit: edit my own lots of typo in this message ^^

 

Holy crap, MiniLovers? That takes me back.

 

Why would you want to use these? They're like prehistoric animations from when japanese modders started to create sex animations for Skyrim, a LOOOONG time ago.

Posted

Version 2.3b is up!

  • changes made to the handling and filenaming on animobjects

Some of you might have noticed that there is a PDF file and another zip file inside the download folder. The PDF is basically a guide on what to do if you want to use another object in the furniture/object animations such as Leito;s Dildo and Sex Toy animations. The zip file is just the recommended objects that Leito has positioned to work with his animations. Basically instead of using CK to make desired changes to the animobjects, you can simply overwrite any current object in the folder by putting the desired NIF in the correct folder with the correct file name.

 

As the guide says, I will offer no support to anyone trying to use any other objects apart from the ones in the NSAPAnimObjects.zip file. I need to make it clear it;s entirely optional and I cannot guarantee how the results will come out. It is purely optional. I will also not offer support to those whole fail to read the information that I have just spent three hours working on. Heh.

 

Basically, unless you have a good idea what you are doing you should really leave making amendments to modders and eperienced users. But that is only my recommendation.

Posted

 

You have to select the animations in the NSAP MCM, then go to the SexLab MCM and regenerate the animation table or whatever. Its in the debug ta

 

yes, I do that automatically. I do not see any new animations. By leito or anyone.

 

OK, reloaded it and they are there. Thank you tho.

Posted

I got a problem, the first of this kind with your mod. It's about latest 23,b version. I did all (as always) according to your instructions under Updating mod from OP but the mod doesn't show up in MCM menu and I got no debug info on the screen. It already passed two Skyrim days, Any suggestion.

 

Edit - forget upper line. I found the source of the problem. I installed the mod using NMM and it was checked in the load ordere, but it was unchecked in Wrye bash program. So, I enabled it in WB and all is fine now.

 

I do not know why WB didn't enabled it. I installed mod twice and it just didn't want to place the check mark at the mod. It always did since your first release but not 2.3b version.

Posted

 

probably an simple question.

 

do the animation of "mini lover" is on the pack ? long time i didnt have use (or even hear something) with mini lover that i liked the anim in it, so i just ask.

sorry if its inside, i probably forget all the anim of the mod

 

 

edit: edit my own lots of typo in this message ^^

 

Holy crap, MiniLovers? That takes me back.

 

Why would you want to use these? They're like prehistoric animations from when japanese modders started to create sex animations for Skyrim, a LOOOONG time ago.

 

 

prehistoric animation that probably give idea to create sexlab and other mods in same way. and some actual recent animation look more crappy than mini lovers ones.

Posted

Oh man, and I thought SLF 1.6 would have been published. 24 updates?! 23 are for description, right? :D

 

Yeah.... my OCD got the best of me and I was having arguments with the description. There's no preview button on the Mod Download page. I need to learn to test it on the first forum post and then once it looks right copy it to the Download page. ><

 

Posted

Version 2.3a is up!

  • fixes start animations on Leitp female solo toy animations.
  • vaginal object animations tagged as "Masturbation".
  • anal object animations tagged as "SexToy".
  • packed animobjects into BSA file for easy override.
  • fixed fomod information.
Please note that NSAP is a modders resource. Discussion about what tags we should use and when to use them is ongoing here. Participation is highly encouraged as this is about tagging acurrent syste, and finding where we can enhance it.

 

After much thought, I need to bring NSAP back to it's original purpose of being an extended version of SexLab which is a modder's resource. NSAP and SexLab should ideally act as a platform for people to build mods around and utilize the content they have to offer, while remaining neutral and not seen to benefit a speicif subject or mod.

 

There are still issues with anyone trying to use Leito Female Toy Anal. The first scene is too quick and I cannot get the timer to push the stag quick enough or use the FNIS acyclic property to successful advance the stage without it breaking and the stage animation not activating. I have addressed this with Leito. The vaginal alternative advancement works fine.

 

I have packed the animobjects into a BSA for a special reason. Should anyone want a different sextoy/dildo/object for the character, they should now be able to choose an object they wish to use instead. Please note that this is at your own choice and no support on clipping or objects not working for your choice will be given.

 

 

 

To use an alternative object in the Leito SexToy or Dildo animations, preform the following steps:

• select the nif file of the object you wish to use.

• add it to the following folder → data\meshes\animobjects\NSAP

• rename the nif to one of the following:

  to override the horker tusk → leito_animobject_horker_tusk.nif

  to override the soulgem → leito_animobject_soul_gem.nif

  to override the the potion bottle → leito_animobject_potion.nif

 

 To give an example, say you wanted to use Leito's draugr model instead of the potion:

rename "leito_animobject_draugr.nif" to "leito_animobject_potion.nif"
Take note that once renamed, unless you manually delete it, the object you have choosen to override the default one with will always play. Even if you update NSAP, unless there is a change to the .bsa or .eso files on how they handle the animobjects, your own adjustments will always override them.

 

It's worth noting that the default set up is as follows:

 

Leito Female Dildo Anal uses leito_animobject_soul_gem.nif

Leito Female Dildo Vaginal uses leito_animobject_horker_tusk.nif

Leito Female Toy Anal uses leito_animobject_potion.nif

Leito Female Toy Vaginal uses leito_animobject_potion.nif

 

I hope this helps people to use what they wish in these animations. I will probably update this somewhere on the main page in due course.

 

 

That's all for now!

 

Many Thanks! ^_^

Posted

Hmm uninstalled older version  ran game did a clean save, installed newer version ran FNIS looks good,  yet not showing up in MCM. Done this 3 times now.

 

No worries fixed it, seems like MCM can only start so many in one go.... trying to start up 25 MCM registers....

Posted

Version 2.3b is up!

  • changes made to the handling and filenaming on animobjects

Some of you might have noticed that there is a PDF file and another zip file inside the download folder. The PDF is basically a guide on what to do if you want to use another object in the furniture/object animations such as Leito;s Dildo and Sex Toy animations. The zip file is just the recommended objects that Leito has positioned to work with his animations. Basically instead of using CK to make desired changes to the animobjects, you can simply overwrite any current object in the folder by putting the desired NIF in the correct folder with the correct file name.

 

As the guide says, I will offer no support to anyone trying to use any other objects apart from the ones in the NSAPAnimObjects.zip file. I need to make it clear it;s entirely optional and I cannot guarantee how the results will come out. It is purely optional. I will also not offer support to those whole fail to read the information that I have just spent three hours working on. Heh.

 

Basically, unless you have a good idea what you are doing you should really leave making amendments to modders and eperienced users. But that is only my recommendation.

do we have to install all 4 esp from the animobject zip or only 1 or  None ? 

Posted

 

 

Version 2.3b is up!

  • changes made to the handling and filenaming on animobjects
Some of you might have noticed that there is a PDF file and another zip file inside the download folder. The PDF is basically a guide on what to do if you want to use another object in the furniture/object animations such as Leito;s Dildo and Sex Toy animations. The zip file is just the recommended objects that Leito has positioned to work with his animations. Basically instead of using CK to make desired changes to the animobjects, you can simply overwrite any current object in the folder by putting the desired NIF in the correct folder with the correct file name.

 

As the guide says, I will offer no support to anyone trying to use any other objects apart from the ones in the NSAPAnimObjects.zip file. I need to make it clear it;s entirely optional and I cannot guarantee how the results will come out. It is purely optional. I will also not offer support to those whole fail to read the information that I have just spent three hours working on. Heh.

 

Basically, unless you have a good idea what you are doing you should really leave making amendments to modders and eperienced users. But that is only my recommendation.

do we have to install all 4 esp from the animobject zip or only 1 or None ?

 

As i said it is purely optional. That is my it is seperate. If you don't know what animobjects do, do not install them

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